Dragonite #149
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← #148 Dragonair | #150 Mewtwo → |
Dragonite
#149
- Dragon Pokemon
|
types | ![]() | ![]() |
|---|---|---|---|
| gender | 50.0% ![]() | 50.0% ![]() |
|
| height | 7'3" | 2.2 m | |
| weight | 463.1 lb. | 210.0 kg | |
| generation |
1st (Red, Blue, Yellow) National: #149 | Johto: #243
|
||
149
Family
![]() ![]() #147 - Dratini | ![]() ![]() #148 - Dragonair Lv. 30 | ![]() ![]() #149 - Dragonite Lv. 55 |
Breeding
| Egg Groups | Steps to Hatch |
|---|---|
| Water 1 | Dragon | 10,200 |
Moves
Abilities
| Inner Focus | Prevents flinching. |
Level-up Moves
| Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|---|
| 1 | Wrap | ![]() | ![]() | 15 | 20 | 90% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
| 1 | Leer | ![]() | ![]() | -- | 30 | 100% | Lowers the target's Defense by one stage. |
| 1 | Thunder Wave | ![]() | ![]() | -- | 20 | 100% | Paralyzes the target. |
| 1 | Twister | ![]() | ![]() | 40 | 20 | 100% | Has chance to make the target flinch. |
| 8 | Thunder Wave | ![]() | ![]() | -- | 20 | 100% | Paralyzes the target. |
| 15 | Twister | ![]() | ![]() | 40 | 20 | 100% | Has chance to make the target flinch. |
| 22 | Dragon Rage | ![]() | ![]() | 1 | 10 | 100% | Inflicts 40 points of damage. |
| 29 | Slam | ![]() | ![]() | 80 | 20 | 75% | Inflicts regular damage with no additional effect. |
| 38 | Agility | ![]() | ![]() | -- | 30 | -- | Raises the user's Speed by two stages. |
| 47 | Safeguard | ![]() | ![]() | -- | 25 | -- | Protects the user's field from major status ailments and confusion for five turns. |
| 55 | Wing Attack | ![]() | ![]() | 60 | 35 | 100% | Inflicts regular damage with no additional effect. |
| 61 | Outrage | ![]() | ![]() | 120 | 10 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
| 75 | Hyper Beam | ![]() | ![]() | 150 | 5 | 90% | User foregoes its next turn to recharge. |
TMs/HMs
| # | Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|---|
| TM1 | Dynamicpunch | ![]() | ![]() | 100 | 5 | 50% | Has a 100% chance to confuse the target. |
| TM2 | Headbutt | ![]() | ![]() | 70 | 15 | 100% | Has a 30% chance to make the target flinch. |
| TM3 | Curse | ![]() | ![]() | -- | 10 | -- | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
| TM6 | Toxic | ![]() | ![]() | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
| TM7 | Zap Cannon | ![]() | ![]() | 120 | 5 | 50% | Has a 100% chance to paralyze the target. |
| TM8 | Rock Smash | ![]() | ![]() | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
| TM10 | Hidden Power | ![]() | ![]() | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
| TM13 | Snore | ![]() | ![]() | 40 | 15 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
| TM14 | Blizzard | ![]() | ![]() | 120 | 5 | 70% | Has a 10% chance to freeze the target. |
| TM15 | Hyper Beam | ![]() | ![]() | 150 | 5 | 90% | User foregoes its next turn to recharge. |
| TM16 | Icy Wind | ![]() | ![]() | 55 | 15 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
| TM17 | Protect | ![]() | ![]() | -- | 10 | -- | Prevents any moves from hitting the user this turn. |
| TM18 | Rain Dance | ![]() | ![]() | -- | 5 | -- | Changes the weather to rain for five turns. |
| TM20 | Endure | ![]() | ![]() | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. |
| TM21 | Frustration | ![]() | ![]() | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
| TM23 | Iron Tail | ![]() | ![]() | 100 | 15 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
| TM24 | Dragonbreath | ![]() | ![]() | 60 | 20 | 100% | Has a 30% chance to paralyze the target. |
| TM25 | Thunder | ![]() | ![]() | 120 | 10 | 70% | Has a 30% chance to paralyze the target. |
| TM27 | Return | ![]() | ![]() | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. |
| TM31 | Mud-slap | ![]() | ![]() | 20 | 10 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
| TM32 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
| TM33 | Ice Punch | ![]() | ![]() | 75 | 15 | 100% | Has a 10% chance to freeze the target. |
| TM34 | Swagger | ![]() | ![]() | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. |
| TM35 | Sleep Talk | ![]() | ![]() | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
| TM37 | Sandstorm | ![]() | ![]() | -- | 10 | -- | Changes the weather to a sandstorm for five turns. |
| TM38 | Fire Blast | ![]() | ![]() | 120 | 5 | 85% | Has a 10% chance to burn the target. |
| TM39 | Swift | ![]() | ![]() | 60 | 20 | -- | Never misses. |
| TM41 | Thunderpunch | ![]() | ![]() | 75 | 15 | 100% | Has a 10% chance to paralyze the target. |
| TM43 | Detect | ![]() | ![]() | -- | 5 | -- | Prevents any moves from hitting the user this turn. |
| TM44 | Rest | ![]() | ![]() | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
| TM45 | Attract | ![]() | ![]() | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| TM47 | Steel Wing | ![]() | ![]() | 70 | 25 | 90% | Has a 10% chance to raise the user's Defense by one stage. |
| TM48 | Fire Punch | ![]() | ![]() | 75 | 15 | 100% | Has a 10% chance to burn the target. |
| TM49 | Fury Cutter | ![]() | ![]() | 20 | 20 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
| HM2 | Fly | ![]() | ![]() | 90 | 15 | 95% | User flies high into the air, dodging all attacks, and hits next turn. |
| HM3 | Surf | ![]() | ![]() | 95 | 15 | 100% | Inflicts regular damage and can hit Dive users. |
| HM4 | Strength | ![]() | ![]() | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
| HM6 | Whirlpool | ![]() | ![]() | 35 | 15 | 85% | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. |
| HM7 | Waterfall | ![]() | ![]() | 80 | 15 | 100% | Has a 20% chance to make the target flinch. |
Egg Moves
| Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|
| Supersonic | ![]() | ![]() | -- | 20 | 55% | Confuses the target. |
| Mist | ![]() | ![]() | -- | 30 | -- | Protects the user's stats from being changed by enemy moves. |
| Light Screen | ![]() | ![]() | -- | 30 | -- | Reduces damage from special attacks by 50% for five turns.. |
| Haze | ![]() | ![]() | -- | 30 | -- | Resets all Pokemon's stats, accuracy, and evasion. |
Stats
| at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
|---|---|---|---|---|
| HP | 91 | 292 - 386 | 292 - 386 | 292 - 386 |
| Attack | 134 | 245 - 330 | 273 - 367 | 300 - 403 |
| Defense | 95 | 175 - 260 | 195 - 289 | 214 - 317 |
| Sp. Attack | 100 | 184 - 269 | 205 - 299 | 225 - 328 |
| Sp. Defense | 100 | 184 - 269 | 205 - 299 | 225 - 328 |
| Speed | 80 | 148 - 233 | 165 - 259 | 181 - 284 |
| TOTAL | 600 | |||
Other Stats
| Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
|---|---|---|---|---|
| 218 | 1,250,000 | 45 | 35 | Attack: 3 points |
Damage Taken
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Images
| Black | ![]() ![]() ![]() ![]() |
| White | |
| Diamond | ![]() ![]() ![]() ![]() |
| Pearl | |
| Platinum | ![]() ![]() ![]() ![]() |
| HeartGold | ![]() ![]() ![]() ![]() |
| SoulSilver | |
| Ruby | ![]() ![]() ![]() ![]() |
| Sapphire | |
| Emerald | ![]() ![]() |
| FireRed | ![]() ![]() ![]() ![]() |
| LeafGreen | |
| Gold | ![]() ![]() ![]() ![]() |
| Silver | |
| Crystal | ![]() ![]() ![]() ![]() |
| Red | ![]() ![]() |
| Blue | |
| Yellow | ![]() ![]() |
Flavortext
| Black 2 | It is said to make its home somewhere in the sea. It guides crews of shipwrecks to shore. |
| White 2 | |
| Black | |
| White | |
| Diamond | It is said to make its home somewhere in the sea. It guides crews of shipwrecks to shore. |
| Pearl | |
| Platinum | |
| HeartGold | It is said that this Pokemon constantly flies over the immense seas and rescues drowning people. |
| SoulSilver | This marine Pokemon has an impressive build that lets it freely fly over raging seas without trouble. |
| Ruby | DRAGONITE is capable of circling the globe in just sixteen hours. It is a kindhearted Pokemon that leadslost and foundering ships in a storm to the safety of land. |
| Sapphire | |
| Emerald | |
| FireRed | It can fly in spite of its big and bulky physique. It circles the globe in just 16 hours. |
| LeafGreen | Only a very few people ever see this Pokemon. Its intelligence is said to match that of humans. |
| Gold | It is said that this Pokemon constantly flies overthe immense seas and rescues drowning people. |
| Silver | This marine Pokemon has an impressive build thatlets it freely fly over raging seas without trouble. |
| Crystal | It is said that somewhere in the ocean lies anisland where these gather. Only they live there. |
| Red | An extremely rarely seen marine Pokemon.Its intelligence is said to match that of humans. |
| Blue | |
| Yellow | It is said that this Pokemon lives somewhere in thesea and that it flies. However, it is only a rumor. |
Other
| Name Etymology | Dra (as in dragon) + ite (as in might) |
|---|
← #148 Dragonair | #150 Mewtwo → |

#148 Dragonair
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