Marowak #105
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← #104 Cubone | #106 Hitmonlee → |
Marowak
#105
- Bone Keeper Pokemon
|
type | ![]() |
|
|---|---|---|---|
| gender | 50.0% ![]() | 50.0% ![]() |
|
| height | 3'3" | 1.0 m | |
| weight | 99.2 lb. | 45.0 kg | |
| generation |
1st (Red, Blue, Yellow) National: #105 | Johto: #204
|
||
105
Locations
Where to catch Marowak in Pokemon FireRed
| Area | Levels | Method | Rarity |
|---|---|---|---|
| Victory Road (1f) | 44-46 | Walking in tall grass or a cave | 5% |
| Victory Road (2f) | 46-48 | Walking in tall grass or a cave | 5% |
| Victory Road (3f) | 44-46 | Walking in tall grass or a cave | 5% |
| Sevault Canyon | 52 | Walking in tall grass or a cave | 10% |
Where to catch Marowak in Pokemon LeafGreen
| Area | Levels | Method | Rarity |
|---|---|---|---|
| Sevault Canyon | 52 | Walking in tall grass or a cave | 10% |
| Victory Road (1f) | 44-46 | Walking in tall grass or a cave | 5% |
| Victory Road (2f) | 46-48 | Walking in tall grass or a cave | 5% |
| Victory Road (3f) | 44-46 | Walking in tall grass or a cave | 5% |
Moves
Abilities
| Rock Head | Protects against recoil damage. |
| Lightningrod | Redirects single-target Electric moves to this Pokemon where possible. Absorbs Electric moves, raising Special Attack one stage. |
Level-up Moves
| Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|---|
| 1 | Headbutt | ![]() | ![]() | 70 | 15 | 100% | Has a 30% chance to make the target flinch. |
| 1 | Tail Whip | ![]() | ![]() | -- | 30 | 100% | Lowers the target's Defense by one stage. |
| 1 | Growl | ![]() | ![]() | -- | 40 | 100% | Lowers the target's Attack by one stage. |
| 1 | Bone Club | ![]() | ![]() | 65 | 20 | 85% | Has a 10% chance to make the target flinch. |
| 5 | Tail Whip | ![]() | ![]() | -- | 30 | 100% | Lowers the target's Defense by one stage. |
| 9 | Bone Club | ![]() | ![]() | 65 | 20 | 85% | Has a 10% chance to make the target flinch. |
| 13 | Headbutt | ![]() | ![]() | 70 | 15 | 100% | Has a 30% chance to make the target flinch. |
| 17 | Leer | ![]() | ![]() | -- | 30 | 100% | Lowers the target's Defense by one stage. |
| 21 | Focus Energy | ![]() | ![]() | -- | 30 | -- | Increases the user's chance to score a critical hit. |
| 25 | Bonemerang | ![]() | ![]() | 50 | 10 | 90% | Hits twice in one turn. |
| 32 | Rage | ![]() | ![]() | 20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one stage. |
| 39 | False Swipe | ![]() | ![]() | 40 | 40 | 100% | Cannot lower the target's HP below 1. |
| 46 | Thrash | ![]() | ![]() | 120 | 10 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
| 53 | Bone Rush | ![]() | ![]() | 25 | 10 | 90% | Hits 2-5 times in one turn. |
| 61 | Double-edge | ![]() | ![]() | 120 | 15 | 100% | User receives 1/3 the damage inflicted in recoil. |
TMs/HMs
| # | Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|---|
| TM1 | Focus Punch | ![]() | ![]() | 150 | 20 | 100% | If the user takes damage before attacking, the attack is canceled. |
| TM6 | Toxic | ![]() | ![]() | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
| TM10 | Hidden Power | ![]() | ![]() | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
| TM11 | Sunny Day | ![]() | ![]() | -- | 5 | -- | Changes the weather to sunny for five turns. |
| TM13 | Ice Beam | ![]() | ![]() | 95 | 10 | 100% | Has a 10% chance to freeze the target. |
| TM14 | Blizzard | ![]() | ![]() | 120 | 5 | 70% | Has a 10% chance to freeze the target. |
| TM15 | Hyper Beam | ![]() | ![]() | 150 | 5 | 90% | User foregoes its next turn to recharge. |
| TM17 | Protect | ![]() | ![]() | -- | 10 | -- | Prevents any moves from hitting the user this turn. |
| TM21 | Frustration | ![]() | ![]() | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
| TM23 | Iron Tail | ![]() | ![]() | 100 | 15 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
| TM26 | Earthquake | ![]() | ![]() | 100 | 10 | 100% | Inflicts regular damage and can hit Dig users. |
| TM27 | Return | ![]() | ![]() | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. |
| TM28 | Dig | ![]() | ![]() | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. |
| TM31 | Brick Break | ![]() | ![]() | 75 | 15 | 100% | Destroys Reflect and Light Screen. |
| TM32 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
| TM35 | Flamethrower | ![]() | ![]() | 95 | 15 | 100% | Has a 10% chance to burn the target. |
| TM37 | Sandstorm | ![]() | ![]() | -- | 10 | -- | Changes the weather to a sandstorm for five turns. |
| TM38 | Fire Blast | ![]() | ![]() | 120 | 5 | 85% | Has a 10% chance to burn the target. |
| TM39 | Rock Tomb | ![]() | ![]() | 50 | 10 | 80% | Has a 100% chance to lower the target's Speed by one stage. |
| TM40 | Aerial Ace | ![]() | ![]() | 60 | 20 | -- | Never misses. |
| TM42 | Facade | ![]() | ![]() | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
| TM43 | Secret Power | ![]() | ![]() | 70 | 20 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
| TM44 | Rest | ![]() | ![]() | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
| TM45 | Attract | ![]() | ![]() | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| TM46 | Thief | ![]() | ![]() | 40 | 10 | 100% | Takes the target's item. |
| HM4 | Strength | ![]() | ![]() | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
| HM6 | Rock Smash | ![]() | ![]() | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
Egg Moves
| Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|
Stats
| at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
|---|---|---|---|---|
| HP | 60 | 230 - 324 | 230 - 324 | 230 - 324 |
| Attack | 80 | 148 - 233 | 165 - 259 | 181 - 284 |
| Defense | 110 | 202 - 287 | 225 - 319 | 247 - 350 |
| Sp. Attack | 50 | 94 - 179 | 105 - 199 | 115 - 218 |
| Sp. Defense | 80 | 148 - 233 | 165 - 259 | 181 - 284 |
| Speed | 45 | 85 - 170 | 95 - 189 | 104 - 207 |
| TOTAL | 425 | |||
Other Stats
| Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
|---|---|---|---|---|
| 124 | 1,000,000 | 75 | 70 | Defense: 2 points |
Damage Taken
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Images
| Black | ![]() ![]() ![]() ![]() |
| White | |
| Diamond | ![]() ![]() ![]() ![]() |
| Pearl | |
| Platinum | ![]() ![]() ![]() ![]() |
| HeartGold | ![]() ![]() ![]() ![]() |
| SoulSilver | |
| Ruby | ![]() ![]() ![]() ![]() |
| Sapphire | |
| Emerald | ![]() ![]() |
| FireRed | ![]() ![]() ![]() ![]() |
| LeafGreen | |
| Gold | ![]() ![]() ![]() ![]() |
| Silver | |
| Crystal | ![]() ![]() ![]() ![]() |
| Red | ![]() ![]() |
| Blue | |
| Yellow | ![]() ![]() |
Flavortext
| Black 2 | From its birth, this savage Pokemon constantly holds bones. It is skilled in using them as weapons. |
| White 2 | |
| Black | |
| White | |
| Diamond | From its birth, this savage Pokemon constantly holds bones. It is skilled in using them as weapons. |
| Pearl | |
| Platinum | |
| HeartGold | It has been seen pounding boulders with the bone it carries in order to tap out messages to others. |
| SoulSilver | It collects bones from an unknown place. Some whisper that a MAROWAK graveyard exists somewhere in the world. |
| Ruby | MAROWAK is the evolved form of a CUBONE that has overcome its sadness at the loss of its mother and grown tough.This Pokemon's tempered and hardened spirit is not easily broken. |
| Sapphire | |
| Emerald | |
| FireRed | It is small and was originally very weak. Its temperament turned ferocious when it began using bones. |
| LeafGreen | The bone it holds is its key weapon. It throws the bone skillfully like a boomerang to KO targets. |
| Gold | It has been seen pounding boulders with the bone itcarries in order to tap out messages to others. |
| Silver | It collects bones from an unknown place. A MAROWAKgraveyard exists somewhere in the world, rumors say. |
| Crystal | Somewhere in the world is a cemetery just forMAROWAK. It gets its bones from those graves. |
| Red | The bone it holds is its key weapon. It throws thebone skillfully like a boomerang to KO targets. |
| Blue | |
| Yellow | Small and weak, this Pokemon is adept with itsbone club. It has grown more vicious over the ages. |
Other
| Name Etymology | Maro (as in bone marrow) + wak (as in whack) |
|---|
← #104 Cubone | #106 Hitmonlee → |

#104 Cubone
→



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