← #410 Shieldon | #412 Burmy → |
Bastiodon #411 - Shield Pokemon
|
types | ||
---|---|---|---|
gender | 87.5% | 12.5% | |
height | 4'3" | 1.3 m | |
weight | 329.6 lb. | 149.5 kg | |
generation |
4th (Diamond, Pearl, Platinum) National: #411 | Sinnoh: #039
|
411
Moves
Abilities
Sturdy | Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Tackle | 50 | 35 | 100% | Inflicts regular damage with no additional effect. | ||
1 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
1 | Taunt | -- | 20 | 100% | For the next few turns, the target can only use damaging moves. | ||
1 | Metal Sound | -- | 40 | 85% | Lowers the target's Special Defense by two stages. | ||
6 | Taunt | -- | 20 | 100% | For the next few turns, the target can only use damaging moves. | ||
10 | Metal Sound | -- | 40 | 85% | Lowers the target's Special Defense by two stages. | ||
15 | Take Down | 90 | 20 | 85% | User receives 1/4 the damage it inflicts in recoil. | ||
19 | Iron Defense | -- | 15 | -- | Raises the user's Defense by two stages. | ||
24 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
28 | Ancientpower | 60 | 5 | 100% | Has a 10% chance to raise all of the user's stats by one stage. | ||
30 | Block | -- | 5 | -- | Prevents the target from leaving battle. | ||
36 | Endure | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. | ||
43 | Metal Burst | 1 | 10 | 100% | Strikes back at the last Pokemon to hit the user this turn with double the damage. | ||
51 | Iron Head | 80 | 15 | 100% | Has a 30% chance to make the target flinch. | ||
58 | Heavy Slam | 1 | 10 | 100% | Power is higher when the user weighs more than the target, up to a maximum of 120. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM5 | Roar | -- | 20 | 100% | Immediately ends wild battles. Forces trainers to switch Pokemon. | ||
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM11 | Sunny Day | -- | 5 | -- | Changes the weather to sunny for five turns. | ||
TM12 | Taunt | -- | 20 | 100% | For the next few turns, the target can only use damaging moves. | ||
TM13 | Ice Beam | 95 | 10 | 100% | Has a 10% chance to freeze the target. | ||
TM14 | Blizzard | 120 | 5 | 70% | Has a 10% chance to freeze the target. | ||
TM15 | Hyper Beam | 150 | 5 | 90% | User foregoes its next turn to recharge. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM18 | Rain Dance | -- | 5 | -- | Changes the weather to rain for five turns. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM23 | Smack Down | 50 | 15 | 100% | Removes any immunity to Ground damage. | ||
TM24 | Thunderbolt | 95 | 15 | 100% | Has a 10% chance to paralyze the target. | ||
TM25 | Thunder | 120 | 10 | 70% | Has a 30% chance to paralyze the target. | ||
TM26 | Earthquake | 100 | 10 | 100% | Inflicts regular damage and can hit Dig users. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM28 | Dig | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM35 | Flamethrower | 95 | 15 | 100% | Has a 10% chance to burn the target. | ||
TM37 | Sandstorm | -- | 10 | -- | Changes the weather to a sandstorm for five turns. | ||
TM38 | Fire Blast | 120 | 5 | 85% | Has a 10% chance to burn the target. | ||
TM39 | Rock Tomb | 50 | 10 | 80% | Has a 100% chance to lower the target's Speed by one stage. | ||
TM41 | Torment | -- | 15 | 100% | Prevents the target from using the same move twice in a row. | ||
TM42 | Facade | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
TM48 | Round | 60 | 15 | 100% | Has double power if it's used more than once per turn. | ||
TM59 | Incinerate | 30 | 15 | 100% | Destroys the target's held berry. | ||
TM68 | Giga Impact | 150 | 5 | 90% | User foregoes its next turn to recharge. | ||
TM69 | Rock Polish | -- | 20 | -- | Raises the user's Speed by two stages. | ||
TM71 | Stone Edge | 100 | 5 | 80% | Has an increased chance for a critical hit. | ||
TM78 | Bulldoze | 60 | 20 | 100% | Has a 100% chance to lower the target's Speed by one stage. | ||
TM80 | Rock Slide | 75 | 10 | 90% | Has a 30% chance to make the target flinch. | ||
TM87 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
TM90 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
TM91 | Flash Cannon | 80 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
TM94 | Rock Smash | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. | ||
HM4 | Strength | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Headbutt | 70 | 15 | 100% | Has a 30% chance to make the target flinch. | ||
Body Slam | 85 | 15 | 100% | Has a 30% chance to paralyze the target. | ||
Double-edge | 120 | 15 | 100% | User receives 1/3 the damage inflicted in recoil. | ||
Counter | 1 | 20 | 100% | Inflicts twice the damage the user received from the last physical hit it took. | ||
Fissure | 1 | 5 | 30% | Causes a one-hit KO. | ||
Screech | -- | 40 | 85% | Lowers the target's Defense by two stages. | ||
Focus Energy | -- | 30 | -- | Increases the user's chance to score a critical hit. | ||
Curse | -- | 10 | -- | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||
Scary Face | -- | 10 | 100% | Lowers the target's Speed by two stages. | ||
Rock Blast | 25 | 10 | 90% | Hits 2-5 times in one turn. | ||
Stealth Rock | -- | 20 | -- | Causes damage when opposing Pokemon switch in. | ||
Wide Guard | -- | 10 | -- | Prevents any multi-target moves from hitting friendly Pokemon this turn. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 60 | 230 - 324 | 230 - 324 | 230 - 324 |
Attack | 52 | 98 - 182 | 109 - 203 | 119 - 223 |
Defense | 168 | 306 - 391 | 341 - 435 | 375 - 478 |
Sp. Attack | 47 | 89 - 173 | 99 - 193 | 108 - 212 |
Sp. Defense | 138 | 252 - 337 | 281 - 375 | 309 - 412 |
Speed | 30 | 58 - 143 | 65 - 159 | 71 - 174 |
TOTAL | 495 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
199 | 600,000 | 45 | 70 | Defense: 2 points |
Damage Taken
0.25x
4x
0.25x
0x
4x
0.5x
0.5x
1x
1x
1x
2x
1x
1x
0.5x
0.5x
0.5x
1x
0.5x
|
Images
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | |
SoulSilver |
Flavortext
Black 2 | When they lined up side by side, no foe could break through. They shielded their young in that way. |
White 2 | |
Black | |
White | |
Diamond | Any frontal attack is repulsed. It is a docile Pokemon that feeds on grass and berries. |
Pearl | When attacked, they form a wall with their shieldlike faces to protect their young. |
HeartGold | When attacked, they form a wall. Their rock-hard faces serve to protect them from the attacks. |
SoulSilver |
← #410 Shieldon | #412 Burmy → |