Seadra #117
Sections
Generations
More Pokemon
←   #116 Horsea  |  #118 Goldeen   → | 
Seadra
#117
 - Dragon Pokemon
 
 
 | 
type | ![]()  | 
|
|---|---|---|---|
| gender | 50.0% ![]()  | 50.0% ![]()  | 
|
| height | 4'11" | 1.2 m | |
| weight | 55.1 lb. | 25.0 kg | |
| generation | 
 1st (Red, Blue, Yellow) National: #117 | Johto: #187 | Hoenn: #185 
 | 
||
117
Family
![]() ![]() #116 - Horsea  | ![]() ![]() #117 - Seadra Lv. 32 | ![]() ![]() #230 - Kingdra Trade withDragon Scale | 
Breeding
| Egg Groups | Steps to Hatch | 
|---|---|
| Water 1 | Dragon | 5,100 | 
Locations
Where to catch Seadra in Pokemon Black and White
| Area | Levels | Method | Rarity | 
|---|---|---|---|
| P2 Laboratory | 35-60 | Fishing in dark spots | 40% | 
| Route 17 | 35-60 | Fishing in dark spots | 40% | 
| Route 18 | 35-60 | Fishing in dark spots | 40% | 
Where to catch Seadra in Pokemon Black 2 and White 2
| Area | Levels | Method | Rarity | 
|---|---|---|---|
| P2 Laboratory | 35-60 | Fishing in dark spots | 40% | 
| Route 17 | 60-70 | Fishing in dark spots | 15% | 
| Route 18 | 60-70 | Fishing in dark spots | 15% | 
Moves
Abilities
| Poison Point | Has a 30% chance of poisoning attacking Pokemon on contact. | 
| Sniper | Strengthens critical hits to inflict 3× damage rather than 2×. | 
Level-up Moves
| Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect | 
|---|---|---|---|---|---|---|---|
| 1 | Leer | ![]()  | ![]()  | -- | 30 | 100% | Lowers the target's Defense by one stage. | 
| 1 | Water Gun | ![]()  | ![]()  | 40 | 25 | 100% | Inflicts regular damage with no additional effect. | 
| 1 | Smokescreen | ![]()  | ![]()  | -- | 20 | 100% | Lowers the target's accuracy by one stage. | 
| 1 | Bubble | ![]()  | ![]()  | 20 | 30 | 100% | Has a 10% chance to lower the target's Speed by one stage. | 
| 4 | Smokescreen | ![]()  | ![]()  | -- | 20 | 100% | Lowers the target's accuracy by one stage. | 
| 8 | Leer | ![]()  | ![]()  | -- | 30 | 100% | Lowers the target's Defense by one stage. | 
| 11 | Water Gun | ![]()  | ![]()  | 40 | 25 | 100% | Inflicts regular damage with no additional effect. | 
| 14 | Focus Energy | ![]()  | ![]()  | -- | 30 | -- | Increases the user's chance to score a critical hit. | 
| 18 | Bubblebeam | ![]()  | ![]()  | 65 | 20 | 100% | Has a 10% chance to lower the target's Speed by one stage. | 
| 23 | Agility | ![]()  | ![]()  | -- | 30 | -- | Raises the user's Speed by two stages. | 
| 26 | Twister | ![]()  | ![]()  | 40 | 20 | 100% | Has chance to make the target flinch. | 
| 30 | Brine | ![]()  | ![]()  | 65 | 10 | 100% | Has double power against Pokemon that have less than half their max HP remaining. | 
| 40 | Hydro Pump | ![]()  | ![]()  | 120 | 5 | 80% | Inflicts regular damage with no additional effect. | 
| 48 | Dragon Dance | ![]()  | ![]()  | -- | 20 | -- | Raises the user's Attack and Speed by one stage. | 
| 57 | Dragon Pulse | ![]()  | ![]()  | 90 | 10 | 100% | Inflicts regular damage with no additional effect. | 
TMs/HMs
| # | Move | Type | Class | Pow. | PP | Acc. | Effect | 
|---|---|---|---|---|---|---|---|
| TM6 | Toxic | ![]()  | ![]()  | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | 
| TM7 | Hail | ![]()  | ![]()  | -- | 10 | -- | Changes the weather to a hailstorm for five turns. | 
| TM10 | Hidden Power | ![]()  | ![]()  | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | 
| TM13 | Ice Beam | ![]()  | ![]()  | 95 | 10 | 100% | Has a 10% chance to freeze the target. | 
| TM14 | Blizzard | ![]()  | ![]()  | 120 | 5 | 70% | Has a 10% chance to freeze the target. | 
| TM15 | Hyper Beam | ![]()  | ![]()  | 150 | 5 | 90% | User foregoes its next turn to recharge. | 
| TM17 | Protect | ![]()  | ![]()  | -- | 10 | -- | Prevents any moves from hitting the user this turn. | 
| TM18 | Rain Dance | ![]()  | ![]()  | -- | 5 | -- | Changes the weather to rain for five turns. | 
| TM21 | Frustration | ![]()  | ![]()  | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | 
| TM27 | Return | ![]()  | ![]()  | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | 
| TM32 | Double Team | ![]()  | ![]()  | -- | 15 | -- | Raises the user's evasion by one stage. | 
| TM42 | Facade | ![]()  | ![]()  | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | 
| TM44 | Rest | ![]()  | ![]()  | -- | 10 | -- | User sleeps for two turns, completely healing itself. | 
| TM45 | Attract | ![]()  | ![]()  | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | 
| TM48 | Round | ![]()  | ![]()  | 60 | 15 | 100% | Has double power if it's used more than once per turn. | 
| TM55 | Scald | ![]()  | ![]()  | 80 | 15 | 100% | Has a 30% chance to burn the target. | 
| TM68 | Giga Impact | ![]()  | ![]()  | 150 | 5 | 90% | User foregoes its next turn to recharge. | 
| TM87 | Swagger | ![]()  | ![]()  | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | 
| TM90 | Substitute | ![]()  | ![]()  | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | 
| TM91 | Flash Cannon | ![]()  | ![]()  | 80 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | 
| HM3 | Surf | ![]()  | ![]()  | 95 | 15 | 100% | Inflicts regular damage and can hit Dive users. | 
| HM5 | Waterfall | ![]()  | ![]()  | 80 | 15 | 100% | Has a 20% chance to make the target flinch. | 
| HM6 | Dive | ![]()  | ![]()  | 80 | 10 | 100% | User dives underwater, dodging all attacks, and hits next turn. | 
Egg Moves
| Move | Type | Class | Pow. | PP | Acc. | Effect | 
|---|---|---|---|---|---|---|
| Razor Wind | ![]()  | ![]()  | 80 | 10 | 100% | Requires a turn to charge before attacking. | 
| Disable | ![]()  | ![]()  | -- | 20 | 100% | Disables the target's last used move for 1-8 turns. | 
| Aurora Beam | ![]()  | ![]()  | 65 | 20 | 100% | Has a 10% chance to lower the target's Attack by one stage. | 
| Dragon Rage | ![]()  | ![]()  | 1 | 10 | 100% | Inflicts 40 points of damage. | 
| Splash | ![]()  | ![]()  | -- | 40 | -- | Does nothing. | 
| Flail | ![]()  | ![]()  | 1 | 15 | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | 
| Octazooka | ![]()  | ![]()  | 65 | 10 | 85% | Has a 50% chance to lower the target's accuracy by one stage. | 
| Outrage | ![]()  | ![]()  | 120 | 10 | 100% | Hits every turn for 2-3 turns, then confuses the user. | 
| Dragonbreath | ![]()  | ![]()  | 60 | 20 | 100% | Has a 30% chance to paralyze the target. | 
| Signal Beam | ![]()  | ![]()  | 75 | 15 | 100% | Has a 10% chance to confuse the target. | 
| Muddy Water | ![]()  | ![]()  | 95 | 10 | 85% | Has a 30% chance to lower the target's accuracy by one stage. | 
| Water Pulse | ![]()  | ![]()  | 60 | 20 | 100% | Has a 20% chance to confuse the target. | 
| Clear Smog | ![]()  | ![]()  | 50 | 15 | -- | Removes all of the target's stat modifiers. | 
Stats
| at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) | 
|---|---|---|---|---|
| HP | 55 | 220 - 314 | 220 - 314 | 220 - 314 | 
| Attack | 65 | 121 - 206 | 135 - 229 | 148 - 251 | 
| Defense | 95 | 175 - 260 | 195 - 289 | 214 - 317 | 
| Sp. Attack | 95 | 175 - 260 | 195 - 289 | 214 - 317 | 
| Sp. Defense | 45 | 85 - 170 | 95 - 189 | 104 - 207 | 
| Speed | 85 | 157 - 242 | 175 - 269 | 192 - 295 | 
| TOTAL | 440 | |||
Other Stats
| Base Experience | Max Experience | Catch Rate | Happiness | EV Yields | 
|---|---|---|---|---|
| 155 | 1,000,000 | 75 | 70 | Defense: 1 point Special Attack: 1 point  | 
Damage Taken
 
1x
 
1x
 
1x
 
1x
 
1x
 
1x
 
1x
 
1x
 
0.5x
 
0.5x
 
0.5x
 
2x
 
2x
 
1x
 
0.5x
 
1x
 
1x
 
1x
 | 
Images
| Black | ![]() ![]() ![]() ![]()  | 
| White | |
| Diamond | ![]() ![]() ![]() ![]()  | 
| Pearl | |
| Platinum | ![]() ![]() ![]() ![]()  | 
| HeartGold | ![]() ![]() ![]() ![]()  | 
| SoulSilver | |
| Ruby | ![]() ![]() ![]() ![]()  | 
| Sapphire | |
| Emerald | ![]() ![]()  | 
| FireRed | ![]() ![]() ![]() ![]()  | 
| LeafGreen | |
| Gold | ![]() ![]() ![]() ![]()  | 
| Silver | |
| Crystal | ![]() ![]() ![]() ![]()  | 
| Red | ![]() ![]()  | 
| Blue | |
| Yellow | ![]() ![]()  | 
Flavortext
| Black 2 | Its spines provide protection. Its fins and bones are prized as traditional-medicine ingredients. | 
| White 2 | |
| Black | |
| White | |
| Diamond | Its spines provide protection. Its fins and bones are prized as traditional medicine ingredients. | 
| Pearl | |
| Platinum | |
| HeartGold | An examination of its cells revealed the presence of a gene not found in HORSEA. It became a hot topic. | 
| SoulSilver | Its fin-tips leak poison. Its fins and bones are highly valued as ingredients in herbal medicine. | 
| Ruby | SEADRA sleeps after wriggling itself between the branches of coral. Those trying to harvest coral areoccasionally stung by this Pokemon's poison barbs if they fail to notice it. | 
| Sapphire | |
| Emerald | |
| FireRed | Its body bristles with sharp spikes. Carelessly trying to touch it could cause fainting from the spikes. | 
| LeafGreen | It is capable of swimming backwards by rapidly flapping its winglike pectoral fins and stout tail. | 
| Gold | An examination of its cells revealed the presence of agene not found in HORSEA. It became a hot topic. | 
| Silver | Its fin-tips leak poison. Its fins and bones arehighly valued as ingredients in herbal medicine. | 
| Crystal | The male raises the young. If it is approached, ituses its toxic spikes to fend off the intruder. | 
| Red | Capable of swimming backwards by rapidly flappingits wing-like pectoral fins and stout tail. | 
| Blue | |
| Yellow | Touching the back fin causes numbness. It hooksits tail to coral to stay in place while sleeping. | 
Other
| Name Etymology | Sea + dra (as in dragon) | 
|---|
←   #116 Horsea  |  #118 Goldeen   → | 

 #116 Horsea 
 →


















1x
1x
1x
1x
1x
0.5x
2x
2x
1x
1x




































