Vulpix #037
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← #036 Clefable | #038 Ninetales → |
Vulpix
#037
- Fox Pokemon
|
type | ![]() |
|
|---|---|---|---|
| gender | 25.0% ![]() | 75.0% ![]() |
|
| height | 2'0" | 0.6 m | |
| weight | 21.8 lb. | 9.9 kg | |
| generation |
1st (Red, Blue, Yellow) National: #037 | Johto: #125 | Hoenn: #153
|
||
037
Moves
Abilities
| Flash Fire | Protects against Fire moves. Once one has been blocked, the Pokemon's own Fire moves inflict 1.5× damage until it leaves battle. |
Level-up Moves
| Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|---|
| 1 | Ember | ![]() | ![]() | 40 | 25 | 100% | Has a 10% chance to burn the target. |
| 4 | Tail Whip | ![]() | ![]() | -- | 30 | 100% | Lowers the target's Defense by one stage. |
| 7 | Roar | ![]() | ![]() | -- | 20 | 100% | Immediately ends wild battles. Forces trainers to switch Pokemon. |
| 9 | Baby-doll Eyes | ![]() | ![]() | -- | 30 | 100% | Lowers the target's Attack by one stage. |
| 10 | Quick Attack | ![]() | ![]() | 40 | 30 | 100% | Inflicts regular damage with no additional effect. |
| 12 | Fire Spin | ![]() | ![]() | 35 | 15 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
| 15 | Confuse Ray | ![]() | ![]() | -- | 10 | 100% | Confuses the target. |
| 18 | Imprison | ![]() | ![]() | -- | 10 | -- | Prevents the target from using any moves that the user also knows. |
| 20 | Faint Attack | ![]() | ![]() | 60 | 20 | -- | Never misses. |
| 23 | Flame Burst | ![]() | ![]() | 70 | 15 | 100% | Deals splash damage to Pokemon next to the target. |
| 26 | Will-o-wisp | ![]() | ![]() | -- | 15 | 75% | Burns the target. |
| 28 | Hex | ![]() | ![]() | 50 | 10 | 100% | Has double power if the target has a major status ailment. |
| 31 | Payback | ![]() | ![]() | 50 | 10 | 100% | Power is doubled if the target has already moved this turn. |
| 34 | Flamethrower | ![]() | ![]() | 95 | 15 | 100% | Has a 10% chance to burn the target. |
| 36 | Safeguard | ![]() | ![]() | -- | 25 | -- | Protects the user's field from major status ailments and confusion for five turns. |
| 39 | Extrasensory | ![]() | ![]() | 80 | 30 | 100% | Has a 10% chance to make the target flinch. |
| 42 | Fire Blast | ![]() | ![]() | 120 | 5 | 85% | Has a 10% chance to burn the target. |
| 44 | Grudge | ![]() | ![]() | -- | 5 | -- | When the user faints, the PP of the move that fainted it will be reduced to 0. |
| 47 | Captivate | ![]() | ![]() | -- | 20 | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
| 50 | Inferno | ![]() | ![]() | 100 | 5 | 50% | Has a 100% chance to burn the target. |
TMs/HMs
| # | Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|---|
| TM5 | Roar | ![]() | ![]() | -- | 20 | 100% | Immediately ends wild battles. Forces trainers to switch Pokemon. |
| TM6 | Toxic | ![]() | ![]() | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
| TM10 | Hidden Power | ![]() | ![]() | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
| TM11 | Sunny Day | ![]() | ![]() | -- | 5 | -- | Changes the weather to sunny for five turns. |
| TM17 | Protect | ![]() | ![]() | -- | 10 | -- | Prevents any moves from hitting the user this turn. |
| TM20 | Safeguard | ![]() | ![]() | -- | 25 | -- | Protects the user's field from major status ailments and confusion for five turns. |
| TM21 | Frustration | ![]() | ![]() | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
| TM27 | Return | ![]() | ![]() | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. |
| TM28 | Dig | ![]() | ![]() | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. |
| TM32 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
| TM35 | Flamethrower | ![]() | ![]() | 95 | 15 | 100% | Has a 10% chance to burn the target. |
| TM38 | Fire Blast | ![]() | ![]() | 120 | 5 | 85% | Has a 10% chance to burn the target. |
| TM42 | Facade | ![]() | ![]() | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
| TM43 | Flame Charge | ![]() | ![]() | 50 | 20 | 100% | Inflicts regular damage. Raises the user's Speed by one stage. |
| TM44 | Rest | ![]() | ![]() | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
| TM45 | Attract | ![]() | ![]() | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| TM48 | Round | ![]() | ![]() | 60 | 15 | 100% | Has double power if it's used more than once per turn. |
| TM50 | Overheat | ![]() | ![]() | 140 | 5 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. |
| TM53 | Energy Ball | ![]() | ![]() | 80 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
| TM59 | Incinerate | ![]() | ![]() | 30 | 15 | 100% | Destroys the target's held berry. |
| TM61 | Will-o-wisp | ![]() | ![]() | -- | 15 | 75% | Burns the target. |
| TM66 | Payback | ![]() | ![]() | 50 | 10 | 100% | Power is doubled if the target has already moved this turn. |
| TM77 | Psych Up | ![]() | ![]() | -- | 10 | -- | Discards the user's stat changes and copies the target's. |
| TM87 | Swagger | ![]() | ![]() | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. |
| TM88 | Sleep Talk | ![]() | ![]() | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
| TM90 | Substitute | ![]() | ![]() | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| TM97 | Dark Pulse | ![]() | ![]() | 80 | 15 | 100% | Has a 20% chance to make the target flinch. |
| TM100 | Confide | ![]() | ![]() | -- | 20 | -- | Lowers the target's Special Attack by one stage. |
Egg Moves
| Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|
| Disable | ![]() | ![]() | -- | 20 | 100% | Disables the target's last used move for 1-8 turns. |
| Hypnosis | ![]() | ![]() | -- | 20 | 60% | Puts the target to sleep. |
| Flail | ![]() | ![]() | 1 | 15 | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
| Spite | ![]() | ![]() | -- | 10 | 100% | Lowers the PP of the target's last used move by 4. |
| Faint Attack | ![]() | ![]() | 60 | 20 | -- | Never misses. |
| Heat Wave | ![]() | ![]() | 100 | 10 | 90% | Has a 10% chance to burn the target. |
| Secret Power | ![]() | ![]() | 70 | 20 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
| Extrasensory | ![]() | ![]() | 80 | 30 | 100% | Has a 10% chance to make the target flinch. |
| Howl | ![]() | ![]() | -- | 40 | -- | Raises the user's Attack by one stage. |
| Power Swap | ![]() | ![]() | -- | 10 | -- | User swaps Attack and Special Attack changes with the target. |
| Flare Blitz | ![]() | ![]() | 120 | 15 | 100% | User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target. |
| Captivate | ![]() | ![]() | -- | 20 | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
| Hex | ![]() | ![]() | 50 | 10 | 100% | Has double power if the target has a major status ailment. |
| Tail Slap | ![]() | ![]() | 25 | 10 | 85% | Hits 2-5 times in one turn. |
Stats
| at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
|---|---|---|---|---|
| HP | 38 | 186 - 280 | 186 - 280 | 186 - 280 |
| Attack | 41 | 78 - 162 | 87 - 181 | 95 - 199 |
| Defense | 40 | 76 - 161 | 85 - 179 | 93 - 196 |
| Sp. Attack | 50 | 94 - 179 | 105 - 199 | 115 - 218 |
| Sp. Defense | 65 | 121 - 206 | 135 - 229 | 148 - 251 |
| Speed | 65 | 121 - 206 | 135 - 229 | 148 - 251 |
| TOTAL | 299 | |||
Other Stats
| Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
|---|---|---|---|---|
| 63 | 1,000,000 | 190 | 70 | Speed: 1 point |
Damage Taken
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Images
| Black | ![]() ![]() ![]() ![]() |
| White | |
| Diamond | ![]() ![]() ![]() ![]() |
| Pearl | |
| Platinum | ![]() ![]() ![]() ![]() |
| HeartGold | ![]() ![]() ![]() ![]() |
| SoulSilver | |
| Ruby | ![]() ![]() ![]() ![]() |
| Sapphire | |
| Emerald | ![]() ![]() |
| FireRed | ![]() ![]() ![]() ![]() |
| LeafGreen | |
| Gold | ![]() ![]() ![]() ![]() |
| Silver | |
| Crystal | ![]() ![]() ![]() ![]() |
| Red | ![]() ![]() |
| Blue | |
| Yellow | ![]() ![]() |
Flavortext
| Black 2 | As each tail grows, its fur becomes more lustrous. When held, it feels slightly warm. |
| White 2 | |
| Black | |
| White | |
| Diamond | It controls balls of fire. As it grows, its six tails split from their tips to make more tails. |
| Pearl | |
| Platinum | |
| HeartGold | As it develops, its single white tail gains color and splits into six. It is quite warm and cuddly. |
| SoulSilver | If it is attacked by an enemy that is stronger than itself, it feigns injury to fool the enemy and escapes. |
| Ruby | At the time of its birth, VULPIX has one white tail. The tail separates into six if this Pokemon receives plenty of lovefrom its TRAINER. The six tails become magnificently curled. |
| Sapphire | |
| Emerald | |
| FireRed | While young, it has six gorgeous tails. When it grows, several new tails are sprouted. |
| LeafGreen | When it is born, it has just one snow- white tail. The tail splits from its tip as it grows older. |
| Gold | As it develops, its single white tail gains colorand splits into six. It is quite warm and cuddly. |
| Silver | If it is attacked by an enemy that is stronger thanitself, it feigns injury to fool the enemy and escapes. |
| Crystal | As its body grows larger, its six warm tails becomemore beautiful, with a more luxurious coat of fur. |
| Red | At the time of birth, it has just one tail.The tail splits from its tip as it grows older. |
| Blue | |
| Yellow | Both its fur and its tails are beautiful. As itgrows, the tails split and form more tails. |
Other
| Name Etymology | Vulp (as in vulpes, another name for fox) + ix (as in it having six tails) |
|---|
← #036 Clefable | #038 Ninetales → |

#036 Clefable
→



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