← #335 Zangoose | #337 Lunatone → |
Seviper
#336
- Fang Snake Pokemon
|
type | ![]() |
|
|---|---|---|---|
| gender | 50.0% ![]() | 50.0% ![]() |
|
| height | 9'10" | 2.7 m | |
| weight | 115.8 lb. | 52.5 kg | |
| generation |
3rd (Ruby, Sapphire, Emerald) National: #336 | Hoenn: #124
|
||
336
Family
![]() ![]() #336 - Seviper |
Breeding
| Egg Groups | Steps to Hatch |
|---|---|
| Ground | Dragon | 5,100 |
Locations
Where to catch Seviper in Pokemon Black and White
| Area | Levels | Method | Rarity |
|---|---|---|---|
| Village Bridge | 48-50 | Walking in tall grass or a cave | 15% |
| Village Bridge | 58-60 | Walking in dark grass | 15% |
| Route 11 | 48 | Walking in tall grass or a cave | 10% |
| Route 11 | 58 | Walking in dark grass | 10% |
Where to catch Seviper in Pokemon Black 2 and White 2
| Area | Levels | Method | Rarity |
|---|---|---|---|
| Village Bridge | 37-39 | Walking in tall grass or a cave | 15% |
| Village Bridge | 41-43 | Walking in dark grass | 15% |
| Route 7 | 32 | Walking in tall grass or a cave | 5% |
| Route 7 | 35 | Walking in dark grass | 5% |
| Route 11 | 38 | Walking in tall grass or a cave | 10% |
| Route 11 | 42 | Walking in dark grass | 10% |
Moves
Abilities
| Shed Skin | Has a 30% chance of curing any major status ailment after each turn. |
Level-up Moves
| Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|---|
| 1 | Wrap | ![]() | ![]() | 15 | 20 | 90% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
| 1 | Lick | ![]() | ![]() | 20 | 30 | 100% | Has a 30% chance to paralyze the target. |
| 5 | Bite | ![]() | ![]() | 60 | 25 | 100% | Has a 30% chance to make the target flinch. |
| 9 | Swagger | ![]() | ![]() | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. |
| 12 | Poison Tail | ![]() | ![]() | 50 | 25 | 100% | Has an increased chance for a critical hit and a 10% chance to poison the target. |
| 16 | Screech | ![]() | ![]() | -- | 40 | 85% | Lowers the target's Defense by two stages. |
| 20 | Venoshock | ![]() | ![]() | 65 | 10 | 100% | Inflicts double damage if the target is Poisoned. |
| 23 | Glare | ![]() | ![]() | -- | 30 | 90% | Paralyzes the target. |
| 27 | Poison Fang | ![]() | ![]() | 50 | 15 | 100% | Has a 30% chance to badly poison the target. |
| 31 | Night Slash | ![]() | ![]() | 70 | 15 | 100% | Has an increased chance for a critical hit. |
| 34 | Gastro Acid | ![]() | ![]() | -- | 10 | 100% | Nullifies target's ability until it leaves battle. |
| 38 | Haze | ![]() | ![]() | -- | 30 | -- | Resets all Pokemon's stats, accuracy, and evasion. |
| 42 | Poison Jab | ![]() | ![]() | 80 | 20 | 100% | Has a 30% chance to poison the target. |
| 45 | Crunch | ![]() | ![]() | 80 | 15 | 100% | Has a 20% chance to lower the target's Defense by one stage. |
| 49 | Coil | ![]() | ![]() | -- | 20 | -- | Raises the user's Attack, Defense, and accuracy by one stage each. |
| 53 | Wring Out | ![]() | ![]() | 1 | 5 | 100% | Power increases against targets with more HP remaining, up to a maximum of 110 power. |
TMs/HMs
| # | Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|---|
| TM6 | Toxic | ![]() | ![]() | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
| TM9 | Venoshock | ![]() | ![]() | 65 | 10 | 100% | Inflicts double damage if the target is Poisoned. |
| TM10 | Hidden Power | ![]() | ![]() | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
| TM11 | Sunny Day | ![]() | ![]() | -- | 5 | -- | Changes the weather to sunny for five turns. |
| TM12 | Taunt | ![]() | ![]() | -- | 20 | 100% | For the next few turns, the target can only use damaging moves. |
| TM17 | Protect | ![]() | ![]() | -- | 10 | -- | Prevents any moves from hitting the user this turn. |
| TM18 | Rain Dance | ![]() | ![]() | -- | 5 | -- | Changes the weather to rain for five turns. |
| TM21 | Frustration | ![]() | ![]() | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
| TM26 | Earthquake | ![]() | ![]() | 100 | 10 | 100% | Inflicts regular damage and can hit Dig users. |
| TM27 | Return | ![]() | ![]() | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. |
| TM28 | Dig | ![]() | ![]() | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. |
| TM32 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
| TM34 | Sludge Wave | ![]() | ![]() | 95 | 10 | 100% | Has a 10% chance to poison the target. |
| TM35 | Flamethrower | ![]() | ![]() | 95 | 15 | 100% | Has a 10% chance to burn the target. |
| TM36 | Sludge Bomb | ![]() | ![]() | 90 | 10 | 100% | Has a 30% chance to poison the target. |
| TM42 | Facade | ![]() | ![]() | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
| TM44 | Rest | ![]() | ![]() | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
| TM45 | Attract | ![]() | ![]() | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| TM46 | Thief | ![]() | ![]() | 40 | 10 | 100% | Takes the target's item. |
| TM48 | Round | ![]() | ![]() | 60 | 15 | 100% | Has double power if it's used more than once per turn. |
| TM66 | Payback | ![]() | ![]() | 50 | 10 | 100% | Power is doubled if the target has already moved this turn. |
| TM67 | Retaliate | ![]() | ![]() | 70 | 5 | 100% | Has double power if a friendly Pokemon fainted last turn. |
| TM78 | Bulldoze | ![]() | ![]() | 60 | 20 | 100% | Has a 100% chance to lower the target's Speed by one stage. |
| TM81 | X-scissor | ![]() | ![]() | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
| TM82 | Dragon Tail | ![]() | ![]() | 60 | 10 | 90% | Ends wild battles. Forces trainers to switch Pokemon. |
| TM84 | Poison Jab | ![]() | ![]() | 80 | 20 | 100% | Has a 30% chance to poison the target. |
| TM87 | Swagger | ![]() | ![]() | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. |
| TM90 | Substitute | ![]() | ![]() | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| TM94 | Rock Smash | ![]() | ![]() | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
| HM4 | Strength | ![]() | ![]() | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
Egg Moves
| Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|
| Body Slam | ![]() | ![]() | 85 | 15 | 100% | Has a 30% chance to paralyze the target. |
| Scary Face | ![]() | ![]() | -- | 10 | 100% | Lowers the target's Speed by two stages. |
| Iron Tail | ![]() | ![]() | 100 | 15 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
| Stockpile | ![]() | ![]() | -- | 20 | -- | Stores energy up to three times for use with Spit Up and Swallow. |
| Spit Up | ![]() | ![]() | 1 | 10 | 100% | Power is 100 times the amount of energy Stockpiled. |
| Swallow | ![]() | ![]() | -- | 10 | -- | Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles. |
| Assurance | ![]() | ![]() | 50 | 10 | 100% | Power is doubled if the target has already received damage this turn. |
| Wring Out | ![]() | ![]() | 1 | 5 | 100% | Power increases against targets with more HP remaining, up to a maximum of 110 power. |
| Punishment | ![]() | ![]() | 1 | 5 | 100% | Power increases against targets with more raised stats, up to a maximum of 200. |
| Night Slash | ![]() | ![]() | 70 | 15 | 100% | Has an increased chance for a critical hit. |
| Switcheroo | ![]() | ![]() | -- | 10 | 100% | User and target swap items. |
| Final Gambit | ![]() | ![]() | 1 | 5 | 100% | Inflicts damage equal to the user's remaining HP. User faints. |
Stats
| at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
|---|---|---|---|---|
| HP | 73 | 256 - 350 | 256 - 350 | 256 - 350 |
| Attack | 100 | 184 - 269 | 205 - 299 | 225 - 328 |
| Defense | 60 | 112 - 197 | 125 - 219 | 137 - 240 |
| Sp. Attack | 100 | 184 - 269 | 205 - 299 | 225 - 328 |
| Sp. Defense | 60 | 112 - 197 | 125 - 219 | 137 - 240 |
| Speed | 65 | 121 - 206 | 135 - 229 | 148 - 251 |
| TOTAL | 458 | |||
Other Stats
| Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
|---|---|---|---|---|
| 165 | 1,640,000 | 90 | 70 | Attack: 1 point Special Attack: 1 point |
Damage Taken
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Images
| Black | ![]() ![]() ![]() ![]() |
| White | |
| Diamond | ![]() ![]() ![]() ![]() |
| Pearl | |
| Platinum | ![]() ![]() ![]() ![]() |
| HeartGold | ![]() ![]() ![]() ![]() |
| SoulSilver | |
| Ruby | ![]() ![]() ![]() ![]() |
| Sapphire | |
| Emerald | ![]() ![]() |
Flavortext
| Black 2 | Constant polishing makes the edge of the blade on its tail extremely sharp. It's Zangoose's archrival. |
| White 2 | |
| Black | |
| White | |
| Diamond | |
| Pearl | |
| Platinum | |
| HeartGold | In battle, it uses its bladed tail to counter any ZANGOOSE. It secretes a deadly venom in its tail. |
| SoulSilver | |
| Ruby | SEVIPER shares a generations-long feud with ZANGOOSE. The scars on its body are evidence of vicious battles.This Pokemon attacks using its sword- edged tail. |
| Sapphire | SEVIPER's swordlike tail serves two purposes - it slashes foes and douses them with secreted poison.This Pokemon will not give up its long- running blood feud with ZANGOOSE. |
| Emerald | SEVIPER and ZANGOOSE are eternal rivals. It counters a ZANGOOSE's dazzling agility with its swordlike tail, which also oozes a horrible poison. |
| FireRed | It sharpens its swordlike tail on hard rocks. It hides in tall grass and strikes unwary prey with venomous fangs. |
| LeafGreen |
Other
| Name Etymology | Sever + viper |
|---|
← #335 Zangoose | #337 Lunatone → |

#335 Zangoose
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