Rhydon #112
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←   #111 Rhyhorn  |  #113 Chansey   → | 
Rhydon
#112
 - Drill Pokemon
 
 
 | 
types | ![]()  | ![]()  | 
|---|---|---|---|
| gender | 50.0% ![]()  | 50.0% ![]()  | 
|
| height | 6'3" | 1.9 m | |
| weight | 264.6 lb. | 120.0 kg | |
| generation | 
 1st (Red, Blue, Yellow) National: #112 | Johto: #207 | Hoenn: #170 
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112
Family
![]() ![]() #111 - Rhyhorn  | ![]() ![]() #112 - Rhydon Lv. 42 | ![]() ![]() #464 - Rhyperior Trade withProtector | 
Breeding
| Egg Groups | Steps to Hatch | 
|---|---|
| Monster | Ground | 5,100 | 
Locations
Where to catch Rhydon in Pokemon Diamond and Pearl
| Area | Levels | Method | Rarity | 
|---|---|---|---|
| Stark Mountain | 55 | Walking in tall grass or a cave | 20% | 
| Route 227 | 55 | Walking in tall grass or a cave | 20% | 
| Route 228 | 52-53 | Walking in tall grass or a cave | 30% | 
Where to catch Rhydon in Pokemon Platinum
| Area | Levels | Method | Rarity | 
|---|---|---|---|
| Victory Road (1f) | 41-43 | Walking in tall grass or a cave | 15% | 
| Stark Mountain | 54 | Walking in tall grass or a cave | 20% | 
| Stark Mountain (Entrance) | 54 | Walking in tall grass or a cave | 20% | 
| Stark Mountain (Inside) | 55 | Walking in tall grass or a cave | 10% | 
| Route 227 | 54 | Walking in tall grass or a cave | 20% | 
| Route 228 | 50-52 | Walking in tall grass or a cave | 30% | 
Moves
Abilities
| Lightningrod | Redirects single-target Electric moves to this Pokemon where possible. Absorbs Electric moves, raising Special Attack one stage. | 
| Rock Head | Protects against recoil damage. | 
Level-up Moves
| Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect | 
|---|---|---|---|---|---|---|---|
| 1 | Stomp | ![]()  | ![]()  | 65 | 20 | 100% | Has a 30% chance to make the target flinch. | 
| 1 | Horn Attack | ![]()  | ![]()  | 65 | 25 | 100% | Inflicts regular damage with no additional effect. | 
| 1 | Fury Attack | ![]()  | ![]()  | 15 | 20 | 85% | Hits 2-5 times in one turn. | 
| 1 | Tail Whip | ![]()  | ![]()  | -- | 30 | 100% | Lowers the target's Defense by one stage. | 
| 9 | Stomp | ![]()  | ![]()  | 65 | 20 | 100% | Has a 30% chance to make the target flinch. | 
| 13 | Fury Attack | ![]()  | ![]()  | 15 | 20 | 85% | Hits 2-5 times in one turn. | 
| 21 | Scary Face | ![]()  | ![]()  | -- | 10 | 100% | Lowers the target's Speed by two stages. | 
| 25 | Rock Blast | ![]()  | ![]()  | 25 | 10 | 90% | Hits 2-5 times in one turn. | 
| 33 | Take Down | ![]()  | ![]()  | 90 | 20 | 85% | User receives 1/4 the damage it inflicts in recoil. | 
| 37 | Horn Drill | ![]()  | ![]()  | 1 | 5 | 30% | Causes a one-hit KO. | 
| 42 | Hammer Arm | ![]()  | ![]()  | 100 | 10 | 90% | Lowers user's Speed by one stage. | 
| 45 | Stone Edge | ![]()  | ![]()  | 100 | 5 | 80% | Has an increased chance for a critical hit. | 
| 49 | Earthquake | ![]()  | ![]()  | 100 | 10 | 100% | Inflicts regular damage and can hit Dig users. | 
| 57 | Megahorn | ![]()  | ![]()  | 120 | 10 | 85% | Inflicts regular damage with no additional effect. | 
TMs/HMs
| # | Move | Type | Class | Pow. | PP | Acc. | Effect | 
|---|---|---|---|---|---|---|---|
| TM1 | Focus Punch | ![]()  | ![]()  | 150 | 20 | 100% | If the user takes damage before attacking, the attack is canceled. | 
| TM5 | Roar | ![]()  | ![]()  | -- | 20 | 100% | Immediately ends wild battles. Forces trainers to switch Pokemon. | 
| TM6 | Toxic | ![]()  | ![]()  | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | 
| TM10 | Hidden Power | ![]()  | ![]()  | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | 
| TM11 | Sunny Day | ![]()  | ![]()  | -- | 5 | -- | Changes the weather to sunny for five turns. | 
| TM13 | Ice Beam | ![]()  | ![]()  | 95 | 10 | 100% | Has a 10% chance to freeze the target. | 
| TM14 | Blizzard | ![]()  | ![]()  | 120 | 5 | 70% | Has a 10% chance to freeze the target. | 
| TM15 | Hyper Beam | ![]()  | ![]()  | 150 | 5 | 90% | User foregoes its next turn to recharge. | 
| TM17 | Protect | ![]()  | ![]()  | -- | 10 | -- | Prevents any moves from hitting the user this turn. | 
| TM18 | Rain Dance | ![]()  | ![]()  | -- | 5 | -- | Changes the weather to rain for five turns. | 
| TM21 | Frustration | ![]()  | ![]()  | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | 
| TM23 | Iron Tail | ![]()  | ![]()  | 100 | 15 | 75% | Has a 30% chance to lower the target's Defense by one stage. | 
| TM24 | Thunderbolt | ![]()  | ![]()  | 95 | 15 | 100% | Has a 10% chance to paralyze the target. | 
| TM25 | Thunder | ![]()  | ![]()  | 120 | 10 | 70% | Has a 30% chance to paralyze the target. | 
| TM26 | Earthquake | ![]()  | ![]()  | 100 | 10 | 100% | Inflicts regular damage and can hit Dig users. | 
| TM27 | Return | ![]()  | ![]()  | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | 
| TM28 | Dig | ![]()  | ![]()  | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. | 
| TM31 | Brick Break | ![]()  | ![]()  | 75 | 15 | 100% | Destroys Reflect and Light Screen. | 
| TM32 | Double Team | ![]()  | ![]()  | -- | 15 | -- | Raises the user's evasion by one stage. | 
| TM34 | Shock Wave | ![]()  | ![]()  | 60 | 20 | -- | Never misses. | 
| TM35 | Flamethrower | ![]()  | ![]()  | 95 | 15 | 100% | Has a 10% chance to burn the target. | 
| TM37 | Sandstorm | ![]()  | ![]()  | -- | 10 | -- | Changes the weather to a sandstorm for five turns. | 
| TM38 | Fire Blast | ![]()  | ![]()  | 120 | 5 | 85% | Has a 10% chance to burn the target. | 
| TM39 | Rock Tomb | ![]()  | ![]()  | 50 | 10 | 80% | Has a 100% chance to lower the target's Speed by one stage. | 
| TM42 | Facade | ![]()  | ![]()  | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | 
| TM43 | Secret Power | ![]()  | ![]()  | 70 | 20 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | 
| TM44 | Rest | ![]()  | ![]()  | -- | 10 | -- | User sleeps for two turns, completely healing itself. | 
| TM45 | Attract | ![]()  | ![]()  | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | 
| TM46 | Thief | ![]()  | ![]()  | 40 | 10 | 100% | Takes the target's item. | 
| TM52 | Focus Blast | ![]()  | ![]()  | 120 | 5 | 70% | Has a 10% chance to lower the target's Special Defense by one stage. | 
| TM56 | Fling | ![]()  | ![]()  | 1 | 10 | 100% | Throws held item at the target; power depends on the item. | 
| TM58 | Endure | ![]()  | ![]()  | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. | 
| TM59 | Dragon Pulse | ![]()  | ![]()  | 90 | 10 | 100% | Inflicts regular damage with no additional effect. | 
| TM65 | Shadow Claw | ![]()  | ![]()  | 70 | 15 | 100% | Has an increased chance for a critical hit. | 
| TM66 | Payback | ![]()  | ![]()  | 50 | 10 | 100% | Power is doubled if the target has already moved this turn. | 
| TM68 | Giga Impact | ![]()  | ![]()  | 150 | 5 | 90% | User foregoes its next turn to recharge. | 
| TM69 | Rock Polish | ![]()  | ![]()  | -- | 20 | -- | Raises the user's Speed by two stages. | 
| TM71 | Stone Edge | ![]()  | ![]()  | 100 | 5 | 80% | Has an increased chance for a critical hit. | 
| TM72 | Avalanche | ![]()  | ![]()  | 60 | 10 | 100% | Inflicts double damage if the user takes damage before attacking this turn. | 
| TM75 | Swords Dance | ![]()  | ![]()  | -- | 30 | -- | Raises the user's Attack by two stages. | 
| TM76 | Stealth Rock | ![]()  | ![]()  | -- | 20 | -- | Causes damage when opposing Pokemon switch in. | 
| TM78 | Captivate | ![]()  | ![]()  | -- | 20 | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. | 
| TM80 | Rock Slide | ![]()  | ![]()  | 75 | 10 | 90% | Has a 30% chance to make the target flinch. | 
| TM82 | Sleep Talk | ![]()  | ![]()  | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | 
| TM83 | Natural Gift | ![]()  | ![]()  | 1 | 15 | 100% | Power and type depend on the held berry. | 
| TM84 | Poison Jab | ![]()  | ![]()  | 80 | 20 | 100% | Has a 30% chance to poison the target. | 
| TM87 | Swagger | ![]()  | ![]()  | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | 
| TM90 | Substitute | ![]()  | ![]()  | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | 
| HM1 | Cut | ![]()  | ![]()  | 50 | 30 | 95% | Inflicts regular damage with no additional effect. | 
| HM3 | Surf | ![]()  | ![]()  | 95 | 15 | 100% | Inflicts regular damage and can hit Dive users. | 
| HM4 | Strength | ![]()  | ![]()  | 80 | 15 | 100% | Inflicts regular damage with no additional effect. | 
| HM6 | Rock Smash | ![]()  | ![]()  | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. | 
| HM8 | Rock Climb | ![]()  | ![]()  | 90 | 20 | 85% | Has a 20% chance to confuse the target. | 
Egg Moves
| Move | Type | Class | Pow. | PP | Acc. | Effect | 
|---|---|---|---|---|---|---|
| Swords Dance | ![]()  | ![]()  | -- | 30 | -- | Raises the user's Attack by two stages. | 
| Counter | ![]()  | ![]()  | 1 | 20 | 100% | Inflicts twice the damage the user received from the last physical hit it took. | 
| Skull Bash | ![]()  | ![]()  | 100 | 15 | 100% | Raises the user's Defense by one stage. User charges for one turn before attacking. | 
| Rock Slide | ![]()  | ![]()  | 75 | 10 | 90% | Has a 30% chance to make the target flinch. | 
| Curse | ![]()  | ![]()  | -- | 10 | -- | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | 
| Reversal | ![]()  | ![]()  | 1 | 15 | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | 
| Magnitude | ![]()  | ![]()  | 1 | 30 | 100% | Power varies randomly from 10 to 150. | 
| Crunch | ![]()  | ![]()  | 80 | 15 | 100% | Has a 20% chance to lower the target's Defense by one stage. | 
| Crush Claw | ![]()  | ![]()  | 75 | 10 | 95% | Has a 50% chance to lower the target's Defense by one stage. | 
| Dragon Rush | ![]()  | ![]()  | 100 | 10 | 75% | Has a 20% chance to make the target flinch. | 
| Thunder Fang | ![]()  | ![]()  | 65 | 15 | 95% | Has a 10% chance to paralyze the target and a $effect_chance% chance to make the target flinch. | 
| Ice Fang | ![]()  | ![]()  | 65 | 15 | 95% | Has a 10% chance to freeze the target and a $effect_chance% chance to make the target flinch. | 
| Fire Fang | ![]()  | ![]()  | 65 | 15 | 95% | Has a 10% chance to burn the target and a $effect_chance% chance to make the target flinch. | 
Stats
| at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) | 
|---|---|---|---|---|
| HP | 105 | 320 - 414 | 320 - 414 | 320 - 414 | 
| Attack | 130 | 238 - 323 | 265 - 359 | 291 - 394 | 
| Defense | 120 | 220 - 305 | 245 - 339 | 269 - 372 | 
| Sp. Attack | 45 | 85 - 170 | 95 - 189 | 104 - 207 | 
| Sp. Defense | 45 | 85 - 170 | 95 - 189 | 104 - 207 | 
| Speed | 40 | 76 - 161 | 85 - 179 | 93 - 196 | 
| TOTAL | 485 | |||
Other Stats
| Base Experience | Max Experience | Catch Rate | Happiness | EV Yields | 
|---|---|---|---|---|
| 204 | 1,250,000 | 60 | 70 | Attack: 2 points | 
Damage Taken
 
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Images
| Black | ![]() ![]() ![]() ![]()  | 
| White | |
| Diamond | ![]() ![]() ![]() ![]()  | 
| Pearl | |
| Platinum | ![]() ![]() ![]() ![]()  | 
| HeartGold | ![]() ![]() ![]() ![]()  | 
| SoulSilver | |
| Ruby | ![]() ![]() ![]() ![]()  | 
| Sapphire | |
| Emerald | ![]() ![]()  | 
| FireRed | ![]() ![]() ![]() ![]()  | 
| LeafGreen | |
| Gold | ![]() ![]() ![]() ![]()  | 
| Silver | |
| Crystal | ![]() ![]() ![]() ![]()  | 
| Red | ![]() ![]()  | 
| Blue | |
| Yellow | ![]() ![]()  | 
Flavortext
| Black 2 | Standing on its hind legs freed its forelegs and made it smarter. It is very forgetful, however. | 
| White 2 | |
| Black | |
| White | |
| Diamond | Its brain developed after it stood up on its hind legs. Its drill horn bores tunnels through solid rock. | 
| Pearl | |
| Platinum | |
| HeartGold | Its rugged hide protects it from even the heat of lava. However, the hide also makes it insensitive. | 
| SoulSilver | Its brain developed when it began walking on hind legs. Its thick hide protects it even in magma. | 
| Ruby | RHYDON's horn can crush even uncut diamonds. One sweeping blow of its tail can topple a building.This Pokemon's hide is extremely tough. Even direct cannon hits don't leave a scratch. | 
| Sapphire | |
| Emerald | |
| FireRed | It begins walking on its hind legs after evolution. It can punch holes through boulders with its horn. | 
| LeafGreen | Protected by an armor-like hide, it is capable of living in molten lava of 3,600 degrees Fahrenheit. | 
| Gold | Its rugged hide protects it from even the heat oflava. However, the hide also makes it insensitive. | 
| Silver | Its brain developed when it began walking on hindlegs. Its thick hide protects it even in magma. | 
| Crystal | By lightly spinning its drill- like horn, it caneasily shatter even a diamond in the rough. | 
| Red | Protected by an armor-like hide, it is capable ofliving in molten lava of 3,600 degrees. | 
| Blue | |
| Yellow | Walks on its hind legs. Shows signs of intelligence.Its armor-like hide even repels molten lava. | 
Other
| Name Etymology | Rhy (as in a rhino) + don (comes from the Japanese name) | 
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←   #111 Rhyhorn  |  #113 Chansey   → | 

 #111 Rhyhorn 
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