← #337 Lunatone | #339 Barboach → |
Solrock
#338
- Meteorite Pokemon
|
types | ![]() | ![]() |
|---|---|---|---|
| gender | Genderless | ||
| height | 4'11" | 1.2 m | |
| weight | 339.6 lb. | 154.0 kg | |
| generation |
3rd (Ruby, Sapphire, Emerald) National: #338 | Hoenn: #126
|
||
338
Family
![]() ![]() #338 - Solrock |
Breeding
| Egg Groups | Steps to Hatch |
|---|---|
| Mineral | 6,375 |
Locations
Where to catch Solrock in Pokemon Black and White
| Area | Levels | Method | Rarity |
|---|---|---|---|
| Giant Chasm (Outside) | 48 | Walking in tall grass or a cave | 10% |
| Giant Chasm (Outside) | 58 | Walking in dark grass | 10% |
| Giant Chasm | 50 | Walking in tall grass or a cave | 10% |
| Giant Chasm (Forest) | 55 | Walking in tall grass or a cave | 10% |
| Giant Chasm (Forest Cave) | 60 | Walking in tall grass or a cave | 10% |
| Giant Chasm (Forest) | 65 | Walking in dark grass | 10% |
| Route 13 | 48 | Walking in tall grass or a cave | 10% |
| Route 13 | 58 | Walking in dark grass | 10% |
Where to catch Solrock in Pokemon Black 2 and White 2
| Area | Levels | Method | Rarity |
|---|---|---|---|
| Giant Chasm (Outside) | 46 | Walking in tall grass or a cave | 10% |
| Giant Chasm (Outside) | 51 | Walking in dark grass | 10% |
| Giant Chasm | 46 | Walking in tall grass or a cave | 10% |
| Giant Chasm (Forest) | 46 | Walking in tall grass or a cave | 10% |
| Giant Chasm (Forest) | 51 | Walking in dark grass | 10% |
| Giant Chasm (Forest Cave) | 51 | Walking in dark grass | 10% |
| Giant Chasm (Forest Cave) | 46 | Walking in tall grass or a cave | 10% |
| Route 13 | 36 | Walking in tall grass or a cave | 10% |
| Route 13 | 40 | Walking in dark grass | 10% |
| Route 22 | 41 | Walking in tall grass or a cave | 10% |
| Route 22 | 46 | Walking in dark grass | 10% |
Moves
Abilities
| Levitate | Evades Ground moves. |
Level-up Moves
| Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|---|
| 1 | Tackle | ![]() | ![]() | 50 | 35 | 100% | Inflicts regular damage with no additional effect. |
| 1 | Confusion | ![]() | ![]() | 50 | 25 | 100% | Has a 10% chance to confuse the target. |
| 1 | Harden | ![]() | ![]() | -- | 30 | -- | Raises the user's Defense by one stage. |
| 5 | Rock Throw | ![]() | ![]() | 50 | 15 | 90% | Inflicts regular damage with no additional effect. |
| 9 | Fire Spin | ![]() | ![]() | 35 | 15 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
| 13 | Rock Polish | ![]() | ![]() | -- | 20 | -- | Raises the user's Speed by two stages. |
| 17 | Psywave | ![]() | ![]() | 1 | 15 | 80% | Inflicts damage between 50% and 150% of the user's level. |
| 21 | Embargo | ![]() | ![]() | -- | 15 | 100% | Target cannot use held items. |
| 25 | Rock Slide | ![]() | ![]() | 75 | 10 | 90% | Has a 30% chance to make the target flinch. |
| 29 | Cosmic Power | ![]() | ![]() | -- | 20 | -- | Raises the user's Defense and Special Defense by one stage. |
| 33 | Psychic | ![]() | ![]() | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
| 37 | Heal Block | ![]() | ![]() | -- | 15 | 100% | Prevents target from restoring its HP for five turns. |
| 41 | Stone Edge | ![]() | ![]() | 100 | 5 | 80% | Has an increased chance for a critical hit. |
| 45 | Solarbeam | ![]() | ![]() | 120 | 10 | 100% | Requires a turn to charge before attacking. |
| 49 | Explosion | ![]() | ![]() | 250 | 5 | 100% | User faints. |
| 53 | Wonder Room | ![]() | ![]() | -- | 10 | -- | All Pokemon's Defense and Special Defense are swapped for 5 turns. |
TMs/HMs
| # | Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|---|
| TM3 | Psyshock | ![]() | ![]() | 80 | 10 | 100% | Inflicts damage based on the target's Defense, not Special Defense. |
| TM4 | Calm Mind | ![]() | ![]() | -- | 20 | -- | Raises the user's Special Attack and Special Defense by one stage. |
| TM6 | Toxic | ![]() | ![]() | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
| TM10 | Hidden Power | ![]() | ![]() | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
| TM11 | Sunny Day | ![]() | ![]() | -- | 5 | -- | Changes the weather to sunny for five turns. |
| TM15 | Hyper Beam | ![]() | ![]() | 150 | 5 | 90% | User foregoes its next turn to recharge. |
| TM16 | Light Screen | ![]() | ![]() | -- | 30 | -- | Reduces damage from special attacks by 50% for five turns.. |
| TM17 | Protect | ![]() | ![]() | -- | 10 | -- | Prevents any moves from hitting the user this turn. |
| TM19 | Telekinesis | ![]() | ![]() | -- | 15 | -- | Moves have 100% accuracy against the target for three turns. |
| TM20 | Safeguard | ![]() | ![]() | -- | 25 | -- | Protects the user's field from major status ailments and confusion for five turns. |
| TM21 | Frustration | ![]() | ![]() | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
| TM22 | Solarbeam | ![]() | ![]() | 120 | 10 | 100% | Requires a turn to charge before attacking. |
| TM23 | Smack Down | ![]() | ![]() | 50 | 15 | 100% | Removes any immunity to Ground damage. |
| TM26 | Earthquake | ![]() | ![]() | 100 | 10 | 100% | Inflicts regular damage and can hit Dig users. |
| TM27 | Return | ![]() | ![]() | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. |
| TM29 | Psychic | ![]() | ![]() | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
| TM30 | Shadow Ball | ![]() | ![]() | 80 | 15 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
| TM32 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
| TM33 | Reflect | ![]() | ![]() | -- | 20 | -- | Reduces damage from physical attacks by half. |
| TM35 | Flamethrower | ![]() | ![]() | 95 | 15 | 100% | Has a 10% chance to burn the target. |
| TM37 | Sandstorm | ![]() | ![]() | -- | 10 | -- | Changes the weather to a sandstorm for five turns. |
| TM38 | Fire Blast | ![]() | ![]() | 120 | 5 | 85% | Has a 10% chance to burn the target. |
| TM39 | Rock Tomb | ![]() | ![]() | 50 | 10 | 80% | Has a 100% chance to lower the target's Speed by one stage. |
| TM42 | Facade | ![]() | ![]() | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
| TM44 | Rest | ![]() | ![]() | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
| TM48 | Round | ![]() | ![]() | 60 | 15 | 100% | Has double power if it's used more than once per turn. |
| TM50 | Overheat | ![]() | ![]() | 140 | 5 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. |
| TM57 | Charge Beam | ![]() | ![]() | 50 | 10 | 90% | Has a 70% chance to raise the user's Special Attack by one stage. |
| TM59 | Incinerate | ![]() | ![]() | 30 | 15 | 100% | Destroys the target's held berry. |
| TM61 | Will-o-wisp | ![]() | ![]() | -- | 15 | 75% | Burns the target. |
| TM62 | Acrobatics | ![]() | ![]() | 55 | 15 | 100% | Has double power if the user has no held item. |
| TM63 | Embargo | ![]() | ![]() | -- | 15 | 100% | Target cannot use held items. |
| TM64 | Explosion | ![]() | ![]() | 250 | 5 | 100% | User faints. |
| TM68 | Giga Impact | ![]() | ![]() | 150 | 5 | 90% | User foregoes its next turn to recharge. |
| TM69 | Rock Polish | ![]() | ![]() | -- | 20 | -- | Raises the user's Speed by two stages. |
| TM70 | Flash | ![]() | ![]() | -- | 20 | 100% | Lowers the target's accuracy by one stage. |
| TM71 | Stone Edge | ![]() | ![]() | 100 | 5 | 80% | Has an increased chance for a critical hit. |
| TM74 | Gyro Ball | ![]() | ![]() | 1 | 5 | 100% | Power raises when the user has lower Speed, up to a maximum of 150. |
| TM77 | Psych Up | ![]() | ![]() | -- | 10 | -- | Discards the user's stat changes and copies the target's. |
| TM78 | Bulldoze | ![]() | ![]() | 60 | 20 | 100% | Has a 100% chance to lower the target's Speed by one stage. |
| TM80 | Rock Slide | ![]() | ![]() | 75 | 10 | 90% | Has a 30% chance to make the target flinch. |
| TM85 | Dream Eater | ![]() | ![]() | 100 | 15 | 100% | Only works on sleeping Pokemon. Heals the user by half the damage inflicted. |
| TM86 | Grass Knot | ![]() | ![]() | 1 | 20 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
| TM87 | Swagger | ![]() | ![]() | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. |
| TM90 | Substitute | ![]() | ![]() | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| TM92 | Trick Room | ![]() | ![]() | -- | 5 | -- | For five turns, slower Pokemon will act before faster Pokemon. |
Egg Moves
| Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|
Stats
| at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
|---|---|---|---|---|
| HP | 70 | 250 - 344 | 250 - 344 | 250 - 344 |
| Attack | 95 | 175 - 260 | 195 - 289 | 214 - 317 |
| Defense | 85 | 157 - 242 | 175 - 269 | 192 - 295 |
| Sp. Attack | 55 | 103 - 188 | 115 - 209 | 126 - 229 |
| Sp. Defense | 65 | 121 - 206 | 135 - 229 | 148 - 251 |
| Speed | 70 | 130 - 215 | 145 - 239 | 159 - 262 |
| TOTAL | 440 | |||
Other Stats
| Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
|---|---|---|---|---|
| 150 | 800,000 | 45 | 70 | Attack: 2 points |
Damage Taken
0.5x
1x
0.5x
0.5x
2x
1x
2x
2x
2x
0.5x
2x
2x
1x
0.5x
1x
1x
2x
1x
|
Images
| Black | ![]() ![]() ![]() ![]() |
| White | |
| Diamond | ![]() ![]() ![]() ![]() |
| Pearl | |
| Platinum | ![]() ![]() ![]() ![]() |
| HeartGold | ![]() ![]() ![]() ![]() |
| SoulSilver | |
| Ruby | ![]() ![]() ![]() ![]() |
| Sapphire | |
| Emerald | ![]() ![]() |
Flavortext
| Black 2 | Solar energy is the source of its power, so it is strong during the daytime. When it spins, its body shines. |
| White 2 | |
| Black | |
| White | |
| Diamond | |
| Pearl | |
| Platinum | |
| HeartGold | When it rotates itself, it gives off light similar to the sun, thus blinding its foes. |
| SoulSilver | |
| Ruby | SOLROCK is a new species of Pokemon that is said to have fallen from space. It floats in air and moves silently.In battle, this Pokemon releases intensely bright light. |
| Sapphire | Sunlight is the source of SOLROCK's power. It is said to possess the ability to read the emotions of others.This Pokemon gives off intense heat while rotating its body. |
| Emerald | Solar energy is the source of this Pokemon's power. On sunny days, groups of SOLROCK line up facing the sun and absorb its light. |
| FireRed | It absorbs solar energy during the day. Always expressionless, it can sense what its foe is thinking. |
| LeafGreen |
Other
| Name Etymology | Solar + rock |
|---|
← #337 Lunatone | #339 Barboach → |

#337 Lunatone
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