Grimer #088
Sections
Generations
More Pokemon
← #087 Dewgong | #089 Muk → |
Grimer
#088
- Sludge Pokemon
|
type | ![]() |
|
|---|---|---|---|
| gender | 50.0% ![]() | 50.0% ![]() |
|
| height | 3'11" | 0.9 m | |
| weight | 66.2 lb. | 30.0 kg | |
| generation |
1st (Red, Blue, Yellow) National: #088 | Johto: #116 | Hoenn: #106
|
||
088
Locations
Where to catch Grimer in Pokemon Red
| Area | Levels | Method | Rarity |
|---|---|---|---|
| Pokemon Mansion (1f) | 30 | Walking in tall grass or a cave | 5% |
| Pokemon Mansion (2f) | 30 | Walking in tall grass or a cave | 5% |
| Pokemon Mansion (3f) | 34 | Walking in tall grass or a cave | 5% |
| Pokemon Mansion (B1f) | 35 | Walking in tall grass or a cave | 5% |
Where to catch Grimer in Pokemon Blue
| Area | Levels | Method | Rarity |
|---|---|---|---|
| Pokemon Mansion (1f) | 30-32 | Walking in tall grass or a cave | 40% |
| Pokemon Mansion (2f) | 30-34 | Walking in tall grass or a cave | 45% |
| Pokemon Mansion (3f) | 31-35 | Walking in tall grass or a cave | 35% |
| Pokemon Mansion (B1f) | 31-33 | Walking in tall grass or a cave | 50% |
Where to catch Grimer in Pokemon Yellow
| Area | Levels | Method | Rarity |
|---|---|---|---|
| Power Plant | 33-37 | Walking in tall grass or a cave | 15% |
| Pokemon Mansion (1f) | 23-26 | Walking in tall grass or a cave | 20% |
| Pokemon Mansion (2f) | 26-35 | Walking in tall grass or a cave | 35% |
| Pokemon Mansion (3f) | 32-38 | Walking in tall grass or a cave | 35% |
| Pokemon Mansion (B1f) | 35-38 | Walking in tall grass or a cave | 40% |
Moves
Abilities
| Stench | Has a chance of making the opponent flinch when attacking. |
| Sticky Hold | Prevents a held item from being removed by other Pokemon. |
Level-up Moves
| Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|---|
| 1 | Pound | ![]() | ![]() | 40 | 35 | 100% | Inflicts regular damage with no additional effect. |
| 1 | Disable | ![]() | ![]() | -- | 20 | 100% | Disables the target's last used move for 1-8 turns. |
| 30 | Poison Gas | ![]() | ![]() | -- | 40 | 80% | Poisons the target. |
| 33 | Minimize | ![]() | ![]() | -- | 20 | -- | Raises the user's evasion by two stages. |
| 37 | Sludge | ![]() | ![]() | 65 | 20 | 100% | Has a 30% chance to poison the target. |
| 42 | Harden | ![]() | ![]() | -- | 30 | -- | Raises the user's Defense by one stage. |
| 48 | Screech | ![]() | ![]() | -- | 40 | 85% | Lowers the target's Defense by two stages. |
| 55 | Acid Armor | ![]() | ![]() | -- | 40 | -- | Raises the user's Defense by two stages. |
TMs/HMs
| # | Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|---|
| TM6 | Toxic | ![]() | ![]() | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
| TM8 | Body Slam | ![]() | ![]() | 85 | 15 | 100% | Has a 30% chance to paralyze the target. |
| TM20 | Rage | ![]() | ![]() | 20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one stage. |
| TM21 | Mega Drain | ![]() | ![]() | 40 | 15 | 100% | Heals the user by half the damage inflicted. |
| TM24 | Thunderbolt | ![]() | ![]() | 95 | 15 | 100% | Has a 10% chance to paralyze the target. |
| TM25 | Thunder | ![]() | ![]() | 120 | 10 | 70% | Has a 30% chance to paralyze the target. |
| TM31 | Mimic | ![]() | ![]() | -- | 10 | -- | Copies the target's last used move. |
| TM32 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
| TM34 | Bide | ![]() | ![]() | 1 | 10 | -- | User waits for 2-3 turns, then hits back for twice the damage it took. |
| TM36 | Selfdestruct | ![]() | ![]() | 200 | 5 | 100% | User faints. |
| TM38 | Fire Blast | ![]() | ![]() | 120 | 5 | 85% | Has a 10% chance to burn the target. |
| TM44 | Rest | ![]() | ![]() | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
| TM47 | Explosion | ![]() | ![]() | 250 | 5 | 100% | User faints. |
| TM50 | Substitute | ![]() | ![]() | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
Stats
| at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
|---|---|---|---|---|
| HP | 80 | 270 - 364 | 270 - 364 | 270 - 364 |
| Attack | 80 | 148 - 233 | 165 - 259 | 181 - 284 |
| Defense | 50 | 94 - 179 | 105 - 199 | 115 - 218 |
| Sp. Attack | 40 | 76 - 161 | 85 - 179 | 93 - 196 |
| Sp. Defense | 50 | 94 - 179 | 105 - 199 | 115 - 218 |
| Speed | 25 | 49 - 134 | 55 - 149 | 60 - 163 |
| TOTAL | 325 | |||
Other Stats
| Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
|---|---|---|---|---|
| 90 | 1,000,000 | 190 | 70 | HP: 1 point |
Damage Taken
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Images
| Black | ![]() ![]() ![]() ![]() |
| White | |
| Diamond | ![]() ![]() ![]() ![]() |
| Pearl | |
| Platinum | ![]() ![]() ![]() ![]() |
| HeartGold | ![]() ![]() ![]() ![]() |
| SoulSilver | |
| Ruby | ![]() ![]() ![]() ![]() |
| Sapphire | |
| Emerald | ![]() ![]() |
| FireRed | ![]() ![]() ![]() ![]() |
| LeafGreen | |
| Gold | ![]() ![]() ![]() ![]() |
| Silver | |
| Crystal | ![]() ![]() ![]() ![]() |
| Red | ![]() ![]() |
| Blue | |
| Yellow | ![]() ![]() |
Flavortext
| Black 2 | Born from sludge, these Pokemon now gather in polluted places and increase the bacteria in their bodies. |
| White 2 | |
| Black | |
| White | |
| Diamond | It was born when sludge in a dirty stream was exposed to the moon's X-rays. It appears among filth. |
| Pearl | |
| Platinum | |
| HeartGold | As it moves, it loses bits of its body, from which new GRIMER emerge. This worsens the stench around it. |
| SoulSilver | Wherever GRIMER has passed, so many germs are left behind that no plants will ever grow again. |
| Ruby | GRIMER's sludgy and rubbery body can be forced through any opening, however small it may be.This Pokemon enters sewer pipes to drink filthy wastewater. |
| Sapphire | |
| Emerald | |
| FireRed | Sludge exposed to X rays from the moon transformed into GRIMER. It loves feeding on filthy things. |
| LeafGreen | Appears in filthy areas. It thrives by sucking up polluted sludge that is pumped out of factories. |
| Gold | As it moves, it loses bits of its body from whichnew GRIMER emerge. This worsens the stench around it. |
| Silver | Wherever GRIMER has passed, so many germs areleft behind that no plants will ever grow again. |
| Crystal | When two of these Pokemon's bodies are combinedtogether, new poisons are created. |
| Red | Appears in filthy areas. Thrives by sucking uppolluted sludge that is pumped out of factories. |
| Blue | |
| Yellow | Made of hardened sludge. It smells too putrid totouch. Even weeds won't grow in its path. |
Other
| Name Etymology | As in grime |
|---|
← #087 Dewgong | #089 Muk → |

#087 Dewgong
→



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