Machop #066
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← #065 Alakazam | #067 Machoke → |
Machop
#066
- Superpower Pokemon
|
type | ![]() |
|
|---|---|---|---|
| gender | 75.0% ![]() | 25.0% ![]() |
|
| height | 3'7" | 0.8 m | |
| weight | 43.0 lb. | 19.5 kg | |
| generation |
1st (Red, Blue, Yellow) National: #066 | Johto: #140 | Hoenn: #073 | Sinnoh: #040
|
||
066
Family
![]() ![]() #066 - Machop | ![]() ![]() #067 - Machoke Lv. 28 | ![]() ![]() #068 - Machamp Trade |
Breeding
| Egg Groups | Steps to Hatch |
|---|---|
| Humanshape | 5,100 |
Moves
Abilities
| Guts | Increases Attack to 1.5× with a major status ailment. |
| No Guard | Ensures all moves used by and against the Pokemon hit. |
Level-up Moves
| Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|---|
| 1 | Leer | ![]() | ![]() | -- | 30 | 100% | Lowers the target's Defense by one stage. |
| 1 | Low Kick | ![]() | ![]() | 1 | 20 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
| 7 | Focus Energy | ![]() | ![]() | -- | 30 | -- | Increases the user's chance to score a critical hit. |
| 13 | Karate Chop | ![]() | ![]() | 50 | 25 | 100% | Has an increased chance for a critical hit. |
| 19 | Seismic Toss | ![]() | ![]() | 1 | 20 | 100% | Inflicts damage equal to the user's level. |
| 25 | Foresight | ![]() | ![]() | -- | 40 | -- | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. |
| 31 | Vital Throw | ![]() | ![]() | 70 | 10 | -- | Never misses. |
| 37 | Cross Chop | ![]() | ![]() | 100 | 5 | 80% | Has an increased chance for a critical hit. |
| 43 | Scary Face | ![]() | ![]() | -- | 10 | 100% | Lowers the target's Speed by two stages. |
| 49 | Submission | ![]() | ![]() | 80 | 25 | 80% | User receives 1/4 the damage it inflicts in recoil. |
TMs/HMs
| # | Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|---|
| TM1 | Dynamicpunch | ![]() | ![]() | 100 | 5 | 50% | Has a 100% chance to confuse the target. |
| TM2 | Headbutt | ![]() | ![]() | 70 | 15 | 100% | Has a 30% chance to make the target flinch. |
| TM3 | Curse | ![]() | ![]() | -- | 10 | -- | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
| TM6 | Toxic | ![]() | ![]() | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
| TM8 | Rock Smash | ![]() | ![]() | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
| TM10 | Hidden Power | ![]() | ![]() | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
| TM11 | Sunny Day | ![]() | ![]() | -- | 5 | -- | Changes the weather to sunny for five turns. |
| TM13 | Snore | ![]() | ![]() | 40 | 15 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
| TM17 | Protect | ![]() | ![]() | -- | 10 | -- | Prevents any moves from hitting the user this turn. |
| TM20 | Endure | ![]() | ![]() | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. |
| TM21 | Frustration | ![]() | ![]() | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
| TM26 | Earthquake | ![]() | ![]() | 100 | 10 | 100% | Inflicts regular damage and can hit Dig users. |
| TM27 | Return | ![]() | ![]() | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. |
| TM28 | Dig | ![]() | ![]() | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. |
| TM31 | Mud-slap | ![]() | ![]() | 20 | 10 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
| TM32 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
| TM33 | Ice Punch | ![]() | ![]() | 75 | 15 | 100% | Has a 10% chance to freeze the target. |
| TM34 | Swagger | ![]() | ![]() | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. |
| TM35 | Sleep Talk | ![]() | ![]() | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
| TM38 | Fire Blast | ![]() | ![]() | 120 | 5 | 85% | Has a 10% chance to burn the target. |
| TM41 | Thunderpunch | ![]() | ![]() | 75 | 15 | 100% | Has a 10% chance to paralyze the target. |
| TM43 | Detect | ![]() | ![]() | -- | 5 | -- | Prevents any moves from hitting the user this turn. |
| TM44 | Rest | ![]() | ![]() | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
| TM45 | Attract | ![]() | ![]() | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| TM46 | Thief | ![]() | ![]() | 40 | 10 | 100% | Takes the target's item. |
| TM48 | Fire Punch | ![]() | ![]() | 75 | 15 | 100% | Has a 10% chance to burn the target. |
| HM4 | Strength | ![]() | ![]() | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
Egg Moves
| Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|
| Rolling Kick | ![]() | ![]() | 60 | 15 | 85% | Has a 30% chance to make the target flinch. |
| Meditate | ![]() | ![]() | -- | 40 | -- | Raises the user's Attack by one stage. |
| Light Screen | ![]() | ![]() | -- | 30 | -- | Reduces damage from special attacks by 50% for five turns.. |
| Encore | ![]() | ![]() | -- | 5 | 100% | Forces the target to repeat its last used move every turn for 2 to 6 turns. |
Stats
| at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
|---|---|---|---|---|
| HP | 70 | 250 - 344 | 250 - 344 | 250 - 344 |
| Attack | 80 | 148 - 233 | 165 - 259 | 181 - 284 |
| Defense | 50 | 94 - 179 | 105 - 199 | 115 - 218 |
| Sp. Attack | 35 | 67 - 152 | 75 - 169 | 82 - 185 |
| Sp. Defense | 35 | 67 - 152 | 75 - 169 | 82 - 185 |
| Speed | 35 | 67 - 152 | 75 - 169 | 82 - 185 |
| TOTAL | 305 | |||
Other Stats
| Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
|---|---|---|---|---|
| 75 | 1,059,860 | 180 | 70 | Attack: 1 point |
Damage Taken
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Images
| Black | ![]() ![]() ![]() ![]() |
| White | |
| Diamond | ![]() ![]() ![]() ![]() |
| Pearl | |
| Platinum | ![]() ![]() ![]() ![]() |
| HeartGold | ![]() ![]() ![]() ![]() |
| SoulSilver | |
| Ruby | ![]() ![]() ![]() ![]() |
| Sapphire | |
| Emerald | ![]() ![]() |
| FireRed | ![]() ![]() ![]() ![]() |
| LeafGreen | |
| Gold | ![]() ![]() ![]() ![]() |
| Silver | |
| Crystal | ![]() ![]() ![]() ![]() |
| Red | ![]() ![]() |
| Blue | |
| Yellow | ![]() ![]() |
Flavortext
| Black 2 | Though small in stature, it is powerful enough to easily heft and throw a number of Geodude at once. |
| White 2 | |
| Black | |
| White | |
| Diamond | It hefts a GRAVELER repeatedly to strengthen its entire body. It uses every type of martial arts. |
| Pearl | |
| Platinum | |
| HeartGold | Always brimming with power, it passes time by lifting boulders. Doing so makes it even stronger. |
| SoulSilver | It loves to work out and build its muscles. It is never satisfied, even if it trains hard all day long. |
| Ruby | MACHOP's muscles are special - they never get sore no matter how much they are used in exercise.This Pokemon has sufficient power to hurl a hundred adult humans. |
| Sapphire | |
| Emerald | |
| FireRed | Its whole body is composed of muscles. Even though it's the size of a human child, it can hurl 100 grown-ups. |
| LeafGreen | Loves to build its muscles. It trains in all styles of martial arts to become even stronger. |
| Gold | Always brimming with power, it passes time bylifting boulders. Doing so makes it even stronger. |
| Silver | It loves to work out and build its muscles. It isnever satisfied, even if it trains hard all day long. |
| Crystal | It trains by lifting rocks in the mountains. Itcan even pick up a GRAVELER with ease. |
| Red | Loves to build its muscles. It trains in allstyles of martial arts to become even stronger. |
| Blue | |
| Yellow | Very powerful in spite of its small size. Its masteryof many types of martial arts makes it very tough. |
Other
| Name Etymology | Ma (macho) + chop (karate chop) |
|---|
← #065 Alakazam | #067 Machoke → |

#065 Alakazam
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