←   #327 Spinda  |  #329 Vibrava   → | 
Trapinch
#328
 - Ant Pit Pokemon
 
 
 | 
type | ![]()  | 
|
|---|---|---|---|
| gender | 50.0% ![]()  | 50.0% ![]()  | 
|
| height | 2'4" | 0.7 m | |
| weight | 33.1 lb. | 15.0 kg | |
| generation | 
 3rd (Ruby, Sapphire, Emerald) National: #328 | Hoenn: #116 
 | 
||
328
Family
![]() ![]() #328 - Trapinch  | ![]() ![]() #329 - Vibrava Lv. 35 | ![]() ![]() #330 - Flygon Lv. 45 | 
Breeding
| Egg Groups | Steps to Hatch | 
|---|---|
| Bug | 5,100 | 
Locations
Where to catch Trapinch in Pokemon Ruby and Sapphire
| Area | Levels | Method | Rarity | 
|---|---|---|---|
| Route 111 | 19-21 | Walking in tall grass or a cave | 35% | 
Where to catch Trapinch in Pokemon Emerald
| Area | Levels | Method | Rarity | 
|---|---|---|---|
| Mirage Tower | 20-24 | Walking in tall grass or a cave | 50% | 
| Route 111 | 19-21 | Walking in tall grass or a cave | 35% | 
Moves
Abilities
| Hyper Cutter | Protects against opponent-inflicted Attack drops. | 
| Arena Trap | Prevents opponents from fleeing or switching out. Eluded by Flying-types and Pokemon in the air. | 
Level-up Moves
| Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect | 
|---|---|---|---|---|---|---|---|
| 1 | Bite | ![]()  | ![]()  | 60 | 25 | 100% | Has a 30% chance to make the target flinch. | 
| 9 | Sand-attack | ![]()  | ![]()  | -- | 15 | 100% | Lowers the target's accuracy by one stage. | 
| 17 | Faint Attack | ![]()  | ![]()  | 60 | 20 | -- | Never misses. | 
| 25 | Sand Tomb | ![]()  | ![]()  | 35 | 15 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. | 
| 33 | Crunch | ![]()  | ![]()  | 80 | 15 | 100% | Has a 20% chance to lower the target's Defense by one stage. | 
| 41 | Dig | ![]()  | ![]()  | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. | 
| 49 | Sandstorm | ![]()  | ![]()  | -- | 10 | -- | Changes the weather to a sandstorm for five turns. | 
| 57 | Hyper Beam | ![]()  | ![]()  | 150 | 5 | 90% | User foregoes its next turn to recharge. | 
TMs/HMs
| # | Move | Type | Class | Pow. | PP | Acc. | Effect | 
|---|---|---|---|---|---|---|---|
| TM6 | Toxic | ![]()  | ![]()  | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | 
| TM10 | Hidden Power | ![]()  | ![]()  | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | 
| TM11 | Sunny Day | ![]()  | ![]()  | -- | 5 | -- | Changes the weather to sunny for five turns. | 
| TM15 | Hyper Beam | ![]()  | ![]()  | 150 | 5 | 90% | User foregoes its next turn to recharge. | 
| TM17 | Protect | ![]()  | ![]()  | -- | 10 | -- | Prevents any moves from hitting the user this turn. | 
| TM19 | Giga Drain | ![]()  | ![]()  | 75 | 10 | 100% | Heals the user by half the damage inflicted. | 
| TM21 | Frustration | ![]()  | ![]()  | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | 
| TM22 | Solarbeam | ![]()  | ![]()  | 120 | 10 | 100% | Requires a turn to charge before attacking. | 
| TM26 | Earthquake | ![]()  | ![]()  | 100 | 10 | 100% | Inflicts regular damage and can hit Dig users. | 
| TM27 | Return | ![]()  | ![]()  | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | 
| TM28 | Dig | ![]()  | ![]()  | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. | 
| TM32 | Double Team | ![]()  | ![]()  | -- | 15 | -- | Raises the user's evasion by one stage. | 
| TM37 | Sandstorm | ![]()  | ![]()  | -- | 10 | -- | Changes the weather to a sandstorm for five turns. | 
| TM39 | Rock Tomb | ![]()  | ![]()  | 50 | 10 | 80% | Has a 100% chance to lower the target's Speed by one stage. | 
| TM42 | Facade | ![]()  | ![]()  | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | 
| TM43 | Secret Power | ![]()  | ![]()  | 70 | 20 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | 
| TM44 | Rest | ![]()  | ![]()  | -- | 10 | -- | User sleeps for two turns, completely healing itself. | 
| TM45 | Attract | ![]()  | ![]()  | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | 
| HM4 | Strength | ![]()  | ![]()  | 80 | 15 | 100% | Inflicts regular damage with no additional effect. | 
| HM6 | Rock Smash | ![]()  | ![]()  | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. | 
Egg Moves
| Move | Type | Class | Pow. | PP | Acc. | Effect | 
|---|
Stats
| at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) | 
|---|---|---|---|---|
| HP | 45 | 200 - 294 | 200 - 294 | 200 - 294 | 
| Attack | 100 | 184 - 269 | 205 - 299 | 225 - 328 | 
| Defense | 45 | 85 - 170 | 95 - 189 | 104 - 207 | 
| Sp. Attack | 45 | 85 - 170 | 95 - 189 | 104 - 207 | 
| Sp. Defense | 45 | 85 - 170 | 95 - 189 | 104 - 207 | 
| Speed | 10 | 22 - 107 | 25 - 119 | 27 - 130 | 
| TOTAL | 290 | |||
Other Stats
| Base Experience | Max Experience | Catch Rate | Happiness | EV Yields | 
|---|---|---|---|---|
| 73 | 1,059,860 | 255 | 70 | Attack: 1 point | 
Damage Taken
 
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Images
| Black | ![]() ![]() ![]() ![]()  | 
| White | |
| Diamond | ![]() ![]() ![]() ![]()  | 
| Pearl | |
| Platinum | ![]() ![]() ![]() ![]()  | 
| HeartGold | ![]() ![]() ![]() ![]()  | 
| SoulSilver | |
| Ruby | ![]() ![]() ![]() ![]()  | 
| Sapphire | |
| Emerald | ![]() ![]()  | 
Flavortext
| Black 2 | It makes an inescapable conical pit and lies in wait at the bottom for prey to come tumbling down. | 
| White 2 | |
| Black | |
| White | |
| Diamond | |
| Pearl | |
| Platinum | |
| HeartGold | Its nest is a sloped, bowl-like pit in the desert. Once something has fallen in, there is no escape. | 
| SoulSilver | |
| Ruby | TRAPINCH's nest is a sloped, bowl-like pit dug in sand. This Pokemon patiently waits for prey to tumble down the pit.Its giant jaws have enough strength to crush even boulders. | 
| Sapphire | TRAPINCH is a patient hunter. It digs an inescapable pit in a desert and waits for its prey to come tumbling down.This Pokemon can go a whole week without access to any water. | 
| Emerald | Its big jaws crunch through boulders. Because its head is so big, it has a hard time getting back upright if it tips over onto its back. | 
| FireRed | It lives in arid deserts. It makes a sloping pit trap in sand where it patiently awaits prey. | 
| LeafGreen | 
Other
| Name Etymology | Trap + pinch | 
|---|
←   #327 Spinda  |  #329 Vibrava   → | 

 #327 Spinda 
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