Hitmonchan #107
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← #106 Hitmonlee | #108 Lickitung → |
Hitmonchan
#107
- Punching Pokemon
|
type | ![]() |
|
|---|---|---|---|
| gender | 100.0% ![]() |
||
| height | 5'7" | 1.4 m | |
| weight | 110.7 lb. | 50.2 kg | |
| generation |
1st (Red, Blue, Yellow) National: #107 | Johto: #145
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||
107
Family
![]() ![]() #236 - Tyrogue | ![]() ![]() #106 - Hitmonlee Attack > Defense @ Lv. 20 |
![]() ![]() #107 - Hitmonchan Defense > Attack @ Lv. 20 | |
![]() ![]() #237 - Hitmontop Attack = Defense @ Lv. 20 |
Breeding
| Egg Groups | Steps to Hatch |
|---|---|
| Humanshape | 6,375 |
Moves
Abilities
| Keen Eye | Protects against accuracy drops. |
| Iron Fist | Strengthens punch-based moves to 1.2× their power. |
Level-up Moves
| Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|---|
| 1 | Comet Punch | ![]() | ![]() | 18 | 15 | 85% | Hits 2-5 times in one turn. |
| 1 | Revenge | ![]() | ![]() | 60 | 10 | 100% | Inflicts double damage if the user takes damage before attacking this turn. |
| 6 | Agility | ![]() | ![]() | -- | 30 | -- | Raises the user's Speed by two stages. |
| 11 | Pursuit | ![]() | ![]() | 40 | 20 | 100% | If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally. |
| 16 | Mach Punch | ![]() | ![]() | 40 | 30 | 100% | Inflicts regular damage with no additional effect. |
| 16 | Bullet Punch | ![]() | ![]() | 40 | 30 | 100% | Inflicts regular damage with no additional effect. |
| 21 | Feint | ![]() | ![]() | 30 | 10 | 100% | Only works if the target uses Protect or Detect on this turn. |
| 26 | Vacuum Wave | ![]() | ![]() | 40 | 30 | 100% | Inflicts regular damage with no additional effect. |
| 31 | Fire Punch | ![]() | ![]() | 75 | 15 | 100% | Has a 10% chance to burn the target. |
| 31 | Ice Punch | ![]() | ![]() | 75 | 15 | 100% | Has a 10% chance to freeze the target. |
| 31 | Thunderpunch | ![]() | ![]() | 75 | 15 | 100% | Has a 10% chance to paralyze the target. |
| 36 | Sky Uppercut | ![]() | ![]() | 85 | 15 | 90% | Inflicts regular damage and can hit Bounce and Fly users. |
| 41 | Mega Punch | ![]() | ![]() | 80 | 20 | 85% | Inflicts regular damage with no additional effect. |
| 46 | Detect | ![]() | ![]() | -- | 5 | -- | Prevents any moves from hitting the user this turn. |
| 51 | Counter | ![]() | ![]() | 1 | 20 | 100% | Inflicts twice the damage the user received from the last physical hit it took. |
| 56 | Close Combat | ![]() | ![]() | 120 | 5 | 100% | Lowers the user's Defense and Special Defense by one stage after inflicting damage. |
TMs/HMs
| # | Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|---|
| TM1 | Focus Punch | ![]() | ![]() | 150 | 20 | 100% | If the user takes damage before attacking, the attack is canceled. |
| TM6 | Toxic | ![]() | ![]() | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
| TM8 | Bulk Up | ![]() | ![]() | -- | 20 | -- | Raises the user's Attack and Defense by one stage. |
| TM10 | Hidden Power | ![]() | ![]() | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
| TM11 | Sunny Day | ![]() | ![]() | -- | 5 | -- | Changes the weather to sunny for five turns. |
| TM17 | Protect | ![]() | ![]() | -- | 10 | -- | Prevents any moves from hitting the user this turn. |
| TM18 | Rain Dance | ![]() | ![]() | -- | 5 | -- | Changes the weather to rain for five turns. |
| TM21 | Frustration | ![]() | ![]() | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
| TM26 | Earthquake | ![]() | ![]() | 100 | 10 | 100% | Inflicts regular damage and can hit Dig users. |
| TM27 | Return | ![]() | ![]() | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. |
| TM31 | Brick Break | ![]() | ![]() | 75 | 15 | 100% | Destroys Reflect and Light Screen. |
| TM32 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
| TM39 | Rock Tomb | ![]() | ![]() | 50 | 10 | 80% | Has a 100% chance to lower the target's Speed by one stage. |
| TM42 | Facade | ![]() | ![]() | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
| TM43 | Secret Power | ![]() | ![]() | 70 | 20 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
| TM44 | Rest | ![]() | ![]() | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
| TM45 | Attract | ![]() | ![]() | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| TM46 | Thief | ![]() | ![]() | 40 | 10 | 100% | Takes the target's item. |
| TM52 | Focus Blast | ![]() | ![]() | 120 | 5 | 70% | Has a 10% chance to lower the target's Special Defense by one stage. |
| TM56 | Fling | ![]() | ![]() | 1 | 10 | 100% | Throws held item at the target; power depends on the item. |
| TM58 | Endure | ![]() | ![]() | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. |
| TM60 | Drain Punch | ![]() | ![]() | 75 | 10 | 100% | Heals the user by half the damage inflicted. |
| TM71 | Stone Edge | ![]() | ![]() | 100 | 5 | 80% | Has an increased chance for a critical hit. |
| TM78 | Captivate | ![]() | ![]() | -- | 20 | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
| TM80 | Rock Slide | ![]() | ![]() | 75 | 10 | 90% | Has a 30% chance to make the target flinch. |
| TM82 | Sleep Talk | ![]() | ![]() | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
| TM83 | Natural Gift | ![]() | ![]() | 1 | 15 | 100% | Power and type depend on the held berry. |
| TM87 | Swagger | ![]() | ![]() | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. |
| TM90 | Substitute | ![]() | ![]() | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| HM4 | Strength | ![]() | ![]() | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
| HM6 | Rock Smash | ![]() | ![]() | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
| HM8 | Rock Climb | ![]() | ![]() | 90 | 20 | 85% | Has a 20% chance to confuse the target. |
Egg Moves
| Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|
| Counter | ![]() | ![]() | 1 | 20 | 100% | Inflicts twice the damage the user received from the last physical hit it took. |
| Hi Jump Kick | ![]() | ![]() | 130 | 10 | 90% | If the user misses, it takes half the damage it would have inflicted in recoil. |
| Mind Reader | ![]() | ![]() | -- | 5 | -- | Ensures that the user's next move will hit the target. |
| Mach Punch | ![]() | ![]() | 40 | 30 | 100% | Inflicts regular damage with no additional effect. |
| Rapid Spin | ![]() | ![]() | 20 | 40 | 100% | Frees the user from binding moves, removes Leech Seed, and blows away Spikes. |
| Helping Hand | ![]() | ![]() | -- | 20 | -- | Ally's next move inflicts half more damage. |
| Vacuum Wave | ![]() | ![]() | 40 | 30 | 100% | Inflicts regular damage with no additional effect. |
| Bullet Punch | ![]() | ![]() | 40 | 30 | 100% | Inflicts regular damage with no additional effect. |
Stats
| at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
|---|---|---|---|---|
| HP | 50 | 210 - 304 | 210 - 304 | 210 - 304 |
| Attack | 105 | 193 - 278 | 215 - 309 | 236 - 339 |
| Defense | 79 | 146 - 231 | 163 - 257 | 179 - 282 |
| Sp. Attack | 35 | 67 - 152 | 75 - 169 | 82 - 185 |
| Sp. Defense | 110 | 202 - 287 | 225 - 319 | 247 - 350 |
| Speed | 76 | 141 - 225 | 157 - 251 | 172 - 276 |
| TOTAL | 455 | |||
Other Stats
| Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
|---|---|---|---|---|
| 140 | 1,000,000 | 45 | 70 | Special Defense: 2 points |
Damage Taken
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Images
| Black | ![]() ![]() ![]() ![]() |
| White | |
| Diamond | ![]() ![]() ![]() ![]() |
| Pearl | |
| Platinum | ![]() ![]() ![]() ![]() |
| HeartGold | ![]() ![]() ![]() ![]() |
| SoulSilver | |
| Ruby | ![]() ![]() ![]() ![]() |
| Sapphire | |
| Emerald | ![]() ![]() |
| FireRed | ![]() ![]() ![]() ![]() |
| LeafGreen | |
| Gold | ![]() ![]() ![]() ![]() |
| Silver | |
| Crystal | ![]() ![]() ![]() ![]() |
| Red | ![]() ![]() |
| Blue | |
| Yellow | ![]() ![]() |
Flavortext
| Black 2 | The arm-twisting punches it throws pulverize even concrete. It rests after three minutes of fighting. |
| White 2 | |
| Black | |
| White | |
| Diamond | The arm-twisting punches it throws pulverize even concrete. It rests after three minutes of fighting. |
| Pearl | |
| Platinum | |
| HeartGold | Its punches slice the air. However, it seems to need a short break after fighting for three minutes. |
| SoulSilver | Its punches slice the air. They are launched at such high speed, even a slight graze could cause a burn. |
| Ruby | HITMONCHAN is said to possess the spirit of a boxer who had been working towards a world championship.This Pokemon has an indomitable spirit and will never give up in the face of adversity. |
| Sapphire | |
| Emerald | |
| FireRed | The spirit of a pro boxer has infused this Pokemon. It throws punches that are faster than a bullet train. |
| LeafGreen | While apparently doing nothing, it fires punches in lightning-fast volleys that are impossible to see. |
| Gold | Its punches slice the air. However, it seems to need ashort break after fighting for three minutes. |
| Silver | Its punches slice the air. They are launched at suchhigh speed, even a slight graze could cause a burn. |
| Crystal | To increase the strength of all its punch moves,it spins its arms just before making contact. |
| Red | While apparently doing nothing, it fires punches inlightning fast volleys that are impossible to see. |
| Blue | |
| Yellow | Punches in corkscrew fashion. It can punch its waythrough a concrete wall in the same way as a drill. |
Other
| Name Etymology | As in Jackie Chan, a martial arts movie star |
|---|
← #106 Hitmonlee | #108 Lickitung → |

#106 Hitmonlee
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