Graveler #075
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← #074 Geodude | #076 Golem → |
Graveler
#075
- Rock Pokemon
|
types | ![]() | ![]() |
|---|---|---|---|
| gender | 50.0% ![]() | 50.0% ![]() |
|
| height | 3'3" | 1.0 m | |
| weight | 231.5 lb. | 105.0 kg | |
| generation |
1st (Red, Blue, Yellow) National: #075 | Johto: #035 | Hoenn: #058 | Sinnoh: #032
|
||
075
Family
![]() ![]() #074 - Geodude | ![]() ![]() #075 - Graveler Lv. 25 | ![]() ![]() #076 - Golem Trade |
Breeding
| Egg Groups | Steps to Hatch |
|---|---|
| Mineral | 3,825 |
Moves
Abilities
| Rock Head | Protects against recoil damage. |
| Sturdy | Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP. |
Level-up Moves
| Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|---|
| 1 | Tackle | ![]() | ![]() | 50 | 35 | 100% | Inflicts regular damage with no additional effect. |
| 1 | Rock Throw | ![]() | ![]() | 50 | 15 | 90% | Inflicts regular damage with no additional effect. |
| 1 | Defense Curl | ![]() | ![]() | -- | 40 | -- | Raises user's Defense by one stage. |
| 6 | Defense Curl | ![]() | ![]() | -- | 40 | -- | Raises user's Defense by one stage. |
| 11 | Rock Throw | ![]() | ![]() | 50 | 15 | 90% | Inflicts regular damage with no additional effect. |
| 16 | Magnitude | ![]() | ![]() | 1 | 30 | 100% | Power varies randomly from 10 to 150. |
| 21 | Selfdestruct | ![]() | ![]() | 200 | 5 | 100% | User faints. |
| 27 | Harden | ![]() | ![]() | -- | 30 | -- | Raises the user's Defense by one stage. |
| 34 | Rollout | ![]() | ![]() | 30 | 20 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
| 41 | Earthquake | ![]() | ![]() | 100 | 10 | 100% | Inflicts regular damage and can hit Dig users. |
| 48 | Explosion | ![]() | ![]() | 250 | 5 | 100% | User faints. |
TMs/HMs
| # | Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|---|
| TM1 | Dynamicpunch | ![]() | ![]() | 100 | 5 | 50% | Has a 100% chance to confuse the target. |
| TM2 | Headbutt | ![]() | ![]() | 70 | 15 | 100% | Has a 30% chance to make the target flinch. |
| TM3 | Curse | ![]() | ![]() | -- | 10 | -- | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
| TM4 | Rollout | ![]() | ![]() | 30 | 20 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
| TM6 | Toxic | ![]() | ![]() | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
| TM8 | Rock Smash | ![]() | ![]() | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
| TM10 | Hidden Power | ![]() | ![]() | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
| TM11 | Sunny Day | ![]() | ![]() | -- | 5 | -- | Changes the weather to sunny for five turns. |
| TM13 | Snore | ![]() | ![]() | 40 | 15 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
| TM17 | Protect | ![]() | ![]() | -- | 10 | -- | Prevents any moves from hitting the user this turn. |
| TM20 | Endure | ![]() | ![]() | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. |
| TM21 | Frustration | ![]() | ![]() | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
| TM26 | Earthquake | ![]() | ![]() | 100 | 10 | 100% | Inflicts regular damage and can hit Dig users. |
| TM27 | Return | ![]() | ![]() | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. |
| TM28 | Dig | ![]() | ![]() | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. |
| TM31 | Mud-slap | ![]() | ![]() | 20 | 10 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
| TM32 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
| TM34 | Swagger | ![]() | ![]() | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. |
| TM35 | Sleep Talk | ![]() | ![]() | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
| TM37 | Sandstorm | ![]() | ![]() | -- | 10 | -- | Changes the weather to a sandstorm for five turns. |
| TM38 | Fire Blast | ![]() | ![]() | 120 | 5 | 85% | Has a 10% chance to burn the target. |
| TM40 | Defense Curl | ![]() | ![]() | -- | 40 | -- | Raises user's Defense by one stage. |
| TM44 | Rest | ![]() | ![]() | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
| TM45 | Attract | ![]() | ![]() | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| TM48 | Fire Punch | ![]() | ![]() | 75 | 15 | 100% | Has a 10% chance to burn the target. |
| HM4 | Strength | ![]() | ![]() | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
Egg Moves
| Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|
| Mega Punch | ![]() | ![]() | 80 | 20 | 85% | Inflicts regular damage with no additional effect. |
| Rock Slide | ![]() | ![]() | 75 | 10 | 90% | Has a 30% chance to make the target flinch. |
Stats
| at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
|---|---|---|---|---|
| HP | 55 | 220 - 314 | 220 - 314 | 220 - 314 |
| Attack | 95 | 175 - 260 | 195 - 289 | 214 - 317 |
| Defense | 115 | 211 - 296 | 235 - 329 | 258 - 361 |
| Sp. Attack | 45 | 85 - 170 | 95 - 189 | 104 - 207 |
| Sp. Defense | 45 | 85 - 170 | 95 - 189 | 104 - 207 |
| Speed | 35 | 67 - 152 | 75 - 169 | 82 - 185 |
| TOTAL | 390 | |||
Other Stats
| Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
|---|---|---|---|---|
| 134 | 1,059,860 | 120 | 70 | Defense: 2 points |
Damage Taken
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Images
| Black | ![]() ![]() ![]() ![]() |
| White | |
| Diamond | ![]() ![]() ![]() ![]() |
| Pearl | |
| Platinum | ![]() ![]() ![]() ![]() |
| HeartGold | ![]() ![]() ![]() ![]() |
| SoulSilver | |
| Ruby | ![]() ![]() ![]() ![]() |
| Sapphire | |
| Emerald | ![]() ![]() |
| FireRed | ![]() ![]() ![]() ![]() |
| LeafGreen | |
| Gold | ![]() ![]() ![]() ![]() |
| Silver | |
| Crystal | ![]() ![]() ![]() ![]() |
| Red | ![]() ![]() |
| Blue | |
| Yellow | ![]() ![]() |
Flavortext
| Black 2 | It rolls on mountain paths to move. Once it builds momentum, no Pokemon can stop it without difficulty. |
| White 2 | |
| Black | |
| White | |
| Diamond | GRAVELER make their homes on sheer cliff faces by gouging out numerous horizontal holes. |
| Pearl | |
| Platinum | |
| HeartGold | With a free and uncaring nature, it doesn't mind if pieces break off while it rolls down mountains. |
| SoulSilver | A slow walker, it rolls to move. It pays no attention to any object that happens to be in its path. |
| Ruby | GRAVELER grows by feeding on rocks. Apparently, it prefers to eat rocks that are covered in moss.This Pokemon eats its way through a ton of rocks on a daily basis. |
| Sapphire | |
| Emerald | |
| FireRed | Be careful while hiking on mountain trails. GRAVELER may come rolling down the path without slowing. |
| LeafGreen | Rolls down slopes to move. It rolls over any obstacle without slowing or changing its direction. |
| Gold | With a free and uncaring nature, it doesn't mind ifpieces break off while it rolls down mountains. |
| Silver | A slow walker, it rolls to move. It pays no attentionto any object that happens to be in its path. |
| Crystal | It travels by rolling on mountain paths. If it gainstoo much speed, it stops by running into huge rocks. |
| Red | Rolls down slopes to move. It rolls over any obstaclewithout slowing or changing its direction. |
| Blue | |
| Yellow | Often seen rolling down mountain trails. Obstaclesare just things to roll straight over, not avoid. |
Other
| Name Etymology | As in gravel |
|---|
← #074 Geodude | #076 Golem → |

#074 Geodude
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