← #353 Shuppet | #355 Duskull → |
Banette #354 - Marionette Pokemon
|
type | ||
---|---|---|---|
gender | 50.0% | 50.0% | |
height | 4'7" | 1.1 m | |
weight | 27.6 lb. | 12.5 kg | |
generation |
3rd (Ruby, Sapphire, Emerald) National: #354 | Hoenn: #147
|
354
Locations
Where to catch Banette in Pokemon Sapphire
Area | Levels | Method | Rarity |
---|---|---|---|
Sky Pillar (1f) | 48-50 | Walking in tall grass or a cave | 15% |
Sky Pillar (3f) | 51-53 | Walking in tall grass or a cave | 15% |
Sky Pillar (5f) | 54-56 | Walking in tall grass or a cave | 15% |
Where to catch Banette in Pokemon Emerald
Area | Levels | Method | Rarity |
---|---|---|---|
Sky Pillar (1f) | 37-38 | Walking in tall grass or a cave | 15% |
Sky Pillar (3f) | 37-38 | Walking in tall grass or a cave | 15% |
Sky Pillar (5f) | 37-38 | Walking in tall grass or a cave | 15% |
Moves
Abilities
Insomnia | Prevents sleep. |
Frisk | Reveals an opponent's held item upon entering battle. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Night Shade | 1 | 15 | 100% | Inflicts damage equal to the user's level. | ||
1 | Screech | -- | 40 | 85% | Lowers the target's Defense by two stages. | ||
1 | Curse | -- | 10 | -- | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||
1 | Knock Off | 20 | 20 | 100% | Target drops its held item. | ||
8 | Screech | -- | 40 | 85% | Lowers the target's Defense by two stages. | ||
13 | Night Shade | 1 | 15 | 100% | Inflicts damage equal to the user's level. | ||
20 | Curse | -- | 10 | -- | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||
25 | Spite | -- | 10 | 100% | Lowers the PP of the target's last used move by 4. | ||
32 | Will-o-wisp | -- | 15 | 75% | Burns the target. | ||
39 | Faint Attack | 60 | 20 | -- | Never misses. | ||
48 | Shadow Ball | 80 | 15 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. | ||
55 | Snatch | -- | 10 | -- | Steals the target's move, if it's self-targeted. | ||
64 | Grudge | -- | 5 | -- | When the user faints, the PP of the move that fainted it will be reduced to 0. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM4 | Calm Mind | -- | 20 | -- | Raises the user's Special Attack and Special Defense by one stage. | ||
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM11 | Sunny Day | -- | 5 | -- | Changes the weather to sunny for five turns. | ||
TM12 | Taunt | -- | 20 | 100% | For the next few turns, the target can only use damaging moves. | ||
TM15 | Hyper Beam | 150 | 5 | 90% | User foregoes its next turn to recharge. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM18 | Rain Dance | -- | 5 | -- | Changes the weather to rain for five turns. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM24 | Thunderbolt | 95 | 15 | 100% | Has a 10% chance to paralyze the target. | ||
TM25 | Thunder | 120 | 10 | 70% | Has a 30% chance to paralyze the target. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM29 | Psychic | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
TM30 | Shadow Ball | 80 | 15 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM34 | Shock Wave | 60 | 20 | -- | Never misses. | ||
TM41 | Torment | -- | 15 | 100% | Prevents the target from using the same move twice in a row. | ||
TM42 | Facade | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM43 | Secret Power | 70 | 20 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
TM46 | Thief | 40 | 10 | 100% | Takes the target's item. | ||
TM48 | Skill Swap | -- | 10 | -- | User and target swap abilities. | ||
TM49 | Snatch | -- | 10 | -- | Steals the target's move, if it's self-targeted. | ||
HM5 | Flash | -- | 20 | 100% | Lowers the target's accuracy by one stage. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 64 | 238 - 332 | 238 - 332 | 238 - 332 |
Attack | 115 | 211 - 296 | 235 - 329 | 258 - 361 |
Defense | 65 | 121 - 206 | 135 - 229 | 148 - 251 |
Sp. Attack | 83 | 153 - 238 | 171 - 265 | 188 - 291 |
Sp. Defense | 63 | 117 - 202 | 131 - 225 | 144 - 247 |
Speed | 65 | 121 - 206 | 135 - 229 | 148 - 251 |
TOTAL | 455 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
179 | 800,000 | 45 | 35 | Attack: 2 points |
Damage Taken
0x
0x
1x
0.5x
1x
1x
0.5x
2x
1x
1x
1x
1x
1x
1x
1x
1x
2x
1x
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Images
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | |
SoulSilver | |
Ruby | |
Sapphire | |
Emerald |
Flavortext
Black 2 | A doll that became a Pokemon over its grudge of being thrown away. It seeks the child who disowned it. |
White 2 | |
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | This Pokemon developed from an abandoned doll that amassed a grudge. It is seen in dark alleys. |
SoulSilver | |
Ruby | BANETTE generates energy for laying strong curses by sticking pins into its own body.This Pokemon was originally a pitiful plush doll that was thrown away. |
Sapphire | A cursed energy permeated the stuffing of a discarded and forgotten plush doll, giving it new life as BANETTE.The Pokemon's energy would escape if it were to ever open its mouth. |
Emerald | An abandoned plush doll became this Pokemon. They are said to live in garbage dumps and wander about in search of the children that threw them away. |
FireRed | Strong feelings of hatred turned a puppet into a Pokemon. If it opens its mouth, its cursed energy escapes. |
LeafGreen |
Other
Name Etymology | Bane + marionette |
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← #353 Shuppet | #355 Duskull → |