← #600 Klang | #602 Tynamo → |
Klinklang
#601
- Gear Pokemon
|
type | ![]() |
|
|---|---|---|---|
| gender | Genderless | ||
| height | 2'0" | 0.6 m | |
| weight | 178.6 lb. | 81.0 kg | |
| generation |
5th (Black & White) National: #601 | Unova: #107
|
||
601
Family
![]() ![]() #599 - Klink | ![]() ![]() #600 - Klang Lv. 38 | ![]() ![]() #601 - Klinklang Lv. 49 |
Breeding
| Egg Groups | Steps to Hatch |
|---|---|
| Mineral | 5,100 |
Moves
Abilities
| Plus | Increases Special Attack to 1.5× when a friendly Pokemon has Minus. |
| Minus | Increases Special Attack to 1.5× when a friendly Pokemon has Plus. |
Level-up Moves
| Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|---|
| 1 | Vicegrip | ![]() | ![]() | 55 | 30 | 100% | Inflicts regular damage with no additional effect. |
| 1 | Thundershock | ![]() | ![]() | 40 | 30 | 100% | Has a 10% chance to paralyze the target. |
| 1 | Zap Cannon | ![]() | ![]() | 120 | 5 | 50% | Has a 100% chance to paralyze the target. |
| 1 | Charge | ![]() | ![]() | -- | 20 | -- | Raises the user's Special Defense by one stage. User's Electric moves have doubled power next turn. |
| 1 | Gear Grind | ![]() | ![]() | 50 | 15 | 85% | Hits twice in one turn. |
| 1 | Magnetic Flux | ![]() | ![]() | -- | 20 | -- | Raises the Defense and Special Defense of all friendly Pokemon with Plus or Minus by one stage. |
| 6 | Charge | ![]() | ![]() | -- | 20 | -- | Raises the user's Special Defense by one stage. User's Electric moves have doubled power next turn. |
| 11 | Thundershock | ![]() | ![]() | 40 | 30 | 100% | Has a 10% chance to paralyze the target. |
| 16 | Gear Grind | ![]() | ![]() | 50 | 15 | 85% | Hits twice in one turn. |
| 21 | Bind | ![]() | ![]() | 15 | 20 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
| 25 | Charge Beam | ![]() | ![]() | 50 | 10 | 90% | Has a 70% chance to raise the user's Special Attack by one stage. |
| 31 | Autotomize | ![]() | ![]() | -- | 15 | -- | Raises the user's Speed by two stages and halves the user's weight. |
| 36 | Mirror Shot | ![]() | ![]() | 65 | 10 | 85% | Has a 30% chance to lower the target's accuracy by one stage. |
| 40 | Screech | ![]() | ![]() | -- | 40 | 85% | Lowers the target's Defense by two stages. |
| 44 | Discharge | ![]() | ![]() | 80 | 15 | 100% | Has a 30% chance to paralyze the target. |
| 48 | Metal Sound | ![]() | ![]() | -- | 40 | 85% | Lowers the target's Special Defense by two stages. |
| 54 | Shift Gear | ![]() | ![]() | -- | 10 | -- | Raises the user's Attack by one stage and its Speed by two stages. |
| 60 | Lock-on | ![]() | ![]() | -- | 5 | -- | Ensures that the user's next move will hit the target. |
| 66 | Zap Cannon | ![]() | ![]() | 120 | 5 | 50% | Has a 100% chance to paralyze the target. |
| 72 | Hyper Beam | ![]() | ![]() | 150 | 5 | 90% | User foregoes its next turn to recharge. |
| 76 | Magnetic Flux | ![]() | ![]() | -- | 20 | -- | Raises the Defense and Special Defense of all friendly Pokemon with Plus or Minus by one stage. |
TMs/HMs
| # | Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|---|
| TM6 | Toxic | ![]() | ![]() | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
| TM10 | Hidden Power | ![]() | ![]() | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
| TM15 | Hyper Beam | ![]() | ![]() | 150 | 5 | 90% | User foregoes its next turn to recharge. |
| TM17 | Protect | ![]() | ![]() | -- | 10 | -- | Prevents any moves from hitting the user this turn. |
| TM21 | Frustration | ![]() | ![]() | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
| TM24 | Thunderbolt | ![]() | ![]() | 95 | 15 | 100% | Has a 10% chance to paralyze the target. |
| TM25 | Thunder | ![]() | ![]() | 120 | 10 | 70% | Has a 30% chance to paralyze the target. |
| TM27 | Return | ![]() | ![]() | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. |
| TM32 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
| TM37 | Sandstorm | ![]() | ![]() | -- | 10 | -- | Changes the weather to a sandstorm for five turns. |
| TM42 | Facade | ![]() | ![]() | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
| TM44 | Rest | ![]() | ![]() | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
| TM48 | Round | ![]() | ![]() | 60 | 15 | 100% | Has double power if it's used more than once per turn. |
| TM57 | Charge Beam | ![]() | ![]() | 50 | 10 | 90% | Has a 70% chance to raise the user's Special Attack by one stage. |
| TM68 | Giga Impact | ![]() | ![]() | 150 | 5 | 90% | User foregoes its next turn to recharge. |
| TM69 | Rock Polish | ![]() | ![]() | -- | 20 | -- | Raises the user's Speed by two stages. |
| TM72 | Volt Switch | ![]() | ![]() | 70 | 20 | 100% | User must switch out after attacking. |
| TM73 | Thunder Wave | ![]() | ![]() | -- | 20 | 100% | Paralyzes the target. |
| TM87 | Swagger | ![]() | ![]() | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. |
| TM88 | Sleep Talk | ![]() | ![]() | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
| TM90 | Substitute | ![]() | ![]() | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| TM91 | Flash Cannon | ![]() | ![]() | 80 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
| TM92 | Trick Room | ![]() | ![]() | -- | 5 | -- | For five turns, slower Pokemon will act before faster Pokemon. |
| TM93 | Wild Charge | ![]() | ![]() | 90 | 15 | 100% | User receives 1/4 the damage it inflicts in recoil. |
| TM94 | Rock Smash | ![]() | ![]() | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
| TM100 | Confide | ![]() | ![]() | -- | 20 | -- | Lowers the target's Special Attack by one stage. |
Egg Moves
| Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|
Stats
| at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
|---|---|---|---|---|
| HP | 60 | 230 - 324 | 230 - 324 | 230 - 324 |
| Attack | 100 | 184 - 269 | 205 - 299 | 225 - 328 |
| Defense | 115 | 211 - 296 | 235 - 329 | 258 - 361 |
| Sp. Attack | 70 | 130 - 215 | 145 - 239 | 159 - 262 |
| Sp. Defense | 85 | 157 - 242 | 175 - 269 | 192 - 295 |
| Speed | 90 | 166 - 251 | 185 - 279 | 203 - 306 |
| TOTAL | 520 | |||
Other Stats
| Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
|---|---|---|---|---|
| 234 | 1,059,860 | 30 | 70 | Defense: 3 points |
Damage Taken
0.5x
2x
0.5x
0x
2x
0.5x
0.5x
1x
0.5x
2x
1x
0.5x
1x
0.5x
0.5x
0.5x
1x
0.5x
|
Images
| Black | ![]() ![]() ![]() ![]() |
| White |
Flavortext
| Black 2 | The minigear spins at high speed. Then the energy from the red core charges the minigear to make it ready to fire. |
| White 2 | |
| Black | Its red core functions as an energy tank. It fires the charged energy through its spikes into an area. |
| White |
← #600 Klang | #602 Tynamo → |

#600 Klang
→















0.5x
2x
0.5x
1x
2x
1x
0.5x
0.5x
0.5x
1x
0.5x


