←   #324 Torkoal  |  #326 Grumpig   → | 
Spoink
#325
 - Bounce Pokemon
 
 
 | 
type | ![]()  | 
|
|---|---|---|---|
| gender | 50.0% ![]()  | 50.0% ![]()  | 
|
| height | 2'4" | 0.7 m | |
| weight | 67.5 lb. | 30.6 kg | |
| generation | 
 3rd (Ruby, Sapphire, Emerald) National: #325 | Hoenn: #110 
 | 
||
325
Moves
Abilities
| Thick Fat | Halves damage from Fire and Ice moves. | 
| Own Tempo | Prevents confusion. | 
Level-up Moves
| Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect | 
|---|---|---|---|---|---|---|---|
| 1 | Splash | ![]()  | ![]()  | -- | 40 | -- | Does nothing. | 
| 7 | Psywave | ![]()  | ![]()  | 1 | 15 | 80% | Inflicts damage between 50% and 150% of the user's level. | 
| 10 | Odor Sleuth | ![]()  | ![]()  | -- | 40 | -- | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | 
| 14 | Psybeam | ![]()  | ![]()  | 65 | 20 | 100% | Has a 10% chance to confuse the target. | 
| 15 | Psych Up | ![]()  | ![]()  | -- | 10 | -- | Discards the user's stat changes and copies the target's. | 
| 18 | Confuse Ray | ![]()  | ![]()  | -- | 10 | 100% | Confuses the target. | 
| 21 | Magic Coat | ![]()  | ![]()  | -- | 15 | -- | Reflects back the first effect move used on the user this turn. | 
| 26 | Zen Headbutt | ![]()  | ![]()  | 80 | 15 | 90% | Has a 20% chance to make the target flinch. | 
| 29 | Rest | ![]()  | ![]()  | -- | 10 | -- | User sleeps for two turns, completely healing itself. | 
| 29 | Snore | ![]()  | ![]()  | 40 | 15 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | 
| 33 | Power Gem | ![]()  | ![]()  | 70 | 20 | 100% | Inflicts regular damage with no additional effect. | 
| 38 | Psyshock | ![]()  | ![]()  | 80 | 10 | 100% | Inflicts damage based on the target's Defense, not Special Defense. | 
| 40 | Payback | ![]()  | ![]()  | 50 | 10 | 100% | Power is doubled if the target has already moved this turn. | 
| 44 | Psychic | ![]()  | ![]()  | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | 
| 50 | Bounce | ![]()  | ![]()  | 85 | 5 | 85% | User bounces high into the air, dodging all attacks, and hits next turn. | 
TMs/HMs
| # | Move | Type | Class | Pow. | PP | Acc. | Effect | 
|---|---|---|---|---|---|---|---|
| TM3 | Psyshock | ![]()  | ![]()  | 80 | 10 | 100% | Inflicts damage based on the target's Defense, not Special Defense. | 
| TM4 | Calm Mind | ![]()  | ![]()  | -- | 20 | -- | Raises the user's Special Attack and Special Defense by one stage. | 
| TM6 | Toxic | ![]()  | ![]()  | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | 
| TM10 | Hidden Power | ![]()  | ![]()  | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | 
| TM11 | Sunny Day | ![]()  | ![]()  | -- | 5 | -- | Changes the weather to sunny for five turns. | 
| TM12 | Taunt | ![]()  | ![]()  | -- | 20 | 100% | For the next few turns, the target can only use damaging moves. | 
| TM16 | Light Screen | ![]()  | ![]()  | -- | 30 | -- | Reduces damage from special attacks by 50% for five turns.. | 
| TM17 | Protect | ![]()  | ![]()  | -- | 10 | -- | Prevents any moves from hitting the user this turn. | 
| TM18 | Rain Dance | ![]()  | ![]()  | -- | 5 | -- | Changes the weather to rain for five turns. | 
| TM21 | Frustration | ![]()  | ![]()  | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | 
| TM27 | Return | ![]()  | ![]()  | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | 
| TM29 | Psychic | ![]()  | ![]()  | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | 
| TM30 | Shadow Ball | ![]()  | ![]()  | 80 | 15 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. | 
| TM32 | Double Team | ![]()  | ![]()  | -- | 15 | -- | Raises the user's evasion by one stage. | 
| TM33 | Reflect | ![]()  | ![]()  | -- | 20 | -- | Reduces damage from physical attacks by half. | 
| TM41 | Torment | ![]()  | ![]()  | -- | 15 | 100% | Prevents the target from using the same move twice in a row. | 
| TM42 | Facade | ![]()  | ![]()  | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | 
| TM44 | Rest | ![]()  | ![]()  | -- | 10 | -- | User sleeps for two turns, completely healing itself. | 
| TM45 | Attract | ![]()  | ![]()  | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | 
| TM46 | Thief | ![]()  | ![]()  | 40 | 10 | 100% | Takes the target's item. | 
| TM48 | Round | ![]()  | ![]()  | 60 | 15 | 100% | Has double power if it's used more than once per turn. | 
| TM57 | Charge Beam | ![]()  | ![]()  | 50 | 10 | 90% | Has a 70% chance to raise the user's Special Attack by one stage. | 
| TM66 | Payback | ![]()  | ![]()  | 50 | 10 | 100% | Power is doubled if the target has already moved this turn. | 
| TM70 | Flash | ![]()  | ![]()  | -- | 20 | 100% | Lowers the target's accuracy by one stage. | 
| TM73 | Thunder Wave | ![]()  | ![]()  | -- | 20 | 100% | Paralyzes the target. | 
| TM77 | Psych Up | ![]()  | ![]()  | -- | 10 | -- | Discards the user's stat changes and copies the target's. | 
| TM85 | Dream Eater | ![]()  | ![]()  | 100 | 15 | 100% | Only works on sleeping Pokemon. Heals the user by half the damage inflicted. | 
| TM86 | Grass Knot | ![]()  | ![]()  | 1 | 20 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. | 
| TM87 | Swagger | ![]()  | ![]()  | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | 
| TM88 | Sleep Talk | ![]()  | ![]()  | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | 
| TM90 | Substitute | ![]()  | ![]()  | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | 
| TM92 | Trick Room | ![]()  | ![]()  | -- | 5 | -- | For five turns, slower Pokemon will act before faster Pokemon. | 
| TM100 | Confide | ![]()  | ![]()  | -- | 20 | -- | Lowers the target's Special Attack by one stage. | 
Egg Moves
| Move | Type | Class | Pow. | PP | Acc. | Effect | 
|---|---|---|---|---|---|---|
| Whirlwind | ![]()  | ![]()  | -- | 20 | 100% | Immediately ends wild battles. Forces trainers to switch Pokemon. | 
| Amnesia | ![]()  | ![]()  | -- | 20 | -- | Raises the user's Special Defense by two stages. | 
| Endure | ![]()  | ![]()  | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. | 
| Mirror Coat | ![]()  | ![]()  | 1 | 20 | 100% | Inflicts twice the damage the user received from the last special hit it took. | 
| Future Sight | ![]()  | ![]()  | 100 | 10 | 100% | Hits the target two turns later. | 
| Trick | ![]()  | ![]()  | -- | 10 | 100% | User and target swap items. | 
| Skill Swap | ![]()  | ![]()  | -- | 10 | -- | User and target swap abilities. | 
| Extrasensory | ![]()  | ![]()  | 80 | 30 | 100% | Has a 10% chance to make the target flinch. | 
| Lucky Chant | ![]()  | ![]()  | -- | 30 | -- | Prevents the target from scoring critical hits for five turns. | 
| Zen Headbutt | ![]()  | ![]()  | 80 | 15 | 90% | Has a 20% chance to make the target flinch. | 
| Simple Beam | ![]()  | ![]()  | -- | 15 | 100% | Changes the target's ability to Simple. | 
Stats
| at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) | 
|---|---|---|---|---|
| HP | 60 | 230 - 324 | 230 - 324 | 230 - 324 | 
| Attack | 25 | 49 - 134 | 55 - 149 | 60 - 163 | 
| Defense | 35 | 67 - 152 | 75 - 169 | 82 - 185 | 
| Sp. Attack | 70 | 130 - 215 | 145 - 239 | 159 - 262 | 
| Sp. Defense | 80 | 148 - 233 | 165 - 259 | 181 - 284 | 
| Speed | 60 | 112 - 197 | 125 - 219 | 137 - 240 | 
| TOTAL | 330 | |||
Other Stats
| Base Experience | Max Experience | Catch Rate | Happiness | EV Yields | 
|---|---|---|---|---|
| 89 | 800,000 | 255 | 70 | Special Defense: 1 point | 
Damage Taken
 
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Images
| Black | ![]() ![]() ![]() ![]()  | 
| White | |
| Diamond | ![]() ![]() ![]() ![]()  | 
| Pearl | |
| Platinum | ![]() ![]() ![]() ![]()  | 
| HeartGold | ![]() ![]() ![]() ![]()  | 
| SoulSilver | |
| Ruby | ![]() ![]() ![]() ![]()  | 
| Sapphire | |
| Emerald | ![]() ![]()  | 
Flavortext
| Black 2 | Using its tail like a spring, it keeps its heart beating by bouncing constantly. If it stops, it dies. | 
| White 2 | |
| Black | |
| White | |
| Diamond | |
| Pearl | |
| Platinum | |
| HeartGold | It bounces around on its tail to keep its heart pumping. It carries a pearl from CLAMPERL on its head. | 
| SoulSilver | |
| Ruby | SPOINK bounces around on its tail. The shock of its bouncing makes its heart pump. As a result, this Pokemoncannot afford to stop bouncing - if it stops, its heart will stop. | 
| Sapphire | SPOINK keeps a pearl on top of its head. The pearl functions to amplify this Pokemon's psychokinetic powers.It is therefore on a constant search for a bigger pearl. | 
| Emerald | A Pokemon that manipulates psychic power at will. It doesn't stop bouncing even when it is asleep. It loves eating mushrooms that grow underground. | 
| FireRed | It apparently dies if it stops bouncing about. It carries a pearl from CLAMPERL on its head. | 
| LeafGreen | 
Other
| Name Etymology | Spring + oink (as in the sound a pig makes) | 
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←   #324 Torkoal  |  #326 Grumpig   → | 

 #324 Torkoal 
 →



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