423 #423 Gastrodon #425 Drifloon 425

Ambipom Ambipom #424 - Long Tail Pokemon

Ambipom
Hear Ambipom's Cry
type Normal
gender 50.0% Male50.0% Female
height 4'11" 1.2 m
weight 44.8 lb. 20.3 kg
generation
National: #424 | Sinnoh: #064

Family Family

General190
#190 - Aipom
Move424
#424 - Ambipom
Move

Breeding

Egg Groups Steps to Hatch
Ground 5,100

Moves Moves

Abilities

TechnicianStrengthens moves of 60 base power or less to inflict 1.5× damage.
PickupPicks up other Pokemon's used and Flung held items. May also pick up an item after battle.

Level-up Moves

Lv.MoveTypeClassPow.PPAcc.Effect
1ScratchNormalPhysical4035100%Inflicts regular damage with no additional effect.
1Sand-attackGroundNone--15100%Lowers the target's accuracy by one stage.
1Tail WhipNormalNone--30100%Lowers the target's Defense by one stage.
1AstonishGhostPhysical3015100%Has a 30% chance to make the target flinch.
4Sand-attackGroundNone--15100%Lowers the target's accuracy by one stage.
8AstonishGhostPhysical3015100%Has a 30% chance to make the target flinch.
11Baton PassNormalNone--40--Allows the trainer to switch out the user and pass effects along to its replacement.
15TickleNormalNone--20100%Lowers the target's Attack and Defense by one stage.
18Fury SwipesNormalPhysical181580%Hits 2-5 times in one turn.
22SwiftNormalSpecial6020--Never misses.
25ScreechNormalNone--4085%Lowers the target's Defense by two stages.
29AgilityPsychicNone--30--Raises the user's Speed by two stages.
32Double HitNormalPhysical351090%Hits twice in one turn.
36FlingDarkPhysical110100%Throws held item at the target; power depends on the item.
39Nasty PlotDarkNone--20--Raises the user's Special Attack by two stages.
43Last ResortNormalPhysical1405100%Can only be used after all of the user's other moves have been used.

TMs/HMs

#MoveTypeClassPow.PPAcc.Effect
TM1Hone ClawsDarkNone--15--Raises the user's Attack and accuracy by one stage.
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11Sunny DayFireNone--5--Changes the weather to sunny for five turns.
TM12TauntDarkNone--20100%For the next few turns, the target can only use damaging moves.
TM15Hyper BeamNormalSpecial150590%User foregoes its next turn to recharge.
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM18Rain DanceWaterNone--5--Changes the weather to rain for five turns.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM22SolarbeamGrassSpecial12010100%Requires a turn to charge before attacking.
TM24ThunderboltElectricSpecial9515100%Has a 10% chance to paralyze the target.
TM25ThunderElectricSpecial1201070%Has a 30% chance to paralyze the target.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM28DigGroundPhysical8010100%User digs underground, dodging all attacks, and hits next turn.
TM30Shadow BallGhostSpecial8015100%Has a 20% chance to lower the target's Special Defense by one stage.
TM31Brick BreakFightingPhysical7515100%Destroys Reflect and Light Screen.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM40Aerial AceFlyingPhysical6020--Never misses.
TM42FacadeNormalPhysical7020100%Power doubles if user is burned, paralyzed, or poisoned.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--15100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46ThiefDarkPhysical4010100%Takes the target's item.
TM47Low SweepFightingPhysical6020100%Lowers the target's Speed by one stage.
TM48RoundNormalSpecial6015100%Has double power if it's used more than once per turn.
TM56FlingDarkPhysical110100%Throws held item at the target; power depends on the item.
TM62AcrobaticsFlyingPhysical5515100%Has double power if the user has no held item.
TM65Shadow ClawGhostPhysical7015100%Has an increased chance for a critical hit.
TM66PaybackDarkPhysical5010100%Power is doubled if the target has already moved this turn.
TM67RetaliateNormalPhysical705100%Has double power if a friendly Pokemon fainted last turn.
TM68Giga ImpactNormalPhysical150590%User foregoes its next turn to recharge.
TM73Thunder WaveElectricNone--20100%Paralyzes the target.
TM83Work UpNormalNone--30--Raises the user's Attack and Special Attack by one stage each.
TM85Dream EaterPsychicSpecial10015100%Only works on sleeping Pokemon. Heals the user by half the damage inflicted.
TM86Grass KnotGrassSpecial120100%Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM89U-turnBugPhysical7020100%User must switch out after attacking.
TM90SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94Rock SmashFightingPhysical4015100%Has a 50% chance to lower the target's Defense by one stage.
HM1CutNormalPhysical503095%Inflicts regular damage with no additional effect.
HM4StrengthNormalPhysical8015100%Inflicts regular damage with no additional effect.

Egg Moves

MoveTypeClassPow.PPAcc.Effect
DoubleslapNormalPhysical151085%Hits 2-5 times in one turn.
CovetNormalPhysical6040100%Takes the target's item.
BounceFlyingPhysical85585%User bounces high into the air, dodging all attacks, and hits next turn.
RevengeFightingPhysical6010100%Inflicts double damage if the user takes damage before attacking this turn.
Fake OutNormalPhysical4010100%Can only be used as the first move after the user enters battle. Causes the target to flinch.
Beat UpDarkPhysical110100%Hits once for every conscious Pokemon the trainer has.
PursuitDarkPhysical4020100%If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally.
SpiteGhostNone--10100%Lowers the PP of the target's last used move by 4.
ScreechNormalNone--4085%Lowers the target's Defense by two stages.
AgilityPsychicNone--30--Raises the user's Speed by two stages.
CounterFightingPhysical120100%Inflicts twice the damage the user received from the last physical hit it took.
SlamNormalPhysical802075%Inflicts regular damage with no additional effect.
SwitcherooDarkNone--10100%User and target swap items.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP75
Statbar
260 - 354260 - 354260 - 354
Attack100
Statbar
184 - 269205 - 299225 - 328
Defense66
Statbar
123 - 207137 - 231150 - 254
Sp. Attack60
Statbar
112 - 197125 - 219137 - 240
Sp. Defense66
Statbar
123 - 207137 - 231150 - 254
Speed115
Statbar
211 - 296235 - 329258 - 361
TOTAL 482
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
186 800,000 45 100 Speed: 2 points

Damage Taken

Normal 1x
Fighting 2x
Flying 1x
Poison 1x
Ground 1x
Rock 1x
Bug 1x
Ghost 0x
Steel 1x
Fire 1x
Water 1x
Grass 1x
Electric 1x
Psychic 1x
Ice 1x
Dragon 1x
Dark 1x
Fairy 1x

Images Images

BlackAmbipomAmbipomAmbipomAmbipom
White
DiamondAmbipomAmbipomAmbipomAmbipom
Pearl
PlatinumAmbipomAmbipomAmbipomAmbipom
HeartGoldAmbipomAmbipomAmbipomAmbipom
SoulSilver

Flavor Text Flavortext

Black 2Split into two, the tails are so adept at handling and doing things, Ambipom rarely uses its hands.
White 2
Black
White
DiamondTo eat, it deftly shucks nuts with its two tails. It rarely uses its arms now.
PearlThey work in large colonies and make rings by linking their tails, apparently in friendship.
HeartGoldThey live on large trees. They are said to communicate by connecting their tails to those of others.
SoulSilver
423 #423 Gastrodon #425 Drifloon 425