Trevenant #709
Sections
Generations
- 6th (XY)
 
More Pokemon
←   #708 Phantump  |  #710 Pumpkaboo   → | 
Trevenant
#709
 - Elder Tree Pokemon
 
 | 
types | ![]()  | ![]()  | 
|---|---|---|---|
| gender | 50.0% ![]()  | 50.0% ![]()  | 
|
| height | 5'11" | 1.5 m | |
| weight | 156.6 lb. | 71.0 kg | |
| generation | 
 6th (Pokemon X & Y) National: #709 
 | 
||
709
Family
![]() ![]() #708 - Phantump  | ![]() ![]() #709 - Trevenant Trade | 
Breeding
| Egg Groups | Steps to Hatch | 
|---|---|
| Plant | Indeterminate | 5,100 | 
Moves
Abilities
| Natural Cure | Cures any major status ailment upon leaving battle. | 
| Frisk | Reveals an opponent's held item upon entering battle. | 
| Harvest | Restores any held Berry after the turn on which it is used. | 
Level-up Moves
| Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect | 
|---|---|---|---|---|---|---|---|
| 1 | Tackle | ![]()  | ![]()  | 50 | 35 | 100% | Inflicts regular damage with no additional effect. | 
| 1 | Confuse Ray | ![]()  | ![]()  | -- | 10 | 100% | Confuses the target. | 
| 1 | Horn Leech | ![]()  | ![]()  | 75 | 10 | 100% | Heals the user by half the damage inflicted. | 
| 5 | Astonish | ![]()  | ![]()  | 30 | 15 | 100% | Has a 30% chance to make the target flinch. | 
| 8 | Growth | ![]()  | ![]()  | -- | 40 | -- | Raises the user's Attack and Special Attack by one stage. | 
| 13 | Ingrain | ![]()  | ![]()  | -- | 20 | -- | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. | 
| 19 | Faint Attack | ![]()  | ![]()  | 60 | 20 | -- | Never misses. | 
| 23 | Leech Seed | ![]()  | ![]()  | -- | 10 | 90% | Seeds the target, stealing HP from it every turn. | 
| 28 | Curse | ![]()  | ![]()  | -- | 10 | -- | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | 
| 31 | Will-o-wisp | ![]()  | ![]()  | -- | 15 | 75% | Burns the target. | 
| 35 | Forest's Curse | ![]()  | ![]()  | -- | 20 | 100% | Adds Grass to the target's types. | 
| 39 | Destiny Bond | ![]()  | ![]()  | -- | 5 | -- | If the user faints this turn, the target automatically will, too. | 
| 45 | Phantom Force | ![]()  | ![]()  | 90 | 10 | 100% | User vanishes, dodging all attacks, and hits next turn. Works against Protect and Detect. | 
| 49 | Wood Hammer | ![]()  | ![]()  | 120 | 15 | 100% | User receives 1/3 the damage inflicted in recoil. | 
| 55 | Shadow Claw | ![]()  | ![]()  | 70 | 15 | 100% | Has an increased chance for a critical hit. | 
| 62 | Horn Leech | ![]()  | ![]()  | 75 | 10 | 100% | Heals the user by half the damage inflicted. | 
TMs/HMs
| # | Move | Type | Class | Pow. | PP | Acc. | Effect | 
|---|---|---|---|---|---|---|---|
| TM1 | Hone Claws | ![]()  | ![]()  | -- | 15 | -- | Raises the user's Attack and accuracy by one stage. | 
| TM4 | Calm Mind | ![]()  | ![]()  | -- | 20 | -- | Raises the user's Special Attack and Special Defense by one stage. | 
| TM6 | Toxic | ![]()  | ![]()  | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | 
| TM10 | Hidden Power | ![]()  | ![]()  | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | 
| TM11 | Sunny Day | ![]()  | ![]()  | -- | 5 | -- | Changes the weather to sunny for five turns. | 
| TM15 | Hyper Beam | ![]()  | ![]()  | 150 | 5 | 90% | User foregoes its next turn to recharge. | 
| TM17 | Protect | ![]()  | ![]()  | -- | 10 | -- | Prevents any moves from hitting the user this turn. | 
| TM20 | Safeguard | ![]()  | ![]()  | -- | 25 | -- | Protects the user's field from major status ailments and confusion for five turns. | 
| TM21 | Frustration | ![]()  | ![]()  | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | 
| TM22 | Solarbeam | ![]()  | ![]()  | 120 | 10 | 100% | Requires a turn to charge before attacking. | 
| TM26 | Earthquake | ![]()  | ![]()  | 100 | 10 | 100% | Inflicts regular damage and can hit Dig users. | 
| TM27 | Return | ![]()  | ![]()  | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | 
| TM28 | Dig | ![]()  | ![]()  | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. | 
| TM29 | Psychic | ![]()  | ![]()  | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | 
| TM30 | Shadow Ball | ![]()  | ![]()  | 80 | 15 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. | 
| TM32 | Double Team | ![]()  | ![]()  | -- | 15 | -- | Raises the user's evasion by one stage. | 
| TM33 | Reflect | ![]()  | ![]()  | -- | 20 | -- | Reduces damage from physical attacks by half. | 
| TM42 | Facade | ![]()  | ![]()  | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | 
| TM44 | Rest | ![]()  | ![]()  | -- | 10 | -- | User sleeps for two turns, completely healing itself. | 
| TM45 | Attract | ![]()  | ![]()  | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | 
| TM46 | Thief | ![]()  | ![]()  | 40 | 10 | 100% | Takes the target's item. | 
| TM48 | Round | ![]()  | ![]()  | 60 | 15 | 100% | Has double power if it's used more than once per turn. | 
| TM52 | Focus Blast | ![]()  | ![]()  | 120 | 5 | 70% | Has a 10% chance to lower the target's Special Defense by one stage. | 
| TM53 | Energy Ball | ![]()  | ![]()  | 80 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | 
| TM61 | Will-o-wisp | ![]()  | ![]()  | -- | 15 | 75% | Burns the target. | 
| TM65 | Shadow Claw | ![]()  | ![]()  | 70 | 15 | 100% | Has an increased chance for a critical hit. | 
| TM68 | Giga Impact | ![]()  | ![]()  | 150 | 5 | 90% | User foregoes its next turn to recharge. | 
| TM78 | Bulldoze | ![]()  | ![]()  | 60 | 20 | 100% | Has a 100% chance to lower the target's Speed by one stage. | 
| TM80 | Rock Slide | ![]()  | ![]()  | 75 | 10 | 90% | Has a 30% chance to make the target flinch. | 
| TM81 | X-scissor | ![]()  | ![]()  | 80 | 15 | 100% | Inflicts regular damage with no additional effect. | 
| TM84 | Poison Jab | ![]()  | ![]()  | 80 | 20 | 100% | Has a 30% chance to poison the target. | 
| TM85 | Dream Eater | ![]()  | ![]()  | 100 | 15 | 100% | Only works on sleeping Pokemon. Heals the user by half the damage inflicted. | 
| TM86 | Grass Knot | ![]()  | ![]()  | 1 | 20 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. | 
| TM87 | Swagger | ![]()  | ![]()  | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | 
| TM88 | Sleep Talk | ![]()  | ![]()  | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | 
| TM90 | Substitute | ![]()  | ![]()  | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | 
| TM92 | Trick Room | ![]()  | ![]()  | -- | 5 | -- | For five turns, slower Pokemon will act before faster Pokemon. | 
| TM94 | Rock Smash | ![]()  | ![]()  | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. | 
| TM96 | Nature Power | ![]()  | ![]()  | -- | 20 | -- | Uses a move which depends upon the terrain. | 
| TM97 | Dark Pulse | ![]()  | ![]()  | 80 | 15 | 100% | Has a 20% chance to make the target flinch. | 
| TM98 | Power-up Punch | ![]()  | ![]()  | 40 | 20 | 100% | Has a 100% chance to raise the user's Attack by one stage. | 
| TM100 | Confide | ![]()  | ![]()  | -- | 20 | -- | Lowers the target's Special Attack by one stage. | 
| HM1 | Cut | ![]()  | ![]()  | 50 | 30 | 95% | Inflicts regular damage with no additional effect. | 
| HM4 | Strength | ![]()  | ![]()  | 80 | 15 | 100% | Inflicts regular damage with no additional effect. | 
Egg Moves
| Move | Type | Class | Pow. | PP | Acc. | Effect | 
|---|---|---|---|---|---|---|
| Imprison | ![]()  | ![]()  | -- | 10 | -- | Prevents the target from using any moves that the user also knows. | 
| Grudge | ![]()  | ![]()  | -- | 5 | -- | When the user faints, the PP of the move that fainted it will be reduced to 0. | 
| Bestow | ![]()  | ![]()  | -- | 15 | -- | Gives the user's held item to the target. | 
| Venom Drench | ![]()  | ![]()  | -- | 20 | 100% | Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned. | 
Stats
| at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) | 
|---|---|---|---|---|
| HP | 85 | 280 - 374 | 280 - 374 | 280 - 374 | 
| Attack | 110 | 202 - 287 | 225 - 319 | 247 - 350 | 
| Defense | 76 | 141 - 225 | 157 - 251 | 172 - 276 | 
| Sp. Attack | 65 | 121 - 206 | 135 - 229 | 148 - 251 | 
| Sp. Defense | 82 | 152 - 236 | 169 - 263 | 185 - 289 | 
| Speed | 56 | 105 - 189 | 117 - 211 | 128 - 232 | 
| TOTAL | 474 | |||
Other Stats
| Base Experience | Max Experience | Catch Rate | Happiness | EV Yields | 
|---|---|---|---|---|
| 166 | 1,000,000 | 60 | 70 | Attack: 2 points | 
Damage Taken
 
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Flavortext
←   #708 Phantump  |  #710 Pumpkaboo   → | 

 #708 Phantump 
 →




















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