← #592 Frillish | #594 Alomomola → |
Jellicent
#593
- Floating Pokemon
|
types | ![]() | ![]() |
|---|---|---|---|
| gender | 50.0% ![]() | 50.0% ![]() |
|
| height | 7'3" | 2.2 m | |
| weight | 297.7 lb. | 135.0 kg | |
| generation |
5th (Black & White) National: #593 | Unova: #099
|
||
593
Locations
Where to catch Jellicent in Pokemon Black and White
| Area | Levels | Method | Rarity |
|---|---|---|---|
| Driftveil City | 10-30 | Surfing in dark spots | 5% |
| P2 Laboratory | 5-20 | Surfing in dark spots | 5% |
| Route 4 | 5-20 | Surfing in dark spots | 5% |
| Route 17 | 5-20 | Surfing in dark spots | 5% |
| Route 18 | 5-20 | Surfing in dark spots | 5% |
Where to catch Jellicent in Pokemon Black 2 and White 2
| Area | Levels | Method | Rarity |
|---|---|---|---|
| P2 Laboratory | 50-60 | Surfing in dark spots | 5% |
| Undella Bay | 25-40 | Surfing in dark spots | 180% |
| Humilau City | 35-45 | Surfing in dark spots | 60% |
| Virbank City | 5-15 | Surfing in dark spots | 5% |
| Virbank Complex (Outer) | 5-15 | Surfing in dark spots | 5% |
| Undella Town | 25-40 | Surfing in dark spots | 30% |
| Seaside Cave (1f) | 25-40 | Surfing in dark spots | 30% |
| Route 4 | 5-20 | Surfing in dark spots | 5% |
| Route 13 | 25-40 | Surfing in dark spots | 30% |
| Route 17 | 50-60 | Surfing in dark spots | 5% |
| Route 18 | 50-60 | Surfing in dark spots | 5% |
| Route 21 | 30-45 | Surfing in dark spots | 60% |
Moves
Abilities
| Water Absorb | Absorbs Water moves, healing for 1/4 max HP. |
| Cursed Body | Has a 30% chance of Disabling any move that hits the Pokemon. |
Level-up Moves
| Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|---|
| 1 | Absorb | ![]() | ![]() | 20 | 25 | 100% | Heals the user by half the damage inflicted. |
| 1 | Night Shade | ![]() | ![]() | 1 | 15 | 100% | Inflicts damage equal to the user's level. |
| 1 | Bubble | ![]() | ![]() | 20 | 30 | 100% | Has a 10% chance to lower the target's Speed by one stage. |
| 1 | Water Sport | ![]() | ![]() | -- | 15 | -- | All damage from Fire moves is halved until the end of the battle. |
| 5 | Absorb | ![]() | ![]() | 20 | 25 | 100% | Heals the user by half the damage inflicted. |
| 9 | Night Shade | ![]() | ![]() | 1 | 15 | 100% | Inflicts damage equal to the user's level. |
| 13 | Bubblebeam | ![]() | ![]() | 65 | 20 | 100% | Has a 10% chance to lower the target's Speed by one stage. |
| 17 | Recover | ![]() | ![]() | -- | 10 | -- | Heals the user by half its max HP. |
| 22 | Water Pulse | ![]() | ![]() | 60 | 20 | 100% | Has a 20% chance to confuse the target. |
| 27 | Ominous Wind | ![]() | ![]() | 60 | 5 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
| 32 | Brine | ![]() | ![]() | 65 | 10 | 100% | Has double power against Pokemon that have less than half their max HP remaining. |
| 37 | Rain Dance | ![]() | ![]() | -- | 5 | -- | Changes the weather to rain for five turns. |
| 45 | Hex | ![]() | ![]() | 50 | 10 | 100% | Has double power if the target has a major status ailment. |
| 53 | Hydro Pump | ![]() | ![]() | 120 | 5 | 80% | Inflicts regular damage with no additional effect. |
| 61 | Wring Out | ![]() | ![]() | 1 | 5 | 100% | Power increases against targets with more HP remaining, up to a maximum of 110 power. |
| 69 | Water Spout | ![]() | ![]() | 150 | 5 | 100% | Inflicts more damage when the user has more HP remaining, with a maximum of 150 power. |
TMs/HMs
| # | Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|---|
| TM6 | Toxic | ![]() | ![]() | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
| TM7 | Hail | ![]() | ![]() | -- | 10 | -- | Changes the weather to a hailstorm for five turns. |
| TM10 | Hidden Power | ![]() | ![]() | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
| TM12 | Taunt | ![]() | ![]() | -- | 20 | 100% | For the next few turns, the target can only use damaging moves. |
| TM13 | Ice Beam | ![]() | ![]() | 95 | 10 | 100% | Has a 10% chance to freeze the target. |
| TM14 | Blizzard | ![]() | ![]() | 120 | 5 | 70% | Has a 10% chance to freeze the target. |
| TM15 | Hyper Beam | ![]() | ![]() | 150 | 5 | 90% | User foregoes its next turn to recharge. |
| TM17 | Protect | ![]() | ![]() | -- | 10 | -- | Prevents any moves from hitting the user this turn. |
| TM18 | Rain Dance | ![]() | ![]() | -- | 5 | -- | Changes the weather to rain for five turns. |
| TM20 | Safeguard | ![]() | ![]() | -- | 25 | -- | Protects the user's field from major status ailments and confusion for five turns. |
| TM21 | Frustration | ![]() | ![]() | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
| TM27 | Return | ![]() | ![]() | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. |
| TM29 | Psychic | ![]() | ![]() | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
| TM30 | Shadow Ball | ![]() | ![]() | 80 | 15 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
| TM32 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
| TM34 | Sludge Wave | ![]() | ![]() | 95 | 10 | 100% | Has a 10% chance to poison the target. |
| TM36 | Sludge Bomb | ![]() | ![]() | 90 | 10 | 100% | Has a 30% chance to poison the target. |
| TM42 | Facade | ![]() | ![]() | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
| TM44 | Rest | ![]() | ![]() | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
| TM45 | Attract | ![]() | ![]() | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| TM48 | Round | ![]() | ![]() | 60 | 15 | 100% | Has double power if it's used more than once per turn. |
| TM53 | Energy Ball | ![]() | ![]() | 80 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
| TM55 | Scald | ![]() | ![]() | 80 | 15 | 100% | Has a 30% chance to burn the target. |
| TM61 | Will-o-wisp | ![]() | ![]() | -- | 15 | 75% | Burns the target. |
| TM68 | Giga Impact | ![]() | ![]() | 150 | 5 | 90% | User foregoes its next turn to recharge. |
| TM70 | Flash | ![]() | ![]() | -- | 20 | 100% | Lowers the target's accuracy by one stage. |
| TM77 | Psych Up | ![]() | ![]() | -- | 10 | -- | Discards the user's stat changes and copies the target's. |
| TM85 | Dream Eater | ![]() | ![]() | 100 | 15 | 100% | Only works on sleeping Pokemon. Heals the user by half the damage inflicted. |
| TM87 | Swagger | ![]() | ![]() | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. |
| TM90 | Substitute | ![]() | ![]() | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| TM92 | Trick Room | ![]() | ![]() | -- | 5 | -- | For five turns, slower Pokemon will act before faster Pokemon. |
| HM3 | Surf | ![]() | ![]() | 95 | 15 | 100% | Inflicts regular damage and can hit Dive users. |
| HM5 | Waterfall | ![]() | ![]() | 80 | 15 | 100% | Has a 20% chance to make the target flinch. |
| HM6 | Dive | ![]() | ![]() | 80 | 10 | 100% | User dives underwater, dodging all attacks, and hits next turn. |
Egg Moves
| Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|
| Mist | ![]() | ![]() | -- | 30 | -- | Protects the user's stats from being changed by enemy moves. |
| Recover | ![]() | ![]() | -- | 10 | -- | Heals the user by half its max HP. |
| Confuse Ray | ![]() | ![]() | -- | 10 | 100% | Confuses the target. |
| Constrict | ![]() | ![]() | 10 | 35 | 100% | Has a 10% chance to lower the target's Speed by one stage. |
| Acid Armor | ![]() | ![]() | -- | 40 | -- | Raises the user's Defense by two stages. |
| Pain Split | ![]() | ![]() | -- | 20 | -- | Sets the user's and targets's HP to the average of their current HP. |
Stats
| at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
|---|---|---|---|---|
| HP | 100 | 310 - 404 | 310 - 404 | 310 - 404 |
| Attack | 60 | 112 - 197 | 125 - 219 | 137 - 240 |
| Defense | 70 | 130 - 215 | 145 - 239 | 159 - 262 |
| Sp. Attack | 85 | 157 - 242 | 175 - 269 | 192 - 295 |
| Sp. Defense | 105 | 193 - 278 | 215 - 309 | 236 - 339 |
| Speed | 60 | 112 - 197 | 125 - 219 | 137 - 240 |
| TOTAL | 480 | |||
Other Stats
| Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
|---|---|---|---|---|
| 168 | 1,000,000 | 60 | 70 | Special Defense: 2 points |
Damage Taken
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Images
| Black | ![]() ![]() ![]() ![]() |
| White |
Flavortext
| Black 2 | Its body is mostly seawater. It's said there's a castle of ships Jellicent have sunk on the seafloor. |
| White 2 | |
| Black | The fate of the ships and crew that wander into Jellicent's habitat: all sunken, all lost, all vanished. |
| White |
← #592 Frillish | #594 Alomomola → |

#592 Frillish
→




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