Absol #359
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←   #358 Chimecho  |  #360 Wynaut   → | 
Absol
#359
 - Disaster Pokemon
 
 
 | 
type | ![]()  | 
|
|---|---|---|---|
| gender | 50.0% ![]()  | 50.0% ![]()  | 
|
| height | 4'11" | 1.2 m | |
| weight | 103.6 lb. | 47.0 kg | |
| generation | 
 3rd (Ruby, Sapphire, Emerald) National: #359 | Hoenn: #152 
 | 
||
359
Family
![]() ![]() #359 - Absol  | 
Breeding
| Egg Groups | Steps to Hatch | 
|---|---|
| Ground | 6,375 | 
Locations
Where to catch Absol in Pokemon Diamond and Pearl
| Area | Levels | Method | Rarity | 
|---|---|---|---|
| Route 213 | 20 | Walking in tall grass or a cave | 40% | 
Where to catch Absol in Pokemon Platinum
| Area | Levels | Method | Rarity | 
|---|---|---|---|
| Mt. Coronet (Snowfall) | 38-40 | Walking in tall grass or a cave | 17% | 
| Mt. Coronet (Blizzard) | 38-40 | Walking in tall grass or a cave | 17% | 
Where to catch Absol in Pokemon HeartGold and SoulSilver
| Area | Levels | Method | Rarity | 
|---|---|---|---|
| Union Cave (1f) | 6 | Walking in tall grass or a cave | 20% | 
| Union Cave (B1f) | 8 | Walking in tall grass or a cave | 20% | 
| Union Cave (B2f) | 22 | Walking in tall grass or a cave | 20% | 
| Slowpoke Well (1f) | 5-6 | Walking in tall grass or a cave | 20% | 
| Slowpoke Well (B1f) | 21-23 | Walking in tall grass or a cave | 20% | 
| Whirl Islands (1f) | 22-23 | Walking in tall grass or a cave | 20% | 
| Whirl Islands (B1f) | 22-23 | Walking in tall grass or a cave | 20% | 
| Whirl Islands (B2f) | 22-23 | Walking in tall grass or a cave | 20% | 
| Whirl Islands (B3f) | 23-24 | Walking in tall grass or a cave | 20% | 
| Mt. Mortar (1f) | 13-15 | Walking in tall grass or a cave | 20% | 
| Mt. Mortar (Lower Cave) | 13 | Walking in tall grass or a cave | 20% | 
| Mt. Mortar (Upper Cave) | 31-32 | Walking in tall grass or a cave | 20% | 
| Mt. Mortar (B1f) | 15-17 | Walking in tall grass or a cave | 20% | 
| Ice Path (1f) | 21-22 | Walking in tall grass or a cave | 20% | 
| Ice Path (B1f) | 21-22 | Walking in tall grass or a cave | 20% | 
| Ice Path (B2f) | 22-23 | Walking in tall grass or a cave | 20% | 
| Ice Path (B3f) | 22-23 | Walking in tall grass or a cave | 20% | 
| Dark Cave (Violet City Entrance) | 2-3 | Walking in tall grass or a cave | 20% | 
| Dark Cave (Blackthorn City Entrance) | 23 | Walking in tall grass or a cave | 20% | 
| Seafoam Islands (1f) | 28-29 | Walking in tall grass or a cave | 20% | 
| Seafoam Islands (B1f) | 28-34 | Walking in tall grass or a cave | 20% | 
| Seafoam Islands (B2f) | 30-35 | Walking in tall grass or a cave | 20% | 
| Cerulean Cave (2f) | 39-41 | Walking in tall grass or a cave | 20% | 
| Seafoam Islands (B4f) | 34 | Walking in tall grass or a cave | 20% | 
| Mt. Silver (2f) | 45-48 | Walking in tall grass or a cave | 20% | 
| Mt. Silver (1f Top) | 46-48 | Walking in tall grass or a cave | 20% | 
| Mt. Silver (4f) | 45-48 | Walking in tall grass or a cave | 20% | 
| Cerulean Cave (B1f) | 45-47 | Walking in tall grass or a cave | 20% | 
| Mt. Silver (1f) | 42-44 | Walking in tall grass or a cave | 20% | 
| Mt. Silver (Mountainside) | 48-51 | Walking in tall grass or a cave | 20% | 
| Mt. Silver (3f) | 45-46 | Walking in tall grass or a cave | 20% | 
| Mt. Silver (Top) | 45-48 | Walking in tall grass or a cave | 20% | 
| Mt. Moon (1f) | 6-8 | Walking in tall grass or a cave | 20% | 
| Mt. Moon (2f) | 6-8 | Walking in tall grass or a cave | 20% | 
| Rock Tunnel (1f) | 10 | Walking in tall grass or a cave | 20% | 
| Rock Tunnel (B1f) | 12 | Walking in tall grass or a cave | 20% | 
| Victory Road (1f) | 32 | Walking in tall grass or a cave | 20% | 
| Tohjo Falls | 22 | Walking in tall grass or a cave | 20% | 
| Diglett's Cave | 15-17 | Walking in tall grass or a cave | 20% | 
| Victory Road (2f) | 32 | Walking in tall grass or a cave | 20% | 
| Victory Road (3f) | 32 | Walking in tall grass or a cave | 20% | 
| Cerulean Cave (1f) | 38 | Walking in tall grass or a cave | 20% | 
| Seafoam Islands (B3f) | 32-34 | Walking in tall grass or a cave | 20% | 
| Route 47 (Inside Cave) | 20-22 | Walking in tall grass or a cave | 20% | 
Moves
Abilities
| Pressure | Increases the PP cost of moves targetting the Pokemon by one. | 
| Super Luck | Raises moves' critical hit rates one stage. | 
Level-up Moves
| Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect | 
|---|---|---|---|---|---|---|---|
| 1 | Scratch | ![]()  | ![]()  | 40 | 35 | 100% | Inflicts regular damage with no additional effect. | 
| 1 | Feint | ![]()  | ![]()  | 30 | 10 | 100% | Only works if the target uses Protect or Detect on this turn. | 
| 4 | Leer | ![]()  | ![]()  | -- | 30 | 100% | Lowers the target's Defense by one stage. | 
| 9 | Taunt | ![]()  | ![]()  | -- | 20 | 100% | For the next few turns, the target can only use damaging moves. | 
| 12 | Quick Attack | ![]()  | ![]()  | 40 | 30 | 100% | Inflicts regular damage with no additional effect. | 
| 17 | Razor Wind | ![]()  | ![]()  | 80 | 10 | 100% | Requires a turn to charge before attacking. | 
| 20 | Pursuit | ![]()  | ![]()  | 40 | 20 | 100% | If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally. | 
| 25 | Swords Dance | ![]()  | ![]()  | -- | 30 | -- | Raises the user's Attack by two stages. | 
| 28 | Bite | ![]()  | ![]()  | 60 | 25 | 100% | Has a 30% chance to make the target flinch. | 
| 33 | Double Team | ![]()  | ![]()  | -- | 15 | -- | Raises the user's evasion by one stage. | 
| 36 | Slash | ![]()  | ![]()  | 70 | 20 | 100% | Has an increased chance for a critical hit. | 
| 41 | Future Sight | ![]()  | ![]()  | 100 | 10 | 100% | Hits the target two turns later. | 
| 44 | Sucker Punch | ![]()  | ![]()  | 80 | 5 | 100% | Only works if the target is about to use a damaging move. | 
| 49 | Detect | ![]()  | ![]()  | -- | 5 | -- | Prevents any moves from hitting the user this turn. | 
| 52 | Night Slash | ![]()  | ![]()  | 70 | 15 | 100% | Has an increased chance for a critical hit. | 
| 57 | Me First | ![]()  | ![]()  | 1 | 20 | -- | Uses the target's move against it before it attacks, with power increased by half. | 
| 60 | Psycho Cut | ![]()  | ![]()  | 70 | 20 | 100% | Has an increased chance for a critical hit. | 
| 65 | Perish Song | ![]()  | ![]()  | -- | 5 | -- | User and target both faint after three turns. | 
TMs/HMs
| # | Move | Type | Class | Pow. | PP | Acc. | Effect | 
|---|---|---|---|---|---|---|---|
| TM3 | Water Pulse | ![]()  | ![]()  | 60 | 20 | 100% | Has a 20% chance to confuse the target. | 
| TM4 | Calm Mind | ![]()  | ![]()  | -- | 20 | -- | Raises the user's Special Attack and Special Defense by one stage. | 
| TM6 | Toxic | ![]()  | ![]()  | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | 
| TM7 | Hail | ![]()  | ![]()  | -- | 10 | -- | Changes the weather to a hailstorm for five turns. | 
| TM10 | Hidden Power | ![]()  | ![]()  | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | 
| TM11 | Sunny Day | ![]()  | ![]()  | -- | 5 | -- | Changes the weather to sunny for five turns. | 
| TM12 | Taunt | ![]()  | ![]()  | -- | 20 | 100% | For the next few turns, the target can only use damaging moves. | 
| TM13 | Ice Beam | ![]()  | ![]()  | 95 | 10 | 100% | Has a 10% chance to freeze the target. | 
| TM14 | Blizzard | ![]()  | ![]()  | 120 | 5 | 70% | Has a 10% chance to freeze the target. | 
| TM15 | Hyper Beam | ![]()  | ![]()  | 150 | 5 | 90% | User foregoes its next turn to recharge. | 
| TM17 | Protect | ![]()  | ![]()  | -- | 10 | -- | Prevents any moves from hitting the user this turn. | 
| TM18 | Rain Dance | ![]()  | ![]()  | -- | 5 | -- | Changes the weather to rain for five turns. | 
| TM21 | Frustration | ![]()  | ![]()  | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | 
| TM23 | Iron Tail | ![]()  | ![]()  | 100 | 15 | 75% | Has a 30% chance to lower the target's Defense by one stage. | 
| TM24 | Thunderbolt | ![]()  | ![]()  | 95 | 15 | 100% | Has a 10% chance to paralyze the target. | 
| TM25 | Thunder | ![]()  | ![]()  | 120 | 10 | 70% | Has a 30% chance to paralyze the target. | 
| TM27 | Return | ![]()  | ![]()  | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | 
| TM30 | Shadow Ball | ![]()  | ![]()  | 80 | 15 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. | 
| TM32 | Double Team | ![]()  | ![]()  | -- | 15 | -- | Raises the user's evasion by one stage. | 
| TM34 | Shock Wave | ![]()  | ![]()  | 60 | 20 | -- | Never misses. | 
| TM35 | Flamethrower | ![]()  | ![]()  | 95 | 15 | 100% | Has a 10% chance to burn the target. | 
| TM37 | Sandstorm | ![]()  | ![]()  | -- | 10 | -- | Changes the weather to a sandstorm for five turns. | 
| TM38 | Fire Blast | ![]()  | ![]()  | 120 | 5 | 85% | Has a 10% chance to burn the target. | 
| TM39 | Rock Tomb | ![]()  | ![]()  | 50 | 10 | 80% | Has a 100% chance to lower the target's Speed by one stage. | 
| TM40 | Aerial Ace | ![]()  | ![]()  | 60 | 20 | -- | Never misses. | 
| TM41 | Torment | ![]()  | ![]()  | -- | 15 | 100% | Prevents the target from using the same move twice in a row. | 
| TM42 | Facade | ![]()  | ![]()  | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | 
| TM43 | Secret Power | ![]()  | ![]()  | 70 | 20 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | 
| TM44 | Rest | ![]()  | ![]()  | -- | 10 | -- | User sleeps for two turns, completely healing itself. | 
| TM45 | Attract | ![]()  | ![]()  | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | 
| TM46 | Thief | ![]()  | ![]()  | 40 | 10 | 100% | Takes the target's item. | 
| TM49 | Snatch | ![]()  | ![]()  | -- | 10 | -- | Steals the target's move, if it's self-targeted. | 
| TM54 | False Swipe | ![]()  | ![]()  | 40 | 40 | 100% | Cannot lower the target's HP below 1. | 
| TM57 | Charge Beam | ![]()  | ![]()  | 50 | 10 | 90% | Has a 70% chance to raise the user's Special Attack by one stage. | 
| TM58 | Endure | ![]()  | ![]()  | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. | 
| TM61 | Will-o-wisp | ![]()  | ![]()  | -- | 15 | 75% | Burns the target. | 
| TM65 | Shadow Claw | ![]()  | ![]()  | 70 | 15 | 100% | Has an increased chance for a critical hit. | 
| TM66 | Payback | ![]()  | ![]()  | 50 | 10 | 100% | Power is doubled if the target has already moved this turn. | 
| TM68 | Giga Impact | ![]()  | ![]()  | 150 | 5 | 90% | User foregoes its next turn to recharge. | 
| TM70 | Flash | ![]()  | ![]()  | -- | 20 | 100% | Lowers the target's accuracy by one stage. | 
| TM71 | Stone Edge | ![]()  | ![]()  | 100 | 5 | 80% | Has an increased chance for a critical hit. | 
| TM73 | Thunder Wave | ![]()  | ![]()  | -- | 20 | 100% | Paralyzes the target. | 
| TM75 | Swords Dance | ![]()  | ![]()  | -- | 30 | -- | Raises the user's Attack by two stages. | 
| TM77 | Psych Up | ![]()  | ![]()  | -- | 10 | -- | Discards the user's stat changes and copies the target's. | 
| TM78 | Captivate | ![]()  | ![]()  | -- | 20 | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. | 
| TM79 | Dark Pulse | ![]()  | ![]()  | 80 | 15 | 100% | Has a 20% chance to make the target flinch. | 
| TM80 | Rock Slide | ![]()  | ![]()  | 75 | 10 | 90% | Has a 30% chance to make the target flinch. | 
| TM81 | X-scissor | ![]()  | ![]()  | 80 | 15 | 100% | Inflicts regular damage with no additional effect. | 
| TM82 | Sleep Talk | ![]()  | ![]()  | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | 
| TM83 | Natural Gift | ![]()  | ![]()  | 1 | 15 | 100% | Power and type depend on the held berry. | 
| TM85 | Dream Eater | ![]()  | ![]()  | 100 | 15 | 100% | Only works on sleeping Pokemon. Heals the user by half the damage inflicted. | 
| TM87 | Swagger | ![]()  | ![]()  | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | 
| TM90 | Substitute | ![]()  | ![]()  | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | 
| HM1 | Cut | ![]()  | ![]()  | 50 | 30 | 95% | Inflicts regular damage with no additional effect. | 
| HM4 | Strength | ![]()  | ![]()  | 80 | 15 | 100% | Inflicts regular damage with no additional effect. | 
| HM6 | Rock Smash | ![]()  | ![]()  | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. | 
Egg Moves
| Move | Type | Class | Pow. | PP | Acc. | Effect | 
|---|---|---|---|---|---|---|
| Double-edge | ![]()  | ![]()  | 120 | 15 | 100% | User receives 1/3 the damage inflicted in recoil. | 
| Substitute | ![]()  | ![]()  | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | 
| Curse | ![]()  | ![]()  | -- | 10 | -- | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | 
| Faint Attack | ![]()  | ![]()  | 60 | 20 | -- | Never misses. | 
| Mean Look | ![]()  | ![]()  | -- | 5 | -- | Prevents the target from leaving battle. | 
| Megahorn | ![]()  | ![]()  | 120 | 10 | 85% | Inflicts regular damage with no additional effect. | 
| Baton Pass | ![]()  | ![]()  | -- | 40 | -- | Allows the trainer to switch out the user and pass effects along to its replacement. | 
| Magic Coat | ![]()  | ![]()  | -- | 15 | -- | Reflects back the first effect move used on the user this turn. | 
| Assurance | ![]()  | ![]()  | 50 | 10 | 100% | Power is doubled if the target has already received damage this turn. | 
| Me First | ![]()  | ![]()  | 1 | 20 | -- | Uses the target's move against it before it attacks, with power increased by half. | 
| Punishment | ![]()  | ![]()  | 1 | 5 | 100% | Power increases against targets with more raised stats, up to a maximum of 200. | 
| Sucker Punch | ![]()  | ![]()  | 80 | 5 | 100% | Only works if the target is about to use a damaging move. | 
| Zen Headbutt | ![]()  | ![]()  | 80 | 15 | 90% | Has a 20% chance to make the target flinch. | 
Stats
| at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) | 
|---|---|---|---|---|
| HP | 65 | 240 - 334 | 240 - 334 | 240 - 334 | 
| Attack | 130 | 238 - 323 | 265 - 359 | 291 - 394 | 
| Defense | 60 | 112 - 197 | 125 - 219 | 137 - 240 | 
| Sp. Attack | 75 | 139 - 224 | 155 - 249 | 170 - 273 | 
| Sp. Defense | 60 | 112 - 197 | 125 - 219 | 137 - 240 | 
| Speed | 75 | 139 - 224 | 155 - 249 | 170 - 273 | 
| TOTAL | 465 | |||
Other Stats
| Base Experience | Max Experience | Catch Rate | Happiness | EV Yields | 
|---|---|---|---|---|
| 174 | 1,059,860 | 30 | 35 | Attack: 2 points | 
Damage Taken
 
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Images
| Black | ![]() ![]() ![]() ![]()  | 
| White | |
| Diamond | ![]() ![]() ![]() ![]()  | 
| Pearl | |
| Platinum | ![]() ![]() ![]() ![]()  | 
| HeartGold | ![]() ![]() ![]() ![]()  | 
| SoulSilver | |
| Ruby | ![]() ![]() ![]() ![]()  | 
| Sapphire | |
| Emerald | ![]() ![]()  | 
Flavortext
| Black 2 | It appears from deep in the mountains to warn people about upcoming disasters it has sensed with its horn. | 
| White 2 | |
| Black | |
| White | |
| Diamond | |
| Pearl | |
| Platinum | |
| HeartGold | It has the ability to foretell natural disasters. Its life span is over a hundred years. | 
| SoulSilver | |
| Ruby | Every time ABSOL appears before people, it is followed by a disaster such as an earthquake or a tidal wave.As a result, it came to be known as the disaster Pokemon. | 
| Sapphire | ABSOL has the ability to foretell the coming of natural disasters. It lives in a harsh, rugged mountainenvironment. This Pokemon very rarely ventures down from the mountains. | 
| Emerald | It sharply senses even subtle changes in the sky and the land to predict natural disasters. It is a long-lived Pokemon that has a life-span of 100 years. | 
| FireRed | It appears when it senses an impending natural disaster. As a result, it was mistaken as a doom-bringer. | 
| LeafGreen | 
Other
| Name Etymology | As in absolute | 
|---|
←   #358 Chimecho  |  #360 Wynaut   → | 

 #358 Chimecho 
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