Mismagius #429
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← #428 Lopunny | #430 Honchkrow → |
Mismagius
#429
- Magical Pokemon
|
type | ![]() |
|
|---|---|---|---|
| gender | 50.0% ![]() | 50.0% ![]() |
|
| height | 3'11" | 0.9 m | |
| weight | 9.7 lb. | 4.4 kg | |
| generation |
4th (Diamond, Pearl, Platinum) National: #429 | Sinnoh: #073
|
||
429
Family
![]() ![]() #200 - Misdreavus | ![]() ![]() #429 - Mismagius Dusk Stone |
Breeding
| Egg Groups | Steps to Hatch |
|---|---|
| Indeterminate | 6,375 |
Moves
Abilities
| Levitate | Evades Ground moves. |
Level-up Moves
| Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|---|
| 1 | Growl | ![]() | ![]() | -- | 40 | 100% | Lowers the target's Attack by one stage. |
| 1 | Psywave | ![]() | ![]() | 1 | 15 | 80% | Inflicts damage between 50% and 150% of the user's level. |
| 1 | Spite | ![]() | ![]() | -- | 10 | 100% | Lowers the PP of the target's last used move by 4. |
| 1 | Astonish | ![]() | ![]() | 30 | 15 | 100% | Has a 30% chance to make the target flinch. |
| 1 | Magical Leaf | ![]() | ![]() | 60 | 20 | -- | Never misses. |
| 1 | Lucky Chant | ![]() | ![]() | -- | 30 | -- | Prevents the target from scoring critical hits for five turns. |
TMs/HMs
| # | Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|---|
| TM4 | Calm Mind | ![]() | ![]() | -- | 20 | -- | Raises the user's Special Attack and Special Defense by one stage. |
| TM6 | Toxic | ![]() | ![]() | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
| TM10 | Hidden Power | ![]() | ![]() | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
| TM11 | Sunny Day | ![]() | ![]() | -- | 5 | -- | Changes the weather to sunny for five turns. |
| TM12 | Taunt | ![]() | ![]() | -- | 20 | 100% | For the next few turns, the target can only use damaging moves. |
| TM15 | Hyper Beam | ![]() | ![]() | 150 | 5 | 90% | User foregoes its next turn to recharge. |
| TM17 | Protect | ![]() | ![]() | -- | 10 | -- | Prevents any moves from hitting the user this turn. |
| TM18 | Rain Dance | ![]() | ![]() | -- | 5 | -- | Changes the weather to rain for five turns. |
| TM21 | Frustration | ![]() | ![]() | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
| TM24 | Thunderbolt | ![]() | ![]() | 95 | 15 | 100% | Has a 10% chance to paralyze the target. |
| TM25 | Thunder | ![]() | ![]() | 120 | 10 | 70% | Has a 30% chance to paralyze the target. |
| TM27 | Return | ![]() | ![]() | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. |
| TM29 | Psychic | ![]() | ![]() | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
| TM30 | Shadow Ball | ![]() | ![]() | 80 | 15 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
| TM32 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
| TM34 | Shock Wave | ![]() | ![]() | 60 | 20 | -- | Never misses. |
| TM40 | Aerial Ace | ![]() | ![]() | 60 | 20 | -- | Never misses. |
| TM41 | Torment | ![]() | ![]() | -- | 15 | 100% | Prevents the target from using the same move twice in a row. |
| TM42 | Facade | ![]() | ![]() | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
| TM43 | Secret Power | ![]() | ![]() | 70 | 20 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
| TM44 | Rest | ![]() | ![]() | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
| TM45 | Attract | ![]() | ![]() | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| TM46 | Thief | ![]() | ![]() | 40 | 10 | 100% | Takes the target's item. |
| TM48 | Skill Swap | ![]() | ![]() | -- | 10 | -- | User and target swap abilities. |
| TM49 | Snatch | ![]() | ![]() | -- | 10 | -- | Steals the target's move, if it's self-targeted. |
| TM53 | Energy Ball | ![]() | ![]() | 80 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
| TM57 | Charge Beam | ![]() | ![]() | 50 | 10 | 90% | Has a 70% chance to raise the user's Special Attack by one stage. |
| TM58 | Endure | ![]() | ![]() | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. |
| TM61 | Will-o-wisp | ![]() | ![]() | -- | 15 | 75% | Burns the target. |
| TM63 | Embargo | ![]() | ![]() | -- | 15 | 100% | Target cannot use held items. |
| TM66 | Payback | ![]() | ![]() | 50 | 10 | 100% | Power is doubled if the target has already moved this turn. |
| TM68 | Giga Impact | ![]() | ![]() | 150 | 5 | 90% | User foregoes its next turn to recharge. |
| TM70 | Flash | ![]() | ![]() | -- | 20 | 100% | Lowers the target's accuracy by one stage. |
| TM73 | Thunder Wave | ![]() | ![]() | -- | 20 | 100% | Paralyzes the target. |
| TM77 | Psych Up | ![]() | ![]() | -- | 10 | -- | Discards the user's stat changes and copies the target's. |
| TM78 | Captivate | ![]() | ![]() | -- | 20 | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
| TM79 | Dark Pulse | ![]() | ![]() | 80 | 15 | 100% | Has a 20% chance to make the target flinch. |
| TM82 | Sleep Talk | ![]() | ![]() | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
| TM83 | Natural Gift | ![]() | ![]() | 1 | 15 | 100% | Power and type depend on the held berry. |
| TM85 | Dream Eater | ![]() | ![]() | 100 | 15 | 100% | Only works on sleeping Pokemon. Heals the user by half the damage inflicted. |
| TM87 | Swagger | ![]() | ![]() | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. |
| TM90 | Substitute | ![]() | ![]() | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| TM92 | Trick Room | ![]() | ![]() | -- | 5 | -- | For five turns, slower Pokemon will act before faster Pokemon. |
Egg Moves
| Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|
| Screech | ![]() | ![]() | -- | 40 | 85% | Lowers the target's Defense by two stages. |
| Curse | ![]() | ![]() | -- | 10 | -- | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
| Spite | ![]() | ![]() | -- | 10 | 100% | Lowers the PP of the target's last used move by 4. |
| Destiny Bond | ![]() | ![]() | -- | 5 | -- | If the user faints this turn, the target automatically will, too. |
| Psych Up | ![]() | ![]() | -- | 10 | -- | Discards the user's stat changes and copies the target's. |
| Memento | ![]() | ![]() | -- | 10 | 100% | Lowers the target's Attack and Special Attack by two stages. User faints. |
| Imprison | ![]() | ![]() | -- | 10 | -- | Prevents the target from using any moves that the user also knows. |
| Sucker Punch | ![]() | ![]() | 80 | 5 | 100% | Only works if the target is about to use a damaging move. |
| Nasty Plot | ![]() | ![]() | -- | 20 | -- | Raises the user's Special Attack by two stages. |
| Shadow Sneak | ![]() | ![]() | 40 | 30 | 100% | Inflicts regular damage with no additional effect. |
| Ominous Wind | ![]() | ![]() | 60 | 5 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
Stats
| at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
|---|---|---|---|---|
| HP | 60 | 230 - 324 | 230 - 324 | 230 - 324 |
| Attack | 60 | 112 - 197 | 125 - 219 | 137 - 240 |
| Defense | 60 | 112 - 197 | 125 - 219 | 137 - 240 |
| Sp. Attack | 105 | 193 - 278 | 215 - 309 | 236 - 339 |
| Sp. Defense | 105 | 193 - 278 | 215 - 309 | 236 - 339 |
| Speed | 105 | 193 - 278 | 215 - 309 | 236 - 339 |
| TOTAL | 495 | |||
Other Stats
| Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
|---|---|---|---|---|
| 187 | 800,000 | 45 | 35 | Special Attack: 1 point Special Defense: 1 point |
Damage Taken
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Images
| Black | ![]() ![]() ![]() ![]() |
| White | |
| Diamond | ![]() ![]() ![]() ![]() |
| Pearl | |
| Platinum | ![]() ![]() ![]() ![]() |
| HeartGold | ![]() ![]() ![]() ![]() |
| SoulSilver |
Flavortext
| Black 2 | Its cry sounds like an incantation. It is said the cry may rarely be imbued with happiness-giving power. |
| White 2 | |
| Black | |
| White | |
| Diamond | Its cries sound like incantations. Those hearing it are tormented by headaches and hallucinations. |
| Pearl | It chants incantations. While they usually torment targets, some chants bring happiness. |
| HeartGold | Its cries sound like incantations to torment the foe. It appears where you least expect it. |
| SoulSilver |
← #428 Lopunny | #430 Honchkrow → |

#428 Lopunny
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