353 #353 Shuppet #355 Duskull 355

Banette Banette #354 - Marionette Pokemon

Banette
Hear Banette's Cry
type Ghost
gender 50.0% Male50.0% Female
height 4'7" 1.1 m
weight 27.6 lb. 12.5 kg
generation
National: #354 | Hoenn: #147

Family Family

General353
#353 - Shuppet
Level354
#354 - Banette
Lv. 37

Breeding

Egg Groups Steps to Hatch
Indeterminate 6,375

354 Locations

Where to catch Banette in Pokemon Diamond and Pearl

AreaLevelsMethodRarity
Stark Mountain54Walking in tall grass or a cave10%
Route 22550-52Walking in tall grass or a cave20%
Sea Route 22651-53Walking in tall grass or a cave20%
Route 22754Walking in tall grass or a cave10%

Where to catch Banette in Pokemon Platinum

AreaLevelsMethodRarity
Route 22548-50Walking in tall grass or a cave20%
Sea Route 22648-50Walking in tall grass or a cave20%

Moves Moves

Abilities

InsomniaPrevents sleep.
FriskReveals an opponent's held item upon entering battle.

Level-up Moves

Lv.MoveTypeClassPow.PPAcc.Effect
1Night ShadeGhostSpecial115100%Inflicts damage equal to the user's level.
1ScreechNormalNone--4085%Lowers the target's Defense by two stages.
1CurseGhostNone--10--Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
1Knock OffDarkPhysical2020100%Target drops its held item.
5Night ShadeGhostSpecial115100%Inflicts damage equal to the user's level.
8ScreechNormalNone--4085%Lowers the target's Defense by two stages.
13CurseGhostNone--10--Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
16SpiteGhostNone--10100%Lowers the PP of the target's last used move by 4.
20Shadow SneakGhostPhysical4030100%Inflicts regular damage with no additional effect.
23Will-o-wispFireNone--1575%Burns the target.
28Faint AttackDarkPhysical6020--Never misses.
31Shadow BallGhostSpecial8015100%Has a 20% chance to lower the target's Special Defense by one stage.
35Sucker PunchDarkPhysical805100%Only works if the target is about to use a damaging move.
42EmbargoDarkNone--15100%Target cannot use held items.
51SnatchDarkNone--10--Steals the target's move, if it's self-targeted.
58GrudgeGhostNone--5--When the user faints, the PP of the move that fainted it will be reduced to 0.
66TrickPsychicNone--10100%User and target swap items.

TMs/HMs

#MoveTypeClassPow.PPAcc.Effect
TM4Calm MindPsychicNone--20--Raises the user's Special Attack and Special Defense by one stage.
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11Sunny DayFireNone--5--Changes the weather to sunny for five turns.
TM12TauntDarkNone--20100%For the next few turns, the target can only use damaging moves.
TM15Hyper BeamNormalSpecial150590%User foregoes its next turn to recharge.
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM18Rain DanceWaterNone--5--Changes the weather to rain for five turns.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM24ThunderboltElectricSpecial9515100%Has a 10% chance to paralyze the target.
TM25ThunderElectricSpecial1201070%Has a 30% chance to paralyze the target.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM29PsychicPsychicSpecial9010100%Has a 10% chance to lower the target's Special Defense by one stage.
TM30Shadow BallGhostSpecial8015100%Has a 20% chance to lower the target's Special Defense by one stage.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM34Shock WaveElectricSpecial6020--Never misses.
TM41TormentDarkNone--15100%Prevents the target from using the same move twice in a row.
TM42FacadeNormalPhysical7020100%Power doubles if user is burned, paralyzed, or poisoned.
TM43Secret PowerNormalPhysical7020100%Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--15100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46ThiefDarkPhysical4010100%Takes the target's item.
TM48Skill SwapPsychicNone--10--User and target swap abilities.
TM49SnatchDarkNone--10--Steals the target's move, if it's self-targeted.
TM56FlingDarkPhysical110100%Throws held item at the target; power depends on the item.
TM57Charge BeamElectricSpecial501090%Has a 70% chance to raise the user's Special Attack by one stage.
TM58EndureNormalNone--10--Prevents the user's HP from lowering below 1 this turn.
TM61Will-o-wispFireNone--1575%Burns the target.
TM63EmbargoDarkNone--15100%Target cannot use held items.
TM65Shadow ClawGhostPhysical7015100%Has an increased chance for a critical hit.
TM66PaybackDarkPhysical5010100%Power is doubled if the target has already moved this turn.
TM68Giga ImpactNormalPhysical150590%User foregoes its next turn to recharge.
TM70FlashNormalNone--20100%Lowers the target's accuracy by one stage.
TM73Thunder WaveElectricNone--20100%Paralyzes the target.
TM77Psych UpNormalNone--10--Discards the user's stat changes and copies the target's.
TM78CaptivateNormalNone--20100%Lowers the target's Special Attack by two stages if it's the opposite gender.
TM79Dark PulseDarkSpecial8015100%Has a 20% chance to make the target flinch.
TM82Sleep TalkNormalNone--10--Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM83Natural GiftNormalPhysical115100%Power and type depend on the held berry.
TM85Dream EaterPsychicSpecial10015100%Only works on sleeping Pokemon. Heals the user by half the damage inflicted.
TM87SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM90SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM92Trick RoomPsychicNone--5--For five turns, slower Pokemon will act before faster Pokemon.

Egg Moves

MoveTypeClassPow.PPAcc.Effect
DisableNormalNone--20100%Disables the target's last used move for 1-8 turns.
Confuse RayGhostNone--10100%Confuses the target.
ForesightNormalNone--40--Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.
Destiny BondGhostNone--5--If the user faints this turn, the target automatically will, too.
PursuitDarkPhysical4020100%If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally.
ImprisonPsychicNone--10--Prevents the target from using any moves that the user also knows.
AstonishGhostPhysical3015100%Has a 30% chance to make the target flinch.
PaybackDarkPhysical5010100%Power is doubled if the target has already moved this turn.
Shadow SneakGhostPhysical4030100%Inflicts regular damage with no additional effect.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP64
Statbar
238 - 332238 - 332238 - 332
Attack115
Statbar
211 - 296235 - 329258 - 361
Defense65
Statbar
121 - 206135 - 229148 - 251
Sp. Attack83
Statbar
153 - 238171 - 265188 - 291
Sp. Defense63
Statbar
117 - 202131 - 225144 - 247
Speed65
Statbar
121 - 206135 - 229148 - 251
TOTAL 455
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
179 800,000 45 35 Attack: 2 points

Images Images

BlackBanetteBanetteBanetteBanette
White
DiamondBanetteBanetteBanetteBanette
Pearl
PlatinumBanetteBanetteBanetteBanette
HeartGoldBanetteBanetteBanetteBanette
SoulSilver
RubyBanetteBanetteBanetteBanette
Sapphire
EmeraldBanetteBanette

Flavor Text Flavortext

Black 2A doll that became a Pokemon over its grudge of being thrown away. It seeks the child who disowned it.
White 2
Black
White
Diamond
Pearl
Platinum
HeartGoldThis Pokemon developed from an abandoned doll that amassed a grudge. It is seen in dark alleys.
SoulSilver
RubyBANETTE generates energy for laying strong curses by sticking pins into its own body. This POKeMON was originally a pitiful plush doll that was thrown away.
SapphireA cursed energy permeated the stuffing of a discarded and forgotten plush doll, giving it new life as BANETTE. The POKeMON's energy would escape if it were to ever open its mouth.
EmeraldAn abandoned plush doll became this POKeMON. They are said to live in garbage dumps and wander about in search of the children that threw them away.
FireRedStrong feelings of hatred turned a puppet into a POKeMON. If it opens its mouth, its cursed energy escapes.
LeafGreen

Other Other

Name Etymology Bane + marionette
353 #353 Shuppet #355 Duskull 355