Goodra #706
Sections
Generations
- 6th (XY)
 
More Pokemon
←   #705 Sliggoo  |  #707 Klefki   → | 
Goodra
#706
 - Dragon Pokemon
 
 | 
type | ![]()  | 
|
|---|---|---|---|
| gender | 50.0% ![]()  | 50.0% ![]()  | 
|
| height | 7'7" | 2.0 m | |
| weight | 331.9 lb. | 150.5 kg | |
| generation | 
 6th (Pokemon X & Y) National: #706 
 | 
||
706
Family
![]() ![]() #704 - Goomy  | ![]() ![]() #705 - Sliggoo Lv. 40 | ![]() ![]() #706 - Goodra Lv.  in the rain | 
Breeding
| Egg Groups | Steps to Hatch | 
|---|---|
| Dragon | 10,200 | 
Moves
Abilities
| Sap Sipper | Absorbs Grass moves, raising Attack one stage. | 
| Hydration | Cures any major status ailment after each turn during rain. | 
| Gooey | Lowers attacking Pokemon's Speed by one stage on contact. | 
Level-up Moves
| Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect | 
|---|---|---|---|---|---|---|---|
| 1 | Tackle | ![]()  | ![]()  | 50 | 35 | 100% | Inflicts regular damage with no additional effect. | 
| 1 | Bubble | ![]()  | ![]()  | 20 | 30 | 100% | Has a 10% chance to lower the target's Speed by one stage. | 
| 1 | Outrage | ![]()  | ![]()  | 120 | 10 | 100% | Hits every turn for 2-3 turns, then confuses the user. | 
| 1 | Feint | ![]()  | ![]()  | 30 | 10 | 100% | Only works if the target uses Protect or Detect on this turn. | 
| 5 | Absorb | ![]()  | ![]()  | 20 | 25 | 100% | Heals the user by half the damage inflicted. | 
| 9 | Protect | ![]()  | ![]()  | -- | 10 | -- | Prevents any moves from hitting the user this turn. | 
| 13 | Bide | ![]()  | ![]()  | 1 | 10 | -- | User waits for 2-3 turns, then hits back for twice the damage it took. | 
| 18 | Dragonbreath | ![]()  | ![]()  | 60 | 20 | 100% | Has a 30% chance to paralyze the target. | 
| 25 | Rain Dance | ![]()  | ![]()  | -- | 5 | -- | Changes the weather to rain for five turns. | 
| 28 | Flail | ![]()  | ![]()  | 1 | 15 | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | 
| 32 | Body Slam | ![]()  | ![]()  | 85 | 15 | 100% | Has a 30% chance to paralyze the target. | 
| 38 | Muddy Water | ![]()  | ![]()  | 95 | 10 | 85% | Has a 30% chance to lower the target's accuracy by one stage. | 
| 47 | Dragon Pulse | ![]()  | ![]()  | 90 | 10 | 100% | Inflicts regular damage with no additional effect. | 
| 50 | Aqua Tail | ![]()  | ![]()  | 90 | 10 | 90% | Inflicts regular damage with no additional effect. | 
| 55 | Power Whip | ![]()  | ![]()  | 120 | 10 | 85% | Inflicts regular damage with no additional effect. | 
| 63 | Outrage | ![]()  | ![]()  | 120 | 10 | 100% | Hits every turn for 2-3 turns, then confuses the user. | 
TMs/HMs
| # | Move | Type | Class | Pow. | PP | Acc. | Effect | 
|---|---|---|---|---|---|---|---|
| TM6 | Toxic | ![]()  | ![]()  | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | 
| TM7 | Hail | ![]()  | ![]()  | -- | 10 | -- | Changes the weather to a hailstorm for five turns. | 
| TM10 | Hidden Power | ![]()  | ![]()  | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | 
| TM11 | Sunny Day | ![]()  | ![]()  | -- | 5 | -- | Changes the weather to sunny for five turns. | 
| TM13 | Ice Beam | ![]()  | ![]()  | 95 | 10 | 100% | Has a 10% chance to freeze the target. | 
| TM14 | Blizzard | ![]()  | ![]()  | 120 | 5 | 70% | Has a 10% chance to freeze the target. | 
| TM15 | Hyper Beam | ![]()  | ![]()  | 150 | 5 | 90% | User foregoes its next turn to recharge. | 
| TM17 | Protect | ![]()  | ![]()  | -- | 10 | -- | Prevents any moves from hitting the user this turn. | 
| TM18 | Rain Dance | ![]()  | ![]()  | -- | 5 | -- | Changes the weather to rain for five turns. | 
| TM21 | Frustration | ![]()  | ![]()  | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | 
| TM24 | Thunderbolt | ![]()  | ![]()  | 95 | 15 | 100% | Has a 10% chance to paralyze the target. | 
| TM25 | Thunder | ![]()  | ![]()  | 120 | 10 | 70% | Has a 30% chance to paralyze the target. | 
| TM26 | Earthquake | ![]()  | ![]()  | 100 | 10 | 100% | Inflicts regular damage and can hit Dig users. | 
| TM27 | Return | ![]()  | ![]()  | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | 
| TM32 | Double Team | ![]()  | ![]()  | -- | 15 | -- | Raises the user's evasion by one stage. | 
| TM34 | Sludge Wave | ![]()  | ![]()  | 95 | 10 | 100% | Has a 10% chance to poison the target. | 
| TM35 | Flamethrower | ![]()  | ![]()  | 95 | 15 | 100% | Has a 10% chance to burn the target. | 
| TM36 | Sludge Bomb | ![]()  | ![]()  | 90 | 10 | 100% | Has a 30% chance to poison the target. | 
| TM38 | Fire Blast | ![]()  | ![]()  | 120 | 5 | 85% | Has a 10% chance to burn the target. | 
| TM42 | Facade | ![]()  | ![]()  | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | 
| TM44 | Rest | ![]()  | ![]()  | -- | 10 | -- | User sleeps for two turns, completely healing itself. | 
| TM45 | Attract | ![]()  | ![]()  | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | 
| TM48 | Round | ![]()  | ![]()  | 60 | 15 | 100% | Has double power if it's used more than once per turn. | 
| TM52 | Focus Blast | ![]()  | ![]()  | 120 | 5 | 70% | Has a 10% chance to lower the target's Special Defense by one stage. | 
| TM59 | Incinerate | ![]()  | ![]()  | 30 | 15 | 100% | Destroys the target's held berry. | 
| TM68 | Giga Impact | ![]()  | ![]()  | 150 | 5 | 90% | User foregoes its next turn to recharge. | 
| TM78 | Bulldoze | ![]()  | ![]()  | 60 | 20 | 100% | Has a 100% chance to lower the target's Speed by one stage. | 
| TM80 | Rock Slide | ![]()  | ![]()  | 75 | 10 | 90% | Has a 30% chance to make the target flinch. | 
| TM82 | Dragon Tail | ![]()  | ![]()  | 60 | 10 | 90% | Ends wild battles. Forces trainers to switch Pokemon. | 
| TM83 | Infestation | ![]()  | ![]()  | 20 | 20 | 100% | Prevents the target from fleeing and inflicts damage for 2-5 turns. | 
| TM87 | Swagger | ![]()  | ![]()  | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | 
| TM88 | Sleep Talk | ![]()  | ![]()  | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | 
| TM90 | Substitute | ![]()  | ![]()  | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | 
| TM94 | Rock Smash | ![]()  | ![]()  | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. | 
| TM100 | Confide | ![]()  | ![]()  | -- | 20 | -- | Lowers the target's Special Attack by one stage. | 
| HM4 | Strength | ![]()  | ![]()  | 80 | 15 | 100% | Inflicts regular damage with no additional effect. | 
Egg Moves
| Move | Type | Class | Pow. | PP | Acc. | Effect | 
|---|---|---|---|---|---|---|
| Counter | ![]()  | ![]()  | 1 | 20 | 100% | Inflicts twice the damage the user received from the last physical hit it took. | 
| Acid Armor | ![]()  | ![]()  | -- | 40 | -- | Raises the user's Defense by two stages. | 
| Curse | ![]()  | ![]()  | -- | 10 | -- | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | 
| Endure | ![]()  | ![]()  | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. | 
| Iron Tail | ![]()  | ![]()  | 100 | 15 | 75% | Has a 30% chance to lower the target's Defense by one stage. | 
| Poison Tail | ![]()  | ![]()  | 50 | 25 | 100% | Has an increased chance for a critical hit and a 10% chance to poison the target. | 
Stats
| at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) | 
|---|---|---|---|---|
| HP | 90 | 290 - 384 | 290 - 384 | 290 - 384 | 
| Attack | 100 | 184 - 269 | 205 - 299 | 225 - 328 | 
| Defense | 70 | 130 - 215 | 145 - 239 | 159 - 262 | 
| Sp. Attack | 110 | 202 - 287 | 225 - 319 | 247 - 350 | 
| Sp. Defense | 150 | 274 - 359 | 305 - 399 | 335 - 438 | 
| Speed | 80 | 148 - 233 | 165 - 259 | 181 - 284 | 
| TOTAL | 600 | |||
Other Stats
| Base Experience | Max Experience | Catch Rate | Happiness | EV Yields | 
|---|---|---|---|---|
| 255 | 1,250,000 | 45 | 35 | Special Defense: 3 points | 
Damage Taken
 
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Flavortext
←   #705 Sliggoo  |  #707 Klefki   → | 

 #705 Sliggoo 
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