Kingler #099
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←   #098 Krabby  |  #100 Voltorb   → | 
Kingler
#099
 - Pincer Pokemon
 
 
 | 
type | ![]()  | 
|
|---|---|---|---|
| gender | 50.0% ![]()  | 50.0% ![]()  | 
|
| height | 4'3" | 1.3 m | |
| weight | 132.3 lb. | 60.0 kg | |
| generation | 
 1st (Red, Blue, Yellow) National: #099 | Johto: #165 
 | 
||
099
Locations
Where to catch Kingler in Pokemon Black and White
| Area | Levels | Method | Rarity | 
|---|---|---|---|
| Driftveil City | 35-70 | Fishing in dark spots | 15% | 
| Route 4 | 35-70 | Fishing in dark spots | 15% | 
| Route 13 | 35-70 | Fishing in dark spots | 15% | 
Where to catch Kingler in Pokemon Black 2 and White 2
| Area | Levels | Method | Rarity | 
|---|---|---|---|
| Virbank City | 50-70 | Fishing in dark spots | 20% | 
| Virbank Complex (Outer) | 50-70 | Fishing in dark spots | 20% | 
Moves
Abilities
| Hyper Cutter | Protects against opponent-inflicted Attack drops. | 
| Shell Armor | Protects against critical hits. | 
Level-up Moves
| Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect | 
|---|---|---|---|---|---|---|---|
| 1 | Vicegrip | ![]()  | ![]()  | 55 | 30 | 100% | Inflicts regular damage with no additional effect. | 
| 1 | Leer | ![]()  | ![]()  | -- | 30 | 100% | Lowers the target's Defense by one stage. | 
| 1 | Bubble | ![]()  | ![]()  | 20 | 30 | 100% | Has a 10% chance to lower the target's Speed by one stage. | 
| 1 | Mud Sport | ![]()  | ![]()  | -- | 15 | -- | All damage from Electric moves is halved until the end of the battle. | 
| 1 | Wide Guard | ![]()  | ![]()  | -- | 10 | -- | Prevents any multi-target moves from hitting friendly Pokemon this turn. | 
| 5 | Vicegrip | ![]()  | ![]()  | 55 | 30 | 100% | Inflicts regular damage with no additional effect. | 
| 9 | Leer | ![]()  | ![]()  | -- | 30 | 100% | Lowers the target's Defense by one stage. | 
| 11 | Harden | ![]()  | ![]()  | -- | 30 | -- | Raises the user's Defense by one stage. | 
| 15 | Bubblebeam | ![]()  | ![]()  | 65 | 20 | 100% | Has a 10% chance to lower the target's Speed by one stage. | 
| 19 | Mud Shot | ![]()  | ![]()  | 55 | 15 | 95% | Has a 100% chance to lower the target's Speed by one stage. | 
| 21 | Metal Claw | ![]()  | ![]()  | 50 | 35 | 95% | Has a 10% chance to raise the user's Attack by one stage. | 
| 25 | Stomp | ![]()  | ![]()  | 65 | 20 | 100% | Has a 30% chance to make the target flinch. | 
| 32 | Protect | ![]()  | ![]()  | -- | 10 | -- | Prevents any moves from hitting the user this turn. | 
| 37 | Guillotine | ![]()  | ![]()  | 1 | 5 | 30% | Causes a one-hit KO. | 
| 44 | Slam | ![]()  | ![]()  | 80 | 20 | 75% | Inflicts regular damage with no additional effect. | 
| 51 | Brine | ![]()  | ![]()  | 65 | 10 | 100% | Has double power against Pokemon that have less than half their max HP remaining. | 
| 56 | Crabhammer | ![]()  | ![]()  | 90 | 10 | 90% | Has an increased chance for a critical hit. | 
| 63 | Flail | ![]()  | ![]()  | 1 | 15 | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | 
TMs/HMs
| # | Move | Type | Class | Pow. | PP | Acc. | Effect | 
|---|---|---|---|---|---|---|---|
| TM1 | Hone Claws | ![]()  | ![]()  | -- | 15 | -- | Raises the user's Attack and accuracy by one stage. | 
| TM6 | Toxic | ![]()  | ![]()  | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | 
| TM7 | Hail | ![]()  | ![]()  | -- | 10 | -- | Changes the weather to a hailstorm for five turns. | 
| TM10 | Hidden Power | ![]()  | ![]()  | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | 
| TM13 | Ice Beam | ![]()  | ![]()  | 95 | 10 | 100% | Has a 10% chance to freeze the target. | 
| TM14 | Blizzard | ![]()  | ![]()  | 120 | 5 | 70% | Has a 10% chance to freeze the target. | 
| TM15 | Hyper Beam | ![]()  | ![]()  | 150 | 5 | 90% | User foregoes its next turn to recharge. | 
| TM17 | Protect | ![]()  | ![]()  | -- | 10 | -- | Prevents any moves from hitting the user this turn. | 
| TM18 | Rain Dance | ![]()  | ![]()  | -- | 5 | -- | Changes the weather to rain for five turns. | 
| TM21 | Frustration | ![]()  | ![]()  | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | 
| TM27 | Return | ![]()  | ![]()  | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | 
| TM28 | Dig | ![]()  | ![]()  | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. | 
| TM31 | Brick Break | ![]()  | ![]()  | 75 | 15 | 100% | Destroys Reflect and Light Screen. | 
| TM32 | Double Team | ![]()  | ![]()  | -- | 15 | -- | Raises the user's evasion by one stage. | 
| TM39 | Rock Tomb | ![]()  | ![]()  | 50 | 10 | 80% | Has a 100% chance to lower the target's Speed by one stage. | 
| TM42 | Facade | ![]()  | ![]()  | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | 
| TM44 | Rest | ![]()  | ![]()  | -- | 10 | -- | User sleeps for two turns, completely healing itself. | 
| TM45 | Attract | ![]()  | ![]()  | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | 
| TM46 | Thief | ![]()  | ![]()  | 40 | 10 | 100% | Takes the target's item. | 
| TM48 | Round | ![]()  | ![]()  | 60 | 15 | 100% | Has double power if it's used more than once per turn. | 
| TM54 | False Swipe | ![]()  | ![]()  | 40 | 40 | 100% | Cannot lower the target's HP below 1. | 
| TM55 | Scald | ![]()  | ![]()  | 80 | 15 | 100% | Has a 30% chance to burn the target. | 
| TM56 | Fling | ![]()  | ![]()  | 1 | 10 | 100% | Throws held item at the target; power depends on the item. | 
| TM60 | Quash | ![]()  | ![]()  | -- | 15 | 100% | Makes the target act last this turn. | 
| TM68 | Giga Impact | ![]()  | ![]()  | 150 | 5 | 90% | User foregoes its next turn to recharge. | 
| TM75 | Swords Dance | ![]()  | ![]()  | -- | 30 | -- | Raises the user's Attack by two stages. | 
| TM80 | Rock Slide | ![]()  | ![]()  | 75 | 10 | 90% | Has a 30% chance to make the target flinch. | 
| TM81 | X-scissor | ![]()  | ![]()  | 80 | 15 | 100% | Inflicts regular damage with no additional effect. | 
| TM87 | Swagger | ![]()  | ![]()  | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | 
| TM90 | Substitute | ![]()  | ![]()  | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | 
| TM94 | Rock Smash | ![]()  | ![]()  | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. | 
| HM1 | Cut | ![]()  | ![]()  | 50 | 30 | 95% | Inflicts regular damage with no additional effect. | 
| HM3 | Surf | ![]()  | ![]()  | 95 | 15 | 100% | Inflicts regular damage and can hit Dive users. | 
| HM4 | Strength | ![]()  | ![]()  | 80 | 15 | 100% | Inflicts regular damage with no additional effect. | 
| HM6 | Dive | ![]()  | ![]()  | 80 | 10 | 100% | User dives underwater, dodging all attacks, and hits next turn. | 
Egg Moves
| Move | Type | Class | Pow. | PP | Acc. | Effect | 
|---|---|---|---|---|---|---|
| Slam | ![]()  | ![]()  | 80 | 20 | 75% | Inflicts regular damage with no additional effect. | 
| Agility | ![]()  | ![]()  | -- | 30 | -- | Raises the user's Speed by two stages. | 
| Haze | ![]()  | ![]()  | -- | 30 | -- | Resets all Pokemon's stats, accuracy, and evasion. | 
| Bide | ![]()  | ![]()  | 1 | 10 | -- | User waits for 2-3 turns, then hits back for twice the damage it took. | 
| Amnesia | ![]()  | ![]()  | -- | 20 | -- | Raises the user's Special Defense by two stages. | 
| Flail | ![]()  | ![]()  | 1 | 15 | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | 
| Endure | ![]()  | ![]()  | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. | 
| Ancientpower | ![]()  | ![]()  | 60 | 5 | 100% | Has a 10% chance to raise all of the user's stats by one stage. | 
| Knock Off | ![]()  | ![]()  | 20 | 20 | 100% | Target drops its held item. | 
| Tickle | ![]()  | ![]()  | -- | 20 | 100% | Lowers the target's Attack and Defense by one stage. | 
| Chip Away | ![]()  | ![]()  | 70 | 20 | 100% | Ignores the target's stat modifiers. | 
Stats
| at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) | 
|---|---|---|---|---|
| HP | 55 | 220 - 314 | 220 - 314 | 220 - 314 | 
| Attack | 130 | 238 - 323 | 265 - 359 | 291 - 394 | 
| Defense | 115 | 211 - 296 | 235 - 329 | 258 - 361 | 
| Sp. Attack | 50 | 94 - 179 | 105 - 199 | 115 - 218 | 
| Sp. Defense | 50 | 94 - 179 | 105 - 199 | 115 - 218 | 
| Speed | 75 | 139 - 224 | 155 - 249 | 170 - 273 | 
| TOTAL | 475 | |||
Other Stats
| Base Experience | Max Experience | Catch Rate | Happiness | EV Yields | 
|---|---|---|---|---|
| 206 | 1,000,000 | 60 | 70 | Attack: 2 points | 
Damage Taken
 
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Images
| Black | ![]() ![]() ![]() ![]()  | 
| White | |
| Diamond | ![]() ![]() ![]() ![]()  | 
| Pearl | |
| Platinum | ![]() ![]() ![]() ![]()  | 
| HeartGold | ![]() ![]() ![]() ![]()  | 
| SoulSilver | |
| Ruby | ![]() ![]() ![]() ![]()  | 
| Sapphire | |
| Emerald | ![]() ![]()  | 
| FireRed | ![]() ![]() ![]() ![]()  | 
| LeafGreen | |
| Gold | ![]() ![]() ![]() ![]()  | 
| Silver | |
| Crystal | ![]() ![]() ![]() ![]()  | 
| Red | ![]() ![]()  | 
| Blue | |
| Yellow | ![]() ![]()  | 
Flavortext
| Black 2 | The larger pincer has 10,000- horsepower strength. However, it is so heavy, it is difficult to aim. | 
| White 2 | |
| Black | |
| White | |
| Diamond | The larger pincer has 10,000- horsepower strength. However, it is so heavy, it is difficult to aim. | 
| Pearl | |
| Platinum | |
| HeartGold | It can hardly lift its massive, overgrown pincer. The pincer's size makes it difficult to aim properly. | 
| SoulSilver | Its pincers grow peculiarly large. If it lifts the pincers too fast, it loses its balance and staggers. | 
| Ruby | KINGLER has an enormous, oversized claw. It waves this huge claw in the air to communicate with others.However, because the claw is so heavy, the Pokemon quickly tires. | 
| Sapphire | |
| Emerald | |
| FireRed | Its large and hard pincer has 10,000- horsepower strength. However, being so big, it is unwieldy to move. | 
| LeafGreen | The large pincer has 10,000-horsepower crushing force. However, its huge size makes it unwieldy to use. | 
| Gold | It can hardly lift its massive, overgrown pincer.The pincer's size makes it difficult to aim properly. | 
| Silver | Its pincers grow peculiarly large. If it lifts thepincers too fast, it loses its balance and staggers. | 
| Crystal | Its oversized claw is very powerful, but when it's notin battle, the claw just gets in the way. | 
| Red | The large pincer has 10000 hp of crushing power.However, its huge size makes it unwieldy to use. | 
| Blue | |
| Yellow | One claw grew massively and as hard as steel.It has 10,000-HP strength. However, it is too heavy. | 
Other
| Name Etymology | King (as in ruler) + ler (as in angler, its claw) | 
|---|
←   #098 Krabby  |  #100 Voltorb   → | 

 #098 Krabby 
 →



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