Sandslash #028
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← #027 Sandshrew | #029 Nidoran F → |
Sandslash
#028
- Mouse Pokemon
|
type | ![]() |
|
|---|---|---|---|
| gender | 50.0% ![]() | 50.0% ![]() |
|
| height | 3'3" | 1.0 m | |
| weight | 65.0 lb. | 29.5 kg | |
| generation |
1st (Red, Blue, Yellow) National: #028 | Johto: #049 | Hoenn: #113
|
||
028
Moves
Abilities
| Sand Veil | Increases evasion to 1.25× during a sandstorm. |
Level-up Moves
| Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|---|
| 1 | Scratch | ![]() | ![]() | 40 | 35 | 100% | Inflicts regular damage with no additional effect. |
| 1 | Sand-attack | ![]() | ![]() | -- | 15 | 100% | Lowers the target's accuracy by one stage. |
| 1 | Defense Curl | ![]() | ![]() | -- | 40 | -- | Raises user's Defense by one stage. |
| 6 | Defense Curl | ![]() | ![]() | -- | 40 | -- | Raises user's Defense by one stage. |
| 11 | Sand-attack | ![]() | ![]() | -- | 15 | 100% | Lowers the target's accuracy by one stage. |
| 17 | Poison Sting | ![]() | ![]() | 15 | 35 | 100% | Has a 30% chance to poison the target. |
| 24 | Slash | ![]() | ![]() | 70 | 20 | 100% | Has an increased chance for a critical hit. |
| 33 | Swift | ![]() | ![]() | 60 | 20 | -- | Never misses. |
| 42 | Fury Swipes | ![]() | ![]() | 18 | 15 | 80% | Hits 2-5 times in one turn. |
| 52 | Sandstorm | ![]() | ![]() | -- | 10 | -- | Changes the weather to a sandstorm for five turns. |
TMs/HMs
| # | Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|---|
| TM1 | Dynamicpunch | ![]() | ![]() | 100 | 5 | 50% | Has a 100% chance to confuse the target. |
| TM2 | Headbutt | ![]() | ![]() | 70 | 15 | 100% | Has a 30% chance to make the target flinch. |
| TM3 | Curse | ![]() | ![]() | -- | 10 | -- | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
| TM4 | Rollout | ![]() | ![]() | 30 | 20 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
| TM6 | Toxic | ![]() | ![]() | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
| TM8 | Rock Smash | ![]() | ![]() | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
| TM10 | Hidden Power | ![]() | ![]() | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
| TM11 | Sunny Day | ![]() | ![]() | -- | 5 | -- | Changes the weather to sunny for five turns. |
| TM13 | Snore | ![]() | ![]() | 40 | 15 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
| TM15 | Hyper Beam | ![]() | ![]() | 150 | 5 | 90% | User foregoes its next turn to recharge. |
| TM17 | Protect | ![]() | ![]() | -- | 10 | -- | Prevents any moves from hitting the user this turn. |
| TM20 | Endure | ![]() | ![]() | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. |
| TM21 | Frustration | ![]() | ![]() | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
| TM23 | Iron Tail | ![]() | ![]() | 100 | 15 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
| TM26 | Earthquake | ![]() | ![]() | 100 | 10 | 100% | Inflicts regular damage and can hit Dig users. |
| TM27 | Return | ![]() | ![]() | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. |
| TM28 | Dig | ![]() | ![]() | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. |
| TM31 | Mud-slap | ![]() | ![]() | 20 | 10 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
| TM32 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
| TM34 | Swagger | ![]() | ![]() | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. |
| TM35 | Sleep Talk | ![]() | ![]() | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
| TM37 | Sandstorm | ![]() | ![]() | -- | 10 | -- | Changes the weather to a sandstorm for five turns. |
| TM39 | Swift | ![]() | ![]() | 60 | 20 | -- | Never misses. |
| TM40 | Defense Curl | ![]() | ![]() | -- | 40 | -- | Raises user's Defense by one stage. |
| TM43 | Detect | ![]() | ![]() | -- | 5 | -- | Prevents any moves from hitting the user this turn. |
| TM44 | Rest | ![]() | ![]() | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
| TM45 | Attract | ![]() | ![]() | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| TM46 | Thief | ![]() | ![]() | 40 | 10 | 100% | Takes the target's item. |
| TM49 | Fury Cutter | ![]() | ![]() | 20 | 20 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
| HM1 | Cut | ![]() | ![]() | 50 | 30 | 95% | Inflicts regular damage with no additional effect. |
| HM4 | Strength | ![]() | ![]() | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
Egg Moves
| Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|
| Counter | ![]() | ![]() | 1 | 20 | 100% | Inflicts twice the damage the user received from the last physical hit it took. |
| Flail | ![]() | ![]() | 1 | 15 | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
| Safeguard | ![]() | ![]() | -- | 25 | -- | Protects the user's field from major status ailments and confusion for five turns. |
| Rapid Spin | ![]() | ![]() | 20 | 40 | 100% | Frees the user from binding moves, removes Leech Seed, and blows away Spikes. |
| Metal Claw | ![]() | ![]() | 50 | 35 | 95% | Has a 10% chance to raise the user's Attack by one stage. |
Stats
| at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
|---|---|---|---|---|
| HP | 75 | 260 - 354 | 260 - 354 | 260 - 354 |
| Attack | 100 | 184 - 269 | 205 - 299 | 225 - 328 |
| Defense | 110 | 202 - 287 | 225 - 319 | 247 - 350 |
| Sp. Attack | 45 | 85 - 170 | 95 - 189 | 104 - 207 |
| Sp. Defense | 55 | 103 - 188 | 115 - 209 | 126 - 229 |
| Speed | 65 | 121 - 206 | 135 - 229 | 148 - 251 |
| TOTAL | 450 | |||
Other Stats
| Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
|---|---|---|---|---|
| 163 | 1,000,000 | 90 | 70 | Defense: 2 points |
Damage Taken
1x
1x
1x
0.5x
1x
0.5x
1x
1x
1x
1x
2x
2x
0x
1x
2x
1x
1x
1x
|
Images
| Black | ![]() ![]() ![]() ![]() |
| White | |
| Diamond | ![]() ![]() ![]() ![]() |
| Pearl | |
| Platinum | ![]() ![]() ![]() ![]() |
| HeartGold | ![]() ![]() ![]() ![]() |
| SoulSilver | |
| Ruby | ![]() ![]() ![]() ![]() |
| Sapphire | |
| Emerald | ![]() ![]() |
| FireRed | ![]() ![]() ![]() ![]() |
| LeafGreen | |
| Gold | ![]() ![]() ![]() ![]() |
| Silver | |
| Crystal | ![]() ![]() ![]() ![]() |
| Red | ![]() ![]() |
| Blue | |
| Yellow | ![]() ![]() |
Flavortext
| Black 2 | The spikes on its body are made up of its hardened hide. It rolls up and attacks foes with its spikes. |
| White 2 | |
| Black | |
| White | |
| Diamond | It curls up, then rolls into foes with its back. Its sharp spines inflict severe damage. |
| Pearl | |
| Platinum | |
| HeartGold | In an attempt to hide itself, it will run around at top speed to kick up a blinding dust storm. |
| SoulSilver | If it digs at an incredible pace, it may snap off its spikes and claws. They grow back in a day. |
| Ruby | SANDSLASH's body is covered by tough spikes, which are hardened sections of its hide. Once a year, the old spikes fallout, to be replaced with new spikes that grow out from beneath the old ones. |
| Sapphire | |
| Emerald | |
| FireRed | It is adept at attacking with the spines on its back and its sharp claws while quickly scurrying about. |
| LeafGreen | Curls up into a spiny ball when threatened. It can roll while curled up to attack or escape. |
| Gold | In an attempt to hide itself, it will run aroundat top speed to kick up a blinding dust storm. |
| Silver | If it digs at an incredible pace, it may snap offits spikes and claws. They grow back in a day. |
| Crystal | Adept at climbing trees, it rolls into a spiny ball,then attacks its enemies from above. |
| Red | Curls up into a spiny ball when threatened. Itcan roll while curled up to attack or escape. |
| Blue | |
| Yellow | It is skilled at slashing enemies with its claws.If broken, they start to grow back in a day. |
Other
| Name Etymology | Sand + slash |
|---|
← #027 Sandshrew | #029 Nidoran F → |

#027 Sandshrew
→



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