Kirlia #281
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Kirlia
#281
 - Emotion Pokemon
 
 
 | 
type | ![]()  | 
|
|---|---|---|---|
| gender | 50.0% ![]()  | 50.0% ![]()  | 
|
| height | 3'7" | 0.8 m | |
| weight | 44.5 lb. | 20.2 kg | |
| generation | 
 3rd (Ruby, Sapphire, Emerald) National: #281 | Hoenn: #030 
 | 
||
281
Family
![]() ![]() #280 - Ralts  | ![]() ![]() #281 - Kirlia Lv. 20 | ![]() ![]() #282 - Gardevoir Lv. 30 | 
![]() ![]() #475 - Gallade Dawn Stone (male) | 
Breeding
| Egg Groups | Steps to Hatch | 
|---|---|
| Indeterminate | 5,100 | 
Locations
Where to catch Kirlia in Pokemon Diamond and Pearl
| Area | Levels | Method | Rarity | 
|---|---|---|---|
| Route 203 | 6 | Walking in tall grass or a cave | 1% | 
| Route 204 (South, Towards Jubilife City) | 6 | Walking in tall grass or a cave | 1% | 
Where to catch Kirlia in Pokemon Platinum
| Area | Levels | Method | Rarity | 
|---|---|---|---|
| Route 209 | 18-19 | Walking in tall grass or a cave | 22% | 
| Route 212 (North, Towards Hearthome City) | 22-24 | Walking in tall grass or a cave | 20% | 
Moves
Abilities
| Synchronize | Copies burns, paralysis, and poison received onto the Pokemon that inflicted them. | 
| Trace | Copies an opponent's ability upon entering battle. | 
Level-up Moves
| Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect | 
|---|---|---|---|---|---|---|---|
| 1 | Growl | ![]()  | ![]()  | -- | 40 | 100% | Lowers the target's Attack by one stage. | 
| 1 | Confusion | ![]()  | ![]()  | 50 | 25 | 100% | Has a 10% chance to confuse the target. | 
| 1 | Teleport | ![]()  | ![]()  | -- | 20 | -- | Immediately ends wild battles. No effect otherwise. | 
| 1 | Double Team | ![]()  | ![]()  | -- | 15 | -- | Raises the user's evasion by one stage. | 
| 6 | Confusion | ![]()  | ![]()  | 50 | 25 | 100% | Has a 10% chance to confuse the target. | 
| 10 | Double Team | ![]()  | ![]()  | -- | 15 | -- | Raises the user's evasion by one stage. | 
| 12 | Teleport | ![]()  | ![]()  | -- | 20 | -- | Immediately ends wild battles. No effect otherwise. | 
| 17 | Lucky Chant | ![]()  | ![]()  | -- | 30 | -- | Prevents the target from scoring critical hits for five turns. | 
| 22 | Magical Leaf | ![]()  | ![]()  | 60 | 20 | -- | Never misses. | 
| 25 | Calm Mind | ![]()  | ![]()  | -- | 20 | -- | Raises the user's Special Attack and Special Defense by one stage. | 
| 31 | Psychic | ![]()  | ![]()  | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | 
| 36 | Imprison | ![]()  | ![]()  | -- | 10 | -- | Prevents the target from using any moves that the user also knows. | 
| 39 | Future Sight | ![]()  | ![]()  | 100 | 10 | 100% | Hits the target two turns later. | 
| 45 | Charm | ![]()  | ![]()  | -- | 20 | 100% | Lowers the target's Attack by two stages. | 
| 50 | Hypnosis | ![]()  | ![]()  | -- | 20 | 60% | Puts the target to sleep. | 
| 53 | Dream Eater | ![]()  | ![]()  | 100 | 15 | 100% | Only works on sleeping Pokemon. Heals the user by half the damage inflicted. | 
TMs/HMs
| # | Move | Type | Class | Pow. | PP | Acc. | Effect | 
|---|---|---|---|---|---|---|---|
| TM4 | Calm Mind | ![]()  | ![]()  | -- | 20 | -- | Raises the user's Special Attack and Special Defense by one stage. | 
| TM6 | Toxic | ![]()  | ![]()  | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | 
| TM10 | Hidden Power | ![]()  | ![]()  | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | 
| TM11 | Sunny Day | ![]()  | ![]()  | -- | 5 | -- | Changes the weather to sunny for five turns. | 
| TM12 | Taunt | ![]()  | ![]()  | -- | 20 | 100% | For the next few turns, the target can only use damaging moves. | 
| TM16 | Light Screen | ![]()  | ![]()  | -- | 30 | -- | Reduces damage from special attacks by 50% for five turns.. | 
| TM17 | Protect | ![]()  | ![]()  | -- | 10 | -- | Prevents any moves from hitting the user this turn. | 
| TM18 | Rain Dance | ![]()  | ![]()  | -- | 5 | -- | Changes the weather to rain for five turns. | 
| TM20 | Safeguard | ![]()  | ![]()  | -- | 25 | -- | Protects the user's field from major status ailments and confusion for five turns. | 
| TM21 | Frustration | ![]()  | ![]()  | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | 
| TM24 | Thunderbolt | ![]()  | ![]()  | 95 | 15 | 100% | Has a 10% chance to paralyze the target. | 
| TM27 | Return | ![]()  | ![]()  | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | 
| TM29 | Psychic | ![]()  | ![]()  | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | 
| TM30 | Shadow Ball | ![]()  | ![]()  | 80 | 15 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. | 
| TM32 | Double Team | ![]()  | ![]()  | -- | 15 | -- | Raises the user's evasion by one stage. | 
| TM33 | Reflect | ![]()  | ![]()  | -- | 20 | -- | Reduces damage from physical attacks by half. | 
| TM34 | Shock Wave | ![]()  | ![]()  | 60 | 20 | -- | Never misses. | 
| TM41 | Torment | ![]()  | ![]()  | -- | 15 | 100% | Prevents the target from using the same move twice in a row. | 
| TM42 | Facade | ![]()  | ![]()  | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | 
| TM43 | Secret Power | ![]()  | ![]()  | 70 | 20 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | 
| TM44 | Rest | ![]()  | ![]()  | -- | 10 | -- | User sleeps for two turns, completely healing itself. | 
| TM45 | Attract | ![]()  | ![]()  | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | 
| TM46 | Thief | ![]()  | ![]()  | 40 | 10 | 100% | Takes the target's item. | 
| TM48 | Skill Swap | ![]()  | ![]()  | -- | 10 | -- | User and target swap abilities. | 
| TM49 | Snatch | ![]()  | ![]()  | -- | 10 | -- | Steals the target's move, if it's self-targeted. | 
| TM56 | Fling | ![]()  | ![]()  | 1 | 10 | 100% | Throws held item at the target; power depends on the item. | 
| TM57 | Charge Beam | ![]()  | ![]()  | 50 | 10 | 90% | Has a 70% chance to raise the user's Special Attack by one stage. | 
| TM58 | Endure | ![]()  | ![]()  | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. | 
| TM67 | Recycle | ![]()  | ![]()  | -- | 10 | -- | User recovers the item it last used up. | 
| TM70 | Flash | ![]()  | ![]()  | -- | 20 | 100% | Lowers the target's accuracy by one stage. | 
| TM73 | Thunder Wave | ![]()  | ![]()  | -- | 20 | 100% | Paralyzes the target. | 
| TM77 | Psych Up | ![]()  | ![]()  | -- | 10 | -- | Discards the user's stat changes and copies the target's. | 
| TM78 | Captivate | ![]()  | ![]()  | -- | 20 | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. | 
| TM82 | Sleep Talk | ![]()  | ![]()  | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | 
| TM83 | Natural Gift | ![]()  | ![]()  | 1 | 15 | 100% | Power and type depend on the held berry. | 
| TM85 | Dream Eater | ![]()  | ![]()  | 100 | 15 | 100% | Only works on sleeping Pokemon. Heals the user by half the damage inflicted. | 
| TM86 | Grass Knot | ![]()  | ![]()  | 1 | 20 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. | 
| TM87 | Swagger | ![]()  | ![]()  | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | 
| TM90 | Substitute | ![]()  | ![]()  | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | 
| TM92 | Trick Room | ![]()  | ![]()  | -- | 5 | -- | For five turns, slower Pokemon will act before faster Pokemon. | 
Egg Moves
| Move | Type | Class | Pow. | PP | Acc. | Effect | 
|---|---|---|---|---|---|---|
| Disable | ![]()  | ![]()  | -- | 20 | 100% | Disables the target's last used move for 1-8 turns. | 
| Confuse Ray | ![]()  | ![]()  | -- | 10 | 100% | Confuses the target. | 
| Destiny Bond | ![]()  | ![]()  | -- | 5 | -- | If the user faints this turn, the target automatically will, too. | 
| Mean Look | ![]()  | ![]()  | -- | 5 | -- | Prevents the target from leaving battle. | 
| Encore | ![]()  | ![]()  | -- | 5 | 100% | Forces the target to repeat its last used move every turn for 2 to 6 turns. | 
| Will-o-wisp | ![]()  | ![]()  | -- | 15 | 75% | Burns the target. | 
| Memento | ![]()  | ![]()  | -- | 10 | 100% | Lowers the target's Attack and Special Attack by two stages. User faints. | 
| Grudge | ![]()  | ![]()  | -- | 5 | -- | When the user faints, the PP of the move that fainted it will be reduced to 0. | 
| Shadow Sneak | ![]()  | ![]()  | 40 | 30 | 100% | Inflicts regular damage with no additional effect. | 
Stats
| at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) | 
|---|---|---|---|---|
| HP | 38 | 186 - 280 | 186 - 280 | 186 - 280 | 
| Attack | 35 | 67 - 152 | 75 - 169 | 82 - 185 | 
| Defense | 35 | 67 - 152 | 75 - 169 | 82 - 185 | 
| Sp. Attack | 65 | 121 - 206 | 135 - 229 | 148 - 251 | 
| Sp. Defense | 55 | 103 - 188 | 115 - 209 | 126 - 229 | 
| Speed | 50 | 94 - 179 | 105 - 199 | 115 - 218 | 
| TOTAL | 278 | |||
Other Stats
| Base Experience | Max Experience | Catch Rate | Happiness | EV Yields | 
|---|---|---|---|---|
| 140 | 1,250,000 | 120 | 35 | Special Attack: 2 points | 
Damage Taken
 
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Images
| Black | ![]() ![]() ![]() ![]()  | 
| White | |
| Diamond | ![]() ![]() ![]() ![]()  | 
| Pearl | |
| Platinum | ![]() ![]() ![]() ![]()  | 
| HeartGold | ![]() ![]() ![]() ![]()  | 
| SoulSilver | |
| Ruby | ![]() ![]() ![]() ![]()  | 
| Sapphire | |
| Emerald | ![]() ![]()  | 
Flavortext
| Black 2 | If its Trainer becomes happy, it overflows with energy, dancing joyously while spinning about. | 
| White 2 | |
| Black | |
| White | |
| Diamond | |
| Pearl | |
| Platinum | |
| HeartGold | It has a psychic power that enables it to distort the space around it and see into the future. | 
| SoulSilver | |
| Ruby | It is said that a KIRLIA that is exposed to the positive emotions of its TRAINER grows beautiful.This Pokemon controls psychokinetic powers with its highly developed brain. | 
| Sapphire | KIRLIA uses the horns on its head to amplify its psychokinetic power. When the Pokemon uses its power,the air around it becomes distorted, creating mirages of nonexistent scenery. | 
| Emerald | A KIRLIA has the psychic power to create a rip in the dimensions and see into the future. It is said to dance with pleasure on sunny mornings. | 
| FireRed | The cheerful spirit of its TRAINER gives it energy for its psychokinetic power. It spins and dances when happy. | 
| LeafGreen | 
Other
| Name Etymology | As in Kirlian photography | 
|---|
←   #280 Ralts  |  #282 Gardevoir   → | 

 #280 Ralts 
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