← #418 Buizel | #420 Cherubi → |
Floatzel
#419
- Sea Weasel Pokemon
|
type | ![]() |
|
|---|---|---|---|
| gender | 50.0% ![]() | 50.0% ![]() |
|
| height | 4'7" | 1.1 m | |
| weight | 73.9 lb. | 33.5 kg | |
| generation |
4th (Diamond, Pearl, Platinum) National: #419 | Sinnoh: #057
|
||
419
Locations
Where to catch Floatzel in Pokemon Black and White
| Area | Levels | Method | Rarity |
|---|---|---|---|
| Route 11 | 35-70 | Surfing in dark spots | 10% |
| Route 14 | 35-70 | Surfing in dark spots | 10% |
Where to catch Floatzel in Pokemon Black 2
| Area | Levels | Method | Rarity |
|---|---|---|---|
| Victory Road (Unknown Area 73) | 40-50 | Surfing in dark spots | 10% |
| Nature Sanctuary | 50-60 | Surfing in dark spots | 5% |
| Lostlorn Forest | 10-30 | Surfing in dark spots | 10% |
| Victory Road (Unknown Area 79) | 40-50 | Surfing in dark spots | 10% |
| Route 11 | 30-40 | Surfing in dark spots | 10% |
| Route 14 | 25-40 | Surfing in dark spots | 10% |
| Route 23 | 45-55 | Surfing in dark spots | 10% |
Where to catch Floatzel in Pokemon White 2
| Area | Levels | Method | Rarity |
|---|---|---|---|
| Victory Road (Unknown Area 73) | 40-50 | Surfing in dark spots | 10% |
| Nature Sanctuary | 50-60 | Surfing in dark spots | 5% |
| Lostlorn Forest | 10-30 | Surfing in dark spots | 10% |
| Victory Road (Unknown Area 79) | 40-50 | Surfing in dark spots | 10% |
| Route 11 | 30-40 | Surfing in dark spots | 10% |
| Route 14 | 30-40 | Surfing in dark spots | 10% |
| Route 23 | 45-55 | Surfing in dark spots | 10% |
Moves
Abilities
| Swift Swim | Doubles Speed during rain. |
Level-up Moves
| Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|---|
| 1 | Growl | ![]() | ![]() | -- | 40 | 100% | Lowers the target's Attack by one stage. |
| 1 | Sonicboom | ![]() | ![]() | 1 | 20 | 90% | Inflicts 20 points of damage. |
| 1 | Quick Attack | ![]() | ![]() | 40 | 30 | 100% | Inflicts regular damage with no additional effect. |
| 1 | Crunch | ![]() | ![]() | 80 | 15 | 100% | Has a 20% chance to lower the target's Defense by one stage. |
| 1 | Water Sport | ![]() | ![]() | -- | 15 | -- | All damage from Fire moves is halved until the end of the battle. |
| 1 | Ice Fang | ![]() | ![]() | 65 | 15 | 95% | Has a 10% chance to freeze the target and a $effect_chance% chance to make the target flinch. |
| 4 | Growl | ![]() | ![]() | -- | 40 | 100% | Lowers the target's Attack by one stage. |
| 7 | Water Sport | ![]() | ![]() | -- | 15 | -- | All damage from Fire moves is halved until the end of the battle. |
| 11 | Quick Attack | ![]() | ![]() | 40 | 30 | 100% | Inflicts regular damage with no additional effect. |
| 15 | Water Gun | ![]() | ![]() | 40 | 25 | 100% | Inflicts regular damage with no additional effect. |
| 18 | Pursuit | ![]() | ![]() | 40 | 20 | 100% | If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally. |
| 21 | Swift | ![]() | ![]() | 60 | 20 | -- | Never misses. |
| 24 | Aqua Jet | ![]() | ![]() | 40 | 20 | 100% | Inflicts regular damage with no additional effect. |
| 29 | Double Hit | ![]() | ![]() | 35 | 10 | 90% | Hits twice in one turn. |
| 35 | Whirlpool | ![]() | ![]() | 35 | 15 | 85% | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. |
| 41 | Razor Wind | ![]() | ![]() | 80 | 10 | 100% | Requires a turn to charge before attacking. |
| 46 | Aqua Tail | ![]() | ![]() | 90 | 10 | 90% | Inflicts regular damage with no additional effect. |
| 51 | Agility | ![]() | ![]() | -- | 30 | -- | Raises the user's Speed by two stages. |
| 57 | Hydro Pump | ![]() | ![]() | 120 | 5 | 80% | Inflicts regular damage with no additional effect. |
TMs/HMs
| # | Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|---|
| TM5 | Roar | ![]() | ![]() | -- | 20 | 100% | Immediately ends wild battles. Forces trainers to switch Pokemon. |
| TM6 | Toxic | ![]() | ![]() | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
| TM7 | Hail | ![]() | ![]() | -- | 10 | -- | Changes the weather to a hailstorm for five turns. |
| TM8 | Bulk Up | ![]() | ![]() | -- | 20 | -- | Raises the user's Attack and Defense by one stage. |
| TM10 | Hidden Power | ![]() | ![]() | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
| TM12 | Taunt | ![]() | ![]() | -- | 20 | 100% | For the next few turns, the target can only use damaging moves. |
| TM13 | Ice Beam | ![]() | ![]() | 95 | 10 | 100% | Has a 10% chance to freeze the target. |
| TM14 | Blizzard | ![]() | ![]() | 120 | 5 | 70% | Has a 10% chance to freeze the target. |
| TM15 | Hyper Beam | ![]() | ![]() | 150 | 5 | 90% | User foregoes its next turn to recharge. |
| TM17 | Protect | ![]() | ![]() | -- | 10 | -- | Prevents any moves from hitting the user this turn. |
| TM18 | Rain Dance | ![]() | ![]() | -- | 5 | -- | Changes the weather to rain for five turns. |
| TM21 | Frustration | ![]() | ![]() | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
| TM27 | Return | ![]() | ![]() | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. |
| TM28 | Dig | ![]() | ![]() | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. |
| TM31 | Brick Break | ![]() | ![]() | 75 | 15 | 100% | Destroys Reflect and Light Screen. |
| TM32 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
| TM39 | Rock Tomb | ![]() | ![]() | 50 | 10 | 80% | Has a 100% chance to lower the target's Speed by one stage. |
| TM41 | Torment | ![]() | ![]() | -- | 15 | 100% | Prevents the target from using the same move twice in a row. |
| TM42 | Facade | ![]() | ![]() | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
| TM44 | Rest | ![]() | ![]() | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
| TM45 | Attract | ![]() | ![]() | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| TM48 | Round | ![]() | ![]() | 60 | 15 | 100% | Has double power if it's used more than once per turn. |
| TM49 | Echoed Voice | ![]() | ![]() | 40 | 15 | 100% | Power increases by 100% for each consecutive use by any friendly Pokemon, to a maximum of 200. |
| TM52 | Focus Blast | ![]() | ![]() | 120 | 5 | 70% | Has a 10% chance to lower the target's Special Defense by one stage. |
| TM55 | Scald | ![]() | ![]() | 80 | 15 | 100% | Has a 30% chance to burn the target. |
| TM66 | Payback | ![]() | ![]() | 50 | 10 | 100% | Power is doubled if the target has already moved this turn. |
| TM68 | Giga Impact | ![]() | ![]() | 150 | 5 | 90% | User foregoes its next turn to recharge. |
| TM87 | Swagger | ![]() | ![]() | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. |
| TM90 | Substitute | ![]() | ![]() | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| TM94 | Rock Smash | ![]() | ![]() | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
| HM3 | Surf | ![]() | ![]() | 95 | 15 | 100% | Inflicts regular damage and can hit Dive users. |
| HM4 | Strength | ![]() | ![]() | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
| HM5 | Waterfall | ![]() | ![]() | 80 | 15 | 100% | Has a 20% chance to make the target flinch. |
| HM6 | Dive | ![]() | ![]() | 80 | 10 | 100% | User dives underwater, dodging all attacks, and hits next turn. |
Egg Moves
| Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|
| Doubleslap | ![]() | ![]() | 15 | 10 | 85% | Hits 2-5 times in one turn. |
| Headbutt | ![]() | ![]() | 70 | 15 | 100% | Has a 30% chance to make the target flinch. |
| Fury Swipes | ![]() | ![]() | 18 | 15 | 80% | Hits 2-5 times in one turn. |
| Slash | ![]() | ![]() | 70 | 20 | 100% | Has an increased chance for a critical hit. |
| Mud-slap | ![]() | ![]() | 20 | 10 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
| Fury Cutter | ![]() | ![]() | 20 | 20 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
| Baton Pass | ![]() | ![]() | -- | 40 | -- | Allows the trainer to switch out the user and pass effects along to its replacement. |
| Odor Sleuth | ![]() | ![]() | -- | 40 | -- | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. |
| Me First | ![]() | ![]() | 1 | 20 | -- | Uses the target's move against it before it attacks, with power increased by half. |
| Aqua Ring | ![]() | ![]() | -- | 20 | -- | Restores 1/16 of the user's max HP each turn. |
| Aqua Tail | ![]() | ![]() | 90 | 10 | 90% | Inflicts regular damage with no additional effect. |
| Switcheroo | ![]() | ![]() | -- | 10 | 100% | User and target swap items. |
| Tail Slap | ![]() | ![]() | 25 | 10 | 85% | Hits 2-5 times in one turn. |
Stats
| at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
|---|---|---|---|---|
| HP | 85 | 280 - 374 | 280 - 374 | 280 - 374 |
| Attack | 105 | 193 - 278 | 215 - 309 | 236 - 339 |
| Defense | 55 | 103 - 188 | 115 - 209 | 126 - 229 |
| Sp. Attack | 85 | 157 - 242 | 175 - 269 | 192 - 295 |
| Sp. Defense | 50 | 94 - 179 | 105 - 199 | 115 - 218 |
| Speed | 115 | 211 - 296 | 235 - 329 | 258 - 361 |
| TOTAL | 495 | |||
Other Stats
| Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
|---|---|---|---|---|
| 178 | 1,000,000 | 75 | 70 | Speed: 2 points |
Damage Taken
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Images
| Black | ![]() ![]() ![]() ![]() |
| White | |
| Diamond | ![]() ![]() ![]() ![]() |
| Pearl | |
| Platinum | ![]() ![]() ![]() ![]() |
| HeartGold | ![]() ![]() ![]() ![]() |
| SoulSilver |
Flavortext
| Black 2 | It is a common sight around fishing ports. It is known to rescue people and carry off prey. |
| White 2 | |
| Black | |
| White | |
| Diamond | It floats using its well-developed flotation sac. It assists in the rescues of drowning people. |
| Pearl | Its flotation sac developed as a result of pursuing aquatic prey. It can double as a rubber raft. |
| HeartGold | With its flotation sac inflated, it can carry people on its back. It deflates the sac before it dives. |
| SoulSilver |
← #418 Buizel | #420 Cherubi → |

#418 Buizel
→



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