← #170 Chinchou | #172 Pichu → |
Lanturn
#171
- Light Pokemon
|
types | ![]() | ![]() |
|---|---|---|---|
| gender | 50.0% ![]() | 50.0% ![]() |
|
| height | 4'11" | 1.2 m | |
| weight | 49.6 lb. | 22.5 kg | |
| generation |
2nd (Gold, Silver, Crystal) National: #171 | Johto: #175 | Hoenn: #182
|
||
171
Moves
Abilities
| Volt Absorb | Absorbs Electric moves, healing for 1/4 max HP. |
| Illuminate | Increases the wild encounter rate. |
Level-up Moves
| Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|---|
| 1 | Supersonic | ![]() | ![]() | -- | 20 | 55% | Confuses the target. |
| 1 | Thunder Wave | ![]() | ![]() | -- | 20 | 100% | Paralyzes the target. |
| 1 | Bubble | ![]() | ![]() | 20 | 30 | 100% | Has a 10% chance to lower the target's Speed by one stage. |
| 5 | Supersonic | ![]() | ![]() | -- | 20 | 55% | Confuses the target. |
| 13 | Flail | ![]() | ![]() | 1 | 15 | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
| 17 | Water Gun | ![]() | ![]() | 40 | 25 | 100% | Inflicts regular damage with no additional effect. |
| 25 | Spark | ![]() | ![]() | 65 | 20 | 100% | Has a 30% chance to paralyze the target. |
| 32 | Confuse Ray | ![]() | ![]() | -- | 10 | 100% | Confuses the target. |
| 43 | Take Down | ![]() | ![]() | 90 | 20 | 85% | User receives 1/4 the damage it inflicts in recoil. |
| 50 | Hydro Pump | ![]() | ![]() | 120 | 5 | 80% | Inflicts regular damage with no additional effect. |
| 61 | Charge | ![]() | ![]() | -- | 20 | -- | Raises the user's Special Defense by one stage. User's Electric moves have doubled power next turn. |
TMs/HMs
| # | Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|---|
| TM3 | Water Pulse | ![]() | ![]() | 60 | 20 | 100% | Has a 20% chance to confuse the target. |
| TM6 | Toxic | ![]() | ![]() | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
| TM7 | Hail | ![]() | ![]() | -- | 10 | -- | Changes the weather to a hailstorm for five turns. |
| TM10 | Hidden Power | ![]() | ![]() | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
| TM13 | Ice Beam | ![]() | ![]() | 95 | 10 | 100% | Has a 10% chance to freeze the target. |
| TM14 | Blizzard | ![]() | ![]() | 120 | 5 | 70% | Has a 10% chance to freeze the target. |
| TM15 | Hyper Beam | ![]() | ![]() | 150 | 5 | 90% | User foregoes its next turn to recharge. |
| TM17 | Protect | ![]() | ![]() | -- | 10 | -- | Prevents any moves from hitting the user this turn. |
| TM18 | Rain Dance | ![]() | ![]() | -- | 5 | -- | Changes the weather to rain for five turns. |
| TM21 | Frustration | ![]() | ![]() | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
| TM24 | Thunderbolt | ![]() | ![]() | 95 | 15 | 100% | Has a 10% chance to paralyze the target. |
| TM25 | Thunder | ![]() | ![]() | 120 | 10 | 70% | Has a 30% chance to paralyze the target. |
| TM27 | Return | ![]() | ![]() | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. |
| TM32 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
| TM34 | Shock Wave | ![]() | ![]() | 60 | 20 | -- | Never misses. |
| TM42 | Facade | ![]() | ![]() | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
| TM43 | Secret Power | ![]() | ![]() | 70 | 20 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
| TM44 | Rest | ![]() | ![]() | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
| TM45 | Attract | ![]() | ![]() | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| HM3 | Surf | ![]() | ![]() | 95 | 15 | 100% | Inflicts regular damage and can hit Dive users. |
| HM5 | Flash | ![]() | ![]() | -- | 20 | 100% | Lowers the target's accuracy by one stage. |
| HM7 | Waterfall | ![]() | ![]() | 80 | 15 | 100% | Has a 20% chance to make the target flinch. |
| HM8 | Dive | ![]() | ![]() | 80 | 10 | 100% | User dives underwater, dodging all attacks, and hits next turn. |
Egg Moves
| Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|
Stats
| at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
|---|---|---|---|---|
| HP | 125 | 360 - 454 | 360 - 454 | 360 - 454 |
| Attack | 58 | 108 - 193 | 121 - 215 | 133 - 236 |
| Defense | 58 | 108 - 193 | 121 - 215 | 133 - 236 |
| Sp. Attack | 76 | 141 - 225 | 157 - 251 | 172 - 276 |
| Sp. Defense | 76 | 141 - 225 | 157 - 251 | 172 - 276 |
| Speed | 67 | 125 - 209 | 139 - 233 | 152 - 256 |
| TOTAL | 460 | |||
Other Stats
| Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
|---|---|---|---|---|
| 156 | 1,250,000 | 75 | 70 | HP: 2 points |
Damage Taken
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Images
| Black | ![]() ![]() ![]() ![]() |
| White | |
| Diamond | ![]() ![]() ![]() ![]() |
| Pearl | |
| Platinum | ![]() ![]() ![]() ![]() |
| HeartGold | ![]() ![]() ![]() ![]() |
| SoulSilver | |
| Ruby | ![]() ![]() ![]() ![]() |
| Sapphire | |
| Emerald | ![]() ![]() |
| Gold | ![]() ![]() ![]() ![]() |
| Silver | |
| Crystal | ![]() ![]() ![]() ![]() |
Flavortext
| Black 2 | Lanturn's light can shine up from great depths. It is nicknamed “The Deep-Sea Star.” |
| White 2 | |
| Black | |
| White | |
| Diamond | |
| Pearl | |
| Platinum | |
| HeartGold | The light it emits is so bright that it can illuminate the sea's surface from a depth of over three miles. |
| SoulSilver | It blinds prey with an intense burst of light. With the prey incapacitated, the Pokemon swallows it in a single gulp. |
| Ruby | LANTURN is nicknamed “the deep-sea star” for its illuminated antenna. This Pokemon produces light bycausing a chemical reaction between bacteria and its bodily fluids inside the antenna. |
| Sapphire | |
| Emerald | |
| FireRed | It blinds prey with an intense burst of light, then swallows the immobilized prey in a single gulp. |
| LeafGreen | The light it emits is so bright that it can illuminate the sea's surface from a depth of over three miles. |
| Gold | The light it emits is so bright that it can illuminatethe sea's surface from a depth of over three miles. |
| Silver | It blinds prey with an intense burst of light,then swallows the immobilized prey in a single gulp. |
| Crystal | This Pokemon uses the bright part of its body, whichchanged from a dorsal fin, to lure prey. |
Other
| Name Etymology | As in lanturn |
|---|
← #170 Chinchou | #172 Pichu → |

#170 Chinchou
→




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