530 #530 Excadrill #532 Timburr 532

Audino Audino #531 - Hearing Pokemon

Audino
Hear Audino's Cry
type Normal
gender 50.0% Male50.0% Female
height 4'7" 1.1 m
weight 68.4 lb. 31.0 kg
generation
National: #531 | Unova: #037

Family Family

General531
#531 - Audino

Breeding

Egg Groups Steps to Hatch
Fairy 5,100

Moves Moves

Abilities

HealerHas a 30% chance of curing each adjacent ally of any major status ailment after each turn.
RegeneratorHeals for 1/3 max HP upon leaving battle.

Level-up Moves

Lv.MoveTypeClassPow.PPAcc.Effect
1PoundNormalPhysical4035100%Inflicts regular damage with no additional effect.
1Last ResortNormalPhysical1405100%Can only be used after all of the user's other moves have been used.
1Play NiceNormalNone--20--Lowers the target's Attack by one stage.
1Helping HandNormalNone--20--Ally's next move inflicts half more damage.
1GrowlNormalNone--40100%Lowers the target's Attack by one stage.
5RefreshNormalNone--20--Cleanses the user of a burn, paralysis, or poison.
10DoubleslapNormalPhysical151085%Hits 2-5 times in one turn.
15AttractNormalNone--15100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
20Secret PowerNormalPhysical7020100%Has a 30% chance to inflict a status effect which depends upon the terrain.
25EntrainmentNormalNone--15100%Copies the user's ability onto the target.
30Take DownNormalPhysical902085%User receives 1/4 the damage it inflicts in recoil.
35Heal PulsePsychicNone--10--Heals the target for half its max HP.
40After YouNormalNone--15--Makes the target act next this turn.
45Simple BeamNormalNone--15100%Changes the target's ability to Simple.
50Double-edgeNormalPhysical12015100%User receives 1/3 the damage inflicted in recoil.
55Last ResortNormalPhysical1405100%Can only be used after all of the user's other moves have been used.

TMs/HMs

#MoveTypeClassPow.PPAcc.Effect
TM3PsyshockPsychicSpecial8010100%Inflicts damage based on the target's Defense, not Special Defense.
TM4Calm MindPsychicNone--20--Raises the user's Special Attack and Special Defense by one stage.
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11Sunny DayFireNone--5--Changes the weather to sunny for five turns.
TM13Ice BeamIceSpecial9510100%Has a 10% chance to freeze the target.
TM14BlizzardIceSpecial120570%Has a 10% chance to freeze the target.
TM15Hyper BeamNormalSpecial150590%User foregoes its next turn to recharge.
TM16Light ScreenPsychicNone--30--Reduces damage from special attacks by 50% for five turns..
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM18Rain DanceWaterNone--5--Changes the weather to rain for five turns.
TM20SafeguardNormalNone--25--Protects the user's field from major status ailments and confusion for five turns.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM22SolarbeamGrassSpecial12010100%Requires a turn to charge before attacking.
TM24ThunderboltElectricSpecial9515100%Has a 10% chance to paralyze the target.
TM25ThunderElectricSpecial1201070%Has a 30% chance to paralyze the target.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM28DigGroundPhysical8010100%User digs underground, dodging all attacks, and hits next turn.
TM29PsychicPsychicSpecial9010100%Has a 10% chance to lower the target's Special Defense by one stage.
TM30Shadow BallGhostSpecial8015100%Has a 20% chance to lower the target's Special Defense by one stage.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM33ReflectPsychicNone--20--Reduces damage from physical attacks by half.
TM35FlamethrowerFireSpecial9515100%Has a 10% chance to burn the target.
TM38Fire BlastFireSpecial120585%Has a 10% chance to burn the target.
TM42FacadeNormalPhysical7020100%Power doubles if user is burned, paralyzed, or poisoned.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--15100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48RoundNormalSpecial6015100%Has double power if it's used more than once per turn.
TM49Echoed VoiceNormalSpecial4015100%Power increases by 100% for each consecutive use by any friendly Pokemon, to a maximum of 200.
TM56FlingDarkPhysical110100%Throws held item at the target; power depends on the item.
TM57Charge BeamElectricSpecial501090%Has a 70% chance to raise the user's Special Attack by one stage.
TM59IncinerateFireSpecial3015100%Destroys the target's held berry.
TM67RetaliateNormalPhysical705100%Has double power if a friendly Pokemon fainted last turn.
TM70FlashNormalNone--20100%Lowers the target's accuracy by one stage.
TM73Thunder WaveElectricNone--20100%Paralyzes the target.
TM77Psych UpNormalNone--10--Discards the user's stat changes and copies the target's.
TM85Dream EaterPsychicSpecial10015100%Only works on sleeping Pokemon. Heals the user by half the damage inflicted.
TM86Grass KnotGrassSpecial120100%Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM88Sleep TalkNormalNone--10--Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM90SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM92Trick RoomPsychicNone--5--For five turns, slower Pokemon will act before faster Pokemon.
TM93Wild ChargeElectricPhysical9015100%User receives 1/4 the damage it inflicts in recoil.
TM98Power-up PunchFightingPhysical4020100%Has a 100% chance to raise the user's Attack by one stage.
TM99Dazzling GleamFairySpecial8010100%Inflicts regular damage with no additional effect.
TM100ConfideNormalNone--20--Lowers the target's Special Attack by one stage.
HM3SurfWaterSpecial9515100%Inflicts regular damage and can hit Dive users.

Egg Moves

MoveTypeClassPow.PPAcc.Effect
AmnesiaPsychicNone--20--Raises the user's Special Defense by two stages.
BestowNormalNone--15--Gives the user's held item to the target.
Lucky ChantNormalNone--30--Prevents the target from scoring critical hits for five turns.
Healing WishPsychicNone--10--User faints. Its replacement has its HP fully restored and any major status effect removed.
YawnNormalNone--10--Target sleeps at the end of the next turn.
WishNormalNone--10--User will recover half its max HP at the end of the next turn.
EncoreNormalNone--5100%Forces the target to repeat its last used move every turn for 2 to 6 turns.
Heal BellNormalNone--5--Cures the entire party of major status effects.
Sleep TalkNormalNone--10--Randomly uses one of the user's other three moves. Only works if the user is sleeping.
Sweet KissNormalNone--1075%Confuses the target.
Draining KissFairySpecial5010100%Drains 75% of the damage inflicted to heal the user.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP103
Statbar
316 - 410316 - 410316 - 410
Attack60
Statbar
112 - 197125 - 219137 - 240
Defense86
Statbar
159 - 243177 - 271194 - 298
Sp. Attack60
Statbar
112 - 197125 - 219137 - 240
Sp. Defense86
Statbar
159 - 243177 - 271194 - 298
Speed50
Statbar
94 - 179105 - 199115 - 218
TOTAL 445
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
255 800,000 255 70 HP: 2 points

Damage Taken

Normal 1x
Fighting 2x
Flying 1x
Poison 1x
Ground 1x
Rock 1x
Bug 1x
Ghost 0x
Steel 1x
Fire 1x
Water 1x
Grass 1x
Electric 1x
Psychic 1x
Ice 1x
Dragon 1x
Dark 1x
Fairy 1x

Images Images

BlackAudinoAudinoAudinoAudino
White

Flavor Text Flavortext

Black 2Using the feelers on its ears, it can tell how someone is feeling or when an egg might hatch.
White 2
BlackIt touches others with the feelers on its ears, using the sound of their heartbeats to tell how they are feeling.
White
530 #530 Excadrill #532 Timburr 532