398 #398 Staraptor #400 Bibarel 400

Bidoof Bidoof #399 - Plump Mouse Pokemon

Hear Bidoof's Cry
type Normal
gender 50.0% Male50.0% Female
height 2'8" 0.5 m
weight 44.1 lb. 20.0 kg
National: #399 | Sinnoh: #013

Family Family


Egg Groups Steps to Hatch
Water 1 | Ground 3,825

Moves Moves


SimpleDoubles the Pokemon's stat modifiers. These doubled modifiers are still capped at -6 or 6 stages.
UnawareIgnores other Pokemon's stat modifiers when attacking or defending.

Level-up Moves

1TackleNormalPhysical5035100%Inflicts regular damage with no additional effect.
5GrowlNormalNone--40100%Lowers the target's Attack by one stage.
9Defense CurlNormalNone--40--Raises user's Defense by one stage.
13RolloutRockPhysical302090%Power doubles every turn this move is used in succession after the first, resetting after five turns.
17HeadbuttNormalPhysical7015100%Has a 30% chance to make the target flinch.
21Hyper FangNormalPhysical801590%Has a 10% chance to make the target flinch.
25YawnNormalNone--10--Target sleeps at the end of the next turn.
29AmnesiaPsychicNone--20--Raises the user's Special Defense by two stages.
33Take DownNormalPhysical902085%User receives 1/4 the damage it inflicts in recoil.
37Super FangNormalPhysical11090%Inflicts damage equal to half the target's HP.
41SuperpowerFightingPhysical1205100%Lowers the user's Attack and Defense by one stage after inflicting damage.
45CurseGhostNone--10--Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.


TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11Sunny DayFireNone--5--Changes the weather to sunny for five turns.
TM12TauntDarkNone--20100%For the next few turns, the target can only use damaging moves.
TM13Ice BeamIceSpecial9510100%Has a 10% chance to freeze the target.
TM14BlizzardIceSpecial120570%Has a 10% chance to freeze the target.
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM18Rain DanceWaterNone--5--Changes the weather to rain for five turns.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM24ThunderboltElectricSpecial9515100%Has a 10% chance to paralyze the target.
TM25ThunderElectricSpecial1201070%Has a 30% chance to paralyze the target.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM28DigGroundPhysical8010100%User digs underground, dodging all attacks, and hits next turn.
TM30Shadow BallGhostSpecial8015100%Has a 20% chance to lower the target's Special Defense by one stage.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM42FacadeNormalPhysical7020100%Power doubles if user is burned, paralyzed, or poisoned.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--15100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46ThiefDarkPhysical4010100%Takes the target's item.
TM48RoundNormalSpecial6015100%Has double power if it's used more than once per turn.
TM49Echoed VoiceNormalSpecial4015100%Power increases by 100% for each consecutive use by any friendly Pokemon, to a maximum of 200.
TM57Charge BeamElectricSpecial501090%Has a 70% chance to raise the user's Special Attack by one stage.
TM67RetaliateNormalPhysical705100%Has double power if a friendly Pokemon fainted last turn.
TM73Thunder WaveElectricNone--20100%Paralyzes the target.
TM83Work UpNormalNone--30--Raises the user's Attack and Special Attack by one stage each.
TM86Grass KnotGrassSpecial120100%Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM88PluckFlyingPhysical6020100%If target has a berry, inflicts double damage and uses the berry.
TM90SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94Rock SmashFightingPhysical4015100%Has a 50% chance to lower the target's Defense by one stage.
HM1CutNormalPhysical503095%Inflicts regular damage with no additional effect.

Egg Moves

Double-edgeNormalPhysical12015100%User receives 1/3 the damage inflicted in recoil.
Quick AttackNormalPhysical4030100%Inflicts regular damage with no additional effect.
Defense CurlNormalNone--40--Raises user's Defense by one stage.
Skull BashNormalPhysical10015100%Raises the user's Defense by one stage. User charges for one turn before attacking.
Fury SwipesNormalPhysical181580%Hits 2-5 times in one turn.
EndureNormalNone--10--Prevents the user's HP from lowering below 1 this turn.
RolloutRockPhysical302090%Power doubles every turn this move is used in succession after the first, resetting after five turns.
Sleep TalkNormalNone--10--Randomly uses one of the user's other three moves. Only works if the user is sleeping.
Odor SleuthNormalNone--40--Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.
Water SportWaterNone--15--All damage from Fire moves is halved until the end of the battle.
Aqua TailWaterPhysical901090%Inflicts regular damage with no additional effect.
Rock ClimbNormalPhysical902085%Has a 20% chance to confuse the target.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
228 - 322228 - 322228 - 322
85 - 17095 - 189104 - 207
76 - 16185 - 17993 - 196
Sp. Attack35
67 - 15275 - 16982 - 185
Sp. Defense40
76 - 16185 - 17993 - 196
60 - 14467 - 16173 - 177

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
58 1,000,000 255 70 HP: 1 point

Damage Taken

Normal 1x
Fighting 2x
Flying 1x
Poison 1x
Ground 1x
Rock 1x
Bug 1x
Ghost 0x
Steel 1x
Fire 1x
Water 1x
Grass 1x
Electric 1x
Psychic 1x
Ice 1x
Dragon 1x
Dark 1x
Fairy 1x

Images Images


Flavor Text Flavortext

Black 2A comparison revealed that Bidoof's front teeth grow at the same rate as Rattata's.
White 2
DiamondWith nerves of steel, nothing can perturb it. It is more agile and active than it appears.
PearlIt constantly gnaws on logs and rocks to whittle down its front teeth. It nests alongside water.
HeartGoldIt lives in groups by the water. It chews up boulders and trees around its nest with its incisors.
398 #398 Staraptor #400 Bibarel 400