Miltank #241
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Miltank
#241
 - Milk Cow Pokemon
 
 
 | 
type | ![]()  | 
|
|---|---|---|---|
| gender | 100.0% ![]()  | 
||
| height | 4'11" | 1.2 m | |
| weight | 166.5 lb. | 75.5 kg | |
| generation | 
 2nd (Gold, Silver, Crystal) National: #241 | Johto: #149 
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||
241
Family
![]() ![]() #241 - Miltank  | 
Breeding
| Egg Groups | Steps to Hatch | 
|---|---|
| Ground | 5,100 | 
Locations
Where to catch Miltank in Pokemon Diamond
| Area | Levels | Method | Rarity | 
|---|---|---|---|
| Route 209 | 16 | Walking in tall grass or a cave | 2% | 
| Route 210 (South, Towards Solaceon Town) | 20 | Walking in tall grass or a cave | 2% | 
Where to catch Miltank in Pokemon Pearl
| Area | Levels | Method | Rarity | 
|---|---|---|---|
| Route 209 | 17 | Walking in tall grass or a cave | 20% | 
| Route 210 (South, Towards Solaceon Town) | 19 | Walking in tall grass or a cave | 20% | 
Where to catch Miltank in Pokemon Platinum
| Area | Levels | Method | Rarity | 
|---|---|---|---|
| Route 210 (South, Towards Solaceon Town) | 20-21 | Walking in tall grass or a cave | 11% | 
Moves
Abilities
| Thick Fat | Halves damage from Fire and Ice moves. | 
| Scrappy | Lets the Pokemon's Normal and Fighting moves hit Ghost Pokemon. | 
Level-up Moves
| Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect | 
|---|---|---|---|---|---|---|---|
| 1 | Tackle | ![]()  | ![]()  | 50 | 35 | 100% | Inflicts regular damage with no additional effect. | 
| 3 | Growl | ![]()  | ![]()  | -- | 40 | 100% | Lowers the target's Attack by one stage. | 
| 5 | Defense Curl | ![]()  | ![]()  | -- | 40 | -- | Raises user's Defense by one stage. | 
| 8 | Stomp | ![]()  | ![]()  | 65 | 20 | 100% | Has a 30% chance to make the target flinch. | 
| 11 | Milk Drink | ![]()  | ![]()  | -- | 10 | -- | Heals the user by half its max HP. | 
| 15 | Bide | ![]()  | ![]()  | 1 | 10 | -- | User waits for 2-3 turns, then hits back for twice the damage it took. | 
| 19 | Rollout | ![]()  | ![]()  | 30 | 20 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. | 
| 24 | Body Slam | ![]()  | ![]()  | 85 | 15 | 100% | Has a 30% chance to paralyze the target. | 
| 29 | Zen Headbutt | ![]()  | ![]()  | 80 | 15 | 90% | Has a 20% chance to make the target flinch. | 
| 35 | Captivate | ![]()  | ![]()  | -- | 20 | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. | 
| 41 | Gyro Ball | ![]()  | ![]()  | 1 | 5 | 100% | Power raises when the user has lower Speed, up to a maximum of 150. | 
| 48 | Heal Bell | ![]()  | ![]()  | -- | 5 | -- | Cures the entire party of major status effects. | 
| 55 | Wake-up Slap | ![]()  | ![]()  | 60 | 10 | 100% | If the target is asleep, has double power and wakes it up. | 
TMs/HMs
| # | Move | Type | Class | Pow. | PP | Acc. | Effect | 
|---|---|---|---|---|---|---|---|
| TM1 | Focus Punch | ![]()  | ![]()  | 150 | 20 | 100% | If the user takes damage before attacking, the attack is canceled. | 
| TM3 | Water Pulse | ![]()  | ![]()  | 60 | 20 | 100% | Has a 20% chance to confuse the target. | 
| TM6 | Toxic | ![]()  | ![]()  | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | 
| TM10 | Hidden Power | ![]()  | ![]()  | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | 
| TM11 | Sunny Day | ![]()  | ![]()  | -- | 5 | -- | Changes the weather to sunny for five turns. | 
| TM13 | Ice Beam | ![]()  | ![]()  | 95 | 10 | 100% | Has a 10% chance to freeze the target. | 
| TM14 | Blizzard | ![]()  | ![]()  | 120 | 5 | 70% | Has a 10% chance to freeze the target. | 
| TM15 | Hyper Beam | ![]()  | ![]()  | 150 | 5 | 90% | User foregoes its next turn to recharge. | 
| TM17 | Protect | ![]()  | ![]()  | -- | 10 | -- | Prevents any moves from hitting the user this turn. | 
| TM18 | Rain Dance | ![]()  | ![]()  | -- | 5 | -- | Changes the weather to rain for five turns. | 
| TM21 | Frustration | ![]()  | ![]()  | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | 
| TM22 | Solarbeam | ![]()  | ![]()  | 120 | 10 | 100% | Requires a turn to charge before attacking. | 
| TM23 | Iron Tail | ![]()  | ![]()  | 100 | 15 | 75% | Has a 30% chance to lower the target's Defense by one stage. | 
| TM24 | Thunderbolt | ![]()  | ![]()  | 95 | 15 | 100% | Has a 10% chance to paralyze the target. | 
| TM25 | Thunder | ![]()  | ![]()  | 120 | 10 | 70% | Has a 30% chance to paralyze the target. | 
| TM26 | Earthquake | ![]()  | ![]()  | 100 | 10 | 100% | Inflicts regular damage and can hit Dig users. | 
| TM27 | Return | ![]()  | ![]()  | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | 
| TM30 | Shadow Ball | ![]()  | ![]()  | 80 | 15 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. | 
| TM31 | Brick Break | ![]()  | ![]()  | 75 | 15 | 100% | Destroys Reflect and Light Screen. | 
| TM32 | Double Team | ![]()  | ![]()  | -- | 15 | -- | Raises the user's evasion by one stage. | 
| TM34 | Shock Wave | ![]()  | ![]()  | 60 | 20 | -- | Never misses. | 
| TM37 | Sandstorm | ![]()  | ![]()  | -- | 10 | -- | Changes the weather to a sandstorm for five turns. | 
| TM39 | Rock Tomb | ![]()  | ![]()  | 50 | 10 | 80% | Has a 100% chance to lower the target's Speed by one stage. | 
| TM42 | Facade | ![]()  | ![]()  | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | 
| TM43 | Secret Power | ![]()  | ![]()  | 70 | 20 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | 
| TM44 | Rest | ![]()  | ![]()  | -- | 10 | -- | User sleeps for two turns, completely healing itself. | 
| TM45 | Attract | ![]()  | ![]()  | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | 
| TM52 | Focus Blast | ![]()  | ![]()  | 120 | 5 | 70% | Has a 10% chance to lower the target's Special Defense by one stage. | 
| TM56 | Fling | ![]()  | ![]()  | 1 | 10 | 100% | Throws held item at the target; power depends on the item. | 
| TM58 | Endure | ![]()  | ![]()  | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. | 
| TM68 | Giga Impact | ![]()  | ![]()  | 150 | 5 | 90% | User foregoes its next turn to recharge. | 
| TM73 | Thunder Wave | ![]()  | ![]()  | -- | 20 | 100% | Paralyzes the target. | 
| TM74 | Gyro Ball | ![]()  | ![]()  | 1 | 5 | 100% | Power raises when the user has lower Speed, up to a maximum of 150. | 
| TM76 | Stealth Rock | ![]()  | ![]()  | -- | 20 | -- | Causes damage when opposing Pokemon switch in. | 
| TM77 | Psych Up | ![]()  | ![]()  | -- | 10 | -- | Discards the user's stat changes and copies the target's. | 
| TM78 | Captivate | ![]()  | ![]()  | -- | 20 | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. | 
| TM80 | Rock Slide | ![]()  | ![]()  | 75 | 10 | 90% | Has a 30% chance to make the target flinch. | 
| TM82 | Sleep Talk | ![]()  | ![]()  | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | 
| TM83 | Natural Gift | ![]()  | ![]()  | 1 | 15 | 100% | Power and type depend on the held berry. | 
| TM87 | Swagger | ![]()  | ![]()  | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | 
| TM90 | Substitute | ![]()  | ![]()  | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | 
| HM3 | Surf | ![]()  | ![]()  | 95 | 15 | 100% | Inflicts regular damage and can hit Dive users. | 
| HM4 | Strength | ![]()  | ![]()  | 80 | 15 | 100% | Inflicts regular damage with no additional effect. | 
| HM6 | Rock Smash | ![]()  | ![]()  | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. | 
Egg Moves
| Move | Type | Class | Pow. | PP | Acc. | Effect | 
|---|---|---|---|---|---|---|
| Double-edge | ![]()  | ![]()  | 120 | 15 | 100% | User receives 1/3 the damage inflicted in recoil. | 
| Seismic Toss | ![]()  | ![]()  | 1 | 20 | 100% | Inflicts damage equal to the user's level. | 
| Dizzy Punch | ![]()  | ![]()  | 70 | 10 | 100% | Has a 20% chance to confuse the target. | 
| Curse | ![]()  | ![]()  | -- | 10 | -- | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | 
| Reversal | ![]()  | ![]()  | 1 | 15 | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | 
| Endure | ![]()  | ![]()  | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. | 
| Sleep Talk | ![]()  | ![]()  | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | 
| Present | ![]()  | ![]()  | 1 | 15 | 90% | Randomly inflicts damage with power from 40 to 120 or heals the target for 1/4 its max HP. | 
| Psych Up | ![]()  | ![]()  | -- | 10 | -- | Discards the user's stat changes and copies the target's. | 
| Helping Hand | ![]()  | ![]()  | -- | 20 | -- | Ally's next move inflicts half more damage. | 
| Hammer Arm | ![]()  | ![]()  | 100 | 10 | 90% | Lowers user's Speed by one stage. | 
| Punishment | ![]()  | ![]()  | 1 | 5 | 100% | Power increases against targets with more raised stats, up to a maximum of 200. | 
Stats
| at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) | 
|---|---|---|---|---|
| HP | 95 | 300 - 394 | 300 - 394 | 300 - 394 | 
| Attack | 80 | 148 - 233 | 165 - 259 | 181 - 284 | 
| Defense | 105 | 193 - 278 | 215 - 309 | 236 - 339 | 
| Sp. Attack | 40 | 76 - 161 | 85 - 179 | 93 - 196 | 
| Sp. Defense | 70 | 130 - 215 | 145 - 239 | 159 - 262 | 
| Speed | 100 | 184 - 269 | 205 - 299 | 225 - 328 | 
| TOTAL | 490 | |||
Other Stats
| Base Experience | Max Experience | Catch Rate | Happiness | EV Yields | 
|---|---|---|---|---|
| 200 | 1,250,000 | 45 | 70 | Defense: 2 points | 
Damage Taken
 
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Images
| Black | ![]() ![]() ![]() ![]()  | 
| White | |
| Diamond | ![]() ![]() ![]() ![]()  | 
| Pearl | |
| Platinum | ![]() ![]() ![]() ![]()  | 
| HeartGold | ![]() ![]() ![]() ![]()  | 
| SoulSilver | |
| Ruby | ![]() ![]() ![]() ![]()  | 
| Sapphire | |
| Emerald | ![]() ![]()  | 
| Gold | ![]() ![]() ![]() ![]()  | 
| Silver | |
| Crystal | ![]() ![]() ![]() ![]()  | 
Flavortext
| Black 2 | It is said that kids who drink Miltank's milk grow up to become hearty, healthy adults. | 
| White 2 | |
| Black | |
| White | |
| Diamond | |
| Pearl | |
| Platinum | |
| HeartGold | Its milk is packed with nutrition, making it the ultimate beverage for the sick or weary. | 
| SoulSilver | If it is around babies, the milk it produces contains much more nutrition than usual. | 
| Ruby | MILTANK gives over five gallons of milk on a daily basis. Its sweet milk is enjoyed by children and grown-ups alike.People who can't drink milk turn it into yogurt and eat it instead. | 
| Sapphire | |
| Emerald | |
| FireRed | If it has just had a baby, the milk it produces contains much more nutrition than usual. | 
| LeafGreen | Its milk is packed with nutrition, making it the ultimate beverage for the sick or weary. | 
| Gold | Its milk is packed with nutrition, making it theultimate beverage for the sick or weary. | 
| Silver | If it has just had a baby, the milk it produces contains much more nutrition than usual. | 
| Crystal | In order to milk a MILTANK, one must have a knack forrhythmically pulling up and down on its udders. | 
Other
| Name Etymology | Milk + tank | 
|---|
←   #240 Magby  |  #242 Blissey   → | 

 #240 Magby 
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