Remoraid #223
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← #222 Corsola | #224 Octillery → |
Remoraid
#223
- Jet Pokemon
|
type | ![]() |
|
|---|---|---|---|
| gender | 50.0% ![]() | 50.0% ![]() |
|
| height | 2'0" | 0.6 m | |
| weight | 26.5 lb. | 12.0 kg | |
| generation |
2nd (Gold, Silver, Crystal) National: #223 | Johto: #172 | Sinnoh: #132
|
||
223
Family
![]() ![]() #223 - Remoraid | ![]() ![]() #224 - Octillery Lv. 25 |
Breeding
| Egg Groups | Steps to Hatch |
|---|---|
| Water 1 | Water 2 | 5,100 |
Moves
Abilities
| Hustle | Strengthens physical moves to inflict 1.5× damage, but decreases their accuracy to 0.8×. |
| Sniper | Strengthens critical hits to inflict 3× damage rather than 2×. |
Level-up Moves
| Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|---|
| 1 | Water Gun | ![]() | ![]() | 40 | 25 | 100% | Inflicts regular damage with no additional effect. |
| 6 | Lock-on | ![]() | ![]() | -- | 5 | -- | Ensures that the user's next move will hit the target. |
| 10 | Psybeam | ![]() | ![]() | 65 | 20 | 100% | Has a 10% chance to confuse the target. |
| 14 | Aurora Beam | ![]() | ![]() | 65 | 20 | 100% | Has a 10% chance to lower the target's Attack by one stage. |
| 18 | Bubblebeam | ![]() | ![]() | 65 | 20 | 100% | Has a 10% chance to lower the target's Speed by one stage. |
| 22 | Focus Energy | ![]() | ![]() | -- | 30 | -- | Increases the user's chance to score a critical hit. |
| 26 | Water Pulse | ![]() | ![]() | 60 | 20 | 100% | Has a 20% chance to confuse the target. |
| 30 | Signal Beam | ![]() | ![]() | 75 | 15 | 100% | Has a 10% chance to confuse the target. |
| 34 | Ice Beam | ![]() | ![]() | 95 | 10 | 100% | Has a 10% chance to freeze the target. |
| 38 | Bullet Seed | ![]() | ![]() | 25 | 30 | 100% | Hits 2-5 times in one turn. |
| 42 | Hydro Pump | ![]() | ![]() | 120 | 5 | 80% | Inflicts regular damage with no additional effect. |
| 46 | Hyper Beam | ![]() | ![]() | 150 | 5 | 90% | User foregoes its next turn to recharge. |
| 50 | Soak | ![]() | ![]() | -- | 20 | 100% | Changes the target's type to Water. |
TMs/HMs
| # | Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|---|
| TM6 | Toxic | ![]() | ![]() | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
| TM10 | Hidden Power | ![]() | ![]() | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
| TM11 | Sunny Day | ![]() | ![]() | -- | 5 | -- | Changes the weather to sunny for five turns. |
| TM13 | Ice Beam | ![]() | ![]() | 95 | 10 | 100% | Has a 10% chance to freeze the target. |
| TM14 | Blizzard | ![]() | ![]() | 120 | 5 | 70% | Has a 10% chance to freeze the target. |
| TM15 | Hyper Beam | ![]() | ![]() | 150 | 5 | 90% | User foregoes its next turn to recharge. |
| TM17 | Protect | ![]() | ![]() | -- | 10 | -- | Prevents any moves from hitting the user this turn. |
| TM18 | Rain Dance | ![]() | ![]() | -- | 5 | -- | Changes the weather to rain for five turns. |
| TM21 | Frustration | ![]() | ![]() | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
| TM23 | Smack Down | ![]() | ![]() | 50 | 15 | 100% | Removes any immunity to Ground damage. |
| TM27 | Return | ![]() | ![]() | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. |
| TM29 | Psychic | ![]() | ![]() | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
| TM32 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
| TM35 | Flamethrower | ![]() | ![]() | 95 | 15 | 100% | Has a 10% chance to burn the target. |
| TM38 | Fire Blast | ![]() | ![]() | 120 | 5 | 85% | Has a 10% chance to burn the target. |
| TM42 | Facade | ![]() | ![]() | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
| TM44 | Rest | ![]() | ![]() | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
| TM45 | Attract | ![]() | ![]() | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| TM46 | Thief | ![]() | ![]() | 40 | 10 | 100% | Takes the target's item. |
| TM48 | Round | ![]() | ![]() | 60 | 15 | 100% | Has double power if it's used more than once per turn. |
| TM55 | Scald | ![]() | ![]() | 80 | 15 | 100% | Has a 30% chance to burn the target. |
| TM57 | Charge Beam | ![]() | ![]() | 50 | 10 | 90% | Has a 70% chance to raise the user's Special Attack by one stage. |
| TM59 | Incinerate | ![]() | ![]() | 30 | 15 | 100% | Destroys the target's held berry. |
| TM73 | Thunder Wave | ![]() | ![]() | -- | 20 | 100% | Paralyzes the target. |
| TM87 | Swagger | ![]() | ![]() | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. |
| TM88 | Sleep Talk | ![]() | ![]() | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
| TM90 | Substitute | ![]() | ![]() | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| TM100 | Confide | ![]() | ![]() | -- | 20 | -- | Lowers the target's Special Attack by one stage. |
| HM3 | Surf | ![]() | ![]() | 95 | 15 | 100% | Inflicts regular damage and can hit Dive users. |
| HM5 | Waterfall | ![]() | ![]() | 80 | 15 | 100% | Has a 20% chance to make the target flinch. |
Egg Moves
| Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|
| Supersonic | ![]() | ![]() | -- | 20 | 55% | Confuses the target. |
| Aurora Beam | ![]() | ![]() | 65 | 20 | 100% | Has a 10% chance to lower the target's Attack by one stage. |
| Screech | ![]() | ![]() | -- | 40 | 85% | Lowers the target's Defense by two stages. |
| Haze | ![]() | ![]() | -- | 30 | -- | Resets all Pokemon's stats, accuracy, and evasion. |
| Swift | ![]() | ![]() | 60 | 20 | -- | Never misses. |
| Snore | ![]() | ![]() | 40 | 15 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
| Flail | ![]() | ![]() | 1 | 15 | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
| Octazooka | ![]() | ![]() | 65 | 10 | 85% | Has a 50% chance to lower the target's accuracy by one stage. |
| Water Spout | ![]() | ![]() | 150 | 5 | 100% | Inflicts more damage when the user has more HP remaining, with a maximum of 150 power. |
| Mud Shot | ![]() | ![]() | 55 | 15 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
| Rock Blast | ![]() | ![]() | 25 | 10 | 90% | Hits 2-5 times in one turn. |
| Water Pulse | ![]() | ![]() | 60 | 20 | 100% | Has a 20% chance to confuse the target. |
| Acid Spray | ![]() | ![]() | 40 | 20 | 100% | Lowers the target's Special Defense by one stage. |
| Entrainment | ![]() | ![]() | -- | 15 | 100% | Copies the user's ability onto the target. |
Stats
| at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
|---|---|---|---|---|
| HP | 35 | 180 - 274 | 180 - 274 | 180 - 274 |
| Attack | 65 | 121 - 206 | 135 - 229 | 148 - 251 |
| Defense | 35 | 67 - 152 | 75 - 169 | 82 - 185 |
| Sp. Attack | 65 | 121 - 206 | 135 - 229 | 148 - 251 |
| Sp. Defense | 35 | 67 - 152 | 75 - 169 | 82 - 185 |
| Speed | 65 | 121 - 206 | 135 - 229 | 148 - 251 |
| TOTAL | 300 | |||
Other Stats
| Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
|---|---|---|---|---|
| 78 | 1,000,000 | 190 | 70 | Special Attack: 1 point |
Damage Taken
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Images
| Black | ![]() ![]() ![]() ![]() |
| White | |
| Diamond | ![]() ![]() ![]() ![]() |
| Pearl | |
| Platinum | ![]() ![]() ![]() ![]() |
| HeartGold | ![]() ![]() ![]() ![]() |
| SoulSilver | |
| Ruby | ![]() ![]() ![]() ![]() |
| Sapphire | |
| Emerald | ![]() ![]() |
| Gold | ![]() ![]() ![]() ![]() |
| Silver | |
| Crystal | ![]() ![]() ![]() ![]() |
Flavortext
| Black 2 | The water they shoot from their mouths can hit moving prey from more than 300 feet away. |
| White 2 | |
| Black | |
| White | |
| Diamond | |
| Pearl | |
| Platinum | |
| HeartGold | It has superb accuracy. The water it shoots out can strike moving prey from more than 300 feet away. |
| SoulSilver | Using its dorsal fin as a suction pad, it clings to a MANTINE's underside to scavenge for leftovers. |
| Ruby | REMORAID sucks in water, then expels it at high velocity using its abdominal muscles to shoot down flying prey.When evolution draws near, this Pokemon travels downstream from rivers. |
| Sapphire | |
| Emerald | |
| FireRed | Using its dorsal fin as a suction pad, it clings to a MANTINE's underside to scavenge for leftovers. |
| LeafGreen | It has superb accuracy. The water it shoots out can strike even moving prey from more than 100 yards. |
| Gold | It has superb accuracy. The water it shoots out canstrike even moving prey from more than 300 feet. |
| Silver | Using its dorsal fin as a suction pad, it clings toa MANTINE's underside to scavenge for leftovers. |
| Crystal | To escape from an attacker, it may shoot water out ofits mouth, then use that force to swim backward. |
Other
| Name Etymology | Remora + aid |
|---|
← #222 Corsola | #224 Octillery → |

#222 Corsola
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