← #303 Mawile | #305 Lairon → |
Aron #304 - Iron Armor Pokemon
|
types | ||
---|---|---|---|
gender | 50.0% | 50.0% | |
height | 1'4" | 0.4 m | |
weight | 132.3 lb. | 60.0 kg | |
generation |
3rd (Ruby, Sapphire, Emerald) National: #304 | Hoenn: #070
|
304
Family
#304 - Aron | #305 - Lairon Lv. 32 | #306 - Aggron Lv. 42 |
Breeding
Egg Groups | Steps to Hatch |
---|---|
Monster | 8,925 |
Locations
Where to catch Aron in Pokemon Black 2 and White 2
Area | Levels | Method | Rarity |
---|---|---|---|
Mistralton Cave | 29-30 | Walking in tall grass or a cave | 20% |
Guidance Chamber | 29-30 | Walking in tall grass or a cave | 20% |
Moves
Abilities
Sturdy | Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP. |
Rock Head | Protects against recoil damage. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Tackle | 50 | 35 | 100% | Inflicts regular damage with no additional effect. | ||
1 | Harden | -- | 30 | -- | Raises the user's Defense by one stage. | ||
4 | Mud-slap | 20 | 10 | 100% | Has a 100% chance to lower the target's accuracy by one stage. | ||
8 | Headbutt | 70 | 15 | 100% | Has a 30% chance to make the target flinch. | ||
11 | Metal Claw | 50 | 35 | 95% | Has a 10% chance to raise the user's Attack by one stage. | ||
15 | Iron Defense | -- | 15 | -- | Raises the user's Defense by two stages. | ||
18 | Roar | -- | 20 | 100% | Immediately ends wild battles. Forces trainers to switch Pokemon. | ||
22 | Take Down | 90 | 20 | 85% | User receives 1/4 the damage it inflicts in recoil. | ||
25 | Iron Head | 80 | 15 | 100% | Has a 30% chance to make the target flinch. | ||
29 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
32 | Metal Sound | -- | 40 | 85% | Lowers the target's Special Defense by two stages. | ||
36 | Iron Tail | 100 | 15 | 75% | Has a 30% chance to lower the target's Defense by one stage. | ||
39 | Autotomize | -- | 15 | -- | Raises the user's Speed by two stages and halves the user's weight. | ||
43 | Heavy Slam | 1 | 10 | 100% | Power is higher when the user weighs more than the target, up to a maximum of 120. | ||
46 | Double-edge | 120 | 15 | 100% | User receives 1/3 the damage inflicted in recoil. | ||
50 | Metal Burst | 1 | 10 | 100% | Strikes back at the last Pokemon to hit the user this turn with double the damage. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM1 | Hone Claws | -- | 15 | -- | Raises the user's Attack and accuracy by one stage. | ||
TM5 | Roar | -- | 20 | 100% | Immediately ends wild battles. Forces trainers to switch Pokemon. | ||
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM11 | Sunny Day | -- | 5 | -- | Changes the weather to sunny for five turns. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM18 | Rain Dance | -- | 5 | -- | Changes the weather to rain for five turns. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM26 | Earthquake | 100 | 10 | 100% | Inflicts regular damage and can hit Dig users. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM28 | Dig | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM37 | Sandstorm | -- | 10 | -- | Changes the weather to a sandstorm for five turns. | ||
TM39 | Rock Tomb | 50 | 10 | 80% | Has a 100% chance to lower the target's Speed by one stage. | ||
TM40 | Aerial Ace | 60 | 20 | -- | Never misses. | ||
TM42 | Facade | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
TM48 | Round | 60 | 15 | 100% | Has double power if it's used more than once per turn. | ||
TM65 | Shadow Claw | 70 | 15 | 100% | Has an increased chance for a critical hit. | ||
TM69 | Rock Polish | -- | 20 | -- | Raises the user's Speed by two stages. | ||
TM78 | Bulldoze | 60 | 20 | 100% | Has a 100% chance to lower the target's Speed by one stage. | ||
TM80 | Rock Slide | 75 | 10 | 90% | Has a 30% chance to make the target flinch. | ||
TM87 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
TM90 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
TM94 | Rock Smash | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. | ||
HM1 | Cut | 50 | 30 | 95% | Inflicts regular damage with no additional effect. | ||
HM4 | Strength | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Stomp | 65 | 20 | 100% | Has a 30% chance to make the target flinch. | ||
Body Slam | 85 | 15 | 100% | Has a 30% chance to paralyze the target. | ||
Screech | -- | 40 | 85% | Lowers the target's Defense by two stages. | ||
Curse | -- | 10 | -- | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||
Smellingsalt | 60 | 10 | 100% | If the target is paralyzed, inflicts double damage and cures the paralysis. | ||
Superpower | 120 | 5 | 100% | Lowers the user's Attack and Defense by one stage after inflicting damage. | ||
Endeavor | 1 | 5 | 100% | Lowers the target's HP to equal the user's. | ||
Dragon Rush | 100 | 10 | 75% | Has a 20% chance to make the target flinch. | ||
Iron Head | 80 | 15 | 100% | Has a 30% chance to make the target flinch. | ||
Stealth Rock | -- | 20 | -- | Causes damage when opposing Pokemon switch in. | ||
Head Smash | 150 | 5 | 80% | User receives 1/2 the damage inflicted in recoil. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 50 | 210 - 304 | 210 - 304 | 210 - 304 |
Attack | 70 | 130 - 215 | 145 - 239 | 159 - 262 |
Defense | 100 | 184 - 269 | 205 - 299 | 225 - 328 |
Sp. Attack | 40 | 76 - 161 | 85 - 179 | 93 - 196 |
Sp. Defense | 40 | 76 - 161 | 85 - 179 | 93 - 196 |
Speed | 30 | 58 - 143 | 65 - 159 | 71 - 174 |
TOTAL | 330 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
96 | 1,250,000 | 180 | 35 | Defense: 1 point |
Damage Taken
0.25x
4x
0.25x
0x
4x
0.5x
0.5x
1x
1x
1x
2x
1x
1x
0.5x
0.5x
0.5x
1x
0.5x
|
Images
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | |
SoulSilver | |
Ruby | |
Sapphire | |
Emerald |
Flavortext
Black 2 | In order to build up its steel body, it eats iron ore. This pesky Pokemon is known to eat railroad tracks. |
White 2 | |
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | When it evolves, it sheds the steel carapace that covered its whole body and develops a new one. |
SoulSilver | |
Ruby | This Pokemon has a body of steel. To make its body, ARON feeds on iron ore that it digs from mountains.Occasionally, it causes major trouble by eating bridges and rails. |
Sapphire | ARON has a body of steel. With one all-out charge, this Pokemon can demolish even a heavy dump truck.The destroyed dump truck then becomes a handy meal for the Pokemon. |
Emerald | A Pokemon that is clad in steel armor. A new suit of armor is made when it evolves. The old, discarded armor is salvaged as metal for making iron products. |
FireRed | It eats iron to build its steel body. It is a pest that descends from mountains to eat bridges and train tracks. |
LeafGreen |
Other
Name Etymology | Armor + iron |
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← #303 Mawile | #305 Lairon → |