Machop #066
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← #065 Alakazam | #067 Machoke → |
Machop
#066
- Superpower Pokemon
|
type | ![]() |
|
|---|---|---|---|
| gender | 75.0% ![]() | 25.0% ![]() |
|
| height | 3'7" | 0.8 m | |
| weight | 43.0 lb. | 19.5 kg | |
| generation |
1st (Red, Blue, Yellow) National: #066 | Johto: #140 | Hoenn: #073 | Sinnoh: #040
|
||
066
Family
![]() ![]() #066 - Machop | ![]() ![]() #067 - Machoke Lv. 28 | ![]() ![]() #068 - Machamp Trade |
Breeding
| Egg Groups | Steps to Hatch |
|---|---|
| Humanshape | 5,100 |
Locations
Where to catch Machop in Pokemon Red and Blue
| Area | Levels | Method | Rarity |
|---|---|---|---|
| Rock Tunnel (B1f) | 15-17 | Walking in tall grass or a cave | 15% |
| Rock Tunnel (B2f) | 15-17 | Walking in tall grass or a cave | 15% |
| Victory Road (1f) | 24 | Walking in tall grass or a cave | 20% |
| Victory Road (2f) | 22 | Walking in tall grass or a cave | 20% |
| Victory Road (3f) | 24 | Walking in tall grass or a cave | 20% |
Where to catch Machop in Pokemon Yellow
| Area | Levels | Method | Rarity |
|---|---|---|---|
| Rock Tunnel (B1f) | 17-21 | Walking in tall grass or a cave | 10% |
| Rock Tunnel (B2f) | 18-20 | Walking in tall grass or a cave | 20% |
| Route 10 | 16-18 | Walking in tall grass or a cave | 5% |
Moves
Abilities
| Guts | Increases Attack to 1.5× with a major status ailment. |
| No Guard | Ensures all moves used by and against the Pokemon hit. |
Level-up Moves
| Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|---|
| 1 | Karate Chop | ![]() | ![]() | 50 | 25 | 100% | Has an increased chance for a critical hit. |
| 20 | Low Kick | ![]() | ![]() | 1 | 20 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
| 25 | Leer | ![]() | ![]() | -- | 30 | 100% | Lowers the target's Defense by one stage. |
| 32 | Focus Energy | ![]() | ![]() | -- | 30 | -- | Increases the user's chance to score a critical hit. |
| 39 | Seismic Toss | ![]() | ![]() | 1 | 20 | 100% | Inflicts damage equal to the user's level. |
| 46 | Submission | ![]() | ![]() | 80 | 25 | 80% | User receives 1/4 the damage it inflicts in recoil. |
TMs/HMs
| # | Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|---|
| TM1 | Mega Punch | ![]() | ![]() | 80 | 20 | 85% | Inflicts regular damage with no additional effect. |
| TM5 | Mega Kick | ![]() | ![]() | 120 | 5 | 75% | Inflicts regular damage with no additional effect. |
| TM6 | Toxic | ![]() | ![]() | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
| TM8 | Body Slam | ![]() | ![]() | 85 | 15 | 100% | Has a 30% chance to paralyze the target. |
| TM9 | Take Down | ![]() | ![]() | 90 | 20 | 85% | User receives 1/4 the damage it inflicts in recoil. |
| TM10 | Double-edge | ![]() | ![]() | 120 | 15 | 100% | User receives 1/3 the damage inflicted in recoil. |
| TM17 | Submission | ![]() | ![]() | 80 | 25 | 80% | User receives 1/4 the damage it inflicts in recoil. |
| TM18 | Counter | ![]() | ![]() | 1 | 20 | 100% | Inflicts twice the damage the user received from the last physical hit it took. |
| TM19 | Seismic Toss | ![]() | ![]() | 1 | 20 | 100% | Inflicts damage equal to the user's level. |
| TM20 | Rage | ![]() | ![]() | 20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one stage. |
| TM26 | Earthquake | ![]() | ![]() | 100 | 10 | 100% | Inflicts regular damage and can hit Dig users. |
| TM27 | Fissure | ![]() | ![]() | 1 | 5 | 30% | Causes a one-hit KO. |
| TM28 | Dig | ![]() | ![]() | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. |
| TM31 | Mimic | ![]() | ![]() | -- | 10 | -- | Copies the target's last used move. |
| TM32 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
| TM34 | Bide | ![]() | ![]() | 1 | 10 | -- | User waits for 2-3 turns, then hits back for twice the damage it took. |
| TM35 | Metronome | ![]() | ![]() | -- | 10 | -- | Randomly selects and uses any move in the game. |
| TM38 | Fire Blast | ![]() | ![]() | 120 | 5 | 85% | Has a 10% chance to burn the target. |
| TM40 | Skull Bash | ![]() | ![]() | 100 | 15 | 100% | Raises the user's Defense by one stage. User charges for one turn before attacking. |
| TM44 | Rest | ![]() | ![]() | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
| TM48 | Rock Slide | ![]() | ![]() | 75 | 10 | 90% | Has a 30% chance to make the target flinch. |
| TM50 | Substitute | ![]() | ![]() | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| HM4 | Strength | ![]() | ![]() | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
Stats
| at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
|---|---|---|---|---|
| HP | 70 | 250 - 344 | 250 - 344 | 250 - 344 |
| Attack | 80 | 148 - 233 | 165 - 259 | 181 - 284 |
| Defense | 50 | 94 - 179 | 105 - 199 | 115 - 218 |
| Sp. Attack | 35 | 67 - 152 | 75 - 169 | 82 - 185 |
| Sp. Defense | 35 | 67 - 152 | 75 - 169 | 82 - 185 |
| Speed | 35 | 67 - 152 | 75 - 169 | 82 - 185 |
| TOTAL | 305 | |||
Other Stats
| Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
|---|---|---|---|---|
| 75 | 1,059,860 | 180 | 70 | Attack: 1 point |
Damage Taken
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Images
| Black | ![]() ![]() ![]() ![]() |
| White | |
| Diamond | ![]() ![]() ![]() ![]() |
| Pearl | |
| Platinum | ![]() ![]() ![]() ![]() |
| HeartGold | ![]() ![]() ![]() ![]() |
| SoulSilver | |
| Ruby | ![]() ![]() ![]() ![]() |
| Sapphire | |
| Emerald | ![]() ![]() |
| FireRed | ![]() ![]() ![]() ![]() |
| LeafGreen | |
| Gold | ![]() ![]() ![]() ![]() |
| Silver | |
| Crystal | ![]() ![]() ![]() ![]() |
| Red | ![]() ![]() |
| Blue | |
| Yellow | ![]() ![]() |
Flavortext
| Black 2 | Though small in stature, it is powerful enough to easily heft and throw a number of Geodude at once. |
| White 2 | |
| Black | |
| White | |
| Diamond | It hefts a GRAVELER repeatedly to strengthen its entire body. It uses every type of martial arts. |
| Pearl | |
| Platinum | |
| HeartGold | Always brimming with power, it passes time by lifting boulders. Doing so makes it even stronger. |
| SoulSilver | It loves to work out and build its muscles. It is never satisfied, even if it trains hard all day long. |
| Ruby | MACHOP's muscles are special - they never get sore no matter how much they are used in exercise.This Pokemon has sufficient power to hurl a hundred adult humans. |
| Sapphire | |
| Emerald | |
| FireRed | Its whole body is composed of muscles. Even though it's the size of a human child, it can hurl 100 grown-ups. |
| LeafGreen | Loves to build its muscles. It trains in all styles of martial arts to become even stronger. |
| Gold | Always brimming with power, it passes time bylifting boulders. Doing so makes it even stronger. |
| Silver | It loves to work out and build its muscles. It isnever satisfied, even if it trains hard all day long. |
| Crystal | It trains by lifting rocks in the mountains. Itcan even pick up a GRAVELER with ease. |
| Red | Loves to build its muscles. It trains in allstyles of martial arts to become even stronger. |
| Blue | |
| Yellow | Very powerful in spite of its small size. Its masteryof many types of martial arts makes it very tough. |
Other
| Name Etymology | Ma (macho) + chop (karate chop) |
|---|
← #065 Alakazam | #067 Machoke → |

#065 Alakazam
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