Haunter #093
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More Pokemon
← #092 Gastly | #094 Gengar → |
Haunter
#093
- Gas Pokemon
|
types | ![]() | ![]() |
|---|---|---|---|
| gender | 50.0% ![]() | 50.0% ![]() |
|
| height | 5'3" | 1.6 m | |
| weight | 0.2 lb. | 0.1 kg | |
| generation |
1st (Red, Blue, Yellow) National: #093 | Johto: #059 | Sinnoh: #070
|
||
093
Family
![]() ![]() #092 - Gastly | ![]() ![]() #093 - Haunter Lv. 25 | ![]() ![]() #094 - Gengar Trade |
Breeding
| Egg Groups | Steps to Hatch |
|---|---|
| Indeterminate | 5,100 |
Locations
Where to catch Haunter in Pokemon Diamond and Pearl
| Area | Levels | Method | Rarity |
|---|---|---|---|
| Turnback Cave (Pillar 1) | 54-56 | Walking in tall grass or a cave | 30% |
| Turnback Cave (Pillar 2) | 54-56 | Walking in tall grass or a cave | 30% |
| Turnback Cave (Pillar 3) | 54-56 | Walking in tall grass or a cave | 30% |
| Turnback Cave (Before Pillar 1) | 44-46 | Walking in tall grass or a cave | 30% |
| Turnback Cave (Between Pillars 1 And 2) | 54-56 | Walking in tall grass or a cave | 30% |
| Turnback Cave (Between Pillars 2 And 3) | 64-66 | Walking in tall grass or a cave | 30% |
| Turnback Cave (After Pillar 3) | 54-56 | Walking in tall grass or a cave | 30% |
| Old Chateau (Entrance) | 16 | Walking in tall grass or a cave | 40% |
| Old Chateau (Dining Room) | 16 | Walking in tall grass or a cave | 40% |
| Old Chateau (2f Private Room) | 16 | Walking in tall grass or a cave | 40% |
| Old Chateau (2f) | 16 | Walking in tall grass or a cave | 40% |
| Old Chateau (2f Leftmost Room) | 16 | Walking in tall grass or a cave | 40% |
| Old Chateau (2f Left Room) | 16 | Walking in tall grass or a cave | 40% |
| Old Chateau (2f Middle Room) | 16 | Walking in tall grass or a cave | 40% |
| Old Chateau (2f Right Room) | 16 | Walking in tall grass or a cave | 20% |
| Old Chateau (2f Rightmost Room) | 16 | Walking in tall grass or a cave | 40% |
Where to catch Haunter in Pokemon Platinum
| Area | Levels | Method | Rarity |
|---|---|---|---|
| Turnback Cave (Pillar 2) | 35-37 | Walking in tall grass or a cave | 50% |
| Turnback Cave (Pillar 3) | 35-37 | Walking in tall grass or a cave | 50% |
| Turnback Cave (Between Pillars 1 And 2) | 25-27 | Walking in tall grass or a cave | 50% |
| Turnback Cave (Between Pillars 2 And 3) | 35-37 | Walking in tall grass or a cave | 50% |
| Turnback Cave (After Pillar 3) | 45-47 | Walking in tall grass or a cave | 50% |
Where to catch Haunter in Pokemon HeartGold and SoulSilver
| Area | Levels | Method | Rarity |
|---|---|---|---|
| Route 8 | 19 | Walking in tall grass or a cave | 30% |
Moves
Abilities
| Levitate | Evades Ground moves. |
Level-up Moves
| Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|---|
| 1 | Hypnosis | ![]() | ![]() | -- | 20 | 60% | Puts the target to sleep. |
| 1 | Lick | ![]() | ![]() | 20 | 30 | 100% | Has a 30% chance to paralyze the target. |
| 1 | Spite | ![]() | ![]() | -- | 10 | 100% | Lowers the PP of the target's last used move by 4. |
| 5 | Spite | ![]() | ![]() | -- | 10 | 100% | Lowers the PP of the target's last used move by 4. |
| 8 | Mean Look | ![]() | ![]() | -- | 5 | -- | Prevents the target from leaving battle. |
| 12 | Curse | ![]() | ![]() | -- | 10 | -- | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
| 15 | Night Shade | ![]() | ![]() | 1 | 15 | 100% | Inflicts damage equal to the user's level. |
| 19 | Confuse Ray | ![]() | ![]() | -- | 10 | 100% | Confuses the target. |
| 22 | Sucker Punch | ![]() | ![]() | 80 | 5 | 100% | Only works if the target is about to use a damaging move. |
| 25 | Shadow Punch | ![]() | ![]() | 60 | 20 | -- | Never misses. |
| 28 | Payback | ![]() | ![]() | 50 | 10 | 100% | Power is doubled if the target has already moved this turn. |
| 33 | Shadow Ball | ![]() | ![]() | 80 | 15 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
| 39 | Dream Eater | ![]() | ![]() | 100 | 15 | 100% | Only works on sleeping Pokemon. Heals the user by half the damage inflicted. |
| 44 | Dark Pulse | ![]() | ![]() | 80 | 15 | 100% | Has a 20% chance to make the target flinch. |
| 50 | Destiny Bond | ![]() | ![]() | -- | 5 | -- | If the user faints this turn, the target automatically will, too. |
| 55 | Nightmare | ![]() | ![]() | -- | 15 | 100% | Target loses 1/4 its max HP every turn as long as it's asleep. |
TMs/HMs
| # | Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|---|
| TM6 | Toxic | ![]() | ![]() | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
| TM10 | Hidden Power | ![]() | ![]() | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
| TM11 | Sunny Day | ![]() | ![]() | -- | 5 | -- | Changes the weather to sunny for five turns. |
| TM12 | Taunt | ![]() | ![]() | -- | 20 | 100% | For the next few turns, the target can only use damaging moves. |
| TM17 | Protect | ![]() | ![]() | -- | 10 | -- | Prevents any moves from hitting the user this turn. |
| TM18 | Rain Dance | ![]() | ![]() | -- | 5 | -- | Changes the weather to rain for five turns. |
| TM19 | Giga Drain | ![]() | ![]() | 75 | 10 | 100% | Heals the user by half the damage inflicted. |
| TM21 | Frustration | ![]() | ![]() | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
| TM24 | Thunderbolt | ![]() | ![]() | 95 | 15 | 100% | Has a 10% chance to paralyze the target. |
| TM27 | Return | ![]() | ![]() | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. |
| TM29 | Psychic | ![]() | ![]() | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
| TM30 | Shadow Ball | ![]() | ![]() | 80 | 15 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
| TM32 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
| TM36 | Sludge Bomb | ![]() | ![]() | 90 | 10 | 100% | Has a 30% chance to poison the target. |
| TM41 | Torment | ![]() | ![]() | -- | 15 | 100% | Prevents the target from using the same move twice in a row. |
| TM42 | Facade | ![]() | ![]() | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
| TM43 | Secret Power | ![]() | ![]() | 70 | 20 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
| TM44 | Rest | ![]() | ![]() | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
| TM45 | Attract | ![]() | ![]() | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| TM46 | Thief | ![]() | ![]() | 40 | 10 | 100% | Takes the target's item. |
| TM48 | Skill Swap | ![]() | ![]() | -- | 10 | -- | User and target swap abilities. |
| TM49 | Snatch | ![]() | ![]() | -- | 10 | -- | Steals the target's move, if it's self-targeted. |
| TM53 | Energy Ball | ![]() | ![]() | 80 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
| TM56 | Fling | ![]() | ![]() | 1 | 10 | 100% | Throws held item at the target; power depends on the item. |
| TM58 | Endure | ![]() | ![]() | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. |
| TM61 | Will-o-wisp | ![]() | ![]() | -- | 15 | 75% | Burns the target. |
| TM63 | Embargo | ![]() | ![]() | -- | 15 | 100% | Target cannot use held items. |
| TM64 | Explosion | ![]() | ![]() | 250 | 5 | 100% | User faints. |
| TM65 | Shadow Claw | ![]() | ![]() | 70 | 15 | 100% | Has an increased chance for a critical hit. |
| TM66 | Payback | ![]() | ![]() | 50 | 10 | 100% | Power is doubled if the target has already moved this turn. |
| TM77 | Psych Up | ![]() | ![]() | -- | 10 | -- | Discards the user's stat changes and copies the target's. |
| TM78 | Captivate | ![]() | ![]() | -- | 20 | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
| TM79 | Dark Pulse | ![]() | ![]() | 80 | 15 | 100% | Has a 20% chance to make the target flinch. |
| TM82 | Sleep Talk | ![]() | ![]() | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
| TM83 | Natural Gift | ![]() | ![]() | 1 | 15 | 100% | Power and type depend on the held berry. |
| TM84 | Poison Jab | ![]() | ![]() | 80 | 20 | 100% | Has a 30% chance to poison the target. |
| TM85 | Dream Eater | ![]() | ![]() | 100 | 15 | 100% | Only works on sleeping Pokemon. Heals the user by half the damage inflicted. |
| TM87 | Swagger | ![]() | ![]() | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. |
| TM90 | Substitute | ![]() | ![]() | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| TM92 | Trick Room | ![]() | ![]() | -- | 5 | -- | For five turns, slower Pokemon will act before faster Pokemon. |
Egg Moves
| Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|
| Fire Punch | ![]() | ![]() | 75 | 15 | 100% | Has a 10% chance to burn the target. |
| Ice Punch | ![]() | ![]() | 75 | 15 | 100% | Has a 10% chance to freeze the target. |
| Thunderpunch | ![]() | ![]() | 75 | 15 | 100% | Has a 10% chance to paralyze the target. |
| Disable | ![]() | ![]() | -- | 20 | 100% | Disables the target's last used move for 1-8 turns. |
| Haze | ![]() | ![]() | -- | 30 | -- | Resets all Pokemon's stats, accuracy, and evasion. |
| Psywave | ![]() | ![]() | 1 | 15 | 80% | Inflicts damage between 50% and 150% of the user's level. |
| Explosion | ![]() | ![]() | 250 | 5 | 100% | User faints. |
| Perish Song | ![]() | ![]() | -- | 5 | -- | User and target both faint after three turns. |
| Will-o-wisp | ![]() | ![]() | -- | 15 | 75% | Burns the target. |
| Grudge | ![]() | ![]() | -- | 5 | -- | When the user faints, the PP of the move that fainted it will be reduced to 0. |
| Astonish | ![]() | ![]() | 30 | 15 | 100% | Has a 30% chance to make the target flinch. |
Stats
| at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
|---|---|---|---|---|
| HP | 45 | 200 - 294 | 200 - 294 | 200 - 294 |
| Attack | 50 | 94 - 179 | 105 - 199 | 115 - 218 |
| Defense | 45 | 85 - 170 | 95 - 189 | 104 - 207 |
| Sp. Attack | 115 | 211 - 296 | 235 - 329 | 258 - 361 |
| Sp. Defense | 55 | 103 - 188 | 115 - 209 | 126 - 229 |
| Speed | 95 | 175 - 260 | 195 - 289 | 214 - 317 |
| TOTAL | 405 | |||
Other Stats
| Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
|---|---|---|---|---|
| 126 | 1,059,860 | 90 | 70 | Special Attack: 2 points |
Damage Taken
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1x
0.25x
2x
1x
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2x
1x
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1x
0.5x
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Images
| Black | ![]() ![]() ![]() ![]() |
| White | |
| Diamond | ![]() ![]() ![]() ![]() |
| Pearl | |
| Platinum | ![]() ![]() ![]() ![]() |
| HeartGold | ![]() ![]() ![]() ![]() |
| SoulSilver | |
| Ruby | ![]() ![]() ![]() ![]() |
| Sapphire | |
| Emerald | ![]() ![]() |
| FireRed | ![]() ![]() ![]() ![]() |
| LeafGreen | |
| Gold | ![]() ![]() ![]() ![]() |
| Silver | |
| Crystal | ![]() ![]() ![]() ![]() |
| Red | ![]() ![]() |
| Blue | |
| Yellow | ![]() ![]() |
Flavortext
| Black 2 | It likes to lurk in the dark and tap shoulders with a gaseous hand. Its touch causes endless shuddering. |
| White 2 | |
| Black | |
| White | |
| Diamond | It can slip through any obstacle. It lurks inside walls to keep an eye on its foes. |
| Pearl | |
| Platinum | |
| HeartGold | In total darkness, where nothing is visible, HAUNTER lurks, silently stalking its next victim. |
| SoulSilver | Its tongue is made of gas. If licked, its victim starts shaking constantly until death eventually comes. |
| Ruby | HAUNTER is a dangerous Pokemon. If one beckons you while floating in darkness, you must never approach it.This Pokemon will try to lick you with its tongue and steal your life away. |
| Sapphire | |
| Emerald | |
| FireRed | If you get the feeling of being watched in darkness when nobody is around, HAUNTER is there. |
| LeafGreen | Because of its ability to slip through block walls, it is said to be from another dimension. |
| Gold | In total darkness, where nothing is visible, HAUNTERlurks, silently stalking its next victim. |
| Silver | Its tongue is made of gas. If licked, its victim startsshaking constantly until death eventually comes. |
| Crystal | It hides in the dark, planning to take the life ofthe next living thing that wanders close by. |
| Red | Because of its ability to slip through blockwalls, it is said to be from another dimension. |
| Blue | |
| Yellow | By licking, it saps the victim's life. It causesshaking that won't stop until the victim's demise. |
Other
| Name Etymology | As in the one who haunts |
|---|
← #092 Gastly | #094 Gengar → |

#092 Gastly
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