062 #062 Poliwrath #064 Kadabra 064

Abra Abra #063 - Psi Pokemon

Abra
Hear Abra's Cry
type Psychic
gender 75.0% Male25.0% Female
height 3'11" 0.9 m
weight 43.0 lb. 19.5 kg
generation
National: #063 | Johto: #089 | Hoenn: #039 | Sinnoh: #020

Family Family

Breeding

Egg Groups Steps to Hatch
Humanshape 5,100

063 Locations

Where to catch Abra in Pokemon Diamond and Pearl

AreaLevelsMethodRarity
Route 2034-5Walking in tall grass or a cave15%
Route 21520Walking in tall grass or a cave10%

Where to catch Abra in Pokemon Platinum

AreaLevelsMethodRarity
Route 2034-5Walking in tall grass or a cave15%
Route 21519Walking in tall grass or a cave10%

Where to catch Abra in Pokemon HeartGold and SoulSilver

AreaLevelsMethodRarity
Route 512-14Walking in tall grass or a cave10%
Route 612-14Walking in tall grass or a cave10%
Route 815Walking in tall grass or a cave20%
Route 249Walking in tall grass or a cave20%
Route 259Walking in tall grass or a cave10%
Route 3410Walking in tall grass or a cave10%
Route 3510Walking in tall grass or a cave10%

Moves Moves

Abilities

SynchronizeCopies burns, paralysis, and poison received onto the Pokemon that inflicted them.
Inner FocusPrevents flinching.

Level-up Moves

Lv.MoveTypeClassPow.PPAcc.Effect
1TeleportPsychicNone--20--Immediately ends wild battles. No effect otherwise.

TMs/HMs

#MoveTypeClassPow.PPAcc.Effect
TM1Focus PunchFightingPhysical15020100%If the user takes damage before attacking, the attack is canceled.
TM4Calm MindPsychicNone--20--Raises the user's Special Attack and Special Defense by one stage.
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11Sunny DayFireNone--5--Changes the weather to sunny for five turns.
TM12TauntDarkNone--20100%For the next few turns, the target can only use damaging moves.
TM16Light ScreenPsychicNone--30--Reduces damage from special attacks by 50% for five turns..
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM18Rain DanceWaterNone--5--Changes the weather to rain for five turns.
TM20SafeguardNormalNone--25--Protects the user's field from major status ailments and confusion for five turns.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM23Iron TailSteelPhysical1001575%Has a 30% chance to lower the target's Defense by one stage.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM29PsychicPsychicSpecial9010100%Has a 10% chance to lower the target's Special Defense by one stage.
TM30Shadow BallGhostSpecial8015100%Has a 20% chance to lower the target's Special Defense by one stage.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM33ReflectPsychicNone--20--Reduces damage from physical attacks by half.
TM34Shock WaveElectricSpecial6020--Never misses.
TM41TormentDarkNone--15100%Prevents the target from using the same move twice in a row.
TM42FacadeNormalPhysical7020100%Power doubles if user is burned, paralyzed, or poisoned.
TM43Secret PowerNormalPhysical7020100%Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--15100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46ThiefDarkPhysical4010100%Takes the target's item.
TM48Skill SwapPsychicNone--10--User and target swap abilities.
TM49SnatchDarkNone--10--Steals the target's move, if it's self-targeted.
TM53Energy BallGrassSpecial8010100%Has a 10% chance to lower the target's Special Defense by one stage.
TM56FlingDarkPhysical110100%Throws held item at the target; power depends on the item.
TM57Charge BeamElectricSpecial501090%Has a 70% chance to raise the user's Special Attack by one stage.
TM58EndureNormalNone--10--Prevents the user's HP from lowering below 1 this turn.
TM60Drain PunchFightingPhysical7510100%Heals the user by half the damage inflicted.
TM63EmbargoDarkNone--15100%Target cannot use held items.
TM67RecycleNormalNone--10--User recovers the item it last used up.
TM70FlashNormalNone--20100%Lowers the target's accuracy by one stage.
TM73Thunder WaveElectricNone--20100%Paralyzes the target.
TM77Psych UpNormalNone--10--Discards the user's stat changes and copies the target's.
TM78CaptivateNormalNone--20100%Lowers the target's Special Attack by two stages if it's the opposite gender.
TM82Sleep TalkNormalNone--10--Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM83Natural GiftNormalPhysical115100%Power and type depend on the held berry.
TM85Dream EaterPsychicSpecial10015100%Only works on sleeping Pokemon. Heals the user by half the damage inflicted.
TM86Grass KnotGrassSpecial120100%Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM90SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM92Trick RoomPsychicNone--5--For five turns, slower Pokemon will act before faster Pokemon.

Egg Moves

MoveTypeClassPow.PPAcc.Effect
Fire PunchFirePhysical7515100%Has a 10% chance to burn the target.
Ice PunchIcePhysical7515100%Has a 10% chance to freeze the target.
ThunderpunchElectricPhysical7515100%Has a 10% chance to paralyze the target.
BarrierPsychicNone--30--Raises the user's Defense by two stages.
EncoreNormalNone--5100%Forces the target to repeat its last used move every turn for 2 to 6 turns.
Knock OffDarkPhysical2020100%Target drops its held item.
Power TrickPsychicNone--10--User swaps Attack and Defense.
Guard SwapPsychicNone--10--User swaps Defense and Special Defense changes with the target.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP25
Statbar
160 - 254160 - 254160 - 254
Attack20
Statbar
40 - 12545 - 13949 - 152
Defense15
Statbar
31 - 11635 - 12938 - 141
Sp. Attack105
Statbar
193 - 278215 - 309236 - 339
Sp. Defense55
Statbar
103 - 188115 - 209126 - 229
Speed90
Statbar
166 - 251185 - 279203 - 306
TOTAL 310
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
75 1,059,860 200 70 Special Attack: 1 point

Damage Taken

Normal 1x
Fighting 0.5x
Flying 1x
Poison 1x
Ground 1x
Rock 1x
Bug 2x
Ghost 2x
Steel 1x
Fire 1x
Water 1x
Grass 1x
Electric 1x
Psychic 0.5x
Ice 1x
Dragon 1x
Dark 2x
Fairy 1x

Images Images

BlackAbraAbraAbraAbra
White
DiamondAbraAbraAbraAbra
Pearl
PlatinumAbraAbraAbraAbra
HeartGoldAbraAbraAbraAbra
SoulSilver
RubyAbraAbraAbraAbra
Sapphire
EmeraldAbraAbra
FireRedAbraAbraAbraAbra
LeafGreen
GoldAbraAbraAbraAbra
Silver
CrystalAbraAbraAbraAbra
RedAbraAbra
Blue
YellowAbraAbra

Flavor Text Flavortext

Black 2Using its psychic power is such a strain on its brain that it needs to sleep for 18 hours a day.
White 2
Black
White
DiamondIt sleeps for 18 hours a day. Even when awake, it teleports itself while remaining seated.
Pearl
Platinum
HeartGoldIt senses impending attacks and teleports away to safety before the actual attacks can strike.
SoulSilverIf it decides to teleport randomly, it evokes the illusion that it has created copies of itself.
RubyABRA sleeps for eighteen hours a day. However, it can sense the presence of foes even while it is sleeping. In such a situation, this Pokemon immediately teleports to safety.
Sapphire
Emerald
FireRedIt sleeps for 18 hours a day. It uses a variety of extrasensory powers even while asleep.
LeafGreenUsing its ability to read minds, it will sense impending danger and TELEPORT to safety.
GoldIt senses impending attacks and TELEPORTS away to safety before the actual attacks can strike.
SilverIf it decides to TELEPORT randomly, it creates the illusion that it has created copies of itself.
CrystalIt hypnotizes itself so that it can teleport away when it senses danger, even if it is asleep.
RedUsing its ability to read minds, it will identify impending danger and TELEPORT to safety.
Blue
YellowSleeps 18 hours a day. If it senses danger, it will teleport itself to safety even as it sleeps.

Other Other

Name Etymology As in a word many magicians use
062 #062 Poliwrath #064 Kadabra 064