Azurill #298
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← ![]() | #299 Nosepass ![]() |
Azurill
#298
- Polka Dot Pokemon
![]() ![]() |
type | ![]() |
|
---|---|---|---|
gender | 25.0% ![]() | 75.0% ![]() |
|
height | 1'8" | 0.2 m | |
weight | 4.4 lb. | 2.0 kg | |
generation |
3rd (Ruby, Sapphire, Emerald) National: #298 | Hoenn: #054 | Sinnoh: #124
|
298
Family
![]() ![]() #298 - Azurill | ![]() ![]() #183 - Marill Loyal | ![]() ![]() #184 - Azumarill Lv. 18 |
Breeding
Egg Groups | Steps to Hatch |
---|---|
No Eggs | 2,550 |
Locations
Where to catch Azurill in Pokemon Diamond and Pearl
Area | Levels | Method | Rarity |
---|---|---|---|
Great Marsh (Area 1) | 24 | Walking in tall grass or a cave | 1% |
Great Marsh (Area 2) | 24 | Walking in tall grass or a cave | 1% |
Great Marsh (Area 3) | 22 | Walking in tall grass or a cave | 1% |
Great Marsh (Area 4) | 22 | Walking in tall grass or a cave | 1% |
Great Marsh (Area 5) | 20 | Walking in tall grass or a cave | 21% |
Great Marsh (Area 6) | 20 | Walking in tall grass or a cave | 1% |
Moves
Abilities
Thick Fat | Halves damage from Fire and Ice moves. |
Huge Power | Doubles Attack in battle. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Splash | ![]() | ![]() | -- | 40 | -- | Does nothing. |
2 | Charm | ![]() | ![]() | -- | 20 | 100% | Lowers the target's Attack by two stages. |
7 | Tail Whip | ![]() | ![]() | -- | 30 | 100% | Lowers the target's Defense by one stage. |
10 | Bubble | ![]() | ![]() | 20 | 30 | 100% | Has a 10% chance to lower the target's Speed by one stage. |
15 | Slam | ![]() | ![]() | 80 | 20 | 75% | Inflicts regular damage with no additional effect. |
18 | Water Gun | ![]() | ![]() | 40 | 25 | 100% | Inflicts regular damage with no additional effect. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM3 | Water Pulse | ![]() | ![]() | 60 | 20 | 100% | Has a 20% chance to confuse the target. |
TM6 | Toxic | ![]() | ![]() | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
TM7 | Hail | ![]() | ![]() | -- | 10 | -- | Changes the weather to a hailstorm for five turns. |
TM10 | Hidden Power | ![]() | ![]() | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
TM13 | Ice Beam | ![]() | ![]() | 95 | 10 | 100% | Has a 10% chance to freeze the target. |
TM14 | Blizzard | ![]() | ![]() | 120 | 5 | 70% | Has a 10% chance to freeze the target. |
TM17 | Protect | ![]() | ![]() | -- | 10 | -- | Prevents any moves from hitting the user this turn. |
TM18 | Rain Dance | ![]() | ![]() | -- | 5 | -- | Changes the weather to rain for five turns. |
TM21 | Frustration | ![]() | ![]() | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
TM23 | Iron Tail | ![]() | ![]() | 100 | 15 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
TM27 | Return | ![]() | ![]() | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. |
TM32 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
TM42 | Facade | ![]() | ![]() | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
TM43 | Secret Power | ![]() | ![]() | 70 | 20 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
TM44 | Rest | ![]() | ![]() | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
TM45 | Attract | ![]() | ![]() | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
TM58 | Endure | ![]() | ![]() | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. |
TM78 | Captivate | ![]() | ![]() | -- | 20 | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
TM82 | Sleep Talk | ![]() | ![]() | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
TM83 | Natural Gift | ![]() | ![]() | 1 | 15 | 100% | Power and type depend on the held berry. |
TM87 | Swagger | ![]() | ![]() | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. |
TM90 | Substitute | ![]() | ![]() | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
HM3 | Surf | ![]() | ![]() | 95 | 15 | 100% | Inflicts regular damage and can hit Dive users. |
HM7 | Waterfall | ![]() | ![]() | 80 | 15 | 100% | Has a 20% chance to make the target flinch. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Slam | ![]() | ![]() | 80 | 20 | 75% | Inflicts regular damage with no additional effect. |
Body Slam | ![]() | ![]() | 85 | 15 | 100% | Has a 30% chance to paralyze the target. |
Sing | ![]() | ![]() | -- | 15 | 55% | Puts the target to sleep. |
Encore | ![]() | ![]() | -- | 5 | 100% | Forces the target to repeat its last used move every turn for 2 to 6 turns. |
Refresh | ![]() | ![]() | -- | 20 | -- | Cleanses the user of a burn, paralysis, or poison. |
Fake Tears | ![]() | ![]() | -- | 20 | 100% | Lowers the target's Special Defense by two stages. |
Tickle | ![]() | ![]() | -- | 20 | 100% | Lowers the target's Attack and Defense by one stage. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 50 | 210 - 304 | 210 - 304 | 210 - 304 |
Attack | 20 | 40 - 125 | 45 - 139 | 49 - 152 |
Defense | 40 | 76 - 161 | 85 - 179 | 93 - 196 |
Sp. Attack | 20 | 40 - 125 | 45 - 139 | 49 - 152 |
Sp. Defense | 40 | 76 - 161 | 85 - 179 | 93 - 196 |
Speed | 20 | 40 - 125 | 45 - 139 | 49 - 152 |
TOTAL | 190 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
33 | 800,000 | 150 | 70 | HP: 1 point |
Damage Taken
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Images
Black | ![]() ![]() ![]() ![]() |
White | |
Diamond | ![]() ![]() ![]() ![]() |
Pearl | |
Platinum | ![]() ![]() ![]() ![]() |
HeartGold | ![]() ![]() ![]() ![]() |
SoulSilver | |
Ruby | ![]() ![]() ![]() ![]() |
Sapphire | |
Emerald | ![]() ![]() |
Flavortext
Black 2 | It swings its large, nutrient-filled tail around to fight opponents bigger than itself. |
White 2 | |
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | Its tail is packed full of the nutrients it needs to grow. |
SoulSilver | |
Ruby | AZURILL spins its tail as if it were a lasso, then hurls it far. The momentum of the throw sends its body flying, too.Using this unique action, one of these Pokemon managed to hurl itself a record 33 feet. |
Sapphire | AZURILL's tail is large and bouncy. It is packed full of the nutrients this Pokemon needs to grow.AZURILL can be seen bouncing and playing on its big, rubbery tail. |
Emerald | Its tail, which is packed with nutrition, is very bouncy like a rubber ball. On sunny days they gather at the edge of water and splash about for fun. |
FireRed | It battles by flinging around its tail, which is bigger than its body. The tail is a flotation device in water. |
LeafGreen |
Other
Name Etymology | As in azure (shade of blue) + rill (small river or brook) |
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← ![]() | #299 Nosepass ![]() |