Zubat #041
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← #040 Wigglytuff | #042 Golbat → |
Zubat
#041
- Bat Pokemon
|
types | ![]() | ![]() |
|---|---|---|---|
| gender | 50.0% ![]() | 50.0% ![]() |
|
| height | 3'7" | 0.8 m | |
| weight | 16.5 lb. | 7.5 kg | |
| generation |
1st (Red, Blue, Yellow) National: #041 | Johto: #037 | Hoenn: #063 | Sinnoh: #028
|
||
041
Family
![]() ![]() #041 - Zubat | ![]() ![]() #042 - Golbat Lv. 22 | ![]() ![]() #169 - Crobat Loyal |
Breeding
| Egg Groups | Steps to Hatch |
|---|---|
| Flying | 3,825 |
Locations
Where to catch Zubat in Pokemon Ruby and Sapphire
| Area | Levels | Method | Rarity |
|---|---|---|---|
| Meteor Falls | 14-20 | Walking in tall grass or a cave | 80% |
| Meteor Falls | 5-35 | Surfing | 90% |
| Granite Cave (1f) | 7-8 | Walking in tall grass or a cave | 30% |
| Granite Cave (B1f) | 9-10 | Walking in tall grass or a cave | 30% |
| Granite Cave (B2f) | 10-11 | Walking in tall grass or a cave | 30% |
| Granite Cave (1f/small Room) | 7-8 | Walking in tall grass or a cave | 30% |
| Seafloor Cavern | 28-35 | Walking in tall grass or a cave | 90% |
| Seafloor Cavern | 5-35 | Surfing | 35% |
| Cave of Origin (Entrance) | 28-35 | Walking in tall grass or a cave | 90% |
| Cave of Origin (1f) | 30-34 | Walking in tall grass or a cave | 60% |
| Cave of Origin (B1f) | 30-34 | Walking in tall grass or a cave | 60% |
| Cave of Origin (B2f) | 30-34 | Walking in tall grass or a cave | 60% |
| Cave of Origin (B3f) | 30-34 | Walking in tall grass or a cave | 60% |
| Victory Road (1f) | 36 | Walking in tall grass or a cave | 10% |
| Shoal Cave | 26-32 | Walking in tall grass or a cave | 45% |
| Shoal Cave | 5-35 | Surfing | 30% |
| Shoal Cave (B1f) | 26-30 | Walking in tall grass or a cave | 40% |
Where to catch Zubat in Pokemon Emerald
| Area | Levels | Method | Rarity |
|---|---|---|---|
| Meteor Falls | 14-20 | Walking in tall grass or a cave | 80% |
| Meteor Falls | 5-35 | Surfing | 90% |
| Granite Cave (1f) | 7-8 | Walking in tall grass or a cave | 30% |
| Granite Cave (B1f) | 9-10 | Walking in tall grass or a cave | 30% |
| Granite Cave (B2f) | 10-11 | Walking in tall grass or a cave | 30% |
| Granite Cave (1f/small Room) | 7-8 | Walking in tall grass or a cave | 30% |
| Seafloor Cavern | 28-35 | Walking in tall grass or a cave | 90% |
| Seafloor Cavern | 5-35 | Surfing | 35% |
| Cave of Origin (Entrance) | 28-35 | Walking in tall grass or a cave | 90% |
| Cave of Origin (1f) | 30-34 | Walking in tall grass or a cave | 60% |
| Cave of Origin (B1f) | 30-34 | Walking in tall grass or a cave | 60% |
| Cave of Origin (B2f) | 30-34 | Walking in tall grass or a cave | 60% |
| Cave of Origin (B3f) | 30-34 | Walking in tall grass or a cave | 60% |
| Victory Road (1f) | 36 | Walking in tall grass or a cave | 10% |
| Shoal Cave | 26-32 | Walking in tall grass or a cave | 45% |
| Shoal Cave | 5-35 | Surfing | 30% |
| Shoal Cave (B1f) | 26-30 | Walking in tall grass or a cave | 40% |
| Altering Cave (A) | 6-16 | Walking in tall grass or a cave | 100% |
Where to catch Zubat in Pokemon FireRed
| Area | Levels | Method | Rarity |
|---|---|---|---|
| Mt. Moon (1f) | 7-10 | Walking in tall grass or a cave | 69% |
| Mt. Moon (B2f) | 8-11 | Walking in tall grass or a cave | 49% |
| Victory Road (1f) | 32 | Walking in tall grass or a cave | 10% |
| Victory Road (2f) | 34 | Walking in tall grass or a cave | 10% |
| Victory Road (3f) | 32 | Walking in tall grass or a cave | 10% |
| Rock Tunnel (1f) | 15-16 | Walking in tall grass or a cave | 30% |
| Rock Tunnel (B1f) | 15-16 | Walking in tall grass or a cave | 30% |
| Seafoam Islands (1f) | 22-26 | Walking in tall grass or a cave | 34% |
| Seafoam Islands (B1f) | 22-26 | Walking in tall grass or a cave | 34% |
| Seafoam Islands (B2f) | 22-24 | Walking in tall grass or a cave | 20% |
| Seafoam Islands (B3f) | 24 | Walking in tall grass or a cave | 10% |
| Icefall Cave (Entrance) | 40 | Walking in tall grass or a cave | 10% |
| Icefall Cave (1f) | 40 | Walking in tall grass or a cave | 10% |
| Icefall Cave (B1f) | 40 | Walking in tall grass or a cave | 10% |
| Icefall Cave (Waterfall) | 40 | Walking in tall grass or a cave | 10% |
| Lost Cave (Room 1) | 37 | Walking in tall grass or a cave | 20% |
| Lost Cave (Room 2) | 37 | Walking in tall grass or a cave | 20% |
| Lost Cave (Room 3) | 37 | Walking in tall grass or a cave | 20% |
| Lost Cave (Room 4) | 37 | Walking in tall grass or a cave | 20% |
| Lost Cave (Room 5) | 37 | Walking in tall grass or a cave | 20% |
| Lost Cave (Room 6) | 37 | Walking in tall grass or a cave | 20% |
| Lost Cave (Room 7) | 37 | Walking in tall grass or a cave | 20% |
| Lost Cave (Room 8) | 37 | Walking in tall grass or a cave | 20% |
| Lost Cave (Room 9) | 37 | Walking in tall grass or a cave | 20% |
| Lost Cave (Room 10) | 37 | Walking in tall grass or a cave | 20% |
| Lost Cave (Item Rooms) | 37 | Walking in tall grass or a cave | 20% |
| Altering Cave (A) | 6-16 | Walking in tall grass or a cave | 100% |
Where to catch Zubat in Pokemon LeafGreen
| Area | Levels | Method | Rarity |
|---|---|---|---|
| Mt. Moon (1f) | 7-10 | Walking in tall grass or a cave | 69% |
| Mt. Moon (B2f) | 8-11 | Walking in tall grass or a cave | 49% |
| Rock Tunnel (1f) | 15-16 | Walking in tall grass or a cave | 30% |
| Rock Tunnel (B1f) | 15-16 | Walking in tall grass or a cave | 30% |
| Seafoam Islands (1f) | 22-26 | Walking in tall grass or a cave | 34% |
| Seafoam Islands (B1f) | 22-26 | Walking in tall grass or a cave | 34% |
| Seafoam Islands (B2f) | 22-24 | Walking in tall grass or a cave | 20% |
| Seafoam Islands (B3f) | 24 | Walking in tall grass or a cave | 10% |
| Icefall Cave (Entrance) | 40 | Walking in tall grass or a cave | 10% |
| Icefall Cave (1f) | 40 | Walking in tall grass or a cave | 10% |
| Icefall Cave (B1f) | 40 | Walking in tall grass or a cave | 10% |
| Icefall Cave (Waterfall) | 40 | Walking in tall grass or a cave | 10% |
| Lost Cave (Room 1) | 37 | Walking in tall grass or a cave | 20% |
| Lost Cave (Room 2) | 37 | Walking in tall grass or a cave | 20% |
| Lost Cave (Room 3) | 37 | Walking in tall grass or a cave | 20% |
| Lost Cave (Room 4) | 37 | Walking in tall grass or a cave | 20% |
| Lost Cave (Room 5) | 37 | Walking in tall grass or a cave | 20% |
| Lost Cave (Room 6) | 37 | Walking in tall grass or a cave | 20% |
| Lost Cave (Room 7) | 37 | Walking in tall grass or a cave | 20% |
| Lost Cave (Room 8) | 37 | Walking in tall grass or a cave | 20% |
| Lost Cave (Room 9) | 37 | Walking in tall grass or a cave | 20% |
| Lost Cave (Room 10) | 37 | Walking in tall grass or a cave | 20% |
| Lost Cave (Item Rooms) | 37 | Walking in tall grass or a cave | 20% |
| Altering Cave (A) | 6-16 | Walking in tall grass or a cave | 100% |
| Victory Road (1f) | 32 | Walking in tall grass or a cave | 10% |
| Victory Road (2f) | 34 | Walking in tall grass or a cave | 10% |
| Victory Road (3f) | 32 | Walking in tall grass or a cave | 10% |
Moves
Abilities
| Inner Focus | Prevents flinching. |
Level-up Moves
| Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|---|
| 1 | Leech Life | ![]() | ![]() | 20 | 15 | 100% | Heals the user by half the damage inflicted. |
| 6 | Supersonic | ![]() | ![]() | -- | 20 | 55% | Confuses the target. |
| 11 | Astonish | ![]() | ![]() | 30 | 15 | 100% | Has a 30% chance to make the target flinch. |
| 16 | Bite | ![]() | ![]() | 60 | 25 | 100% | Has a 30% chance to make the target flinch. |
| 21 | Wing Attack | ![]() | ![]() | 60 | 35 | 100% | Inflicts regular damage with no additional effect. |
| 26 | Confuse Ray | ![]() | ![]() | -- | 10 | 100% | Confuses the target. |
| 31 | Air Cutter | ![]() | ![]() | 55 | 25 | 95% | Has an increased chance for a critical hit. |
| 36 | Mean Look | ![]() | ![]() | -- | 5 | -- | Prevents the target from leaving battle. |
| 41 | Poison Fang | ![]() | ![]() | 50 | 15 | 100% | Has a 30% chance to badly poison the target. |
| 46 | Haze | ![]() | ![]() | -- | 30 | -- | Resets all Pokemon's stats, accuracy, and evasion. |
TMs/HMs
| # | Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|---|
| TM6 | Toxic | ![]() | ![]() | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
| TM10 | Hidden Power | ![]() | ![]() | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
| TM11 | Sunny Day | ![]() | ![]() | -- | 5 | -- | Changes the weather to sunny for five turns. |
| TM12 | Taunt | ![]() | ![]() | -- | 20 | 100% | For the next few turns, the target can only use damaging moves. |
| TM17 | Protect | ![]() | ![]() | -- | 10 | -- | Prevents any moves from hitting the user this turn. |
| TM18 | Rain Dance | ![]() | ![]() | -- | 5 | -- | Changes the weather to rain for five turns. |
| TM19 | Giga Drain | ![]() | ![]() | 75 | 10 | 100% | Heals the user by half the damage inflicted. |
| TM21 | Frustration | ![]() | ![]() | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
| TM27 | Return | ![]() | ![]() | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. |
| TM30 | Shadow Ball | ![]() | ![]() | 80 | 15 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
| TM32 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
| TM36 | Sludge Bomb | ![]() | ![]() | 90 | 10 | 100% | Has a 30% chance to poison the target. |
| TM40 | Aerial Ace | ![]() | ![]() | 60 | 20 | -- | Never misses. |
| TM41 | Torment | ![]() | ![]() | -- | 15 | 100% | Prevents the target from using the same move twice in a row. |
| TM42 | Facade | ![]() | ![]() | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
| TM43 | Secret Power | ![]() | ![]() | 70 | 20 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
| TM44 | Rest | ![]() | ![]() | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
| TM45 | Attract | ![]() | ![]() | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| TM46 | Thief | ![]() | ![]() | 40 | 10 | 100% | Takes the target's item. |
| TM47 | Steel Wing | ![]() | ![]() | 70 | 25 | 90% | Has a 10% chance to raise the user's Defense by one stage. |
| TM49 | Snatch | ![]() | ![]() | -- | 10 | -- | Steals the target's move, if it's self-targeted. |
Egg Moves
| Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|
Stats
| at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
|---|---|---|---|---|
| HP | 40 | 190 - 284 | 190 - 284 | 190 - 284 |
| Attack | 45 | 85 - 170 | 95 - 189 | 104 - 207 |
| Defense | 35 | 67 - 152 | 75 - 169 | 82 - 185 |
| Sp. Attack | 30 | 58 - 143 | 65 - 159 | 71 - 174 |
| Sp. Defense | 40 | 76 - 161 | 85 - 179 | 93 - 196 |
| Speed | 55 | 103 - 188 | 115 - 209 | 126 - 229 |
| TOTAL | 245 | |||
Other Stats
| Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
|---|---|---|---|---|
| 54 | 1,000,000 | 255 | 70 | Speed: 1 point |
Damage Taken
1x
0.25x
1x
0.5x
0x
2x
0.25x
1x
1x
1x
1x
0.25x
2x
2x
2x
1x
1x
0.5x
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Images
| Black | ![]() ![]() ![]() ![]() |
| White | |
| Diamond | ![]() ![]() ![]() ![]() |
| Pearl | |
| Platinum | ![]() ![]() ![]() ![]() |
| HeartGold | ![]() ![]() ![]() ![]() |
| SoulSilver | |
| Ruby | ![]() ![]() ![]() ![]() |
| Sapphire | |
| Emerald | ![]() ![]() |
| FireRed | ![]() ![]() ![]() ![]() |
| LeafGreen | |
| Gold | ![]() ![]() ![]() ![]() |
| Silver | |
| Crystal | ![]() ![]() ![]() ![]() |
| Red | ![]() ![]() |
| Blue | |
| Yellow | ![]() ![]() |
Flavortext
| Black 2 | It does not need eyes, because it emits ultrasonic waves to check its surroundings while it flies. |
| White 2 | |
| Black | |
| White | |
| Diamond | Even though it has no eyes, it can sense obstacles using ultrasonic waves it emits from its mouth. |
| Pearl | |
| Platinum | |
| HeartGold | While flying, it constantly emits ultrasonic waves from its mouth to check its surroundings. |
| SoulSilver | Capable of flying safely in dark places, it emits ultrasonic cries to check for any obstacles. |
| Ruby | ZUBAT remains quietly unmoving in a dark spot during the bright daylight hours. It does so because prolongedexposure to the sun causes its body to become slightly burned. |
| Sapphire | |
| Emerald | |
| FireRed | It has no eyes. Instead, it relies on its ultrasonic cries for echo location to flit about in darkness. |
| LeafGreen | It forms colonies in perpetually dark places and uses ultrasonic waves to identify and approach targets. |
| Gold | While flying, it constantly emits ultrasonic wavesfrom its mouth to check its surroundings. |
| Silver | Capable of flying safely in dark places, it emitsultrasonic cries to check for any obstacles. |
| Crystal | During the day, it gathers with others and hangsfrom the ceilings of old buildings and caves. |
| Red | Forms colonies in perpetually dark places. Usesultrasonic waves to identify and approach targets. |
| Blue | |
| Yellow | Emits ultrasonic cries while it flies. They actas a sonar used to check for objects in its way. |
Other
| Name Etymology | Zu (zoo) + bat |
|---|
← #040 Wigglytuff | #042 Golbat → |

#040 Wigglytuff
→






















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