338 #338 Solrock #340 Whiscash 340

Barboach Barboach #339 - Whiskers Pokemon

Barboach
Hear Barboach's Cry
types WaterGround
gender 50.0% Male50.0% Female
height 1'4" 0.4 m
weight 4.2 lb. 1.9 kg
generation
National: #339 | Hoenn: #127 | Sinnoh: #080

Family Family

General339
#339 - Barboach
Level340
#340 - Whiscash
Lv. 30

Breeding

Egg Groups Steps to Hatch
Water 2 5,100

339 Locations

Where to catch Barboach in Pokemon Diamond and Pearl

AreaLevelsMethodRarity
Eterna City10-25Fishing with a Good Rod45%
Mt. Coronet (Route 207)10-25Fishing with a Good Rod45%
Mt. Coronet (4f)10-25Fishing with a Good Rod45%
Mt. Coronet (B1f)10-25Fishing with a Good Rod45%
Great Marsh (Area 1)15-20Fishing with a Good Rod40%
Great Marsh (Area 2)15-20Fishing with a Good Rod40%
Great Marsh (Area 3)15-20Fishing with a Good Rod40%
Great Marsh (Area 4)15-20Fishing with a Good Rod40%
Great Marsh (Area 6)15-20Fishing with a Good Rod40%
Celestic Town10-25Fishing with a Good Rod45%
Oreburgh Gate (B1f)10-25Fishing with a Good Rod45%
Ravaged Path10-25Fishing with a Good Rod45%
Route 205 (East, Towards Eterna City)10-25Fishing with a Good Rod45%
Route 20810-25Fishing with a Good Rod45%
Route 210 (West, Towards Celestic Town)10-25Fishing with a Good Rod45%
Route 212 (East, Towards Pastoria City)10-25Fishing with a Good Rod45%
Route 22710-25Fishing with a Good Rod45%
Route 22810-25Fishing with a Good Rod45%

Where to catch Barboach in Pokemon Platinum

AreaLevelsMethodRarity
Eterna City10-25Fishing with a Good Rod45%
Mt. Coronet (Route 207)10-25Fishing with a Good Rod45%
Mt. Coronet (4f)10-25Fishing with a Good Rod45%
Mt. Coronet (B1f)10-25Fishing with a Good Rod45%
Great Marsh (Area 1)10-25Fishing with a Good Rod45%
Great Marsh (Area 2)10-25Fishing with a Good Rod45%
Great Marsh (Area 3)10-25Fishing with a Good Rod45%
Great Marsh (Area 4)10-25Fishing with a Good Rod45%
Oreburgh Gate (B1f)10-25Fishing with a Good Rod45%
Great Marsh (Area 6)10-25Fishing with a Good Rod45%
Ravaged Path10-25Fishing with a Good Rod45%
Great Marsh (Area 5)10-25Fishing with a Good Rod45%
Route 205 (East, Towards Eterna City)10-25Fishing with a Good Rod45%
Route 210 (West, Towards Celestic Town)15-20Fishing with a Good Rod40%
Route 22510-25Fishing with a Good Rod45%
Route 22710-25Fishing with a Good Rod45%
Route 22815-20Fishing with a Good Rod40%

Moves Moves

Abilities

ObliviousPrevents infatuation and protects against Captivate.
AnticipationNotifies all trainers upon entering battle if an opponent has a super-effective move, Selfdestruct, Explosion, or a one-hit KO move.

Level-up Moves

Lv.MoveTypeClassPow.PPAcc.Effect
1Mud-slapGroundSpecial2010100%Has a 100% chance to lower the target's accuracy by one stage.
6Mud SportGroundNone--15--All damage from Electric moves is halved until the end of the battle.
6Water SportWaterNone--15--All damage from Fire moves is halved until the end of the battle.
10Water GunWaterSpecial4025100%Inflicts regular damage with no additional effect.
14Mud BombGroundSpecial651085%Has a 30% chance to lower the target's accuracy by one stage.
18AmnesiaPsychicNone--20--Raises the user's Special Defense by two stages.
22Water PulseWaterSpecial6020100%Has a 20% chance to confuse the target.
26MagnitudeGroundPhysical130100%Power varies randomly from 10 to 150.
31RestPsychicNone--10--User sleeps for two turns, completely healing itself.
31SnoreNormalSpecial4015100%Has a 30% chance to make the target flinch. Only works if the user is sleeping.
35Aqua TailWaterPhysical901090%Inflicts regular damage with no additional effect.
39EarthquakeGroundPhysical10010100%Inflicts regular damage and can hit Dig users.
43Future SightPsychicSpecial10010100%Hits the target two turns later.
47FissureGroundPhysical1530%Causes a one-hit KO.

TMs/HMs

#MoveTypeClassPow.PPAcc.Effect
TM3Water PulseWaterSpecial6020100%Has a 20% chance to confuse the target.
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM7HailIceNone--10--Changes the weather to a hailstorm for five turns.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM13Ice BeamIceSpecial9510100%Has a 10% chance to freeze the target.
TM14BlizzardIceSpecial120570%Has a 10% chance to freeze the target.
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM18Rain DanceWaterNone--5--Changes the weather to rain for five turns.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM26EarthquakeGroundPhysical10010100%Inflicts regular damage and can hit Dig users.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM37SandstormRockNone--10--Changes the weather to a sandstorm for five turns.
TM39Rock TombRockPhysical501080%Has a 100% chance to lower the target's Speed by one stage.
TM42FacadeNormalPhysical7020100%Power doubles if user is burned, paralyzed, or poisoned.
TM43Secret PowerNormalPhysical7020100%Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--15100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM58EndureNormalNone--10--Prevents the user's HP from lowering below 1 this turn.
TM78CaptivateNormalNone--20100%Lowers the target's Special Attack by two stages if it's the opposite gender.
TM82Sleep TalkNormalNone--10--Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM83Natural GiftNormalPhysical115100%Power and type depend on the held berry.
TM87SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM90SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
HM3SurfWaterSpecial9515100%Inflicts regular damage and can hit Dive users.
HM7WaterfallWaterPhysical8015100%Has a 20% chance to make the target flinch.

Egg Moves

MoveTypeClassPow.PPAcc.Effect
Take DownNormalPhysical902085%User receives 1/4 the damage it inflicts in recoil.
ThrashNormalPhysical12010100%Hits every turn for 2-3 turns, then confuses the user.
Hydro PumpWaterSpecial120580%Inflicts regular damage with no additional effect.
FlailNormalPhysical115100%Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
SparkElectricPhysical6520100%Has a 30% chance to paralyze the target.
WhirlpoolWaterSpecial351585%Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
Dragon DanceDragonNone--20--Raises the user's Attack and Speed by one stage.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP50
Statbar
210 - 304210 - 304210 - 304
Attack48
Statbar
90 - 175101 - 195111 - 214
Defense43
Statbar
81 - 16691 - 185100 - 203
Sp. Attack46
Statbar
87 - 17197 - 191106 - 210
Sp. Defense41
Statbar
78 - 16287 - 18195 - 199
Speed60
Statbar
112 - 197125 - 219137 - 240
TOTAL 288
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
92 1,000,000 190 70 HP: 1 point

Damage Taken

Normal 1x
Fighting 1x
Flying 1x
Poison 0.5x
Ground 1x
Rock 0.5x
Bug 1x
Ghost 1x
Steel 0.5x
Fire 0.5x
Water 1x
Grass 4x
Electric 0x
Psychic 1x
Ice 1x
Dragon 1x
Dark 1x
Fairy 1x

Images Images

BlackBarboachBarboachBarboachBarboach
White
DiamondBarboachBarboachBarboachBarboach
Pearl
PlatinumBarboachBarboachBarboachBarboach
HeartGoldBarboachBarboachBarboachBarboach
SoulSilver
RubyBarboachBarboachBarboachBarboach
Sapphire
EmeraldBarboachBarboach

Flavor Text Flavortext

Black 2Its slimy body is hard to grasp. In one region, it is said to have been born from hardened mud.
White 2
Black
White
Diamond
Pearl
Platinum
HeartGoldBARBOACH uses its whiskers to taste things just as a person uses his or her tongue to taste things.
SoulSilver
RubyBARBOACH's sensitive whiskers serve as a superb radar system. This Pokemon hides in mud, leaving only its two whiskers exposed while it waits for prey to come along.
SapphireBARBOACH's body is covered with a slimy film. If a foe grabs it, this Pokemon just slips out of the enemy's grip. This Pokemon grows weak if the slimy coating dries up.
EmeraldIts body is covered with a slimy film. The film acts as a barrier to prevent germs in muddy water from entering the BARBOACH's body.
FireRedIt probes muddy riverbeds with its two long whiskers. A slimy film protects its body.
LeafGreen

Other Other

Name Etymology Barbette + poach
338 #338 Solrock #340 Whiscash 340