←   #365 Walrein  |  #367 Huntail   → | 
Clamperl
#366
 - Bivalve Pokemon
 
 
 | 
type | ![]()  | 
|
|---|---|---|---|
| gender | 50.0% ![]()  | 50.0% ![]()  | 
|
| height | 1'4" | 0.4 m | |
| weight | 115.8 lb. | 52.5 kg | |
| generation | 
 3rd (Ruby, Sapphire, Emerald) National: #366 | Hoenn: #176 
 | 
||
366
Family
Breeding
| Egg Groups | Steps to Hatch | 
|---|---|
| Water 1 | 5,100 | 
Locations
Where to catch Clamperl in Pokemon Ruby, Sapphire, and Emerald
| Area | Levels | Method | Rarity | 
|---|---|---|---|
| Route 124 (Underwater) | 20-35 | Surfing | 65% | 
| Route 126 (Underwater) | 20-35 | Surfing | 65% | 
Moves
Abilities
| Shell Armor | Protects against critical hits. | 
Level-up Moves
| Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect | 
|---|---|---|---|---|---|---|---|
| 1 | Water Gun | ![]()  | ![]()  | 40 | 25 | 100% | Inflicts regular damage with no additional effect. | 
| 1 | Clamp | ![]()  | ![]()  | 35 | 15 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. | 
| 1 | Whirlpool | ![]()  | ![]()  | 35 | 15 | 85% | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. | 
| 1 | Iron Defense | ![]()  | ![]()  | -- | 15 | -- | Raises the user's Defense by two stages. | 
TMs/HMs
| # | Move | Type | Class | Pow. | PP | Acc. | Effect | 
|---|---|---|---|---|---|---|---|
| TM3 | Water Pulse | ![]()  | ![]()  | 60 | 20 | 100% | Has a 20% chance to confuse the target. | 
| TM6 | Toxic | ![]()  | ![]()  | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | 
| TM7 | Hail | ![]()  | ![]()  | -- | 10 | -- | Changes the weather to a hailstorm for five turns. | 
| TM10 | Hidden Power | ![]()  | ![]()  | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | 
| TM13 | Ice Beam | ![]()  | ![]()  | 95 | 10 | 100% | Has a 10% chance to freeze the target. | 
| TM14 | Blizzard | ![]()  | ![]()  | 120 | 5 | 70% | Has a 10% chance to freeze the target. | 
| TM17 | Protect | ![]()  | ![]()  | -- | 10 | -- | Prevents any moves from hitting the user this turn. | 
| TM18 | Rain Dance | ![]()  | ![]()  | -- | 5 | -- | Changes the weather to rain for five turns. | 
| TM21 | Frustration | ![]()  | ![]()  | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | 
| TM27 | Return | ![]()  | ![]()  | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | 
| TM32 | Double Team | ![]()  | ![]()  | -- | 15 | -- | Raises the user's evasion by one stage. | 
| TM42 | Facade | ![]()  | ![]()  | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | 
| TM43 | Secret Power | ![]()  | ![]()  | 70 | 20 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | 
| TM44 | Rest | ![]()  | ![]()  | -- | 10 | -- | User sleeps for two turns, completely healing itself. | 
| TM45 | Attract | ![]()  | ![]()  | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | 
| HM3 | Surf | ![]()  | ![]()  | 95 | 15 | 100% | Inflicts regular damage and can hit Dive users. | 
| HM7 | Waterfall | ![]()  | ![]()  | 80 | 15 | 100% | Has a 20% chance to make the target flinch. | 
| HM8 | Dive | ![]()  | ![]()  | 80 | 10 | 100% | User dives underwater, dodging all attacks, and hits next turn. | 
Egg Moves
| Move | Type | Class | Pow. | PP | Acc. | Effect | 
|---|
Stats
| at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) | 
|---|---|---|---|---|
| HP | 35 | 180 - 274 | 180 - 274 | 180 - 274 | 
| Attack | 64 | 119 - 204 | 133 - 227 | 146 - 249 | 
| Defense | 85 | 157 - 242 | 175 - 269 | 192 - 295 | 
| Sp. Attack | 74 | 137 - 222 | 153 - 247 | 168 - 271 | 
| Sp. Defense | 55 | 103 - 188 | 115 - 209 | 126 - 229 | 
| Speed | 32 | 62 - 146 | 69 - 163 | 75 - 179 | 
| TOTAL | 345 | |||
Other Stats
| Base Experience | Max Experience | Catch Rate | Happiness | EV Yields | 
|---|---|---|---|---|
| 142 | 600,000 | 255 | 70 | Defense: 1 point | 
Damage Taken
 
1x
 
1x
 
1x
 
1x
 
1x
 
1x
 
1x
 
1x
 
0.5x
 
0.5x
 
0.5x
 
2x
 
2x
 
1x
 
0.5x
 
1x
 
1x
 
1x
 | 
Images
| Black | ![]() ![]() ![]() ![]()  | 
| White | |
| Diamond | ![]() ![]() ![]() ![]()  | 
| Pearl | |
| Platinum | ![]() ![]() ![]() ![]()  | 
| HeartGold | ![]() ![]() ![]() ![]()  | 
| SoulSilver | |
| Ruby | ![]() ![]() ![]() ![]()  | 
| Sapphire | |
| Emerald | ![]() ![]()  | 
Flavortext
| Black 2 | It makes a single pearl during its lifetime. The pearl is said to amplify psychic power. | 
| White 2 | |
| Black | |
| White | |
| Diamond | |
| Pearl | |
| Platinum | |
| HeartGold | When it evolves, it makes a mysterious pearl that amplifies psychic powers when it's held. | 
| SoulSilver | |
| Ruby | CLAMPERL's sturdy shell is not only good for protection - it is also used for clamping and catching prey.A fully grown CLAMPERL's shell will be scored with nicks and scratches all over. | 
| Sapphire | CLAMPERL grows while being protected by its rock-hard shell. When its body becomes too large to fit inside theshell, it is sure evidence that this Pokemon is getting close to evolution. | 
| Emerald | A CLAMPERL slams its shell closed on prey to prevent escape. The pearl it creates upon evolution is said to be infused with a mysterious energy. | 
| FireRed | It is protected by a sturdy shell. Once in a lifetime, it makes a magnificent pearl. | 
| LeafGreen | 
Other
| Name Etymology | Clamp + pearl | 
|---|
←   #365 Walrein  |  #367 Huntail   → | 

 #365 Walrein 
 →















1x
1x
1x
1x
1x
1x
0.5x
2x
2x
1x
1x
1x




















