183 #183 Marill #185 Sudowoodo 185

Azumarill Azumarill #184 - Aqua Rabbit Pokemon

Azumarill
Hear Azumarill's Cry
type Water
gender 50.0% Male50.0% Female
height 3'7" 0.8 m
weight 62.8 lb. 28.5 kg
generation
National: #184 | Johto: #131 | Hoenn: #056 | Sinnoh: #126

Family Family

General298
#298 - Azurill
Loyal183
#183 - Marill
Loyal
Level184
#184 - Azumarill
Lv. 18

Breeding

Egg Groups Steps to Hatch
Water 1 | Fairy 2,550

184 Locations

Where to catch Azumarill in Pokemon Platinum

AreaLevelsMethodRarity
Victory Road (B1f)41-43Walking in tall grass or a cave30%
Victory Road (Inside B1f)47-49Walking in tall grass or a cave30%

Moves Moves

Abilities

Thick FatHalves damage from Fire and Ice moves.
Huge PowerDoubles Attack in battle.

Level-up Moves

Lv.MoveTypeClassPow.PPAcc.Effect
1TackleNormalPhysical5035100%Inflicts regular damage with no additional effect.
1Tail WhipNormalNone--30100%Lowers the target's Defense by one stage.
1Water GunWaterSpecial4025100%Inflicts regular damage with no additional effect.
1Defense CurlNormalNone--40--Raises user's Defense by one stage.
2Defense CurlNormalNone--40--Raises user's Defense by one stage.
7Tail WhipNormalNone--30100%Lowers the target's Defense by one stage.
10Water GunWaterSpecial4025100%Inflicts regular damage with no additional effect.
15RolloutRockPhysical302090%Power doubles every turn this move is used in succession after the first, resetting after five turns.
20BubblebeamWaterSpecial6520100%Has a 10% chance to lower the target's Speed by one stage.
27Aqua RingWaterNone--20--Restores 1/16 of the user's max HP each turn.
33Double-edgeNormalPhysical12015100%User receives 1/3 the damage inflicted in recoil.
40Rain DanceWaterNone--5--Changes the weather to rain for five turns.
47Aqua TailWaterPhysical901090%Inflicts regular damage with no additional effect.
54Hydro PumpWaterSpecial120580%Inflicts regular damage with no additional effect.

TMs/HMs

#MoveTypeClassPow.PPAcc.Effect
TM1Focus PunchFightingPhysical15020100%If the user takes damage before attacking, the attack is canceled.
TM3Water PulseWaterSpecial6020100%Has a 20% chance to confuse the target.
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM7HailIceNone--10--Changes the weather to a hailstorm for five turns.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM13Ice BeamIceSpecial9510100%Has a 10% chance to freeze the target.
TM14BlizzardIceSpecial120570%Has a 10% chance to freeze the target.
TM15Hyper BeamNormalSpecial150590%User foregoes its next turn to recharge.
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM18Rain DanceWaterNone--5--Changes the weather to rain for five turns.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM23Iron TailSteelPhysical1001575%Has a 30% chance to lower the target's Defense by one stage.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM28DigGroundPhysical8010100%User digs underground, dodging all attacks, and hits next turn.
TM31Brick BreakFightingPhysical7515100%Destroys Reflect and Light Screen.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM42FacadeNormalPhysical7020100%Power doubles if user is burned, paralyzed, or poisoned.
TM43Secret PowerNormalPhysical7020100%Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--15100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM52Focus BlastFightingSpecial120570%Has a 10% chance to lower the target's Special Defense by one stage.
TM56FlingDarkPhysical110100%Throws held item at the target; power depends on the item.
TM58EndureNormalNone--10--Prevents the user's HP from lowering below 1 this turn.
TM68Giga ImpactNormalPhysical150590%User foregoes its next turn to recharge.
TM78CaptivateNormalNone--20100%Lowers the target's Special Attack by two stages if it's the opposite gender.
TM82Sleep TalkNormalNone--10--Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM83Natural GiftNormalPhysical115100%Power and type depend on the held berry.
TM86Grass KnotGrassSpecial120100%Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM90SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
HM3SurfWaterSpecial9515100%Inflicts regular damage and can hit Dive users.
HM4StrengthNormalPhysical8015100%Inflicts regular damage with no additional effect.
HM6Rock SmashFightingPhysical4015100%Has a 50% chance to lower the target's Defense by one stage.
HM7WaterfallWaterPhysical8015100%Has a 20% chance to make the target flinch.

Egg Moves

MoveTypeClassPow.PPAcc.Effect
SlamNormalPhysical802075%Inflicts regular damage with no additional effect.
Body SlamNormalPhysical8515100%Has a 30% chance to paralyze the target.
SingNormalNone--1555%Puts the target to sleep.
EncoreNormalNone--5100%Forces the target to repeat its last used move every turn for 2 to 6 turns.
RefreshNormalNone--20--Cleanses the user of a burn, paralysis, or poison.
Fake TearsDarkNone--20100%Lowers the target's Special Defense by two stages.
TickleNormalNone--20100%Lowers the target's Attack and Defense by one stage.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP100
Statbar
310 - 404310 - 404310 - 404
Attack50
Statbar
94 - 179105 - 199115 - 218
Defense80
Statbar
148 - 233165 - 259181 - 284
Sp. Attack50
Statbar
94 - 179105 - 199115 - 218
Sp. Defense80
Statbar
148 - 233165 - 259181 - 284
Speed50
Statbar
94 - 179105 - 199115 - 218
TOTAL 410
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
153 800,000 75 70 HP: 3 points

Damage Taken

Normal 1x
Fighting 1x
Flying 1x
Poison 1x
Ground 1x
Rock 1x
Bug 1x
Ghost 1x
Steel 0.5x
Fire 0.5x
Water 0.5x
Grass 2x
Electric 2x
Psychic 1x
Ice 0.5x
Dragon 1x
Dark 1x
Fairy 1x

Images Images

BlackAzumarillAzumarillAzumarillAzumarill
White
DiamondAzumarillAzumarillAzumarillAzumarill
Pearl
PlatinumAzumarillAzumarillAzumarillAzumarill
HeartGoldAzumarillAzumarillAzumarillAzumarill
SoulSilver
RubyAzumarillAzumarillAzumarillAzumarill
Sapphire
EmeraldAzumarillAzumarill
GoldAzumarillAzumarillAzumarillAzumarill
Silver
CrystalAzumarillAzumarillAzumarillAzumarill

Flavor Text Flavortext

Black 2Its long ears are superb sensors. It can distinguish the movements of things in water and tell what they are.
White 2
Black
White
Diamond
Pearl
Platinum
HeartGoldBy keeping still and listening intently, it can tell what is in even wild, fast-moving rivers.
SoulSilverWhen it plays in water, it rolls up its elongated ears to prevent their insides from getting wet.
RubyAZUMARILL's long ears are indispensable sensors. By focusing its hearing, this Pokemon can identify what kinds of prey are around, even in rough and fast-running rivers.
Sapphire
Emerald
FireRedWhen it plays in water, it rolls up its elongated ears to prevent their insides from getting wet.
LeafGreenBy keeping still and listening intently, it can even tell what is in wild, fast-moving rivers.
GoldBy keeping still and listening intently, it can tell what is in even wild, fast- moving rivers.
SilverWhen it plays in water, it rolls up its elongated ears to prevent their insides from getting wet.
CrystalThe bubble-like pattern on its stomach helps it camouflage itself when it's in the water.

Other Other

Name Etymology Azure (blue) + mares (meaning sea in Latin)
183 #183 Marill #185 Sudowoodo 185