Slowpoke #079
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← #078 Rapidash | #080 Slowbro → |
Slowpoke
#079
- Dopey Pokemon
|
types | ![]() | ![]() |
|---|---|---|---|
| gender | 50.0% ![]() | 50.0% ![]() |
|
| height | 4'11" | 1.2 m | |
| weight | 79.4 lb. | 36.0 kg | |
| generation |
1st (Red, Blue, Yellow) National: #079 | Johto: #080
|
||
079
Family
![]() ![]() #079 - Slowpoke | ![]() ![]() #080 - Slowbro Lv. 37 |
![]() ![]() #199 - Slowking Trade withKing's Rock |
Breeding
| Egg Groups | Steps to Hatch |
|---|---|
| Monster | Water 1 | 5,100 |
Moves
Abilities
| Oblivious | Prevents infatuation and protects against Captivate. |
| Own Tempo | Prevents confusion. |
Level-up Moves
| Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|---|
| 1 | Tackle | ![]() | ![]() | 50 | 35 | 100% | Inflicts regular damage with no additional effect. |
| 1 | Curse | ![]() | ![]() | -- | 10 | -- | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
| 1 | Yawn | ![]() | ![]() | -- | 10 | -- | Target sleeps at the end of the next turn. |
| 5 | Growl | ![]() | ![]() | -- | 40 | 100% | Lowers the target's Attack by one stage. |
| 9 | Water Gun | ![]() | ![]() | 40 | 25 | 100% | Inflicts regular damage with no additional effect. |
| 14 | Confusion | ![]() | ![]() | 50 | 25 | 100% | Has a 10% chance to confuse the target. |
| 19 | Disable | ![]() | ![]() | -- | 20 | 100% | Disables the target's last used move for 1-8 turns. |
| 23 | Headbutt | ![]() | ![]() | 70 | 15 | 100% | Has a 30% chance to make the target flinch. |
| 28 | Water Pulse | ![]() | ![]() | 60 | 20 | 100% | Has a 20% chance to confuse the target. |
| 32 | Zen Headbutt | ![]() | ![]() | 80 | 15 | 90% | Has a 20% chance to make the target flinch. |
| 36 | Slack Off | ![]() | ![]() | -- | 10 | -- | Heals the user by half its max HP. |
| 41 | Amnesia | ![]() | ![]() | -- | 20 | -- | Raises the user's Special Defense by two stages. |
| 45 | Psychic | ![]() | ![]() | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
| 49 | Rain Dance | ![]() | ![]() | -- | 5 | -- | Changes the weather to rain for five turns. |
| 54 | Psych Up | ![]() | ![]() | -- | 10 | -- | Discards the user's stat changes and copies the target's. |
| 58 | Heal Pulse | ![]() | ![]() | -- | 10 | -- | Heals the target for half its max HP. |
TMs/HMs
| # | Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|---|
| TM3 | Psyshock | ![]() | ![]() | 80 | 10 | 100% | Inflicts damage based on the target's Defense, not Special Defense. |
| TM4 | Calm Mind | ![]() | ![]() | -- | 20 | -- | Raises the user's Special Attack and Special Defense by one stage. |
| TM6 | Toxic | ![]() | ![]() | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
| TM7 | Hail | ![]() | ![]() | -- | 10 | -- | Changes the weather to a hailstorm for five turns. |
| TM10 | Hidden Power | ![]() | ![]() | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
| TM11 | Sunny Day | ![]() | ![]() | -- | 5 | -- | Changes the weather to sunny for five turns. |
| TM13 | Ice Beam | ![]() | ![]() | 95 | 10 | 100% | Has a 10% chance to freeze the target. |
| TM14 | Blizzard | ![]() | ![]() | 120 | 5 | 70% | Has a 10% chance to freeze the target. |
| TM16 | Light Screen | ![]() | ![]() | -- | 30 | -- | Reduces damage from special attacks by 50% for five turns.. |
| TM17 | Protect | ![]() | ![]() | -- | 10 | -- | Prevents any moves from hitting the user this turn. |
| TM18 | Rain Dance | ![]() | ![]() | -- | 5 | -- | Changes the weather to rain for five turns. |
| TM20 | Safeguard | ![]() | ![]() | -- | 25 | -- | Protects the user's field from major status ailments and confusion for five turns. |
| TM21 | Frustration | ![]() | ![]() | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
| TM26 | Earthquake | ![]() | ![]() | 100 | 10 | 100% | Inflicts regular damage and can hit Dig users. |
| TM27 | Return | ![]() | ![]() | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. |
| TM28 | Dig | ![]() | ![]() | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. |
| TM29 | Psychic | ![]() | ![]() | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
| TM30 | Shadow Ball | ![]() | ![]() | 80 | 15 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
| TM32 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
| TM35 | Flamethrower | ![]() | ![]() | 95 | 15 | 100% | Has a 10% chance to burn the target. |
| TM38 | Fire Blast | ![]() | ![]() | 120 | 5 | 85% | Has a 10% chance to burn the target. |
| TM42 | Facade | ![]() | ![]() | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
| TM44 | Rest | ![]() | ![]() | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
| TM45 | Attract | ![]() | ![]() | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| TM48 | Round | ![]() | ![]() | 60 | 15 | 100% | Has double power if it's used more than once per turn. |
| TM49 | Echoed Voice | ![]() | ![]() | 40 | 15 | 100% | Power increases by 100% for each consecutive use by any friendly Pokemon, to a maximum of 200. |
| TM55 | Scald | ![]() | ![]() | 80 | 15 | 100% | Has a 30% chance to burn the target. |
| TM59 | Incinerate | ![]() | ![]() | 30 | 15 | 100% | Destroys the target's held berry. |
| TM70 | Flash | ![]() | ![]() | -- | 20 | 100% | Lowers the target's accuracy by one stage. |
| TM73 | Thunder Wave | ![]() | ![]() | -- | 20 | 100% | Paralyzes the target. |
| TM77 | Psych Up | ![]() | ![]() | -- | 10 | -- | Discards the user's stat changes and copies the target's. |
| TM78 | Bulldoze | ![]() | ![]() | 60 | 20 | 100% | Has a 100% chance to lower the target's Speed by one stage. |
| TM85 | Dream Eater | ![]() | ![]() | 100 | 15 | 100% | Only works on sleeping Pokemon. Heals the user by half the damage inflicted. |
| TM86 | Grass Knot | ![]() | ![]() | 1 | 20 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
| TM87 | Swagger | ![]() | ![]() | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. |
| TM88 | Sleep Talk | ![]() | ![]() | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
| TM90 | Substitute | ![]() | ![]() | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| TM92 | Trick Room | ![]() | ![]() | -- | 5 | -- | For five turns, slower Pokemon will act before faster Pokemon. |
| TM100 | Confide | ![]() | ![]() | -- | 20 | -- | Lowers the target's Special Attack by one stage. |
| HM3 | Surf | ![]() | ![]() | 95 | 15 | 100% | Inflicts regular damage and can hit Dive users. |
| HM4 | Strength | ![]() | ![]() | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
Egg Moves
| Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|
| Stomp | ![]() | ![]() | 65 | 20 | 100% | Has a 30% chance to make the target flinch. |
| Snore | ![]() | ![]() | 40 | 15 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
| Belly Drum | ![]() | ![]() | -- | 10 | -- | User pays half its max HP to max out its Attack. |
| Sleep Talk | ![]() | ![]() | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
| Future Sight | ![]() | ![]() | 100 | 10 | 100% | Hits the target two turns later. |
| Mud Sport | ![]() | ![]() | -- | 15 | -- | All damage from Electric moves is halved until the end of the battle. |
| Block | ![]() | ![]() | -- | 5 | -- | Prevents the target from leaving battle. |
| Me First | ![]() | ![]() | 1 | 20 | -- | Uses the target's move against it before it attacks, with power increased by half. |
| Zen Headbutt | ![]() | ![]() | 80 | 15 | 90% | Has a 20% chance to make the target flinch. |
| Wonder Room | ![]() | ![]() | -- | 10 | -- | All Pokemon's Defense and Special Defense are swapped for 5 turns. |
| Belch | ![]() | ![]() | 120 | 10 | 90% | Can only be used after the user has eaten a berry. |
Stats
| at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
|---|---|---|---|---|
| HP | 90 | 290 - 384 | 290 - 384 | 290 - 384 |
| Attack | 65 | 121 - 206 | 135 - 229 | 148 - 251 |
| Defense | 65 | 121 - 206 | 135 - 229 | 148 - 251 |
| Sp. Attack | 40 | 76 - 161 | 85 - 179 | 93 - 196 |
| Sp. Defense | 40 | 76 - 161 | 85 - 179 | 93 - 196 |
| Speed | 15 | 31 - 116 | 35 - 129 | 38 - 141 |
| TOTAL | 315 | |||
Other Stats
| Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
|---|---|---|---|---|
| 99 | 1,000,000 | 190 | 70 | HP: 1 point |
Damage Taken
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Images
| Black | ![]() ![]() ![]() ![]() |
| White | |
| Diamond | ![]() ![]() ![]() ![]() |
| Pearl | |
| Platinum | ![]() ![]() ![]() ![]() |
| HeartGold | ![]() ![]() ![]() ![]() |
| SoulSilver | |
| Ruby | ![]() ![]() ![]() ![]() |
| Sapphire | |
| Emerald | ![]() ![]() |
| FireRed | ![]() ![]() ![]() ![]() |
| LeafGreen | |
| Gold | ![]() ![]() ![]() ![]() |
| Silver | |
| Crystal | ![]() ![]() ![]() ![]() |
| Red | ![]() ![]() |
| Blue | |
| Yellow | ![]() ![]() |
Flavortext
| Black 2 | Although slow, it is skilled at fishing with its tail. It does not feel pain if its tail is bitten. |
| White 2 | |
| Black | |
| White | |
| Diamond | Although slow, it is skilled at fishing with its tail. It does not feel pain if its tail is bitten. |
| Pearl | |
| Platinum | |
| HeartGold | It lazes vacantly near water. If something bites its tail, it won't even notice for a whole day. |
| SoulSilver | A sweet sap leaks from its tail's tip. Although not nutritious, the tail is pleasant to chew on. |
| Ruby | SLOWPOKE uses its tail to catch prey by dipping it in water at the side of a river.However, this Pokemon often forgets what it's doing and often spends entire days just loafing at water's edge. |
| Sapphire | |
| Emerald | |
| FireRed | It is always vacantly lost in thought, but no one knows what it is thinking about. It is good at fishing with its tail. |
| LeafGreen | Incredibly slow and dopey. It takes five seconds for it to feel pain when under attack. |
| Gold | It lazes vacantly near water. If something bitesits tail, it won't even notice for a whole day. |
| Silver | A sweet sap leaks from its tail's tip. Although notnutritious, the tail is pleasant to chew on. |
| Crystal | It is always so absent-minded that it won't react,even if its flavorful tail is bitten. |
| Red | Incredibly slow and dopey. It takes 5 secondsfor it to feel pain when under attack. |
| Blue | |
| Yellow | Incredibly slow and sluggish. It is quite contentto loll about without worrying about the time. |
Other
| Name Etymology | As in the name for someone who is slow |
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← #078 Rapidash | #080 Slowbro → |

#078 Rapidash
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