Psyduck #054
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←   #053 Persian  |  #055 Golduck   → | 
Psyduck
#054
 - Duck Pokemon
 
 
 | 
type | ![]()  | 
|
|---|---|---|---|
| gender | 50.0% ![]()  | 50.0% ![]()  | 
|
| height | 3'7" | 0.8 m | |
| weight | 43.2 lb. | 19.6 kg | |
| generation | 
 1st (Red, Blue, Yellow) National: #054 | Johto: #138 | Hoenn: #158 | Sinnoh: #043 
 | 
||
054
Locations
Where to catch Psyduck in Pokemon Ruby, Sapphire, and Emerald
| Area | Levels | Method | Rarity | 
|---|---|---|---|
| Safari Zone (Nw/mach Bike Area) | 20-35 | Surfing | 95% | 
| Safari Zone (Sw) | 20-35 | Surfing | 100% | 
Where to catch Psyduck in Pokemon FireRed
| Area | Levels | Method | Rarity | 
|---|---|---|---|
| S.S. Anne | 25-35 | Fishing with a Super Rod | 1% | 
| Safari Zone (Center) | 15-35 | Fishing with a Super Rod | 4% | 
| Safari Zone (Center) | 20-40 | Surfing | 100% | 
| Safari Zone (Area 1, East) | 15-35 | Fishing with a Super Rod | 4% | 
| Safari Zone (Area 1, East) | 20-40 | Surfing | 100% | 
| Safari Zone (Area 2, North) | 15-35 | Fishing with a Super Rod | 4% | 
| Safari Zone (Area 2, North) | 20-40 | Surfing | 100% | 
| Safari Zone (Area 3, West) | 15-35 | Fishing with a Super Rod | 4% | 
| Safari Zone (Area 3, West) | 20-40 | Surfing | 100% | 
| Cerulean Cave (1f) | 15-35 | Fishing with a Super Rod | 5% | 
| Cerulean Cave (1f) | 30-50 | Surfing | 65% | 
| Cerulean Cave (B1f) | 15-25 | Fishing with a Super Rod | 4% | 
| Cerulean Cave (B1f) | 40-60 | Surfing | 65% | 
| Seafoam Islands (1f) | 26-33 | Walking in tall grass or a cave | 55% | 
| Seafoam Islands (B1f) | 29-31 | Walking in tall grass or a cave | 40% | 
| Seafoam Islands (B2f) | 30-32 | Walking in tall grass or a cave | 40% | 
| Seafoam Islands (B3f) | 30-32 | Walking in tall grass or a cave | 20% | 
| Seafoam Islands (B3f) | 15-25 | Fishing with a Super Rod | 4% | 
| Seafoam Islands (B3f) | 30-40 | Surfing | 4% | 
| Seafoam Islands (B4f) | 32 | Walking in tall grass or a cave | 10% | 
| Pallet Town | 25-35 | Fishing with a Super Rod | 1% | 
| Seafoam Islands (B4f) | 30-40 | Surfing | 4% | 
| Berry Forest | 31 | Walking in tall grass or a cave | 5% | 
| Berry Forest | 15-35 | Fishing with a Super Rod | 5% | 
| Berry Forest | 5-40 | Surfing | 95% | 
| Icefall Cave (Entrance) | 41 | Walking in tall grass or a cave | 5% | 
| Icefall Cave (Entrance) | 15-35 | Fishing with a Super Rod | 5% | 
| Icefall Cave (Entrance) | 5-35 | Surfing | 30% | 
| Icefall Cave (Waterfall) | 41 | Walking in tall grass or a cave | 5% | 
| Icefall Cave (Waterfall) | 25-35 | Fishing with a Super Rod | 1% | 
| Kindle Road | 34 | Walking in tall grass or a cave | 5% | 
| Kindle Road | 25-35 | Fishing with a Super Rod | 1% | 
| Treasure Beach | 31 | Walking in tall grass or a cave | 5% | 
| Treasure Beach | 25-35 | Fishing with a Super Rod | 1% | 
| Cape Brink | 31 | Walking in tall grass or a cave | 5% | 
| Cape Brink | 15-35 | Fishing with a Super Rod | 5% | 
| Cape Brink | 5-40 | Surfing | 95% | 
| Bond Bridge | 31 | Walking in tall grass or a cave | 5% | 
| Bond Bridge | 25-35 | Fishing with a Super Rod | 1% | 
| Resort Gorgeous | 25-35 | Fishing with a Super Rod | 1% | 
| Water Labyrinth | 25-35 | Fishing with a Super Rod | 1% | 
| Five Isle Meadow | 41 | Walking in tall grass or a cave | 5% | 
| Five Isle Meadow | 25-35 | Fishing with a Super Rod | 1% | 
| Memorial Pillar | 25-35 | Fishing with a Super Rod | 1% | 
| Outcast Island | 25-35 | Fishing with a Super Rod | 1% | 
| Green Path | 25-35 | Fishing with a Super Rod | 1% | 
| Water Path | 41 | Walking in tall grass or a cave | 5% | 
| Water Path | 25-35 | Fishing with a Super Rod | 1% | 
| Ruin Valley | 41 | Walking in tall grass or a cave | 5% | 
| Ruin Valley | 15-35 | Fishing with a Super Rod | 5% | 
| Trainer Tower | 25-35 | Fishing with a Super Rod | 1% | 
| Canyon Entrance | 41 | Walking in tall grass or a cave | 5% | 
| Tanoby Ruins | 25-35 | Fishing with a Super Rod | 1% | 
| Five Island | 25-35 | Fishing with a Super Rod | 1% | 
| Four Island | 5-35 | Surfing | 30% | 
| Four Island | 15-35 | Fishing with a Super Rod | 5% | 
| One Island | 25-35 | Fishing with a Super Rod | 1% | 
| Cinnabar Island | 25-35 | Fishing with a Super Rod | 1% | 
| Fuchsia City | 20-40 | Surfing | 100% | 
| Fuchsia City | 15-35 | Fishing with a Super Rod | 5% | 
| Celadon City | 5-40 | Surfing | 99% | 
| Vermillion City | 25-35 | Fishing with a Super Rod | 1% | 
| Cerulean City | 25-35 | Fishing with a Super Rod | 1% | 
| Viridian City | 20-40 | Surfing | 100% | 
| Viridian City | 15-35 | Fishing with a Super Rod | 5% | 
| Seafoam Islands (B4f) | 15-25 | Fishing with a Super Rod | 4% | 
| Route 4 | 25-35 | Fishing with a Super Rod | 1% | 
| Route 6 | 15-35 | Fishing with a Super Rod | 5% | 
| Route 6 | 20-40 | Surfing | 100% | 
| Route 10 | 25-35 | Fishing with a Super Rod | 1% | 
| Route 11 | 25-35 | Fishing with a Super Rod | 1% | 
| Route 12 | 25-35 | Fishing with a Super Rod | 1% | 
| Route 13 | 25-35 | Fishing with a Super Rod | 1% | 
| Route 19 | 25-35 | Fishing with a Super Rod | 1% | 
| Route 20 | 25-35 | Fishing with a Super Rod | 1% | 
| Route 21 | 25-35 | Fishing with a Super Rod | 1% | 
| Route 22 | 15-35 | Fishing with a Super Rod | 5% | 
| Route 22 | 20-40 | Surfing | 100% | 
| Route 23 | 15-35 | Fishing with a Super Rod | 5% | 
| Route 23 | 20-40 | Surfing | 100% | 
| Route 24 | 25-35 | Fishing with a Super Rod | 1% | 
| Route 25 | 15-35 | Fishing with a Super Rod | 5% | 
| Route 25 | 20-40 | Surfing | 100% | 
Moves
Abilities
| Damp | Prevents Selfdestruct, Explosion, and Aftermath from working while the Pokemon is in battle. | 
| Cloud Nine | Negates all effects of weather, but does not prevent the weather itself. | 
Level-up Moves
| Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect | 
|---|---|---|---|---|---|---|---|
| 1 | Scratch | ![]()  | ![]()  | 40 | 35 | 100% | Inflicts regular damage with no additional effect. | 
| 1 | Water Sport | ![]()  | ![]()  | -- | 15 | -- | All damage from Fire moves is halved until the end of the battle. | 
| 5 | Tail Whip | ![]()  | ![]()  | -- | 30 | 100% | Lowers the target's Defense by one stage. | 
| 10 | Disable | ![]()  | ![]()  | -- | 20 | 100% | Disables the target's last used move for 1-8 turns. | 
| 16 | Confusion | ![]()  | ![]()  | 50 | 25 | 100% | Has a 10% chance to confuse the target. | 
| 23 | Screech | ![]()  | ![]()  | -- | 40 | 85% | Lowers the target's Defense by two stages. | 
| 31 | Psych Up | ![]()  | ![]()  | -- | 10 | -- | Discards the user's stat changes and copies the target's. | 
| 40 | Fury Swipes | ![]()  | ![]()  | 18 | 15 | 80% | Hits 2-5 times in one turn. | 
| 50 | Hydro Pump | ![]()  | ![]()  | 120 | 5 | 80% | Inflicts regular damage with no additional effect. | 
TMs/HMs
| # | Move | Type | Class | Pow. | PP | Acc. | Effect | 
|---|---|---|---|---|---|---|---|
| TM1 | Focus Punch | ![]()  | ![]()  | 150 | 20 | 100% | If the user takes damage before attacking, the attack is canceled. | 
| TM3 | Water Pulse | ![]()  | ![]()  | 60 | 20 | 100% | Has a 20% chance to confuse the target. | 
| TM4 | Calm Mind | ![]()  | ![]()  | -- | 20 | -- | Raises the user's Special Attack and Special Defense by one stage. | 
| TM6 | Toxic | ![]()  | ![]()  | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | 
| TM7 | Hail | ![]()  | ![]()  | -- | 10 | -- | Changes the weather to a hailstorm for five turns. | 
| TM10 | Hidden Power | ![]()  | ![]()  | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | 
| TM13 | Ice Beam | ![]()  | ![]()  | 95 | 10 | 100% | Has a 10% chance to freeze the target. | 
| TM14 | Blizzard | ![]()  | ![]()  | 120 | 5 | 70% | Has a 10% chance to freeze the target. | 
| TM17 | Protect | ![]()  | ![]()  | -- | 10 | -- | Prevents any moves from hitting the user this turn. | 
| TM18 | Rain Dance | ![]()  | ![]()  | -- | 5 | -- | Changes the weather to rain for five turns. | 
| TM21 | Frustration | ![]()  | ![]()  | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | 
| TM23 | Iron Tail | ![]()  | ![]()  | 100 | 15 | 75% | Has a 30% chance to lower the target's Defense by one stage. | 
| TM27 | Return | ![]()  | ![]()  | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | 
| TM28 | Dig | ![]()  | ![]()  | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. | 
| TM31 | Brick Break | ![]()  | ![]()  | 75 | 15 | 100% | Destroys Reflect and Light Screen. | 
| TM32 | Double Team | ![]()  | ![]()  | -- | 15 | -- | Raises the user's evasion by one stage. | 
| TM40 | Aerial Ace | ![]()  | ![]()  | 60 | 20 | -- | Never misses. | 
| TM42 | Facade | ![]()  | ![]()  | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | 
| TM43 | Secret Power | ![]()  | ![]()  | 70 | 20 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | 
| TM44 | Rest | ![]()  | ![]()  | -- | 10 | -- | User sleeps for two turns, completely healing itself. | 
| TM45 | Attract | ![]()  | ![]()  | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | 
| HM3 | Surf | ![]()  | ![]()  | 95 | 15 | 100% | Inflicts regular damage and can hit Dive users. | 
| HM4 | Strength | ![]()  | ![]()  | 80 | 15 | 100% | Inflicts regular damage with no additional effect. | 
| HM5 | Flash | ![]()  | ![]()  | -- | 20 | 100% | Lowers the target's accuracy by one stage. | 
| HM6 | Rock Smash | ![]()  | ![]()  | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. | 
| HM7 | Waterfall | ![]()  | ![]()  | 80 | 15 | 100% | Has a 20% chance to make the target flinch. | 
| HM8 | Dive | ![]()  | ![]()  | 80 | 10 | 100% | User dives underwater, dodging all attacks, and hits next turn. | 
Egg Moves
| Move | Type | Class | Pow. | PP | Acc. | Effect | 
|---|
Stats
| at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) | 
|---|---|---|---|---|
| HP | 50 | 210 - 304 | 210 - 304 | 210 - 304 | 
| Attack | 52 | 98 - 182 | 109 - 203 | 119 - 223 | 
| Defense | 48 | 90 - 175 | 101 - 195 | 111 - 214 | 
| Sp. Attack | 65 | 121 - 206 | 135 - 229 | 148 - 251 | 
| Sp. Defense | 50 | 94 - 179 | 105 - 199 | 115 - 218 | 
| Speed | 55 | 103 - 188 | 115 - 209 | 126 - 229 | 
| TOTAL | 320 | |||
Other Stats
| Base Experience | Max Experience | Catch Rate | Happiness | EV Yields | 
|---|---|---|---|---|
| 80 | 1,000,000 | 190 | 70 | Special Attack: 1 point | 
Damage Taken
 
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Images
| Black | ![]() ![]() ![]() ![]()  | 
| White | |
| Diamond | ![]() ![]() ![]() ![]()  | 
| Pearl | |
| Platinum | ![]() ![]() ![]() ![]()  | 
| HeartGold | ![]() ![]() ![]() ![]()  | 
| SoulSilver | |
| Ruby | ![]() ![]() ![]() ![]()  | 
| Sapphire | |
| Emerald | ![]() ![]()  | 
| FireRed | ![]() ![]() ![]() ![]()  | 
| LeafGreen | |
| Gold | ![]() ![]() ![]() ![]()  | 
| Silver | |
| Crystal | ![]() ![]() ![]() ![]()  | 
| Red | ![]() ![]()  | 
| Blue | |
| Yellow | ![]() ![]()  | 
Flavortext
| Black 2 | When headaches stimulate its brain cells, which are usually inactive, it can use a mysterious power. | 
| White 2 | |
| Black | |
| White | |
| Diamond | If its usual headache worsens, it starts exhibiting odd powers. It can't remember doing so, however. | 
| Pearl | |
| Platinum | |
| HeartGold | It has mystical powers but doesn't recall that it has used them. That is why it always looks puzzled. | 
| SoulSilver | If its chronic headache peaks, it may exhibit odd powers. It seems unable to recall such an episode. | 
| Ruby | PSYDUCK uses a mysterious power. When it does so, this Pokemon generates brain waves that aresupposedly only seen in sleepers. This discovery spurred controversy among scholars. | 
| Sapphire | |
| Emerald | |
| FireRed | It is constantly wracked by a headache. When the headache turns intense, it begins using mysterious powers. | 
| LeafGreen | While lulling its enemies with its vacant look, this wily Pokemon will use psychokinetic powers. | 
| Gold | It has mystical powers but doesn't recall that it hasused them. That is why it always looks puzzled. | 
| Silver | If its chronic headache peaks, it may exhibit oddpowers. It seems unable to recall such an episode. | 
| Crystal | The only time it can use its psychic power is whenits sleeping brain cells happen to wake. | 
| Red | While lulling its enemies with its vacant look, thiswily Pokemon will use psychokinetic powers. | 
| Blue | |
| Yellow | Always tormented by headaches. It uses psychicpowers, but it is not known if it intends to do so. | 
Other
| Name Etymology | Psy (as in psychic) + duck | 
|---|
←   #053 Persian  |  #055 Golduck   → | 

 #053 Persian 
 →



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