Bayleef #153
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← ![]() | #154 Meganium ![]() |
Bayleef
#153
- Leaf Pokemon
![]() ![]() |
type | ![]() |
|
---|---|---|---|
gender | 87.5% ![]() | 12.5% ![]() |
|
height | 4'11" | 1.2 m | |
weight | 34.8 lb. | 15.8 kg | |
generation |
2nd (Gold, Silver, Crystal) National: #153 | Johto: #002
|
153
Family
![]() ![]() #152 - Chikorita | ![]() ![]() #153 - Bayleef Lv. 16 | ![]() ![]() #154 - Meganium Lv. 32 |
Breeding
Egg Groups | Steps to Hatch |
---|---|
Monster | Plant | 5,100 |
Moves
Abilities
Overgrow | Strengthens Grass moves to inflict 1.5× damage at 1/3 max HP or less. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Tackle | ![]() | ![]() | 50 | 35 | 100% | Inflicts regular damage with no additional effect. |
1 | Growl | ![]() | ![]() | -- | 40 | 100% | Lowers the target's Attack by one stage. |
1 | Razor Leaf | ![]() | ![]() | 55 | 25 | 95% | Has an increased chance for a critical hit. |
1 | Poisonpowder | ![]() | ![]() | -- | 35 | 75% | Poisons the target. |
6 | Razor Leaf | ![]() | ![]() | 55 | 25 | 95% | Has an increased chance for a critical hit. |
9 | Poisonpowder | ![]() | ![]() | -- | 35 | 75% | Poisons the target. |
12 | Synthesis | ![]() | ![]() | -- | 5 | -- | Heals the user by half its max HP. Affected by weather. |
18 | Reflect | ![]() | ![]() | -- | 20 | -- | Reduces damage from physical attacks by half. |
22 | Magical Leaf | ![]() | ![]() | 60 | 20 | -- | Never misses. |
26 | Natural Gift | ![]() | ![]() | 1 | 15 | 100% | Power and type depend on the held berry. |
32 | Sweet Scent | ![]() | ![]() | -- | 20 | 100% | Lowers the target's evasion by one stage. |
36 | Light Screen | ![]() | ![]() | -- | 30 | -- | Reduces damage from special attacks by 50% for five turns.. |
40 | Body Slam | ![]() | ![]() | 85 | 15 | 100% | Has a 30% chance to paralyze the target. |
46 | Safeguard | ![]() | ![]() | -- | 25 | -- | Protects the user's field from major status ailments and confusion for five turns. |
50 | Aromatherapy | ![]() | ![]() | -- | 5 | -- | Cures the entire party of major status effects. |
54 | Solarbeam | ![]() | ![]() | 120 | 10 | 100% | Requires a turn to charge before attacking. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM6 | Toxic | ![]() | ![]() | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
TM10 | Hidden Power | ![]() | ![]() | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
TM11 | Sunny Day | ![]() | ![]() | -- | 5 | -- | Changes the weather to sunny for five turns. |
TM16 | Light Screen | ![]() | ![]() | -- | 30 | -- | Reduces damage from special attacks by 50% for five turns.. |
TM17 | Protect | ![]() | ![]() | -- | 10 | -- | Prevents any moves from hitting the user this turn. |
TM20 | Safeguard | ![]() | ![]() | -- | 25 | -- | Protects the user's field from major status ailments and confusion for five turns. |
TM21 | Frustration | ![]() | ![]() | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
TM22 | Solarbeam | ![]() | ![]() | 120 | 10 | 100% | Requires a turn to charge before attacking. |
TM27 | Return | ![]() | ![]() | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. |
TM32 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
TM33 | Reflect | ![]() | ![]() | -- | 20 | -- | Reduces damage from physical attacks by half. |
TM42 | Facade | ![]() | ![]() | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
TM44 | Rest | ![]() | ![]() | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
TM45 | Attract | ![]() | ![]() | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
TM48 | Round | ![]() | ![]() | 60 | 15 | 100% | Has double power if it's used more than once per turn. |
TM49 | Echoed Voice | ![]() | ![]() | 40 | 15 | 100% | Power increases by 100% for each consecutive use by any friendly Pokemon, to a maximum of 200. |
TM53 | Energy Ball | ![]() | ![]() | 80 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
TM70 | Flash | ![]() | ![]() | -- | 20 | 100% | Lowers the target's accuracy by one stage. |
TM75 | Swords Dance | ![]() | ![]() | -- | 30 | -- | Raises the user's Attack by two stages. |
TM86 | Grass Knot | ![]() | ![]() | 1 | 20 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
TM87 | Swagger | ![]() | ![]() | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. |
TM90 | Substitute | ![]() | ![]() | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
TM94 | Rock Smash | ![]() | ![]() | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
HM1 | Cut | ![]() | ![]() | 50 | 30 | 95% | Inflicts regular damage with no additional effect. |
HM4 | Strength | ![]() | ![]() | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Vine Whip | ![]() | ![]() | 35 | 15 | 100% | Inflicts regular damage with no additional effect. |
Body Slam | ![]() | ![]() | 85 | 15 | 100% | Has a 30% chance to paralyze the target. |
Counter | ![]() | ![]() | 1 | 20 | 100% | Inflicts twice the damage the user received from the last physical hit it took. |
Leech Seed | ![]() | ![]() | -- | 10 | 90% | Seeds the target, stealing HP from it every turn. |
Flail | ![]() | ![]() | 1 | 15 | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
Ancientpower | ![]() | ![]() | 60 | 5 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
Nature Power | ![]() | ![]() | -- | 20 | -- | Uses a move which depends upon the terrain. |
Ingrain | ![]() | ![]() | -- | 20 | -- | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. |
Refresh | ![]() | ![]() | -- | 20 | -- | Cleanses the user of a burn, paralysis, or poison. |
Aromatherapy | ![]() | ![]() | -- | 5 | -- | Cures the entire party of major status effects. |
Grasswhistle | ![]() | ![]() | -- | 15 | 55% | Puts the target to sleep. |
Wring Out | ![]() | ![]() | 1 | 5 | 100% | Power increases against targets with more HP remaining, up to a maximum of 110 power. |
Leaf Storm | ![]() | ![]() | 140 | 5 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. |
Heal Pulse | ![]() | ![]() | -- | 10 | -- | Heals the target for half its max HP. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 60 | 230 - 324 | 230 - 324 | 230 - 324 |
Attack | 62 | 116 - 200 | 129 - 223 | 141 - 245 |
Defense | 80 | 148 - 233 | 165 - 259 | 181 - 284 |
Sp. Attack | 63 | 117 - 202 | 131 - 225 | 144 - 247 |
Sp. Defense | 80 | 148 - 233 | 165 - 259 | 181 - 284 |
Speed | 60 | 112 - 197 | 125 - 219 | 137 - 240 |
TOTAL | 405 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
141 | 1,059,860 | 45 | 70 | Defense: 1 point Special Defense: 1 point |
Damage Taken
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Images
Black | ![]() ![]() ![]() ![]() |
White | |
Diamond | ![]() ![]() ![]() ![]() |
Pearl | |
Platinum | ![]() ![]() ![]() ![]() |
HeartGold | ![]() ![]() ![]() ![]() |
SoulSilver | |
Ruby | ![]() ![]() ![]() ![]() |
Sapphire | |
Emerald | ![]() ![]() |
Gold | ![]() ![]() ![]() ![]() |
Silver | |
Crystal | ![]() ![]() ![]() ![]() |
Flavortext
Black 2 | The buds that ring its neck give off a spicy aroma that perks people up. |
White 2 | |
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | The scent of spices comes from around its neck. Somehow, sniffing it makes you want to fight. |
SoulSilver | A spicy aroma emanates from around its neck. The aroma acts as a stimulant to restore health. |
Ruby | BAYLEEF's neck is ringed by curled-up leaves. Inside each tubular leaf is a small shoot of a tree.The fragrance of this shoot makes people peppy. |
Sapphire | |
Emerald | |
FireRed | A spicy aroma emanates from around its neck. The aroma acts as a stimulant to restore health. |
LeafGreen | The scent of spices comes from around its neck. Somehow, sniffing it makes you want to fight. |
Gold | The scent of spices comes from around its neck.Somehow, sniffing it makes you want to fight. |
Silver | A spicy aroma emanates from around its neck. Thearoma acts as a stimulant to restore health. |
Crystal | The scent that wafts from the leaves on its neckcauses anyone who smells it to become energetic. |
Other
Name Etymology | Bay leaf (leaf used for seasoning) |
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← ![]() | #154 Meganium ![]() |