← #574 Gothita | #576 Gothitelle → |
Gothorita
#575
- Manipulate Pokemon
|
type | ![]() |
|
|---|---|---|---|
| gender | 25.0% ![]() | 75.0% ![]() |
|
| height | 2'4" | 0.7 m | |
| weight | 39.7 lb. | 18.0 kg | |
| generation |
5th (Black & White) National: #575 | Unova: #081
|
||
575
Family
![]() ![]() #574 - Gothita | ![]() ![]() #575 - Gothorita Lv. 32 | ![]() ![]() #576 - Gothitelle Lv. 41 |
Breeding
| Egg Groups | Steps to Hatch |
|---|---|
| Humanshape | 5,100 |
Moves
Abilities
| Frisk | Reveals an opponent's held item upon entering battle. |
Level-up Moves
| Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|---|
| 1 | Pound | ![]() | ![]() | 40 | 35 | 100% | Inflicts regular damage with no additional effect. |
| 1 | Confusion | ![]() | ![]() | 50 | 25 | 100% | Has a 10% chance to confuse the target. |
| 1 | Tickle | ![]() | ![]() | -- | 20 | 100% | Lowers the target's Attack and Defense by one stage. |
| 1 | Play Nice | ![]() | ![]() | -- | 20 | -- | Lowers the target's Attack by one stage. |
| 3 | Confusion | ![]() | ![]() | 50 | 25 | 100% | Has a 10% chance to confuse the target. |
| 7 | Tickle | ![]() | ![]() | -- | 20 | 100% | Lowers the target's Attack and Defense by one stage. |
| 10 | Fake Tears | ![]() | ![]() | -- | 20 | 100% | Lowers the target's Special Defense by two stages. |
| 14 | Doubleslap | ![]() | ![]() | 15 | 10 | 85% | Hits 2-5 times in one turn. |
| 16 | Psybeam | ![]() | ![]() | 65 | 20 | 100% | Has a 10% chance to confuse the target. |
| 19 | Embargo | ![]() | ![]() | -- | 15 | 100% | Target cannot use held items. |
| 24 | Faint Attack | ![]() | ![]() | 60 | 20 | -- | Never misses. |
| 25 | Psyshock | ![]() | ![]() | 80 | 10 | 100% | Inflicts damage based on the target's Defense, not Special Defense. |
| 28 | Flatter | ![]() | ![]() | -- | 15 | 100% | Raises the target's Special Attack by one stage and confuses the target. |
| 31 | Future Sight | ![]() | ![]() | 100 | 10 | 100% | Hits the target two turns later. |
| 34 | Heal Block | ![]() | ![]() | -- | 15 | 100% | Prevents target from restoring its HP for five turns. |
| 39 | Psychic | ![]() | ![]() | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
| 43 | Telekinesis | ![]() | ![]() | -- | 15 | -- | Moves have 100% accuracy against the target for three turns. |
| 50 | Charm | ![]() | ![]() | -- | 20 | 100% | Lowers the target's Attack by two stages. |
| 53 | Magic Room | ![]() | ![]() | -- | 10 | -- | Negates held items for five turns. |
TMs/HMs
| # | Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|---|
| TM3 | Psyshock | ![]() | ![]() | 80 | 10 | 100% | Inflicts damage based on the target's Defense, not Special Defense. |
| TM4 | Calm Mind | ![]() | ![]() | -- | 20 | -- | Raises the user's Special Attack and Special Defense by one stage. |
| TM6 | Toxic | ![]() | ![]() | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
| TM10 | Hidden Power | ![]() | ![]() | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
| TM12 | Taunt | ![]() | ![]() | -- | 20 | 100% | For the next few turns, the target can only use damaging moves. |
| TM16 | Light Screen | ![]() | ![]() | -- | 30 | -- | Reduces damage from special attacks by 50% for five turns.. |
| TM17 | Protect | ![]() | ![]() | -- | 10 | -- | Prevents any moves from hitting the user this turn. |
| TM18 | Rain Dance | ![]() | ![]() | -- | 5 | -- | Changes the weather to rain for five turns. |
| TM20 | Safeguard | ![]() | ![]() | -- | 25 | -- | Protects the user's field from major status ailments and confusion for five turns. |
| TM21 | Frustration | ![]() | ![]() | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
| TM24 | Thunderbolt | ![]() | ![]() | 95 | 15 | 100% | Has a 10% chance to paralyze the target. |
| TM27 | Return | ![]() | ![]() | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. |
| TM29 | Psychic | ![]() | ![]() | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
| TM30 | Shadow Ball | ![]() | ![]() | 80 | 15 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
| TM32 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
| TM33 | Reflect | ![]() | ![]() | -- | 20 | -- | Reduces damage from physical attacks by half. |
| TM39 | Rock Tomb | ![]() | ![]() | 50 | 10 | 80% | Has a 100% chance to lower the target's Speed by one stage. |
| TM41 | Torment | ![]() | ![]() | -- | 15 | 100% | Prevents the target from using the same move twice in a row. |
| TM42 | Facade | ![]() | ![]() | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
| TM44 | Rest | ![]() | ![]() | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
| TM45 | Attract | ![]() | ![]() | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| TM46 | Thief | ![]() | ![]() | 40 | 10 | 100% | Takes the target's item. |
| TM48 | Round | ![]() | ![]() | 60 | 15 | 100% | Has double power if it's used more than once per turn. |
| TM53 | Energy Ball | ![]() | ![]() | 80 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
| TM56 | Fling | ![]() | ![]() | 1 | 10 | 100% | Throws held item at the target; power depends on the item. |
| TM57 | Charge Beam | ![]() | ![]() | 50 | 10 | 90% | Has a 70% chance to raise the user's Special Attack by one stage. |
| TM63 | Embargo | ![]() | ![]() | -- | 15 | 100% | Target cannot use held items. |
| TM66 | Payback | ![]() | ![]() | 50 | 10 | 100% | Power is doubled if the target has already moved this turn. |
| TM70 | Flash | ![]() | ![]() | -- | 20 | 100% | Lowers the target's accuracy by one stage. |
| TM73 | Thunder Wave | ![]() | ![]() | -- | 20 | 100% | Paralyzes the target. |
| TM77 | Psych Up | ![]() | ![]() | -- | 10 | -- | Discards the user's stat changes and copies the target's. |
| TM80 | Rock Slide | ![]() | ![]() | 75 | 10 | 90% | Has a 30% chance to make the target flinch. |
| TM85 | Dream Eater | ![]() | ![]() | 100 | 15 | 100% | Only works on sleeping Pokemon. Heals the user by half the damage inflicted. |
| TM86 | Grass Knot | ![]() | ![]() | 1 | 20 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
| TM87 | Swagger | ![]() | ![]() | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. |
| TM88 | Sleep Talk | ![]() | ![]() | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
| TM90 | Substitute | ![]() | ![]() | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| TM92 | Trick Room | ![]() | ![]() | -- | 5 | -- | For five turns, slower Pokemon will act before faster Pokemon. |
| TM100 | Confide | ![]() | ![]() | -- | 20 | -- | Lowers the target's Special Attack by one stage. |
Egg Moves
| Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|
| Mean Look | ![]() | ![]() | -- | 5 | -- | Prevents the target from leaving battle. |
| Mirror Coat | ![]() | ![]() | 1 | 20 | 100% | Inflicts twice the damage the user received from the last special hit it took. |
| Uproar | ![]() | ![]() | 90 | 10 | 100% | Forced to use this move for several turns. Pokemon cannot fall asleep in that time. |
| Miracle Eye | ![]() | ![]() | -- | 40 | -- | Forces the target to have no evasion, and allows it to be hit by Psychic moves even if it's Dark. |
| Dark Pulse | ![]() | ![]() | 80 | 15 | 100% | Has a 20% chance to make the target flinch. |
| Captivate | ![]() | ![]() | -- | 20 | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
| Heal Pulse | ![]() | ![]() | -- | 10 | -- | Heals the target for half its max HP. |
Stats
| at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
|---|---|---|---|---|
| HP | 60 | 230 - 324 | 230 - 324 | 230 - 324 |
| Attack | 45 | 85 - 170 | 95 - 189 | 104 - 207 |
| Defense | 70 | 130 - 215 | 145 - 239 | 159 - 262 |
| Sp. Attack | 75 | 139 - 224 | 155 - 249 | 170 - 273 |
| Sp. Defense | 85 | 157 - 242 | 175 - 269 | 192 - 295 |
| Speed | 55 | 103 - 188 | 115 - 209 | 126 - 229 |
| TOTAL | 390 | |||
Other Stats
| Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
|---|---|---|---|---|
| 137 | 1,059,860 | 100 | 70 | Special Defense: 2 points |
Damage Taken
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Images
| Black | ![]() ![]() ![]() ![]() |
| White |
Flavortext
| Black 2 | According to many old tales, it creates friends for itself by controlling sleeping children on starry nights. |
| White 2 | |
| Black | They use hypnosis to control people and Pokemon. Tales of Gothorita leading people astray are told in every corner. |
| White |
← #574 Gothita | #576 Gothitelle → |

#574 Gothita
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