- Main Page
- Trio Badge
- Basic Badge
- Insect Badge
- Bolt Badge
- Quake Badge
- Jet Badge
- Freeze Badge
- Legend Badge
- Pokemon League
- The Rest
Pokemon Black/White Walkthrough - Insect Badge
After you obtain the Basic Badge and TM67, the scientist that gave you the tour earlier will rush in, saying Team Plasma is stealing something. Lenora will dash out and you'll need to follow suit and go into the museum.
There, you'll find Lenora and some Team Plasma members speaking. Soon after the likely end of the conversation, a smokescreen appears and the head of the Dragonite skeleton is gone! Lenora rushes outside...
...to catch them. You, again, need to follow suit. When you leave, it seems like it's too late, as Team Plasma isn't around and Lenora is looking around confused. Burgh, an artist and the Castelia City Gym Leader, soon comes, asking wha's happening, soon followed by Bianca and Cheren.
After a quick conversation, the Gym Leaders split off and Bianca gives you the Dowsing MCHN (which once was the Itemfinder for earlier games). This is most handy version yet! Just activate it and it notifies you when a hidden item is near and even when you're standing on it and the direction in which it is located. Bianca and Cheren go into the Museum.
You should go heal up at the Pokemon Center. Stock up on some Antidotes, as the Pokemon inside the Forest will easily Poison you. Then head west to Pinwheel Forest.
[Outside] Pinwheel Forest
____________________________________________________________________________ | Pokemon | Pokemon Type | Level Range | Encounter Method | |----------------+----------------------+---------------+--------------------| | Pidove | Normal/Flying | 12 to 15 | Grass | | Timburr | Fighting | 13 to 17 | Grass | | Tympole | Water | 12 to 17 | Grass | | Throh (White) | Fighting | 12 to 17 | Grass | | Sawk (Black) | Fighting | 12 to 17 | Grass | | Audino | Normal | 12 to 17 | Grass (shaking) | | Throh (Black) | Fighting | 12 to 17 | Grass (shaking) | | Sawk (White) | Fighting | 12 to 17 | Grass (shaking) | |============================================================================| | Trainers' Pokemon: Munna Lv. 15 | | Cottonee Lv. 13, Petilil Lv. 13 | | Roggenrola Lv. 14 | | Tympole Lv. 13 (x3) | | Venipede Lv. 14, Lillipup Lv. 14 | | Timburr Lv. 16 | | Timburr Lv. 16 | |____________________________________________________________________________|
When you arrive, continue heading west. Heal up with the Nurse if needed, do some exploring if you haven't (the exploration is in Section II) and head west into the Forest.
[Inside] Pinwheel Forest
____________________________________________________________________________ | Pokemon | Pokemon Type | Level Range | Encounter Method | |----------------+----------------------+---------------+--------------------| | Cottonee | Grass | 14 | Grass (Black only)| | Petilil | Grass | 14 to 17 | Grass (White only)| | Pidove | Normal/Flying | 15 to 16 | Grass | | Sewaddle | Bug/Grass | 14 to 17 | Grass | | Venipede | Bug/Poison | 15 to 16 | Grass | |============================================================================| | Trainers' Pokemon: Sewaddle Lv. 16 (x2) | | Herdier Lv. 18 | | Venipede Lv. 16, Timburr Lv. 16 | | Pansage Lv. 18 | | Panpour Lv. 18 | | Pansear Lv. 18 | | Pidove Lv. 16, Purrloin Lv. 16 | | Woobat Lv. 15 (x3) | | Munna Lv. 17 | | | | Team Plasma Grunts' Pokemon: Sandile Lv. 16 | | Purrloin Lv. 16 | | Patrat Lv. 16 | | Patrat Lv. 14 (x2), Sandile Lv. 14 | |____________________________________________________________________________|
As you go inside, Burgh will explain that this forest has two paths: the short northern route (the road), and the longer and more scenic western route (the grassy path). He will take the northern path, leaving you to take the western path. Go along said path and you'll walk into a double battle.
Continue along the path going south and you'll find a Team Plasma Grunt. His Pokemon is new, probably, to you: it is Sandile, a Ground/Dark-type (weak to Ice, Water, Bug, Fighting, and Grass; immune to Electric and Psychic) that can be found north of Castelia City.
Past the Grunt, you'll find this area's grass, inside which you can find the Pokemon the girl wanted for a trade back in Nacrene. Anyhow, continue west to battle another Grunt. After this, go south and into the grass; you'll find a Big Root. This increases the HP absorbed from HP-absorbing moves like Absorb and Leech Life by 30%. Return to the Grunt and go and battle the nearby Pokemon Ranger in the grass.
After defeating the Ranger, you'll receive your fourth Chesto Berry (counting those Cheren gave you). Go to the west some to find a Super Potion, and further west to find a Youngster. Continue along the path and you'll find a tree stump, in which you'll find an Antidote. Continue to the small hills in the ground; go past the northernmost one to find and battle a Pokemon Ranger, who also gives you a Chesto Berry.
After the battle, continue along the path and through the hollow log. Go under the slanted one and follow along the grass path. During this time, you'll battle another Pokemon Ranger, who will give you a Pecha Berry. These items can heal Poison status, which occurs automatically if held in battle.
Continue along the path and into and up the slanted log. You'll find another Team Plasma Grunt. Battle and defeat the Grunt, then go through the hollow log to the north. Continue along the path to find another rotted-out stump with a Parlyz Heal inside. Continue further along the path and you'll find some more mini-hills, the easternmost one of which contains another Pokemon Ranger to battle. He also will give a Pecha Berry after you win.
Continue along the path and go down the stairs to find TM86, Grass Knot. It is a Grass-type move that deals more damage to heavier Pokemon. Return to the Ranger and go through the hollowed-out log to battle another Team Plasma Grunt.
After defeating this Grunt, you'll be given the stolen Dragon Skull. Soon after, Gorm, one of the Team Plasma Seven Sages, will appear, followed by Lenora and Burgh. Gorm and Grunt soon vanish into thin air, leaving the three of you to converse. You'll end up giving Lenora the Dragon Skull. In return, you'll get a Moon Stone. This item can evolve certain Pokemon instantly, such as Munna and Clefairy (if your familiar with previous games, for the latter).
After Lenora leaves and you regain control, go east and you'll find a Miracle Seed on the ground. As said earlier, it boosts Grass-type moves by 20%. Go further east and hop down the ledge to return to the main road. Go south to battle some more Trainers. A School Kid who's staring at the trees will battle when spoken to. There will be a battle-able Lass on the other side of the bridge, with another School Kid to the south.
This should pretty much return you to the forest's entrance, more or less. Walk outside to heal your Pokemon, then go along the path north and out of the forest.
This place is truly a great example of the fifth generation's improved graphics...
*clears throat* Anyhow, in the gatehouse, speak to the Hiker and you'll be given the Quick Claw. This item will let the holder attack first sometimes, regardless of their Speed stat. If your Pokemon is very fast, though, it is pretty much useless.
Leave out the gatehouse and just go along the bridge. Eventually, you'll reach Castelia City.
____________________________________________________________________________ | Pokemon | Pokemon Type | Level Range | Encounter Method | |----------------+----------------------+---------------+--------------------| | No wild Pokemon are to be found in this location. | |============================================================================| | Trainers' Pokemon: Herdier Lv. 19 | | Timburr Lv. 19 | | Petilil Lv. 18, Cottonee Lv. 18 | | Roggenrola Lv. 19 | | Basculin Lv. 17 (x3) | | Woobat Lv. 20 | | Munna Lv. 20 | | Sewaddle Lv. 20 | | Pansear Lv. 19, Pansage Lv. 19, Panpour Lv. 19 | | Trubbish Lv. 20, Minccino Lv. 20 | | Pansage Lv. 21 | | Panpour Lv. 21 | | Pansear Lv. 21 | |____________________________________________________________________________|
Castelia City is the largest city of Unova, much like Goldenrod of Johto and Saffron of Kanto. It is also this place's port/harbor city, like Vermillion of Kanto and Canalave of Sinnoh.
Anyhow, when you enter the city, walk south to the pier. These, you can speak to a scientist who can give you an evolutionary stone based on your simian Pokemon:
O==================O------------------O----------------------O | Simian Pokemon | Stone Received | Simian's Evolution | O==================O------------------O----------------------O | Pansage | Leaf Stone | Simisage | | Pansear | Fire Stone | Simisear | | Panpour | Water Stone | Simipour | O==================O------------------O----------------------O
To use the Stone, just select it from the bag and use it on the Pokemon to evolve.
Return to the previous area and go west until you reach the Pokemon Center. Go inside and you'll find someone in the line to get a Pokemon healed. Speak with her and she will walk you upstairs to the globe so you can select on it which part of the world you live in. After this, heal up your Pokemon and shop as you need to. Speaking of something, see that man in the suit in the Center? If you have traded so-and-so Pokemon, you'll get certain items. (A trade is not a Poke Transfer or Relocator bringing.)
O------------O----------------------O | # Traded | Item Received | O------------O----------------------O | 5 | Wide Lens. | | 10 | Everstone. | | 20 | Zoom Lens. | | 30 | Choice Scarf. | | 40 | PP Max. | | 50 | Master Ball (!!!). | O------------O----------------------O
Now exit the Pokemon Center and go west, staying out of the other streets, and go into the first enter-able building you find, the Battle Company building. When you walk inside, you'll be spoken to momentarily, then you can use the elevator. Go to 47F. Here, you can battle a few people. The closest is a female Clerk. Talk to the man to her right to be given three Quick Balls and three Timer Balls. Quick Balls are four times more powerful than a Poke Ball when used on the first five turns; the Timer Balls are only like that as time goes on (I think about 30~40 turns?). Anyhow, go to the left and battle that Clerk. Go south for another Clerk, and go further south for a Revive (restores the Fainted/KO status and restores ~50% of the max HP). Go further east to battle a scientist, and FURTHER for another Clerk battle.
Still on 47F, go to the right and speak with the scientist to be given the Scope Lens (increased critical-hit rate when held). Return to the elevator and go to 55F. Go south to find a Hyper Potion (heals 200 HP), then battle the Clerk on the left, and then go south to battle the Scientist, then east for another Scientist, then north for a Clerk, then go to and speak with the guy at the desk to battle the Janitor.
Defeating the Janitor will net you the EXP. Share. This item will give a portion of the EXP. earned in the battle to the holder, despite them having not participated. If you decide to not use it in this way, you can have the Pokemon that participates hold it to get BONUS EXP. (I think +50%?). That'll be it for the Battle Company; return to 1F and exit.
Go into the building to the west of the Battle Company, the Passerby Analytics Headquarters. Speak with the scientist inside to be appointed as a statistician. In other words, you'll be allowed to answer some questionnaires and, using the C-Gear's PasserBy mode, you can get other people's results from the survey. Speak with the blonde-haired woman in the northwestern corner to be given the questionnaires. Answering all nine will net you a Soda Pop.
That'll be it for this area. Go into the westernmost street. The building on the eastern side will be the Pokemon Gym here. Cheren will leave as you try to enter. Burgh soon comes out and says that Team Plasma is in Castelia City, then he leaves to the harbor. Ignore this situation for now and let's finish our exploration. On this street, you'll find another building on the left; it is empty. Continue into the central plaza.
In the plaza, speak with the Dancer by the fountain to battle him. After this battle, you'll be challenged to find the other two Dancers and bring them here. North of the fountain, you can find Vending Machines to buy Lemonades (that's the best, anyhow). Now, go down the second street, Narrow Street.
Go along this place and you'll find a Dancer by the sewer hole. Speak with, battle, and defeat him. Go on further down to find a cafe. Speak with the manager inside it to get a free Lemonade (heals 80 HP). Return to the alley and go further south to get TM70 (Flash). In battles, it reduces the opponents' accuracy; in the field, it can light up caves (and without a badge!). Continue south to the end of the street and go into the next street on the right, Mode Street.
Go into the building on the east side of Mode Street, which should be an art gallery. Find the Harlequin inside and speak to him. If you show him a certain type of Pokemon, you'll be given a berry. This can happen once daily. That's all for this street; go into the easternmost street, Castelia Street.
One of the eastern buildings on Castelia Street has a special event. If you bring over an event Celebi (via Relocator or Poke Transfer) from the Gen. IV games (Diamond, Pearl, Platinum, HeartGold, SoulSilver), and speak with the person on the left, you can receive a Zorua, which is an event Pokemon, it seems. Even if you lack Celebi, you'll be shown a Zorua by the nearby person so as to help fill the Pokedex. You can also go upstairs to find Game Freak's HQ. In each mainstream Pokemon game, Game Freak has ALWAYS put in a HQ for them. There tends to be some cool unlockables at specific points here, so you will probably come back later. (On a side note, Game Freak is a company that was extremely critical to the creation of Pokemon.)
Still on Castelia Street, exit the Game Freak HQ and go into the building on the left side of the street. There, a woman can give your Pokemon (one, anyhow) a massage once daily. This increases the Pokemon's happiness, a method through which some Pokemon evolve. Upstairs is a Hiker that will give you TM44 (Rest), which can put the user to Sleep and restore their HP.
That's it for Castelia Street. Go to the northern plaza and go onto the street to the north, and into the building on the left. There, on the lower floor, is the Name Rater. Upstairs, you can speak to a scientist and give him the message to unlock his machine:
This unlocks the Relocator, which is accessible from the main menu. If you have a second DS and an event Pokemon (that has an effect in Black/White, like the event Celebi or the shiny Entei/Raikou/Suicune, and is on a D/P/Pt/HG/SS game card), you can transfer it over to your Black/White game instead of waiting until you complete the game and unlock Poke Transfer (though that works, too). These event Pokemon were given away over Nintendo Wi-Fi Connection and at GameStop stores shortly before Black/White's release - in fact, I got my Celebi on launch day (March 6th, 2011, I believe).
Anyhow, leave the building and go into the southern of the eastern buildings. Go to the guy at the elevator and speak with him, saying "yes" to his question. Go into the elevator and to 47F. Here, speak with the girl with pigtails to get TM45 (Attract). This move can cause a Pokemon of the opposite gender to have a 50% chance of not attacking. Now, go outside and into the northern building. Speak with the scientist near the TV to get Eviolite (50% boost in Defense and Special Defense if the Pokemon can still evolve).
Now, once you get the Eviolite, leave that building and go to the main street upon which you enter the city and go to the pier between the Battle Company and the Analytic HQ - Unity Pier. There third Dancer is there - speak to, battle, and defeat him. Then return to the fountain plaza and speak with the middle dancer to receive the Amulet Coin. This item will DOUBLE THE MONEY received after a Trainer battle, but only if the holder participates.
Assuming you've followed/done everything up to this point in the FAQ, you should be done exploring Castelia.
Go to Prime Pier, the middle pier. There, you'll find Burgh (assuming you have already tried once to enter the Gym), Bianca, and Iris (the girl from earlier). You'll be told that a Team Plasma Grunt stole Bianca's Munna. Soon, a Team Plasma Grunt shows up and flees. Burgh will go chase him; you should also do so. Head into the Pokemon Center and heal from all your battles and go to westernmost street (where the Gym is). Across the street from the Gym, you'll find Burgh and some Team Plasma Grunts. As you approach, the Grunts will speak and you need to answer "yes". You then battle a Grunt.
___________________________ | BOSS: Team Plasma Grunt \ |____________________________\_______________________________________________ | Pokemon: Sandile (Lv. 17) Ground/Dark | | Sandile (Lv. 17) Ground/Dark | |----------------------------------------------------------------------------| | Both Sandile are weak to Ice, Water, Grass, Fighting, and Bug. They are | | both immune to Electric and Psychic. Either your starter or simian | | Pokemon (or both, if you chose Snivy) will be able to handle this battle, | | if they're Lv. 17+. | |____________________________________________________________________________|
After the battle, the Grunts will flee into the building. Bianca and Iris soon come and speak with you for a moment before Burgh runs into the building, soon followed by Bianca and Iris. Then, of course, you, too.
Inside, after a long conversation (by my standards), a Munna will run away from Team Plasma and to Bianca. Team Plasma vanishes. Iris then gives you a Yache Berry (super-effective Ice moves do half damage to the holder. This makes sense as, in White, Iris is a Dragon-type Gym Leader.).
After everyone leaves, you can grab the Smoke Ball left behind by Team Plasma. This item, when held, allows the holder to always escape from a wild battle.
Next, heal up at the Pokemon Center and go into the Gym.
____________________________________________________________________________ | Pokemon | Pokemon Type | Level Range | Encounter Method | |----------------+----------------------+---------------+--------------------| | No wild Pokemon are to be found in this location. | |============================================================================| | Trainers' Pokemon: Sewaddle Lv. 20, Venipede Lv. 20 | | Sewaddle Lv. 20, Dwebble Lv. 20 | | Sewaddle Lv. 21 | | Venipede Lv. 20, Sewaddle Lv. 20 | |____________________________________________________________________________|
The Castelia Gym is a Bug-training Gym. Pokemon that are of the Flying, Rock, or Fire types have a great chance of winning here (especiall because of the Grass/Bug types). Pokemon of the Grass and Bug type will have a huge amount of trouble.
When you enter, speak with the white-haired to get another Fresh Water. Now, do you see that yellow wall? Walk forward at its center and continue to do so until you go through. Continue forward and step on the switch. Then go right and battle the Harlequin.
Continue to the right after the battle and step on the next switch. This should open a gate; go through the now-open honey wall. Go forward further to step on a swtich and get another battle.
Go to the Harlequin's right after the battle and step on that switch, and do the same with the switch on the left. This should lower the gate behind this Harlequin. Go through the honey wall and step on the switch. Go back through the honey wall and go left to another switch. Go through the newly-opened honey wall and step on the switch to the left. BOOM! - Another Harlequin battle.
After that battle, go up and through the honey wall to find a switch. This should open another gate. Go over to the newly-opened honey wall and go on through. You'll find another Harlequin to battle here.
After this last battle, step on the switch to open the last gate in the Gym. Past this honey wall and atop the stairs, you'll find the Gym Leader, Burgh. Now would be a good time to return to the Pokemon Center and heal up.
When you're ready, go speak to Burgh to begin!
__________________________ | BOSS: Gym Leader Burgh \ |___________________________\________________________________________________ | Pokemon: Whirlipede (Lv. 21) Bug/Poison | | Dwebble (Lv. 21) Bug/Rock | | Leavanny (Lv. 23) Bug/Grass | |----------------------------------------------------------------------------| | Whirlipede is weak to Fire, Flying, Rock, Psychic, and Ground. The only | | other thing that I see worth mentioning is that I think it has the Poison | | Point ability (30% chance of being Poisoned if you use a Physical attack).| | | | Dwebble is weak to Fire (?), Water, Steel, Ground, and Fighting. If it is | | weak to Fire, I would prefer you not use that type, as Dwebble, being | | part-Rock, has an advantage over Fire-types. Otherwise, not much to | | mention. | | | | Leavanny is weak to Fire (4x), Flying (4x), Rock (?), Ice, and maybe | | Poison. If you brought a Fire-type, now is its time to shine! | | | | Recommendations: Darumaka/a Fire-type a Lv. 18+. As back-up, bring your | | starter and simian each at Lv. 19+. | | | | NOTICE: That mention of the Darumaka means something. See, you can go to | | Route 4 and catch a Darumaka (a Fire-type Pokemon) on Route 4 before even | | doing this Gym. Something to consider... | |____________________________________________________________________________|
After the battle, you'll be given the Insect Badge and TM76, Struggle Bug. This move deals Bug-type damage and lowers the opposing Pokemon's Special Attack. Now, exit the Gym.