152 #152 Chikorita #154 Meganium 154

Bayleef Bayleef #153 - Leaf Pokemon

Bayleef
Hear Bayleef's Cry
type Grass
gender 87.5% Male12.5% Female
height 4'11" 1.2 m
weight 34.8 lb. 15.8 kg
generation
National: #153 | Johto: #002

Family Family

Breeding

Egg Groups Steps to Hatch
Monster | Plant 5,100

Moves Moves

Abilities

OvergrowStrengthens Grass moves to inflict 1.5× damage at 1/3 max HP or less.

Level-up Moves

Lv.MoveTypeClassPow.PPAcc.Effect
1TackleNormalPhysical5035100%Inflicts regular damage with no additional effect.
1GrowlNormalNone--40100%Lowers the target's Attack by one stage.
1Razor LeafGrassPhysical552595%Has an increased chance for a critical hit.
1PoisonpowderPoisonNone--3575%Poisons the target.
6Razor LeafGrassPhysical552595%Has an increased chance for a critical hit.
9PoisonpowderPoisonNone--3575%Poisons the target.
12SynthesisGrassNone--5--Heals the user by half its max HP. Affected by weather.
18ReflectPsychicNone--20--Reduces damage from physical attacks by half.
22Magical LeafGrassSpecial6020--Never misses.
26Natural GiftNormalPhysical115100%Power and type depend on the held berry.
32Sweet ScentNormalNone--20100%Lowers the target's evasion by one stage.
36Light ScreenPsychicNone--30--Reduces damage from special attacks by 50% for five turns..
40Body SlamNormalPhysical8515100%Has a 30% chance to paralyze the target.
46SafeguardNormalNone--25--Protects the user's field from major status ailments and confusion for five turns.
50AromatherapyGrassNone--5--Cures the entire party of major status effects.
54SolarbeamGrassSpecial12010100%Requires a turn to charge before attacking.

TMs/HMs

#MoveTypeClassPow.PPAcc.Effect
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11Sunny DayFireNone--5--Changes the weather to sunny for five turns.
TM16Light ScreenPsychicNone--30--Reduces damage from special attacks by 50% for five turns..
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM20SafeguardNormalNone--25--Protects the user's field from major status ailments and confusion for five turns.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM22SolarbeamGrassSpecial12010100%Requires a turn to charge before attacking.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM33ReflectPsychicNone--20--Reduces damage from physical attacks by half.
TM42FacadeNormalPhysical7020100%Power doubles if user is burned, paralyzed, or poisoned.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--15100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48RoundNormalSpecial6015100%Has double power if it's used more than once per turn.
TM49Echoed VoiceNormalSpecial4015100%Power increases by 100% for each consecutive use by any friendly Pokemon, to a maximum of 200.
TM53Energy BallGrassSpecial8010100%Has a 10% chance to lower the target's Special Defense by one stage.
TM70FlashNormalNone--20100%Lowers the target's accuracy by one stage.
TM75Swords DanceNormalNone--30--Raises the user's Attack by two stages.
TM86Grass KnotGrassSpecial120100%Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM88Sleep TalkNormalNone--10--Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM90SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94Rock SmashFightingPhysical4015100%Has a 50% chance to lower the target's Defense by one stage.
TM96Nature PowerNormalNone--20--Uses a move which depends upon the terrain.
TM100ConfideNormalNone--20--Lowers the target's Special Attack by one stage.
HM1CutNormalPhysical503095%Inflicts regular damage with no additional effect.
HM4StrengthNormalPhysical8015100%Inflicts regular damage with no additional effect.

Egg Moves

MoveTypeClassPow.PPAcc.Effect
Vine WhipGrassPhysical3515100%Inflicts regular damage with no additional effect.
Body SlamNormalPhysical8515100%Has a 30% chance to paralyze the target.
CounterFightingPhysical120100%Inflicts twice the damage the user received from the last physical hit it took.
Leech SeedGrassNone--1090%Seeds the target, stealing HP from it every turn.
FlailNormalPhysical115100%Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
AncientpowerRockSpecial605100%Has a 10% chance to raise all of the user's stats by one stage.
Nature PowerNormalNone--20--Uses a move which depends upon the terrain.
IngrainGrassNone--20--Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
RefreshNormalNone--20--Cleanses the user of a burn, paralysis, or poison.
AromatherapyGrassNone--5--Cures the entire party of major status effects.
GrasswhistleGrassNone--1555%Puts the target to sleep.
Wring OutNormalSpecial15100%Power increases against targets with more HP remaining, up to a maximum of 110 power.
Leaf StormGrassSpecial140590%Lowers the user's Special Attack by two stages after inflicting damage.
Heal PulsePsychicNone--10--Heals the target for half its max HP.
Grassy TerrainGrassNone--10--For five turns, heals all Pokemon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP60
Statbar
230 - 324230 - 324230 - 324
Attack62
Statbar
116 - 200129 - 223141 - 245
Defense80
Statbar
148 - 233165 - 259181 - 284
Sp. Attack63
Statbar
117 - 202131 - 225144 - 247
Sp. Defense80
Statbar
148 - 233165 - 259181 - 284
Speed60
Statbar
112 - 197125 - 219137 - 240
TOTAL 405
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
141 1,059,860 45 70 Defense: 1 point
Special Defense: 1 point

Damage Taken

Normal 1x
Fighting 1x
Flying 2x
Poison 2x
Ground 0.5x
Rock 1x
Bug 2x
Ghost 1x
Steel 1x
Fire 2x
Water 0.5x
Grass 0.5x
Electric 0.5x
Psychic 1x
Ice 2x
Dragon 1x
Dark 1x
Fairy 1x

Images Images

BlackBayleefBayleefBayleefBayleef
White
DiamondBayleefBayleefBayleefBayleef
Pearl
PlatinumBayleefBayleefBayleefBayleef
HeartGoldBayleefBayleefBayleefBayleef
SoulSilver
RubyBayleefBayleefBayleefBayleef
Sapphire
EmeraldBayleefBayleef
GoldBayleefBayleefBayleefBayleef
Silver
CrystalBayleefBayleefBayleefBayleef

Flavor Text Flavortext

Black 2The buds that ring its neck give off a spicy aroma that perks people up.
White 2
Black
White
Diamond
Pearl
Platinum
HeartGoldThe scent of spices comes from around its neck. Somehow, sniffing it makes you want to fight.
SoulSilverA spicy aroma emanates from around its neck. The aroma acts as a stimulant to restore health.
RubyBAYLEEF's neck is ringed by curled-up leaves. Inside each tubular leaf is a small shoot of a tree. The fragrance of this shoot makes people peppy.
Sapphire
Emerald
FireRedA spicy aroma emanates from around its neck. The aroma acts as a stimulant to restore health.
LeafGreenThe scent of spices comes from around its neck. Somehow, sniffing it makes you want to fight.
GoldThe scent of spices comes from around its neck. Somehow, sniffing it makes you want to fight.
SilverA spicy aroma emanates from around its neck. The aroma acts as a stimulant to restore health.
CrystalThe scent that wafts from the leaves on its neck causes anyone who smells it to become energetic.

Other Other

Name Etymology Bay leaf (leaf used for seasoning)
152 #152 Chikorita #154 Meganium 154