Steelix #208
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← #207 Gligar | #209 Snubbull → |
Steelix
#208
- Iron Snake Pokemon
|
types | ![]() | ![]() |
|---|---|---|---|
| gender | 50.0% ![]() | 50.0% ![]() |
|
| height | 30'2" | 9.2 m | |
| weight | 882.0 lb. | 400.0 kg | |
| generation |
2nd (Gold, Silver, Crystal) National: #208 | Johto: #063 | Sinnoh: #035
|
||
208
Family
![]() ![]() #095 - Onix | ![]() ![]() #208 - Steelix Trade withMetal Coat |
Breeding
| Egg Groups | Steps to Hatch |
|---|---|
| Mineral | 6,375 |
Locations
Where to catch Steelix in Pokemon Black 2 and White 2
| Area | Levels | Method | Rarity |
|---|---|---|---|
| Twist Mountain | 57 | Walking in dust clouds | 5% |
| Clay Tunnel | 57 | Walking in dust clouds | 5% |
| Underground Ruins | 57 | Walking in dust clouds | 5% |
| Rocky Mountain Room | 57 | Walking in dust clouds | 5% |
| Glacier Room | 57 | Walking in dust clouds | 5% |
| Iron Room | 57 | Walking in dust clouds | 5% |
Moves
Abilities
| Rock Head | Protects against recoil damage. |
| Sturdy | Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP. |
Level-up Moves
| Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|---|
| 1 | Bind | ![]() | ![]() | 15 | 20 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
| 1 | Tackle | ![]() | ![]() | 50 | 35 | 100% | Inflicts regular damage with no additional effect. |
| 1 | Harden | ![]() | ![]() | -- | 30 | -- | Raises the user's Defense by one stage. |
| 1 | Mud Sport | ![]() | ![]() | -- | 15 | -- | All damage from Electric moves is halved until the end of the battle. |
| 1 | Thunder Fang | ![]() | ![]() | 65 | 15 | 95% | Has a 10% chance to paralyze the target and a $effect_chance% chance to make the target flinch. |
| 1 | Ice Fang | ![]() | ![]() | 65 | 15 | 95% | Has a 10% chance to freeze the target and a $effect_chance% chance to make the target flinch. |
| 1 | Fire Fang | ![]() | ![]() | 65 | 15 | 95% | Has a 10% chance to burn the target and a $effect_chance% chance to make the target flinch. |
| 4 | Curse | ![]() | ![]() | -- | 10 | -- | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
| 7 | Rock Throw | ![]() | ![]() | 50 | 15 | 90% | Inflicts regular damage with no additional effect. |
| 10 | Rage | ![]() | ![]() | 20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one stage. |
| 13 | Rock Tomb | ![]() | ![]() | 50 | 10 | 80% | Has a 100% chance to lower the target's Speed by one stage. |
| 16 | Stealth Rock | ![]() | ![]() | -- | 20 | -- | Causes damage when opposing Pokemon switch in. |
| 19 | Autotomize | ![]() | ![]() | -- | 15 | -- | Raises the user's Speed by two stages and halves the user's weight. |
| 22 | Smack Down | ![]() | ![]() | 50 | 15 | 100% | Removes any immunity to Ground damage. |
| 25 | Dragonbreath | ![]() | ![]() | 60 | 20 | 100% | Has a 30% chance to paralyze the target. |
| 28 | Slam | ![]() | ![]() | 80 | 20 | 75% | Inflicts regular damage with no additional effect. |
| 31 | Screech | ![]() | ![]() | -- | 40 | 85% | Lowers the target's Defense by two stages. |
| 34 | Rock Slide | ![]() | ![]() | 75 | 10 | 90% | Has a 30% chance to make the target flinch. |
| 37 | Crunch | ![]() | ![]() | 80 | 15 | 100% | Has a 20% chance to lower the target's Defense by one stage. |
| 40 | Iron Tail | ![]() | ![]() | 100 | 15 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
| 43 | Dig | ![]() | ![]() | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. |
| 46 | Stone Edge | ![]() | ![]() | 100 | 5 | 80% | Has an increased chance for a critical hit. |
| 49 | Double-edge | ![]() | ![]() | 120 | 15 | 100% | User receives 1/3 the damage inflicted in recoil. |
| 52 | Sandstorm | ![]() | ![]() | -- | 10 | -- | Changes the weather to a sandstorm for five turns. |
TMs/HMs
| # | Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|---|
| TM5 | Roar | ![]() | ![]() | -- | 20 | 100% | Immediately ends wild battles. Forces trainers to switch Pokemon. |
| TM6 | Toxic | ![]() | ![]() | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
| TM10 | Hidden Power | ![]() | ![]() | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
| TM11 | Sunny Day | ![]() | ![]() | -- | 5 | -- | Changes the weather to sunny for five turns. |
| TM12 | Taunt | ![]() | ![]() | -- | 20 | 100% | For the next few turns, the target can only use damaging moves. |
| TM15 | Hyper Beam | ![]() | ![]() | 150 | 5 | 90% | User foregoes its next turn to recharge. |
| TM17 | Protect | ![]() | ![]() | -- | 10 | -- | Prevents any moves from hitting the user this turn. |
| TM21 | Frustration | ![]() | ![]() | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
| TM23 | Smack Down | ![]() | ![]() | 50 | 15 | 100% | Removes any immunity to Ground damage. |
| TM26 | Earthquake | ![]() | ![]() | 100 | 10 | 100% | Inflicts regular damage and can hit Dig users. |
| TM27 | Return | ![]() | ![]() | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. |
| TM28 | Dig | ![]() | ![]() | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. |
| TM32 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
| TM37 | Sandstorm | ![]() | ![]() | -- | 10 | -- | Changes the weather to a sandstorm for five turns. |
| TM39 | Rock Tomb | ![]() | ![]() | 50 | 10 | 80% | Has a 100% chance to lower the target's Speed by one stage. |
| TM41 | Torment | ![]() | ![]() | -- | 15 | 100% | Prevents the target from using the same move twice in a row. |
| TM42 | Facade | ![]() | ![]() | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
| TM44 | Rest | ![]() | ![]() | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
| TM45 | Attract | ![]() | ![]() | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| TM48 | Round | ![]() | ![]() | 60 | 15 | 100% | Has double power if it's used more than once per turn. |
| TM64 | Explosion | ![]() | ![]() | 250 | 5 | 100% | User faints. |
| TM66 | Payback | ![]() | ![]() | 50 | 10 | 100% | Power is doubled if the target has already moved this turn. |
| TM68 | Giga Impact | ![]() | ![]() | 150 | 5 | 90% | User foregoes its next turn to recharge. |
| TM69 | Rock Polish | ![]() | ![]() | -- | 20 | -- | Raises the user's Speed by two stages. |
| TM71 | Stone Edge | ![]() | ![]() | 100 | 5 | 80% | Has an increased chance for a critical hit. |
| TM74 | Gyro Ball | ![]() | ![]() | 1 | 5 | 100% | Power raises when the user has lower Speed, up to a maximum of 150. |
| TM77 | Psych Up | ![]() | ![]() | -- | 10 | -- | Discards the user's stat changes and copies the target's. |
| TM78 | Bulldoze | ![]() | ![]() | 60 | 20 | 100% | Has a 100% chance to lower the target's Speed by one stage. |
| TM80 | Rock Slide | ![]() | ![]() | 75 | 10 | 90% | Has a 30% chance to make the target flinch. |
| TM82 | Dragon Tail | ![]() | ![]() | 60 | 10 | 90% | Ends wild battles. Forces trainers to switch Pokemon. |
| TM87 | Swagger | ![]() | ![]() | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. |
| TM90 | Substitute | ![]() | ![]() | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| TM91 | Flash Cannon | ![]() | ![]() | 80 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
| TM94 | Rock Smash | ![]() | ![]() | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
| HM1 | Cut | ![]() | ![]() | 50 | 30 | 95% | Inflicts regular damage with no additional effect. |
| HM4 | Strength | ![]() | ![]() | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
Egg Moves
| Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|
| Defense Curl | ![]() | ![]() | -- | 40 | -- | Raises user's Defense by one stage. |
| Flail | ![]() | ![]() | 1 | 15 | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
| Rollout | ![]() | ![]() | 30 | 20 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
| Block | ![]() | ![]() | -- | 5 | -- | Prevents the target from leaving battle. |
| Rock Blast | ![]() | ![]() | 25 | 10 | 90% | Hits 2-5 times in one turn. |
| Rock Climb | ![]() | ![]() | 90 | 20 | 85% | Has a 20% chance to confuse the target. |
| Stealth Rock | ![]() | ![]() | -- | 20 | -- | Causes damage when opposing Pokemon switch in. |
| Heavy Slam | ![]() | ![]() | 1 | 10 | 100% | Power is higher when the user weighs more than the target, up to a maximum of 120. |
Stats
| at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
|---|---|---|---|---|
| HP | 75 | 260 - 354 | 260 - 354 | 260 - 354 |
| Attack | 85 | 157 - 242 | 175 - 269 | 192 - 295 |
| Defense | 200 | 364 - 449 | 405 - 499 | 445 - 548 |
| Sp. Attack | 55 | 103 - 188 | 115 - 209 | 126 - 229 |
| Sp. Defense | 65 | 121 - 206 | 135 - 229 | 148 - 251 |
| Speed | 30 | 58 - 143 | 65 - 159 | 71 - 174 |
| TOTAL | 510 | |||
Other Stats
| Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
|---|---|---|---|---|
| 196 | 1,000,000 | 25 | 70 | Defense: 2 points |
Damage Taken
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Images
| Black | ![]() ![]() ![]() ![]() |
| White | |
| Diamond | ![]() ![]() ![]() ![]() |
| Pearl | |
| Platinum | ![]() ![]() ![]() ![]() |
| HeartGold | ![]() ![]() ![]() ![]() |
| SoulSilver | |
| Ruby | ![]() ![]() ![]() ![]() |
| Sapphire | |
| Emerald | ![]() ![]() |
| Gold | ![]() ![]() ![]() ![]() |
| Silver | |
| Crystal | ![]() ![]() ![]() ![]() |
Flavortext
| Black 2 | The iron it ingested with the soil it swallowed transformed its body and made it harder than diamonds. |
| White 2 | |
| Black | |
| White | |
| Diamond | |
| Pearl | |
| Platinum | |
| HeartGold | Its body has been compressed deep under the ground. As a result, it is even harder than a diamond. |
| SoulSilver | It's said that if an ONIX lives for 100 years, its composition becomes diamondlike as it evolves into a STEELIX. |
| Ruby | STEELIX lives even further underground than ONIX. This Pokemon is known to dig towards the earth's core.There are records of this Pokemon reaching a depth of over six-tenths of a mile underground. |
| Sapphire | |
| Emerald | |
| FireRed | It is said that if an ONIX lives for over 100 years, its composition changes to become diamond-like. |
| LeafGreen | Its body has been compressed deep under the ground. As a result, it is even harder than diamond. |
| Gold | Its body has been compressed deep under the ground.As a result, it is even harder than a diamond. |
| Silver | It is said that if an ONIX lives for over 100 years,its composition changes to become diamond-like. |
| Crystal | The many small metal particles that cover thisPokemon's body reflect bright light well. |
Other
| Name Etymology | Steel + ix (as in the suffix of Onix) |
|---|
← #207 Gligar | #209 Snubbull → |

#207 Gligar
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