← #365 Walrein | #367 Huntail → |
Clamperl
#366
- Bivalve Pokemon
|
type | ![]() |
|
|---|---|---|---|
| gender | 50.0% ![]() | 50.0% ![]() |
|
| height | 1'4" | 0.4 m | |
| weight | 115.8 lb. | 52.5 kg | |
| generation |
3rd (Ruby, Sapphire, Emerald) National: #366 | Hoenn: #176
|
||
366
Family
Breeding
| Egg Groups | Steps to Hatch |
|---|---|
| Water 1 | 5,100 |
Moves
Abilities
| Shell Armor | Protects against critical hits. |
Level-up Moves
| Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|---|
| 1 | Water Gun | ![]() | ![]() | 40 | 25 | 100% | Inflicts regular damage with no additional effect. |
| 1 | Clamp | ![]() | ![]() | 35 | 15 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
| 1 | Whirlpool | ![]() | ![]() | 35 | 15 | 85% | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. |
| 1 | Iron Defense | ![]() | ![]() | -- | 15 | -- | Raises the user's Defense by two stages. |
| 50 | Shell Smash | ![]() | ![]() | -- | 15 | -- | Raises user's Attack, Special Attack, and Speed by two stages. Lower user's Defense and Special Defense by one stage. |
TMs/HMs
| # | Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|---|
| TM6 | Toxic | ![]() | ![]() | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
| TM7 | Hail | ![]() | ![]() | -- | 10 | -- | Changes the weather to a hailstorm for five turns. |
| TM10 | Hidden Power | ![]() | ![]() | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
| TM13 | Ice Beam | ![]() | ![]() | 95 | 10 | 100% | Has a 10% chance to freeze the target. |
| TM14 | Blizzard | ![]() | ![]() | 120 | 5 | 70% | Has a 10% chance to freeze the target. |
| TM17 | Protect | ![]() | ![]() | -- | 10 | -- | Prevents any moves from hitting the user this turn. |
| TM18 | Rain Dance | ![]() | ![]() | -- | 5 | -- | Changes the weather to rain for five turns. |
| TM21 | Frustration | ![]() | ![]() | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
| TM27 | Return | ![]() | ![]() | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. |
| TM32 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
| TM42 | Facade | ![]() | ![]() | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
| TM44 | Rest | ![]() | ![]() | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
| TM45 | Attract | ![]() | ![]() | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| TM48 | Round | ![]() | ![]() | 60 | 15 | 100% | Has double power if it's used more than once per turn. |
| TM55 | Scald | ![]() | ![]() | 80 | 15 | 100% | Has a 30% chance to burn the target. |
| TM87 | Swagger | ![]() | ![]() | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. |
| TM88 | Sleep Talk | ![]() | ![]() | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
| TM90 | Substitute | ![]() | ![]() | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| TM100 | Confide | ![]() | ![]() | -- | 20 | -- | Lowers the target's Special Attack by one stage. |
| HM3 | Surf | ![]() | ![]() | 95 | 15 | 100% | Inflicts regular damage and can hit Dive users. |
| HM5 | Waterfall | ![]() | ![]() | 80 | 15 | 100% | Has a 20% chance to make the target flinch. |
Egg Moves
| Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|
| Body Slam | ![]() | ![]() | 85 | 15 | 100% | Has a 30% chance to paralyze the target. |
| Supersonic | ![]() | ![]() | -- | 20 | 55% | Confuses the target. |
| Confuse Ray | ![]() | ![]() | -- | 10 | 100% | Confuses the target. |
| Barrier | ![]() | ![]() | -- | 30 | -- | Raises the user's Defense by two stages. |
| Endure | ![]() | ![]() | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. |
| Refresh | ![]() | ![]() | -- | 20 | -- | Cleanses the user of a burn, paralysis, or poison. |
| Mud Sport | ![]() | ![]() | -- | 15 | -- | All damage from Electric moves is halved until the end of the battle. |
| Muddy Water | ![]() | ![]() | 95 | 10 | 85% | Has a 30% chance to lower the target's accuracy by one stage. |
| Water Pulse | ![]() | ![]() | 60 | 20 | 100% | Has a 20% chance to confuse the target. |
| Brine | ![]() | ![]() | 65 | 10 | 100% | Has double power against Pokemon that have less than half their max HP remaining. |
| Aqua Ring | ![]() | ![]() | -- | 20 | -- | Restores 1/16 of the user's max HP each turn. |
Stats
| at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
|---|---|---|---|---|
| HP | 35 | 180 - 274 | 180 - 274 | 180 - 274 |
| Attack | 64 | 119 - 204 | 133 - 227 | 146 - 249 |
| Defense | 85 | 157 - 242 | 175 - 269 | 192 - 295 |
| Sp. Attack | 74 | 137 - 222 | 153 - 247 | 168 - 271 |
| Sp. Defense | 55 | 103 - 188 | 115 - 209 | 126 - 229 |
| Speed | 32 | 62 - 146 | 69 - 163 | 75 - 179 |
| TOTAL | 345 | |||
Other Stats
| Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
|---|---|---|---|---|
| 142 | 600,000 | 255 | 70 | Defense: 1 point |
Damage Taken
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Images
| Black | ![]() ![]() ![]() ![]() |
| White | |
| Diamond | ![]() ![]() ![]() ![]() |
| Pearl | |
| Platinum | ![]() ![]() ![]() ![]() |
| HeartGold | ![]() ![]() ![]() ![]() |
| SoulSilver | |
| Ruby | ![]() ![]() ![]() ![]() |
| Sapphire | |
| Emerald | ![]() ![]() |
Flavortext
| Black 2 | It makes a single pearl during its lifetime. The pearl is said to amplify psychic power. |
| White 2 | |
| Black | |
| White | |
| Diamond | |
| Pearl | |
| Platinum | |
| HeartGold | When it evolves, it makes a mysterious pearl that amplifies psychic powers when it's held. |
| SoulSilver | |
| Ruby | CLAMPERL's sturdy shell is not only good for protection - it is also used for clamping and catching prey.A fully grown CLAMPERL's shell will be scored with nicks and scratches all over. |
| Sapphire | CLAMPERL grows while being protected by its rock-hard shell. When its body becomes too large to fit inside theshell, it is sure evidence that this Pokemon is getting close to evolution. |
| Emerald | A CLAMPERL slams its shell closed on prey to prevent escape. The pearl it creates upon evolution is said to be infused with a mysterious energy. |
| FireRed | It is protected by a sturdy shell. Once in a lifetime, it makes a magnificent pearl. |
| LeafGreen |
Other
| Name Etymology | Clamp + pearl |
|---|
← #365 Walrein | #367 Huntail → |

#365 Walrein
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