←   #199 Slowking  |  #201 Unown   → | 
Misdreavus
#200
 - Screech Pokemon
 
 
 | 
type | ![]()  | 
|
|---|---|---|---|
| gender | 50.0% ![]()  | 50.0% ![]()  | 
|
| height | 2'4" | 0.7 m | |
| weight | 2.2 lb. | 1.0 kg | |
| generation | 
 2nd (Gold, Silver, Crystal) National: #200 | Johto: #214 | Sinnoh: #072 
 | 
||
200
Family
![]() ![]() #200 - Misdreavus  | ![]() ![]() #429 - Mismagius Dusk Stone | 
Breeding
| Egg Groups | Steps to Hatch | 
|---|---|
| Indeterminate | 6,375 | 
Locations
Where to catch Misdreavus in Pokemon LeafGreen
| Area | Levels | Method | Rarity | 
|---|---|---|---|
| Lost Cave (Room 1) | 22 | Walking in tall grass or a cave | 5% | 
| Lost Cave (Room 2) | 22 | Walking in tall grass or a cave | 5% | 
| Lost Cave (Room 3) | 22 | Walking in tall grass or a cave | 5% | 
| Lost Cave (Room 4) | 22 | Walking in tall grass or a cave | 5% | 
| Lost Cave (Room 5) | 22 | Walking in tall grass or a cave | 5% | 
| Lost Cave (Room 6) | 22 | Walking in tall grass or a cave | 5% | 
| Lost Cave (Room 7) | 22 | Walking in tall grass or a cave | 5% | 
| Lost Cave (Room 8) | 22 | Walking in tall grass or a cave | 5% | 
| Lost Cave (Room 9) | 22 | Walking in tall grass or a cave | 5% | 
| Lost Cave (Room 10) | 22 | Walking in tall grass or a cave | 5% | 
| Lost Cave (Item Rooms) | 15-22 | Walking in tall grass or a cave | 20% | 
Moves
Abilities
| Levitate | Evades Ground moves. | 
Level-up Moves
| Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect | 
|---|---|---|---|---|---|---|---|
| 1 | Growl | ![]()  | ![]()  | -- | 40 | 100% | Lowers the target's Attack by one stage. | 
| 1 | Psywave | ![]()  | ![]()  | 1 | 15 | 80% | Inflicts damage between 50% and 150% of the user's level. | 
| 6 | Spite | ![]()  | ![]()  | -- | 10 | 100% | Lowers the PP of the target's last used move by 4. | 
| 11 | Astonish | ![]()  | ![]()  | 30 | 15 | 100% | Has a 30% chance to make the target flinch. | 
| 17 | Confuse Ray | ![]()  | ![]()  | -- | 10 | 100% | Confuses the target. | 
| 23 | Mean Look | ![]()  | ![]()  | -- | 5 | -- | Prevents the target from leaving battle. | 
| 30 | Psybeam | ![]()  | ![]()  | 65 | 20 | 100% | Has a 10% chance to confuse the target. | 
| 37 | Pain Split | ![]()  | ![]()  | -- | 20 | -- | Sets the user's and targets's HP to the average of their current HP. | 
| 45 | Perish Song | ![]()  | ![]()  | -- | 5 | -- | User and target both faint after three turns. | 
| 53 | Grudge | ![]()  | ![]()  | -- | 5 | -- | When the user faints, the PP of the move that fainted it will be reduced to 0. | 
TMs/HMs
| # | Move | Type | Class | Pow. | PP | Acc. | Effect | 
|---|---|---|---|---|---|---|---|
| TM4 | Calm Mind | ![]()  | ![]()  | -- | 20 | -- | Raises the user's Special Attack and Special Defense by one stage. | 
| TM6 | Toxic | ![]()  | ![]()  | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | 
| TM10 | Hidden Power | ![]()  | ![]()  | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | 
| TM11 | Sunny Day | ![]()  | ![]()  | -- | 5 | -- | Changes the weather to sunny for five turns. | 
| TM12 | Taunt | ![]()  | ![]()  | -- | 20 | 100% | For the next few turns, the target can only use damaging moves. | 
| TM17 | Protect | ![]()  | ![]()  | -- | 10 | -- | Prevents any moves from hitting the user this turn. | 
| TM18 | Rain Dance | ![]()  | ![]()  | -- | 5 | -- | Changes the weather to rain for five turns. | 
| TM21 | Frustration | ![]()  | ![]()  | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | 
| TM24 | Thunderbolt | ![]()  | ![]()  | 95 | 15 | 100% | Has a 10% chance to paralyze the target. | 
| TM25 | Thunder | ![]()  | ![]()  | 120 | 10 | 70% | Has a 30% chance to paralyze the target. | 
| TM27 | Return | ![]()  | ![]()  | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | 
| TM29 | Psychic | ![]()  | ![]()  | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | 
| TM30 | Shadow Ball | ![]()  | ![]()  | 80 | 15 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. | 
| TM32 | Double Team | ![]()  | ![]()  | -- | 15 | -- | Raises the user's evasion by one stage. | 
| TM34 | Shock Wave | ![]()  | ![]()  | 60 | 20 | -- | Never misses. | 
| TM40 | Aerial Ace | ![]()  | ![]()  | 60 | 20 | -- | Never misses. | 
| TM41 | Torment | ![]()  | ![]()  | -- | 15 | 100% | Prevents the target from using the same move twice in a row. | 
| TM42 | Facade | ![]()  | ![]()  | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | 
| TM43 | Secret Power | ![]()  | ![]()  | 70 | 20 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | 
| TM44 | Rest | ![]()  | ![]()  | -- | 10 | -- | User sleeps for two turns, completely healing itself. | 
| TM45 | Attract | ![]()  | ![]()  | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | 
| TM46 | Thief | ![]()  | ![]()  | 40 | 10 | 100% | Takes the target's item. | 
| TM48 | Skill Swap | ![]()  | ![]()  | -- | 10 | -- | User and target swap abilities. | 
| TM49 | Snatch | ![]()  | ![]()  | -- | 10 | -- | Steals the target's move, if it's self-targeted. | 
| HM5 | Flash | ![]()  | ![]()  | -- | 20 | 100% | Lowers the target's accuracy by one stage. | 
Egg Moves
| Move | Type | Class | Pow. | PP | Acc. | Effect | 
|---|
Stats
| at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) | 
|---|---|---|---|---|
| HP | 60 | 230 - 324 | 230 - 324 | 230 - 324 | 
| Attack | 60 | 112 - 197 | 125 - 219 | 137 - 240 | 
| Defense | 60 | 112 - 197 | 125 - 219 | 137 - 240 | 
| Sp. Attack | 85 | 157 - 242 | 175 - 269 | 192 - 295 | 
| Sp. Defense | 85 | 157 - 242 | 175 - 269 | 192 - 295 | 
| Speed | 85 | 157 - 242 | 175 - 269 | 192 - 295 | 
| TOTAL | 435 | |||
Other Stats
| Base Experience | Max Experience | Catch Rate | Happiness | EV Yields | 
|---|---|---|---|---|
| 147 | 800,000 | 45 | 35 | Special Defense: 1 point | 
Damage Taken
 
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Images
| Black | ![]() ![]() ![]() ![]()  | 
| White | |
| Diamond | ![]() ![]() ![]() ![]()  | 
| Pearl | |
| Platinum | ![]() ![]() ![]() ![]()  | 
| HeartGold | ![]() ![]() ![]() ![]()  | 
| SoulSilver | |
| Ruby | ![]() ![]() ![]() ![]()  | 
| Sapphire | |
| Emerald | ![]() ![]()  | 
| Gold | ![]() ![]() ![]() ![]()  | 
| Silver | |
| Crystal | ![]() ![]() ![]() ![]()  | 
Flavortext
| Black 2 | A Pokemon that startles people in the middle of the night. It gathers fear as its energy. | 
| White 2 | |
| Black | |
| White | |
| Diamond | |
| Pearl | |
| Platinum | |
| HeartGold | It likes playing mischievous tricks, such as screaming and wailing to startle people at night. | 
| SoulSilver | It loves to bite and yank people's hair from behind without warning, just to see their shocked reactions. | 
| Ruby | MISDREAVUS frightens people with a creepy, sobbing cry. The Pokemon apparently uses its red spheres toabsorb the fearful feelings of foes and turn them into nutrition. | 
| Sapphire | |
| Emerald | |
| FireRed | It loves to bite and yank people's hair from behind without warning, just to see their shocked reactions. | 
| LeafGreen | It likes playing mischievous tricks such as screaming and wailing to startle people at night. | 
| Gold | It likes playing mischievous tricks such as screamingand wailing to startle people at night. | 
| Silver | It loves to bite and yank people's hair from behindwithout warning, just to see their shocked reactions. | 
| Crystal | It loves to watch people it's scared. It frightensthem by screaming loudly or appearing suddenly. | 
Other
| Name Etymology | Mischievous + dread | 
|---|
←   #199 Slowking  |  #201 Unown   → | 

 #199 Slowking 
 →

















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